Star Wars Roleplay: Chaos

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Catalog Aurora Industries

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Aurora Industries
Committed to Providing the Galaxy with Cutting Edge Technology​

Going to be redoing this page, but for my own frame of reference, old catalogue will be in the spoiler. New/Updated/Stuff I'm keeping will be added into the new catalogue

Starships

Civilian Starships
Name​
Designation​
Sales Description​
Price​
Bevelle-class Light Freighter - NewFirst Generation Light FreighterA smaller light freighter that has a 2,000 metric ton hauling capacity and outfitted with heavy armor, shields, and powerful engines.15,000 credits
T60 FreighterSecond Generation FreighterAn older Aurora freighter with a cargo hauling capacity of 60,000 metric tons and impressively high speeds.20,000 credits
Besaid-class Medium Freighter - NewThird Generation FreighterThe standard next generation freighter from Aurora Industries with a cargo hauling capacity of 80,000 metric tons and outfitted with heavy armor, shields, and powerful engines. The Besaid-class also has capacity to hold a single 10-meter fighter or similarly sized craft.40,000 credits - Freighter only
55,000 credits - Freighter plus one 10-meter Aurora Industries starship
Pakader-class Bulk FreighterSecond Generation Bulk FreighterAn older Aurora bulk freighter with a cargo hauling capacity of 120,000 metric tons.65,000 credits
Balfonheim-class Bulk Freighter - NewThird Generation Bulk FreighterThe standard next-generation bulk freighter from Aurora Industries with a cargo hauling capacity of 200,000 metric tons and outfitted with heavy armor, shielding, and powerful engines. Balfonheim-class freighters also have hangar bays for a squadron of fighters and a squadron of support craft.100,000 credits - Freighter only
200,000 credits - Freighter plus a squadron of Aurora Industries starfighter or support craft.
300,000 credits - Freighter plus a squadron of Aurora Industries starfighters and a squadron of support craft.
Hollow-class Stealth FreighterSecond Generation Stealth FreighterAurora Industries cargo freighter with stealth systems, Otherspace capable hyperdrive, and a cargo hauling capacity of 45,000 metric tonsAurora Industries contract only
Lominsa-class Reconnaissance Corvette - NewFirst Generation Recon/Exploration VesselA 100-meter corvette designed for exploration and scouting, outfitted with impressive armor, shields, and engines. The corvette is also equipped with an extensive communications and sensor arrays along with IBIS Drones and space for vehicles.120,000 credits
Orbonne-class Medical Dropship - NewFirst Generation Medical TransportAn armored and shielded medical dropship designed to get medical personnel into combat zones safely and transport patients safely. Equipped with several bacta tanks, various medical equipment, and capacity for forty-eight patients with its diagnostic beds.20,000 credits - Single Ship
80,000 credits - Full Squadron of Four Dropships
Excava-class CorvetteSecond Generation Mining VesselHeavily armored and shielded mining ship with the capabilities and storage for both mineral and gas mining operations.60,000 credits
Gagazet-class Manufactory Vessel - NewFirst Generation Mobile Factory and Colony Support ShipA mobile factory ship designed around multiple fabrication technologies, mining equipment, and vast storage bays that can produce anything a developing planet or colony might need.500,000 credits


