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Character Connel Aric Vanagor 2.1

If you need a label for me, then you don't know me




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C O N N E L A R I C V A N A G O R
Jedi Knight | Shadow Operative | Son of Caltin Vanagor

AgeAdultSpeciesHalf Sorrusian-Half Human
GenderMaleHeight6'5\"
Weight246 lbs.Force SensitiveYes


\"Justice, not vengeance.\"






▼ PHYSICAL DESCRIPTION

Once of average height and demeanor, Connel Vanagor was a quiet, dutiful Jedi Knight — until the battle that nearly destroyed him. Now, he stands as a towering 6'5\" figure of cybernetic resilience and scar-forged strength. Much of his body has been rebuilt with implants and internal prosthetics after a devastating defeat — not as a concession, but as a declaration: he refused to fall.

The son of Master Caltin Vanagor, Connel inherited more than stature — he carries the legacy of guardianship, justice, and the unbreakable will to protect. Though he's not quite as massive as his father, Connel bears the same imposing presence — intensified by the faint glow of his cybernetic eyes and the hardened calm in his voice.

Where once stood an awkward, well-meaning Knight, there now walks a silent sentinel. The mask he wears in the field is more than armor — it is the crucible of his rage, forged into control. His once-handsome face is scarred, his voice quieter, his actions sharper. War has changed him. But not broken him.


\"Justice, not vengeance.\"


His emotions, though buried, simmer just beneath the surface. Controlled. Channeled. But never gone.

Despite this inner storm, Connel remains a beacon to those around him — especially to the soldiers of Omega Squad, who trust him not because of his title, but because they've seen what he's willing to endure for them. His cybernetic senses make him an unmatched tactician. His indigo and golden shortsabers, Night and Day, blaze as both warning and promise.


Connel Vanagor is more than a Jedi Knight.
He is the quiet in the storm. The judgment in the dark.
A man reforged by pain — not to destroy, but to defend what others cannot.










▼ PERSONALITY & BELIEFS


\"I fight to protect those who cannot protect themselves.
I fight because honor, duty, and loyalty are not ideals — they're oxygen. My past is paved with loss. My very life is built from it. But I don't run from pain. I sharpen it. I carry it. I wield it.
The battle won't end. Maybe it never will. But as long as I can stand — as long as there's still someone to stand against — I will meet it. Not with speeches. With action.\"



Connel Vanagor was once just another name on the Jedi rolls — average height, average ability, socially awkward, noble-hearted. Then came the fall, the fire, and the fury. Now rebuilt in flesh and steel, towering at 6'5\", he's no longer just a Jedi Knight.

He's what the Sith never expected — someone they can't manipulate, and worse, someone they fear.



He walks a path lit by golden fire — Dawn's Light, his blade — and by a scarred, relentless soul who has learned to speak softly… and strike hard.

What changed him? It wasn't just the war.
It was the silence that followed.
It was the realization that the galaxy didn't need another speech. It needed someone who would stop pretending the shadows weren't growing.



Connel's social awkwardness, once a burden, began to melt away the moment he met Buster, a scrappy Gallinorese Mountain Aak Dog who somehow taught him how to connect again — how to breathe again — in the moments between battles. In Buster's company, Connel found a piece of himself he thought was lost. Some call it healing. Some call it hope. He just calls it a second chance.


\"He's not militant,\" one Jedi said, \"but he charges harder than most soldiers I've seen.\"
That's the problem.
He's not fighting because he loves the fight.
He's fighting because someone has to.





Where his father Caltin once preached \"take the fight to them,\" Connel has refined that doctrine into something colder, more final:


\"Leave them no exit. Leave them no choice. Leave them gone.\"


He is not cruel. He is not vengeful. But he is angry — not disillusioned, enraged.
Enraged that the Sith still exist. Enraged that justice is so often delayed.

And unlike the Sith, Connel doesn't feed on fear.
He teaches those who exude it what it feels like to choke on it.





He is not a zealot. He is not lost. But he is different now.
Not a Guardian. Not quite a Shadow.
A Sentinel of Reckoning.



\"Let them believe what they want,\" he says. \"Watch what happens next.\"




In the war-torn reaches of the galaxy, in the sectors where justice has become a whisper and the Sith thrive unchecked —
Connel Vanagor waits in the dark, sword sheathed in purpose, heart burning like a nova.

Not to become a monster.
But to make the monsters look twice.





