Ozymandias

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The distant world of Wayland had seen much devastation in its time - first from the cruel hand of the Republic and Palpatine, then again from the Yuuzhon Vong who would later come to strike down the world’s biological life. When the Ossus Project failed to revive the world, it would experience another devastation - before the finality of the Zero Plague would send it into a darkness that it would never recover from. 800 years of isolation and quarantine, to never be touched by another hand of a human.
Or so it would seem to the galactic eye. During this dark age, the forces of the Sepulchral and the Sith Eternal created a vault to protect immense stores of Dark Side Artifacts, Knowledge, Tomes, and weaponry. Shrouded from the eyes of the Jedi, and so far from conventional lanes of travel to not be accidentally discovered, Wayland served as one of the prime locations for these dark sanctums; hiding away thousands of years of Sith history, kept safe from the prying eyes of the unworthy and the dangerous.
Now, with many of the vaults opening; the Jedi have been warned of the arrival of the Vault’s gatekeepers returning to collect. Cities on planets nearby already torn asunder by the great vaults opening, by star destroyers leaving the surface of the planets only to kill thousands upon thousands in their wake; now for yet more to join them. The world begins to stir as ancient mechanisms beneath the planet begin to stir; and the masked demons once again roam the world in search of their treasure.
Unknown forces have found themselves in orbit, on the ground, and within the newly gleamed tunnels of the vault. Sithspawn stir in their crypts, armories and robots whir to life once more, and the Sith begin to load their treasures onto fleets both hidden within the vaults, and without. Masked and anonymous, infiltration teams run rampant across the planet even as Jedi begin to arrive - even while some were already on the planet waiting.
Objectives:
- The Vault
- Massive obsidian labyrinths exist beneath Wayland, hidden by the quarantine and inhospitable climate the world has existed with for centuries. These vaults are full of sith artifacts, weapons from bygone eras, and armies that have slumbered for nigh on a millenia. Within are hallways and rooms carrying endless power - and is the Sith’s job to prepare it all for departure back to Odavessa. For the Jedi, they trying to stop these unknown Sith - protect the planet, and stop the great doors from opening so the buried fleets cannot be allowed to escape.
- The Settlements
- While not nearly as populated as they once were, cities buried within mountain peaks contain hundreds of thousands of citizens. The vaults beneath have already surged seismic activity to dangerous levels, but when they open - they threaten to crack entire mountains apart, killing everyone who remains within the cities. Stop the gates, or save the populations before they are sent into the abyss beneath the mountains.
- In Orbit
- In orbit, there lies a small treasure fleet. Mostly unmarked freighters, but a fleet awaits their prize from the surface. Tasked with escort and retrieval, they are prepped to strike back at any incoming vessels, effectively blockading the planet so long as they wait upon their charge. Jedi are to stop the fleet, while those among the Sith fleets are bound to protect their given tasks - at least until the underground ships and weapons are in orbit.