Starfighters, Bombers, Gunships, and Dropships
Name​
Designation​
Sales Description​
Price​
SA-1 Redmaw Starfighter - NewFirst Generation Defense Force StarfighterA low-cost starfighter that can serve multiple roles for a local planetary defense force or corporate security force with its gyroscopic wings, decent firepower, defenses, and speeds.10,000 credits - Single Starfighter
80,000 credits - Full Squadron of Eight Starfighters
IX-10 StarfighterSecond Generation Multirole StarfighterAn older Aurora Industries multirole starfighter with decent armament, including a nose-mounted ion cannon, defenses, speed and maneuverability.15,000 credits - Single Starfighter
120,000 credits - Full Squadron of Eight Starfighters
IX-11 "Aeros" StarfighterThird Generation Multirole StarfighterA multirole starfighter designed to compete against the legendary X-wing in terms of capabilities, but with a few additions such as a pair of ion cannons and Otherspace capable hyperdrive.50,000 credits - Single Starfighter
600,000 credits - Full Squadron of Twelve Starfighters
IS-12 "Pyrolisk" Starfighter - NewFourth Generation Multirole StarfighterA modern multirole starfighter designed as an iterative upgrade upon the Aeros with improved laser and ion cannons, defensive armor and shielding, and other new technologies while retaining and even surpassing its previous capabilities and comparisons.130,000 credits - Single Starfighter
1,000,000 credits - Full Squadron of Eight Starfighters
IX-A15 StarfighterSecond Generation Heavy StarfighterAn older Aurora Industries heavy starfighter with a rear-mounted turret and seismic charge deployer.25,000 credits - Single Starfighter
80,000 credits - Full Squadron of Four Starfighters
IXH-2 "Aeronite" StarfighterThird Generation Heavy StarfighterA heavy assault starfighter with a rear-mounted turret equipped with turbolasers, warhead launchers, and a minelayer preloaded with seismic charges.60,000 credits - Single Starfighter
500,000 credits - Full Squadron of Eight Starfighters
IS-12h "Wyvern" Heavy Assault Starfighter - NewFourth Generation Heavy StarfighterA modern heavy assault and close support starfighter that was designed as iterative upgrade to the Aeronite. Comes with equipped with improved weaponry, including a mass driver, durable defensive systems and shielding, and improved technologies surpassing the capabilities of its predecessors.150,000 credits - Single Starfighter
1,000,000 credits - Full Squadron of Eight Starfighters
IXI-1 "Aevis" InterceptorFirst Generation Interceptor StarfighterA nimble and well-armed interceptor fighter that can reach incredible speeds.40,000 credits
IX-11s "Ahriman" Stealth FighterFirst Generation Stealth StarfighterA stealth variant of the IX-11 equipped with specialized cloaking anti-sensor equipment.120,000 credits
Scurrg H-8 BomberSecond Generation Heavy BomberAn older Aurora Industries heavy bomber crammed with weaponry, armor, and shields.90,000 credits
Scurrg H-9 BomberThird Generation Heavy BomberAn improved version of the H-8 with additional weapons, armor, and shielding while boasting respectable speeds for a heavy bomber.130,000 credits
Aerieel-class Assault TransportSecond Generation Assault DropshipAn assault dropship with a solid number of weapons and specialized defense systems with a capacity for twenty-four troopers and either two swoop bikes or a light assault vehicle.55,000 credits
Vyraal-class Stealth TransportSecond Generation Stealth DropshipA stealth dropship with impressive defenses and speeds, equipped with cloaking and anti-sensor equipment, survey drones, and the capacity to carry twenty-four troopers and either two swoop bikes or a light assault vehicle.110,000 credits


Corvettes
Name​
Designation​
Sales Description​
Price​
Anubys-class Heavy CorvetteFirst Generation Heavy CorvetteA corvette with an outsized offensive capability with its multiple turbolasers, ion cannons, warhead launchers while complimented with high defenses for ships of its class.900,000 credits - Corvette only
1,300,000 credits - Corvette plus one squadron of Aurora starfighters
Atomos-class Shield CorvetteFirst Generation Shield CorvetteCorvette designed around defense and bolstering the defenses of allied ships around it by leeching the shields of enemies and projecting additional shielding to allies.500,000 credits
Ichthon-class SpecOps CorvetteThird Generation Patrol and Special Operations CorvetteA fast and maneuverable corvette designed for law enforcement and patrol duties that is equipped with a decent number of weapons and tractor beams, along with a gravity well generator.750,000 credits
Quagmire-class MinelayerSecond Generation Minelaying CorvetteA corvette designed to rapidly enter and move around a system to deploy minefields.800,000 credits - Corvette only
1,200,000 credits - Corvette plus one squadron of Aurora starfighters


Frigates
Name​
Designation​
Sales Description​
Price​
Delita-class Heavy FrigateThird Generation Heavy FrigateFrigate designed with plenty of firepower and defensive armor and shielding to give it outsized combat capabilities.8,000,000 credits - Frigate only
9,000,000 credits - Frigate plus one squadron of Aurora starfighters
Orran-class Escort FrigateThird Generation Escort FrigateA frigate designed to provide a heavy screen of anti-starfighter and anti-missile fire while deploying four squadrons of fighter support.7,000,000 credits - Frigate only
10,000,000 credits - Frigate plus four squadrons of Aurora starfighters
Agrias-class Rapid FrigateThird Generation Fast FrigateA frigate designed to rapidly deploy to any combat zone with outsized firepower for ships of its class and impressive speed.5,500,000 credits - Frigate only
6,000,000 credits - Frigate plus one squadron of Aurora starfighters