⚠ INTERCEPTED COMMUNIQUE – LEVEL RED


DARK NET TRANSMISSION | ORIGIN: DARTH ILLICITUS | DESTINATION: UNKNOWN
SUBJECT: Jedi Knight Connel Vanagor
Encryption Level: Crimson Vault Protocol


\"The boy is no longer a boy. He is not the same awkward Knight we observed years ago — the one who second-guessed himself, the one who flinched in diplomacy and hesitated in war.\"
\"That one died.\"


\"What remains is… something dangerous.\"

\"Connel Vanagor walks with the discipline of a Jedi, but the fury of a beast barely leashed. He does not preach peace — he imposes consequence. He does not plead — he hunts.\"

\"He carries a golden blade with an icy edge, not to inspire — but to intimidate. I have seen it cut through more than armor. It carves into fear itself.\"

\"He does not scream in battle. He does not threaten. He advances.
He fights like vengeance in human form.\"


\"And that's what frightens me.\"

\"We cannot bribe him, or corrupt him, or mirror his ambition. He has none. He only wants us gone.\"

\"If you see golden fire in the dark?
Pray you were already dead before he reached you.\"








▼ STRENGTHS

Jedi Knight Connel Vanagor is a man of unwavering dedication and commitment to the ways of the Jedi. Despite facing numerous setbacks and disappointments in his life, he remains steadfast in his belief in the light side of the Force. It is this hatred for the Sith that fuels Connel's strength and determination. He channels his anger and frustration into his training, pushing himself to become a formidable warrior and defender of the light.


1. Unbreakable Willpower
\"He doesn't quit. Not when he's outnumbered. Not when he's wounded. Not even when he's already on the ground.\"
Sariel, Omega Squad

Connel's greatest weapon isn't his blade or cybernetics — it's his refusal to give in.



2. Mastery of Adapted Combat (\"Shieldsmanship\")
\"He doesn't fight like he wants to kill. He fights like he wants to outlast.\"
Lt. Bren Alazar \"Michael\"

Redirecting, absorbing, and overwhelming opponents through attrition and precision.



3. Cybernetic Enhancements
\"When he sees you, it's not with eyes. It's with analysis.\"
Gabriel, Omega Squad

  • Infrared and motion-sensitive vision
  • Rapid muscle-response feedback
  • Increased stamina, pain resistance, and kinetic absorption
  • Tactical overlay mapping



4. Precision Weaponry & Specialized Loadout
\"Every tool he carries has one job — and none of them are mercy.\"
Darth Illicitus (Intercepted)

  • \"Percipience\" – Golden lightsaber edged in permafrost
  • Violet Shortsaber – For confined combat
  • Kyber-Tipped Throwing Knives – Silent and lethal
  • Modified Kyber Blaster – Brutally efficient



5. Psychological Warfare & Presence
\"You don't run because he's coming. You run because you don't want to find out how close he already is.\"
Enemy Survivor, Crimson Sway Syndicate

His silence is his weapon. His mask projects dread.



6. Moral Clarity with Tactical Ruthlessness
\"He doesn't fight for hope. He fights because it's the only way to live with himself.\"
Jedi Master Auron Tal

His code — \"Justice, not vengeance\" — is etched into every move.



7. Unshakable Loyalty & Compassion
\"He never says it, but when you're in the fire, he's the one already pulling you out.\"
Jeremiel, Omega Squad Medic

Deeply loyal. He would rather take a hit than let someone else fall.



8. Force Mastery (Practical, Not Flashy)
\"He doesn't hurl starships. But every move he makes — the Force is in it.\"
Sariel

  • Heightened perception and precognition
  • Shadow-walking and sensory veiling
  • Telekinetic precision over power
  • Force-assisted endurance






▼ WEAKNESSES

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Connel has become somewhat of a vigilante. He is quickly known in dark circles for his dark and brooding demeanor, as well as his impressive physical abilities and intellect. Since his near death experience, he has become driven by a desire to seek justice for the innocent at all personal costs.

Despite his many strengths, Connel also has several weaknesses. One of his biggest weaknesses is his tendency to work alone and keep his emotions bottled up. This can lead to feelings of isolation and loneliness. Additionally, Connel's intense focus on his mission can sometimes blind him to the needs and perspectives of those around him.




1. Emotional Suppression & Repressed Rage
\"He's not cold — he's clenching. One day, something might crack.\"
Jeremiel, Omega Squad Medic

If that control slips... so might his balance with the Light.



2. Moral Extremism (Justice at All Costs)
\"He won't turn Sith. The fear is… he might become something else entirely.\"
Master Auron Tal

He may one day justify something unforgivable — and not even realize it.



3. Isolationism (The Mask Becomes the Man)
\"When you wear a role long enough, you forget where it ends and you begin.\"
Gabriel, Omega Squad

If no one can reach him, no one can pull him back if he starts to fall.



