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Approved Tech Sasori Ur-Didact

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Krass Wyms

Jedi Tech Division
Factory Judge
OUT OF CHARACTER INFORMATION
PRODUCTION INFORMATION
TECHNICAL SPECIFICATIONS
  • Classification: Warhead Launcher
  • Size: Large
  • Weight: Heavy
  • Ammunition Capacity: Extremely Small
  • Effective Range: Battlefield
  • Rate of Fire: Low
  • Stopping Power: High
  • Recoil: None
SPECIAL FEATURES
STRENGTHS
  • Reserves: Designed with tubes of programmable matter that is in molecular disruptors to allow exponentially more matter for constructing warheads in the schematics. Reserves of matter can creates two refills of maximum capacity (IE: 2 extra boron missiles or 8x concussion missiles)
  • Range: Designed with long range in mind the launchers have taken smaller capacity in favor of longer range delivery systems.
WEAKNESSES
  • Massive Explosion: Designed with several components like sleg and kyber crystal withi it. Even the energy drawn in is considered dangerous within the oscillator. The delicate equipment and pieces if fractured or misaligned can become a massive nova destroying ships.
  • Mirrors: To work on it and create the variable sizes of the power components the disruptor mirrors are designed to compress and shrink the components. If they are fractured it would be dangerous and result in more explosive power.
  • Reserves: While it is designed to make its own warheads the amount it can make is able to be quickly expended. The smaller reserve bay is made to fit the duplicator and its power source and restoring the missiles can take several minutes which in a fight can be a lifetime.
  • Timetable: While it is designed to make more ammo the timetable can be tricky. The more complex the armament the slower it can be with a boron missile taking three hours between fabrication while a concussion missile can take for 1 twenty minutes.
DESCRIPTION
Designed by the Atrisian commonwealth after seeing an uptake in attempts to make it... they went to work and got Krass to design the idea. Using the new higher technology that they had been developing. They were able to combine the pieces to create a working model that solved many of the other problems such as material and power generation. Using progammable matter in larger reserves thanks to their molcular disruption technologies that would allow them to bring much larger quantities into a small bay without having to take up a lot of weight. The iso power source that they developed to operate it being installed as a stand alone power source within the Ur system so that it is not drawing on the ships power sources itself. The missile bay was made much smaller as a result and while it can create the missiles it takes time to properly construct. This means that if the missiles are used up quickly a si can be waiting for a long time to restock one let alone tryingg to restock the rest as it can quickly deplete all of the missiles.
 
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Krass Wyms

Jedi Tech Division
Factory Judge
Gir Quee Gir Quee

Hmm I thought I had but added it. It can make up to two refills and the smaller missiles are faster to make one at a time then the larger and more complex ones which can take a couple of hours. So it is viable but can't spam everything and then next post have another volley ready to go.
 
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