Cruisers
Name​
Designation​
Sales Description​
Price​
Shockwave-class Missile CruiserFirst Generation Missile CruiserA cruiser designed to unleash long-range bombardments with its various concussion missile launchers and warhead launchers against enemy ships, while boasting impressive defenses.11,000,000 credits
Shadowbind-class Interdictor CruiserThird Generation Interdictor CruiserAn interdictor cruiser with impressive weaponry and defensive capabilities and equipped with four Maeni Interdiction Field Generators from Roble Manufacturing to ensure interdicted ships would not be able to escape it.12,000,000 credits - Cruiser only
14,000,000 credits - Cruiser plus two squadrons of Aurora starfighters and one squadron of Aurora support craft


Destroyers - Coming Soon
Name​
Designation​
Sales Description​
Price​


Battlecruisers - Coming Soon
Name​
Designation​
Sales Description​
Price​




Weapons

Personal Weapons
Name​
Designation​
Sales Description​
Price​
AI-14 "Breacher" Plasma RifleFirst Generation Plasma RifleA rifle that fires a ball of plasma that can pass through inorganic matter without damaging it equipped with an infrared scope.3,000 credits
AI-321m "BurstStreak" Heavy Weapon SystemFirst Generation Modular Blaster RifleAn older Aurora Industries modular blaster rifle that can serve as a fully automatic or semi-automatic rifle, sniper rifle, or disruptor rifle. Sniper, burst, and disruptor modules are included in purchase.2,000 credits
AI-331m "NovaStreak" Heavy Weapon SystemSecond Generation Modular Blaster RifleAn older Aurora Industries modular blaster rifle that can serve as a fully automatic or semi-automatic rifle, sniper rifle, or a plasma grenade anti-armor rifle. Sniper and anti-armor modules are included in purchase.3,000 credits
AI-341m "GammaStreak" Heavy Weapon SystemThird Generation Modular Blaster RifleModular blaster rifle system that combines aspects of the previous two models, but also can be altered in an ion rifle with a provided module. Sniper, anti-armor, ion, and disruptor modules are included in purchase.4,000 credits
AI-800 "Auriel" Combined Energy BowFirst Generation Combined Kinetic and Energy BowA bow weapon that can fire both plasma arrows and nanite arrows produced from a special quiver and bow glove display that can have various arrowheads with varying effects. Quiver and bow glove are included and additional arrowhead types can be arranged at increased cost.2,500 credits




Droids

Civilian - Coming Soon
Name​
Designation​
Sales Description​
Price​


Military and Support
Name​
Designation​
Sales Description​
Price​
HAWK DroneSecond Generation Infantry Support DroneSupport drone that is lightweight enough to be carried on the back of a soldier and provides fire support with its laser cannons and can produce an energy shield around its user for defense.7,500 credits
IBIS DroneFirst Generation Recon Support DroneDeployable drone equipped with a multitude of sensors and scanners that can provide its user a vast amount of data about their surroundings.3,000 credits
ALBATROSS DroneFirst Generation Medical Support DroneDeployable drone that can provide field medical assistance to both soldiers in a combat zone or explorers out in the Unknown Regions, Wild Space, or the Outer Rim.4,000 credits


Espionage - Coming Soon
Name​
Designation​
Sales Description​
Price​




Technology

Civilian Technologies
Name​
Designation​
Sales Description​
Price​
Neahtid EarpieceFirst Generation Telepathic ComlinkAn earpiece comlink that makes use of nihil smokestone and other crystals to create a secure telepathic communication network.2,000 credits - Provides 12 earpieces and a key crystal for linking the earpieces together.
Syldra Communications Suite - NewFirst Generation Communications SuiteA combination communications array that makes use of standard comm equipment and transceiver, but also makes use of an improved and larger telepathic communication network based on the technology created for the Neahtid.10,000 credits