4. \"Second Chance Syndrome\" / Survivor's Guilt
\"He acts like the galaxy gave him one more day. Now he's trying to make that day last forever.\"
Sariel

He dives headfirst into danger, valuing others' survival above his own.



5. Resentment Toward the Jedi Council
\"He respects the Code. He doesn't always respect those who preach it.\"

This mistrust could one day lead to conflict with the Order itself.



6. Fear of Becoming What He Hunts
\"What happens when fear itself feels hunted?\"
Darth Illicitus

There's a fine line between wielding fear and being consumed by it.






▼ HISTORY

CHAPTER 1 — A NEW VANAGOR

Once upon a time, in a galaxy far, far away (on Corellia and Kashyyyk), there existed a Jedi Knight named Connel. Born to a Master Jedi and a redeemed Sith Lordess, Connel's destiny was intertwined with the forces of light and darkness. However, he yearned to forge his own path and make a name for himself, independent of his parents' legacies.

From a young age, Connel displayed an exceptional affinity for the Force. His father, Master Caltin Vanagor, recognized his potential and began training him in the ways of the Jedi. Connel's mother, Lady Chrysothemis, had renounced her Sith past and dedicated herself to the pursuit of balance within the Force.

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As Connel grew older, he felt a strong desire to explore the galaxy and learn from different cultures. He joined the Rangers, a group of skilled individuals who protected the innocent and maintained peace in the outer regions. During his time with the Rangers, Connel honed his combat skills and developed a deep connection to the Force. He became known for his exceptional lightsaber skills. In the meantime, Connel made his way using only his middle name \"Aric\" — obscurity allowed him to create his own legacy on his own terms.




CHAPTER 2 — THE DESTRUCTION

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A battle all but took his life. It took serious medical technology and skills to bring him back. Physically, he was fine, mentally and emotionally was a completely different matter. He was \"defeated\" \"deconstructed\" and \"destroyed\" — his nerve, his confidence, his sense of self… all gone.

It took a conversation with the man whose shadow he felt under to cure it all. Learning that Caltin was never \"disappointed\" in him but \"proud\" was not only life changing, it reaffirmed his belief that he belonged with the Jedi.

One problem… He was afraid of lightsabers, not in general… but using them. No matter what strategy was employed, nothing worked, Connel froze. When he saw the shield of the late Jedi \"Karki Eusith\", Connel took it off the wall. A voice in his head said that a \"Jedi is not defined by a lightsaber but their actions.\" Taking a chance, Connel strapped the shield onto his right arm. It worked…

The Jedi just got a weapon back.




CHAPTER 3 — THE RETURN

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Jedi Knight Connel Vanagor stood on the bridge of his starship, the Steward, staring out at the vast expanse of space before him. It had been a long and arduous journey back to active duty after the life-threatening injuries he had sustained in battle. But now, he was finally ready to rejoin the fight against the Sith and bring peace to the galaxy once more.

As he looked out at the stars, Connel couldn't help but feel a sense of unease. The New Jedi Order had been struggling in their battle against the Sith, constantly on the defensive. There was no cohesion, no unity... nothing. It was disgusting.

But Connel was determined to change that. With a newfound fury burning in his belly, he was ready to take the fight to the Sith and show them what true fear was.





\"Once… there was a Vanagor.\"
Not the towering Warden of Tython.
Not the Lady who turned from the Dark.
But their son — Born not into war… but into expectation.

He ran from the weight of his name.
Hid in shadows, called himself Aric, and fought in the Outer Rim,
Not for glory — But to be seen for who he was.

Then came the battle that nearly killed him.
Body shattered. Spirit broken.
And worse… He could no longer hold a lightsaber.

But destiny doesn't speak in absolutes.
Sometimes, it whispers through relics…
A Jedi's shield. A father's pride. A mother's guidance.


From fear, he found strength.
From scars, he built purpose.


\"Justice is not vengeance.\"
\"The Jedi are not relics.\"
\"And the Sith are not eternal.\"


His name is Connel Vanagor.
And he doesn't walk the line between Light and Dark…
He defends it.




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CHARACTER PROFILE // STAR WARS RP
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If you need a label for me, then you don't know me
If you need a label for me, then you don't know me
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Voices of the Galaxy on Jedi Knight Connel Vanagor

As archived in Jedi Council records, New Republic logs, and oral retellings from liberated worlds




Jedi Master Aric Siasides (Kesha Enclave)

"He walks the line no one else dares to. Not out of pride — but because someone has to. That's what makes him dangerous… and irreplaceable."



