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Approved Starship Choushin Class Generation 1 Hei-Ran

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OUT OF CHARACTER INFORMATION
PRODUCTION INFORMATION
TECHNICAL SPECIFICATIONS
STANDARD FEATURES
ADVANCED SYSTEMS
STRENGTHS
  • Exotic Matter: The ethereal nature of the metal makes it near weightless despite being and looking dense within the pocket dimension of dream. In realspace it can be grasped and there is a steady supply able to be used by Krass. When experimenting with the extent the design that has been refitted.
  • Choushin Class Uneti: The heart of the ship and a gift from the commonwealth for the jedi in their forging. Krass has one of the younger generation trees installed allowing the jedi to contact without communications other choushin class ships.
  • Seven Points: Throughout the ship, the amnioid fluid flows like a bloodstream throughout it which is duel edged. It it like a circulatory system that keeps the techno-organic systems of the ship flowing and feeds into the seedlings that are being grown for children ships. It shares a mitochondrial cell connecting the ships to the mother and are organelles that will take in nutrients then break them down and create energy rich molecules for the ship. The seven main points are points that can be accessed to connects with the ship so it is always running smoothly.
  • Bonding: The trees are finicky and require a jedi to bond with them locking out others. The duel nature of the starfighters sees them using a dwarfed tree intentionally small and within the control systems. The pilot bonds with it as the ship interior is grown.
  • Duel structure: Designed two fold, the first is the exterior exoskeleton that gives the appearance of a standard starfighter. The interior itself usually measuring in the module of the ship itself is techno-organic with the tree. Encased in the framework and superstructure of the exoskeleton for protection.
  • Advanced Systems: Designed with several notable systems installed on the shipsto improve their capabilities and turn the jedi into a needed operational fighter.
    • Saotome Advanced Tracking System: Designed to give hyperspace tracking capabilities to the ships systems.
    • Advanced Whammy Drive: Whammy Drives create an interdicition pulse that can trip the safeties of ships hyperdrives stalling them. They can't keep a fleet from jumping but for a moment those within range of the pulse can be stalled.
    • Saotome Car'das: Designed for micro jumps with high levels of precision and capabilities.
    • Cater Phalanx: Designed to strengthen the shielding of a squadron. A small team can bunch together and project a shield over themselves for additional protection.
    • Kyberite: At the heart of the jedi fighter giving it a mini lightside nexus and aura that enhances the jedi ewithin and creates a small bubble making darkside influnece over the ships harder.
    • Laminanium: Designed like a Quellian ship the hull of the orbital platforms has a thin layer of the material to improve repairs and over time depending on the amount of damage it is able to patch itself up.
    • Advanced Hyperdrive: Designed with an experimental hyperdrive that is meant to give them some of the fastest flight times across all of the galaxy.
    • Saotome Rhion: For the more limited production ships, the Rhion can upgrade and repair a ship by grabbing materials and breaking them down.
    • Saotome Maas Upgrade: Designed to mask a ship entering and exiting hyperspace by masking the radiation that is released.
    • Advanced Stealth Polymer: Advanced fallenassi cloaking for the ship that immerses the ship in the white current.
    • Saotome Stealth Package: Advanced collection of stealth systems to mask the ship from sensors.
    • TibannaX Propolsion: Stealthy solution for engines.
    • Crystal gravfield trap: Designed to give the ship ana dvantage of finding other stealth craft.
  • Lightside Aura: The choushin design is meant to make sure this is a lightside vessel. it radiates the lightside of the force to repel darksiders from entering and most who touch the darkside feel sick when inside of the ship. When on the ground it makes a bubble of force energy with the light about ten meters. The kyber crystal heart of the ship lets it emanate the force.
WEAKNESSES
  • Agena: Designed with the Agena to radiate the lightside of the force so that the academy is a beacon of the lightside to any and all force users.
  • Neural Net: THe neurral net of the academy allows connecting and automating a number of systemsbut for a skilled hacker who can get itno the biocomputers can hack it and cause havoc.
  • Protective Qualities: Largely non protective in qualities as it doesn't fully adhere to the rules of physics. The metal looks dense and like it would be highly protective but it isn't.
  • Exotic Particles: Largely unknown and not seen in the galaxy before. It isn't invincible nor is it really strong but it reacts violently near dark and anti-matter which can disrupt and destroy it or even cause it to rupture and disintegrate.
  • Force Nullification: Composed of solidified energy from a pocket dimension. Within a force nullification field it becomes heavy. The molecular structure is super dense but able to skirt and not adhere to physics like gravity normally. Without the force to preform this it becomes almost impossibly heavy to lift.
  • Kyber crystals: Using the design of the finalizer and enhancing the power of the weapons with crystals gives the ships a secondary effect as the crystals used for weapons can be explosive if cracked.
  • Sleg: A powerful energy enhancer, the sleg absorbs and channels the excessive heat generated by the chassis of the speeder. Making them maintain a stronger level of power but also increases the chances that they could explode from the heat.
  • Hive Minded: A benefit in some ways allowing the ships to heal each others internal systems itself but it also means that they share pain. A strange effect is choushin ships can refuse to attack each other.
  • Organic: With the amnioid a skilled force user is able to properly stun and stop the functions in their tracks. As Satele Shan showed the fluid produced by the circuits can be manipulated and used to calm or disable the bodies for a time as long as there is concentration and knowledge of the fluid. Like a blood flow in the body it can be constricted and have build up of waste or gunk that damages the ship like a heart attack or even stroke.
  • Shared Pain: A danger and something felt from the onset and creation of them. The choushin share pain which can affect all of the ships from starfighters to capital ships.
  • Radiates the Lightside of the force like a beacon alerting others to its location.
  • Force Nullification: The ship is seeped in the lightside of the force and such it does not function well when the force is nullified. The choushin itself can be damaged or even die without the force over an extended period of time.
  • Orissa: Designed with the Orissa that is a solid plate covered in drop pods reducing underside defenses and cannon.
DESCRIPTION
Grown as the first real generation of ships, the progenitor of it not entirely counting as it grows the ships. The first generation though wasn't going to be a massive one, culturing and growing the trees taking time and only the early generations can make a few at a time. In this case the Hei-Ran class was developed as an outer shell of the ship. Massive and made to be a stealth ship that would be abel to serve as a superior command ship in a battle and cloaking itself to direct and coordinate. A massive ship that can hide on the battlefield and holds more squadrons of the kabaneri class fighters for deployment. The stealth systems are the most important parts of it with stygium cloaks for the ships and the ability to shield itself and take a hit. The Atrisian commonwealths rebuilding efforts to beef up its navy and military vessels.