Starship Technologies
Name​
Designation​
Sales Description​
Price​
AI-LC "Leamonde" Laser CannonFirst Generation Laser Cannon - Entite SeriesA high-powered laser cannon that has two variable firing modes based on the gas canister used as ammunition for it.15,000 credits
AI-LC4 "Valefor" Laser Cannon - NewSecond Generation Laser Cannon - Aeon SeriesA high-powered laser cannon that has three variable firing modes as a standard laser cannon, a particle cannon, or a plasma pulse cannon.30,000 credits
AI-T "Salamand TurbolaserThird Generation Turbolaser - Entite SeriesA high-powered and heavy hitting turbolaser that has three variable firing modes based on the gas canister used as ammunition for it.17,000 credits
AI-T5 "Ifrit" Turbolaser - NewFourth Generation Turbolaser - Aeon SeriesA high-powered and heavy hitting turbolaser that has four variable firing modes combining aspects of previous versions of Aurora weaponry.35,000 credits
AI-IC "Undin" Ion CannonThird Generation Ion Cannon - Entite SeriesA powerful ion cannon that has two variable firing modes that act as a stronger ion cannon or as ion pulse weapon.17,000 credits
AI-IC4 "Shiva Ion Cannon - NewFourth Generation Ion Cannon - Aeon SeriesA powerful ion cannon that has four variable firing modes that act as a stronger ion cannon, a rapid-fire ion cannon, an ion pulse weapon, or as an electrical ionic weapon that has the force of low-level lightning to fry electronics.34,000 credits
AI-MD "Gnoma" Mass DriverThird Generation Mass Driver - Entite SeriesA powerful mass driver cannon that has three variable firing modes that makes use of neuranium-doonium slugs formed from a solid core.16,000 credits
AI-MD4 "Ixion" Mass Driver - NewFourth Generation Mass Driver - Aeon SeriesA very powerful mass driver cannon that has four variable firing modes that can make use of the neuranium-doonium slugs formed from a solid or liquid core or specially designed shells.35,000 credits
AI-PD "Sylphi" Point Defense SystemThird Generation Point Defense System - Entite SeriesA more unique point defense system that makes use of both lasers and ion blasts to destroy or disable incoming missiles, torpedoes, and small craft.7,000 credits
AI-PD4 "Leviathan" Point Defense System - NewFourth Generation Point Defense System - Aeon SeriesA dual laser and ion point defense system that has been enhanced with additional firing loadouts with varied firing rates, damage output, and range for intercepting projectiles and fighter craft.14,000 credits
AI-FG "Leshach" Flak GunThird Generation Flak Gun - Entite SeriesA variable flak gun that makes use of the same ammunition core system as Aurora mass drivers to unleash either clouds of shrapnel or bursts of small slugs like a rotary cannon.8,000 credits
Xandret Shield SystemFirst Generation Shielding SystemA specially designed shield system based on ancient droids and their unique shielding system to create an electromirror that reflects energy-based weaponry back towards its source.150,000 credits
Kirin Shielding System - NewSecond Generation Shielding - Aeon SeriesA layered shielding system that creates an overlapping shield based on molecular, ray, and particle shielding in four different layers.180,000 credits
Golem-type Advanced Plating - NewFirst Generation Armored Hull Plating - Aeon SeriesA lighter, but still highly protective armored hull for use in smaller starships and vehicles that is organized in three different layers of defense.100,000 credits
Titan-type Advanced Plating - NewFirst Generation Armored Hull Plating - Aeon SeriesA heavier armored hull plating that makes use of three different layers of defense along with an internal deflector shield between the plates of armor for further enhanced defense.150,000 credits
Tidal Ion EngineFirst Generation Small Craft Ion EngineA powerful ion engine for use in small craft such as starfighters that makes use of isotope-5 fuel rods.2,000 credits
Phoenix Ion Engine - NewSecond Generation Small Craft Ion Engine - Aeon SeriesA powerful ion engine for use in small craft such as starfighters that utilizes a miniaturized molecular furnace to supply fuel from any source and uses coaxium for potential boosts of immense speeds.4,000 credits
Aurora Crest DriveSecond Generation Ion DriveIon drive that makes use of a miniaturized molecular furnace to supply fuel from any source.20,000 credits
Garuda Variable Ion Drive - NewThird Generation Ion Drive - Aeon SeriesIon drive that makes use of the miniaturized molecular furnace to supply fuel from any source and uses a coaxium reservoir for boosts of speed, it is also more efficient than the previous model.35,000 credits
A-EX 400 ShiftdriveThird Generation HyperdriveA hyperdrive that acts as a Class I hyperdrive for corvette and smaller ships or a Class II for larger ships that is capable of controlled transitions to Otherspace.Aurora Industries contract only
Madeen EX-500 Shiftdrive - NewFourth Generation Hyperdrive - Aeon SeriesA hyperdrive that acts as a Class I hyperdrive for cruisers and smaller ships or a Class II for larger ships that is capable of controlled transitions to Otherspace. The drive also can act as a Path Engine by use of specially designed droid brains that calculate the enigmatic Paths.Aurora Industries contract only
Eligor Cloaking DeviceSecond Generation Cloaking DeviceA stygium cloaking device that can be linked together to create larger cloaking fields that also makes use of a crystallized void stone to cloak against the Force as well.Aurora Industries contract only