Senator Veyna Orul (Galactic Alliance Senate Address)

"Some Jedi protect with wisdom. Others with diplomacy.
Connel Vanagor protects with presence.
He arrives, and tyranny knows its time is up."


Kasha Renn (civilian medic from the Varkis evacuation)

"He didn't say anything. Just covered us with his shield, even when the blasts were falling. I didn't know who he was then. But I remember thinking — that's what a Jedi is supposed to look like."


Jedi Historian Velt Lorra (Archivist, Kesha Temple)

"Vanagor's story is not one of rise and fall — it's of impact.
Where he walks, the Force leaves a wake."


Master Shadi Varn (Togruta Lightsaber Form Specialist)

"He doesn't move like a duelist. He moves like he's already survived the worst day of his life — and refuses to let anyone else live theirs."


Surviving Sith Acolyte Interrogation Report (Unverified)

"He didn't glare. He didn't roar.
He just looked at me… like I had already lost."


Youngling Sari Noma (age 9, rescued from Heshin Outpost)

"He has scary eyes… but they weren't scary to me.
They looked sad. Like he didn't want to hurt anyone… unless he had to."


Rogue Trader Vellix Mourn (formerly neutral smuggler turned Republic ally)


"I've met bounty hunters, enforcers, warlords…
That guy in black? He's the first Jedi I've met that made them all think twice."

 
If you need a label for me, then you don't know me
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OUT OF CHARACTER INFORMATION
  • Intent: To create an GADF Special Forces team for story purposes and to fill holes in events to assist the GADF.
  • Image Credit: Here
  • Role: The rest of the team as I will be playing the team leader (Lt. Bren Alazar)
  • Permissions: Galactic Alliance
  • Links: Galactic Alliance, Aien Mueller "Azrael"(A former account that is now NPC)
GENERAL INFORMATION
  • Unit Name: Galactic Alliance 305th Special Forces Unit - Code Name "Omega Squad"
  • Affiliation: Galactic Alliance, Royal Naboo Republic./Team Leader and brother.
  • Classification: Sweeper/Tactical Special Forces Unit (Wetwork, Demolitions, Rendition)
  • Description: They are a seven-man team.
COMBAT INFORMATION: They are a five-man team, one team leader/pathfinder, two snipers/overwatch, one slicer/communications/second in command, one combat medic, one demo/one heavy gunner
Weapons
Sniper Rifles:
Heavy Weapons:
Underbarrel/Wristmounted Attachments:
Grenades/Explosives:
Transports/Support:
Communications:
Miscellaneous:
Defense:
STRENGTHS:
  • Know each other well- These guys have worked together since the Imperial Academy, they are not brothers by blood, but by experience and choice. They don't have to "be" on the same page, they are naturally, often knowing each other's positions without having to speak.
  • Brutal but effective- The only "civies" that matter to them are Silvers. Anyone else is either "expendable" or a "package". This outlook gives them a more effective result in the field.
  • Strong knowledge of planetary cultures- None of them are "university-educated experts" mind you, but their experiences have allowed Omega Squad to learn about the cultures of different planets and factions. This is an immense help when it comes to extraction.
WEAKNESSES
  • You're on your own- The problem with being effective in this line of work is you do not get the support others might need. You are trained to get yourselves out because you will be disavowed if caught.
  • I don't know who I am anymore- The extensive wetwork(assassinations) and other similar types of assignments naturally take their toll on the psyche of an individual. Omega Squad is no different. None of them are very social and when not in a briefing are often drunk in a bar or worse.
  • Target on your back- They may be unsung SJC heroes, but Omega Squad's actions have brought them a lot of enemies.
HISTORICAL INFORMATION
Former Imperial sweeper team, straight out the Imperial Academy, Omega Squad made a name for themselves with assassinations and sabotage of enemy stations and shipyards. They followed orders, completed their missions, and did not question anything. It was all a part of the job and ideology was best left to the politicians.

It was when they were ordered to extract an Imperial citizen from a CIS occupied world that things changed and they carried an embattled political leader, in danger of assassination by militia forces, across border lines against orders. The team never disobeyed orders before, but that was when they believed that there was nothing to question, that they were in the loop at all times and had all the intel they needed.

This put the target on their backs. Leaving Imperial space for the Unknown Regions the team, fighting the odds to stay as one came across a Silver Concord Jedi, who shall remain nameless. He told them of Redemption and how it was never out of reach if they just reached for it.

This was a lot of "Jedi Hooey" to them, but they took the offer to come with him back into Silver Space. All members were segregated and debriefed fully before being offered to continue their work for the SJC. This was not ideal, but it was honest work that was more straight forward.