With many of the upgrades and overhauls the Commonwealth were able to realize a few things... one of their specialty ships that would be improved upon. WIth more advanced stealth systems, AI enhanced and controlled systems that would eliminate and monitor everything... advanced input and the ability for the ship to use weapons specifically designed to be firred while cloaked the Hei-Ran class was a marvel for them to get their hands on and develop into a stealthy forge ship that can sit in occupied space and build up forces for surprise attacks or repair others that are needing it quickly in operations.
 
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Junko Ike Junko Ike , this is probably one of the more original concepts I've seen in a while for a command ship (I mean this as a compliment).

Unfortunately, battlecruisers for minor factions like the Atrisian Commonwealth are limited to 3 km max. I don't think that'll really change anything except for the hangar compliment.

Technically, semi-unique production should also probably have a smaller affiliation than "Atrisian Commonwealth". Something like "High-ranking officers of the Atrisian Commonwealth" would work for this.

I don't quite understand the amnioid element to this submission. From my very limited understanding of them (just what's in the wookieepedia article), they seem to be some form of droids? I'm not sure how this links up to the fluid and organelles portion. Is there some information that isn't in the wookieepedia article?
 
Gir Quee Gir Quee yes it is but I was looking at it saying limited at 3km's and unique at 5km's. So though maybe semi-unique could be given the 4. I have no problem changing it though. I will add the stipulation about pc captains

as to the fluid it works like a blood flow within the organic systems. Something to give it more of a feel as when you see it in the book it was important in construction and Shan connected with it to hold the droids just long enough.
 
Junko Ike Junko Ike - As it stands, your submission is five points underbalanced. If you wished to keep the rating scheme as is - you're welcome to do so. However, if you wish to boost any ratings, you have five points to play around with.

  • Sleg - Quintessence Power Source: A heavier battery designed to give off high levels of heat and energy. The sleg makes the repulsors highly explosive if they don't have an advanced heat sink installed.

Like your previous submissions, I don't see anything that justifies the use of Quintessence here. Without any exploration into the use of the material, we're forced to utilize established canon to draw a frame of reference from. As Quintessence was used to power the Starkiller weapon, which would likely require massive generators in which to harness, but transform this form of Dark Matter into something else - I don't feel as if a Capital ship on its own could handle, let alone house the necessary requirements to harness the near-limitless potential of Quintessence. At least through conventional and canon standards.

As it seems to be the only time it's ever mentioned in your submission - I would recommend removing the mention of it entirely.
 
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