Weapon Technologies - Coming Soon


Droid Technologies - Coming Soon


Munitions - Coming Soon


Materials and Power Sources
Name​
Designation​
Sales Description​
Price​
AbsenciteFirst Generation Force Dampening MaterialCrystallized void stone that is inert until an electrical current passes through it and activates it ability to create a Force dampening field with a radius determined by the size of the crystal.Aurora Industries contract only
SianteriaThird Generation Energy SourceKyber crystals combined with isotope-5 and treated through a patented energizing process that creates an energy source with output roughly ten times more potent than plasma or hypermatter. Can be purchased in both crystal and plasma forms.Aurora Industries contract only
Amaranth CrystalThird Generation Energy SourceKyber crystals treated through a patented energizing process and hardened through Force techniques to create a stable energy source with the same energy output as Sianteria.Aurora Industries contract only
Sianarc Power PackSecond Generation Power CellEnergy cell for infantry scaled weapons and other technologies that increases the stopping power of weapons loaded with one.3,500 credits - Provides one crate containing 24 individual power cells.
Ramuh Power CoreSecond Generation Power CorePower core designed for use in droids, vehicle weapons, and up to starfighter sized craft.4,000 credits
Ramuh-II Power CoreThird Generation Power Core - Aeon SeriesPower core that improves upon the previous model through new energy conductors and a backup failsafe system. Core can be scaled to power things such as droids, vehicle weapons, and starfighter sized craft.8,000 credits
Aetherstar Reactor SystemSecond Generation Power ReactorReactor system that can be scaled to power ships as small as freighter to as large as a dreadnaught, creating a linked system of reactors.30,000 credits
Starscourge Reactor SystemThird Generation Power Reactor - Aeon SeriesReactor system that can be scaled to power ships as small as a freighter to as large as a battlecruiser or dreadnaught, improving on the previous model through new energy conductors and overflow capacitors that can act as backup power sources if the reactor goes offline.65,000 credits




Cybernetics - Coming Soon

Civilian-Grade


Military-Grade




Nanotechnology - Coming Soon

Civilian


Military




Starships

Corvettes

Eliminator-class Support Corvette - 550,000 credits - Designed for support when engaging in anti-piracy and anti-smuggling operations, the Eliminator-class has the capacity for a squadron of strike craft and a decent level of firepower (slated for redesign)

Cruisers

Annihilator-class Support Cruiser - 12,000,000 credits - An older Aurora Industries vessel, the Annihilator-class Cruiser is designed to provide additional firepower in a fleet engagement, complimenting the heavier ships with additional firepower and defenses (slated for redesign)

Judicator-class Cruiser - 10,500,000 credits - An older Aurora Industries vessel, the Judicator-class Cruiser is designed to fill a variety of roles for any fleet or planetary defense force. Whether it be solo operations, escort duty, or participating in a fleet engagement, the Judicator can do it (slated for redesign)

Illustrious-class Close Support Cruiser - 11,000,000 credits - An older Aurora Industries based on the Judicator-class Cruiser, the Illustrious-class is designed to provide close fire support and anti-fighter and anti-projectile capabilities