They justify their work in a culture that looks down on violence as this is what allows the populace to stay above it. They are not good people, and they know it, but they are actually getting used to the idea of doing the wrong things for the right reasons. Bren Alazar is the only acrive member, now in command of the unit, most of the others either KIA or retired, he embarks with the Galactic Alliance with a whole new unit learning what Aien Mueller taught him.
 
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If you need a label for me, then you don't know me
Team Members -

OMEGA SQUAD MASTER FILE // CLASSIFIED LEVEL 77

UNIT DESIGNATION: Former GADF 305th Special Forces Unit CALLSIGN: OMEGA SQUAD TYPE: Multi-Role Elite Tactical Strike Team OPERATIONAL MANDATE: High-risk, high-value target neutralization. Urban and wilderness infiltration. Strategic sabotage. Personnel recovery. Cultural disruption. Jedi-Special Forces integration.


---

TEAM COMPOSITION (8 OPERATORS)


---

1. MICHAEL
Name: Lieutenant Bren Alazar
Role: Team Leader / Pathfinder / Demolitions
Specializations: Breach leadership, terrain-forward tactics, explosive entry, combat coordination.
Notes: Bold, intuitive, and deeply bonded with the team. Relies on tactical instinct and fluid maneuvering. Moral compass and action catalyst.


---

2. GABRIEL
Name: 2nd Lieutenant Talyn Rynda Cronumul
Role: Team Second / Engineer / Corpsman / Sniper / Comms
Specializations: Field repair, slicer operations, overwatch stabilization, advanced medical intervention.
Notes: Quietly tactical. Balances Michael's aggression with methodical calculation. Handles squad infrastructure.


---

3. URIEL
Name: Jedi Knight Connel Vanagor
Role: Jedi Shadow / Combat Specialist / Anchor
Specializations: Lightsaber combat, Force-based infiltration, leadership support, morale anchor.
Notes: Not the team's commander, but a spiritual and strategic pillar. Mythic presence. Operates as the conscience and fury of the team.


---

4. AZRAEL
Name: Master Chief Dran Quinry
Role: Demolitions / Pathfinder / Tech / Sniper
Specializations: Advanced explosive breaching, terrain disruption, battlefield sabotage, long-range overwatch.
Notes: Gruff but loyal. Handles high-yield tools. Secondary voice of field experience.


---

5. RAPHAEL
Name: Master Chief Taryn Kandel
Role: Heavy Weapons / Corpsman / Pathfinder / Tech
Specializations: Suppressive fire, fortification breach, medical extraction, brute force problem-solving.
Notes: Protective and imposing. Backbone of any push through enemy lines.


---

6. SARIEL
Name: Senior Chief Tauren Saryl
Role: Sniper / Corpsman / Demolitions / Pathfinder
Specializations: Long-range silent kills, stealth demolitions, secondary field medic.
Notes: Quiet and surgical. The ghost between the moments. Often paired with Azrael or Gabriel.


---

7. JEREMIEL
Name: Chief Zev Tantor
Role: Assault / Tech / Heavy Weapons / Sniper
Specializations: High-intensity close quarters assault, breach-and-clear leadership, flexible tactical insertion.
Notes: Versatile brute force with precision. Now able to operate more fluidly thanks to Raguel.


---

8. RAGUEL
Name: Sergeant Major Calyx Sorrin
Role: Combat Medic / Assault / Pathfinder
Specializations: Battlefield triage, close-quarters control, trauma recovery under fire.
Notes: Brings stability and battlefield morale. Has a 'patch you up or drop you' approach. Efficient and fearless.


---

9. REMIEL
Name: Chief Operative Nyla Pouihl
Role: Recon / Infiltration / Counterintel / Pathfinder
Specializations: Shapeshifting, impersonation, infiltration, signal disruption.
Notes: Possibly related to Captain Rojuhr Pouihl. Operates at the edge of trust—but always delivers. Offers capabilities no other squad in the galaxy possesses.


---

COMMAND NOTE: Omega Squad functions not as a hierarchy, but as a dynamic strike cell. Michael leads with combat instinct. Gabriel provides balance and systems control. Uriel serves as anchor and mythic flame. Azrael, Raphael, and Sariel form the weaponized backbone. Jeremiel, Raguel, and Remiel complete the wheel—force, restoration, and shadow.

RESTRICTIONS:

Deployment only under High Command, Jedi Council, or RNR Authority approval.

Unauthorized replication of this document constitutes High Treason.


FILE ENCRYPTED // ACCESS LEVEL 77


RIDES:

Loadouts:

Michael

Gabriel
Azrael
Raphael

Sariel
Jeremiel
 

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