PulseFlare-class Heavy Cannon Cruiser - 20,000,000 credits - An older Aurora Industries vessel, the PulseFlare-class Heavy Cannon Cruiser is designed to provide devastating long-range artillery support in a fleet engagement with its ion pulse and plasma cannon (slated for redesign)


Destroyers

Centurion-class Destroyer - 120,000,000 credits - Designed to be a replacement for the old Procursator-class Star Destroyer, the Centurion-class is an improvement in every way on the old design with more firepower, more defense capabilities, an actual, but small, hangar bay

Praetorian-class Star Destroyer - 225,000,000 credits - The replacement for the old Bastion-class Star Destroyer, the Praetorian keeps the basic frame of its predecessor, but every other system has been upgraded to Aurora Industries' modern technology, giving it plenty of power, armor, and firepower.


Weapons

Special

AI-147e "Overload" Arc Caster - 2,500 credits - Using the Sianium power cells designed for blasters, the engineers were able to produce a weapon that could fire a continuous stream of electricity for ten minutes before the cell needed switched, or fifty short bursts before the power cell needed switch. They also found, to their delight, that the primary target would become an arc focal point for about a five meter radius, although these arcs were weaker than the primary streams. The Overload also comes with a stun function that produces much weaker bolts of electricity that are designed to stun a target's nervous system for short periods of time, typically five minutes.

AI-47h "Vigor" Bacta Capsule Rifle - 2,300 credits - the AI-47h "Vigor" Rifle is based upon an old style of delivering vital healing to distant allies. Based on the concept from both Republic and Sith special forces, the AI-47h fires clear capsules filled with pressurized bacta to where an ally might be injured. These capsules, upon making contact with something or someone, shatter and release the bacta in a cloud of healing mist, roughly 2 meters, that can kick-start the healing of minor wounds. A scope can also be added onto the rifle to allow for a more precise healing radius, and the scope also doubles as a life sign scanner as it can detect heartbeats for several hundred meters.

AI-m53 "Hailstorm" Micro Missile Rifle - 3,000 credits - The AI-m53 is designed to fire 30 Micro Missiles per clip, each missile having an explosive radius of .76 meters and is designed to have a semi-automatic firing rate. Non-armored targets will suffer damage equivalent to what one would expect from a hand grenade. The AI-m53 does suffer from some recoil, but the design team saw fit to include inertial dampeners in the stock. The AI-m53 also comes equipped with a targeting scope for precision aiming, but this can be removed if the user does not want a scope attached.


Grenades

AI-G01 Tibanna-Air Grenade – 300 credits, 4,200 credits per case (case contains 14 grenades) - the AI-G01 grenade is designed to deal with large groupings of enemies at once in a fiery ball of gas. The grenade has an adhesive, primed once the grenade is thrown, that allows it to stick to walls, objects, and even enemy forces. After a two second delay, a small electrical charge is sent from the grenade into the gas cloud emitted, igniting the gas into a ball of fire that consumes everything in the gas cloud's radius.

AI-Gx02 Si-Plasma Grenade - 600 credits, 6,000 credits per case (case contains 10 grenades) - Developed as part of Aurora Industries's Project Galvani, the AI-Gx02 Si-Plasma Grenade makes use of the instability of the Sianium to create a plasma explosion that can deal with both single enemies and groups. Using amicro plasma generator with a Sianium core, the explosion is highly charged with energy, creating a kill radius of seven eight meters and an injury radius of fifteen to sixteen meters


Droids
Civilian Droids


Anemoi-class Purification Droid - 10,000 credits - Designed as Aurora Industries' first foray into terraforming and purification droids, the Anemoi-class droid is able to purify atmospheres on poisoned worlds rapidly

Combat and Support Droids

Guardia Battle Droid - 20,000 credits for a division worth of droids - Aurora Industries' standard battle droid, the Guardia boasts heavy weaponry and armor, along with advanced servos and scanners to give it an edge over other standard battle droids and soldiers

Kinrath War Droid - 25,000 credits for a division worth of droids - The replacement for the old Arachnid droid, the Kinrath is an improvement in every way over its predecessor. Improved weaponry, armor, climbing technology, and all powered by Aurora's
Sianium technology

Harbinger War Droid - 600,000 credits for a single unit - A phrik armored war droid designed by Aurora Industries to be much like the YVH model, the Harbinger has a multitude of weapons at its disposal

Herald Heavy War Droid - 1,200,000 credits for a single unit - An even heavier armored and armed version of the Harbinger droid, the Herald also uses phrikplating for its armor and has a multitude of heavy weaponry at its disposal

Reaver Specialist Droid - 1,200,000 credits for a single unit - As a departure from Aurora droid design, the Reaver droid is designed to specifically combat Force Users. Cortosis plates are placed on top of a toughened titanium armor, with the droid using two cortosis-durasteel alloy swords in combat primarily with some backup weapons that are equally designed to deal with a lightsaber wielder

Trickster Sabotage Droid - 2,000 credits for a single unit, also included with Mayhem Missiles (see Munitions section) - The Trickster droid is Aurora Industries' attempt to create something on par with the old buzz droids to menace enemy space forces. The Trickster can splice, slice, and act as a hard point broadcasting receiver for use in hacking enemy systems on a ship

Behemoth Tank Droid - 2,300,000 credits - The Behemoth Tank Droid, the first droid to ever use Sianium technology, is designed to be a heavy weapons platform with its mortars and laser cannons. The Behemoth also comes equipped with a shield generator, giving it astounding defensive capabilities to complement its armor

Watchman Security Droid - 20,000 credits for a division worth of droids - The Watchman Droid was designed by Aurora Industries to be a go to for planetary defense forces and police forces to keep the peace. Standardly equipped with non-lethal weaponry, the Watchman has a few other features that make it ideal for security work


Infiltration Droids

Masquerade Infiltration Droid - Special Request Only, subject to background check and denial - Aurora Industries' first infiltration model, the Masquerade is a mass of mimetic hydrargyrum with artificial keratin cells that are able to take the shape, copy the voice, and emulate the personality of any subject it touches. It can also use the metal of its body to form bladed weapons, all of it controlled by a tiny electrum droid brain embedded in the mass of liquid metal

Technology
Starship Technology

WhiteNoise Holo and Com Transmitter - 6,000 credits - A communication transmitter designed to embed transmissions within the background radiation created by stars to avoid detection. Can only be used within a planetary system and does have a few drawbacks such as can only send signals to another WhiteNosie transmitter and stars and other celestial bodies have an effect on the quality of the transmission

NMC-1 Mjolnir Cannon - Contract thread only - The NMC -1 Mjolnir creates organized forms of energy controlled by a light constant beam, which collapse into pairs of neutrons upon encountering other matter. Effectively, pairs of neutrons are created temporarily traveling at the speed of light for just a few picoseconds. once the energy is converted into matter travelling at the speed of light it effectively has infinite momentum and therefore infinite mass. Time dilation by the speed of the beam effects the Neutronic pairs now converted into matter increasing the effective mass infinitely. This yields several micrograms of neutron matter impacting against shielding or starship armor at light speed with the equivalent force of several hundred billion teragrams of neutron star matter. The effective overall yield of the beam is generally in the area of 350 terawatts or 350 terajoules per second giving a single muzzle mounted weapon system the equivalent of 150 turbolasers. The high-velocity short burst beam has an effective range of 50,000 km or roughly that of a heavy turbolaser range. (slated for upgrade)


Personnel Technology

Bionic Thermal and Electrical Imaging Lenses – 3,000 credits - Made of a polymer known as polyethylene terephthalate that contains the circuitry and is still comfortable for the wearer, the Bionic Thermal and Electrical Imaging Lenses is on the cutting edge of micro scanners. The scanners themselves are able to pick up on the heat signatures and electrical signals of a nervous system to track a being (for combat use), or to get a quick look at a being's internal systems to determine problems (medical and civilian use).

Cybernetics
Civilian Grade - Aurora Industries is not liable for complications

AICX-01 "Voices" Comlink Implant - 2,500 credits - The "Voices" Comlink Implant is designed to allow a subject to receive messages undetected from those around them, increasing both privacy and security. The implant is activated or deactivated by a light touch to the subject's ear lobe. The "Voices" Comlink Implant eliminates any chance a being around the subject will hear the message they are receiving and the subject need only speak in a quiet whisper for the implant to pick up their side of the conversation.

AICX-02 "Hummingbird" Landing System - 4,000 credits - The Hummingbird Landing System is designed to slow down to a safe speed and velocity if they happen to fall from a significant height. It does this by utilizing a micro repulsorlift implanted into the subject's tailbone to create an anti-grav field underneath the subject if an implanted sensor detects that the subject surpasses a pre-programmed velocity. The device will trigger at a fall of ten meters or above, and will only deactivate once the sensor detects the subject's velocity and speed has dropped to zero.

AICX-03 "Aero" Implanted Rebreather - 4,000 credits - The Aero Implanted Rebreather is created by implanting the device into the subject’s upper bronchi, right where the lungs join the trachea and is design to capture anything that may be harmful to a subject, such as toxins, airborne poisons, dust, viral and bacterial pathogens, harmful gases. The captured substances are then eliminated by a
low level charge that passes through the mesh. Also included within the device is a small closed off oxygen circulation unit that can hold an emergency ten minutes of breathable air

Military Grade - Aurora Industries is not liable for complications

AIMX-01 "Buckler" Energy Shield Cybernetic Arm - 5,000 credits - The "Buckler" Energy Shield Cybernetic Arm is built around a miniaturized deflector shield generator, similar to those that protect one of the old droidekas. This projector is fortified with a lead-based polymer and an anti-radiation coating on both it and the arm itself to contain the radiation that the shield can produce. Micro vents dot the arm to allow heat build up to be released, but continuous use will result in an overheating problem. However, the shield itself projects a 180 degree arc that can take several blaster shots and even a few swings from a lightsaber before ablation sets in the shield will begin to fail.

AIMX-02 "IronSkin" Subdermal Body Armor - 10,000 credits - The IronSkin Body Armor is created by implanting 2mm thick graphene lattice weaves reinforced by carbon nanotubes and suspended in a polyethylene glycol and slilicon dioxide solution under a subject's epidermis. The graphene lattice weaves are lightweight due to only being 2mm thick but it has strength enough to stop slugthrower rounds and kinetic attacks. The IronSkin Body Armor is flexible enough that it can't be felt by touch by someone who is feeling the subject's torso or back, and it is has a great deal of heat and electrical conductivity.

AIMX-03 "Shredder" Metal Fighting Claws - 3,000 credits - The blades produced are typically around 5cm long, although longer variants up to 7cm are possible. The produced blades are durable enough to take a hit or two, due to the chemical make-up of the Chimera Alloy, and they are sharp enough to cut through light and low-end medium armors. They also have the added advantage of being concealed from an enemy to allow for a quick up close and personal surprise.


TITAN Grade - Aurora Industries is not liable for complications

AIXCX-01 "Hyperion" Power Cell - Request only, subject to denial - The first step/prototype for the Aurora TITAN Project, the "Hyperion" Power Cell is an internal cybernetic power cell that is used to provide a constant flow of power to the cybernetics in the project

AIXCX-02 "Eos" Ocular Implant - Request only, subject to denial - An advanced ocular implant designed as part of Aurora's TITAN project, the "Eos" Ocular Implant has a variety of vision modes and ocular programs with a few other additions to make it one of the premiere ocular implants in the galaxy


NEMESIS Grade - Coming Soon
 
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[member="Sanya Val Lerium"] And [member="Darth Rapax"].

AS that is the purchasing limit for the interceptors, that is within the ability to allow the purchase off. The price of such being 160 thousand credits comes to 1.6 Million as per the order. You understand these facts? If so, the purchase is allowed. As well as that fact, due to their limited nature, do refrain from simply hording these through several buyers... if that wasnt already... well... logical.
 
[member="James Justice"]

That will be 28,700 credits, however a fair warning for use of the AV-X01 is that if used on ships smaller than 1000 meters, it will drain the power temporarily from your ship's other systems as they don't have the reactor space to power it fully
 
[member="Darth Vyrassu"]

Before any credits or ships change hands, there is the problem of being a Sith. For any deal, you must accept that these ships cannot be used against the Jedi or the Republic. If thus used, Aurora reserves the right to forcefully repo the ships without compensation
 

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