Star Wars Roleplay: Chaos

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Approved Tech Sasori Repli Implant

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OUT OF CHARACTER INFORMATION
PRODUCTION INFORMATION
TECHNICAL SPECIFICATIONS
  • Classification: Varied (based on need it can be external or internal and used for various areas)
  • Size: Extremely Small
  • Weight: Extremely Light
  • Resistances:
    • Energy: Very High
    • Kinetic: Very High
    • Lightsabers: None
    • Other: Sonic: Very Low
    • Other: EMP/ION: Very Low
    • Other: Sensors: Very Low
    • Other: Radiation: Low
    • Other: Fire: Low
    • Other: Cryo: Low
    • Other: Acid: Average
    • Other: Vacuum: None
    • Other: Darkside: Very High
SPECIAL FEATURES
  • Advanced Power Source: Designed with an iso-didact power source giving it a massive and long shelf life.
  • Refined Sleg Ultracapacitors: Designed to improve the power of the implant itself and allow it to function.
  • Advanced Regulator System: Designed to recycle oxygen and filter poisons for the common peoples in case of attack.
  • Heavy Praestigiae's Luminous Overlaid Technological Shields: Protective shielding designed to be used with the armor and go over the skin
  • Temperature control/heat reflection: Designed for internal temperate regulation of the body.
  • Locator beacon: For emergencies to be retrieved with rescue crews
STRENGTHS
  • Self Repairing: Designed like a Quellian ship the implants materia is able to repair itself over time and remain functional while aiding in healin damage to the body.
  • Overly Engineered: Designed to give the user advanced protection from EMP and Force influences on the body not perfectly but it give additional layer.
  • Exotic Matter: The ethereal nature of the metal makes it near weightless despite being and looking dense within the pocket dimension of dream. In realspace it can be grasped and there is a steady supply able to be used by the jedi. When smelted with other materials it can decrease the weight of the material created by 50 percent. The exotic structure with the solidified force energy being able to skirt gravity as it has mass but does not become weighed down as long as there is force energy within it. When smelted and added to materials that are largely heavy it can reduce the weight depending on how much is use (ie: a few grams compared to ingots.. a couple grams might take off some pounds while an ingot will reduce the weight but also the quality of the metal since it doesn't augment the resistances.
  • Physics Meet Metal bat: Being from the dream pocket dimension the metal has unique properties generated and made by Krass. in this case it is psychoreactive and able to be bonded to a single person. That person can then bring it to them like they were holding a massive magnet with the range being hard to determine as they have to be able to sense and feel it.
WEAKNESSES
  • Built in power source: Designed with its own internal power source for the implant and materia that allows the micro reactor to power the implant without the user needing to charge it.
  • Self Repairing: Built in repair abilities that allow it to repair over time. Depending on the damage that is done determining the length of time.
  • Exotic Particles: Largely unknown and not seen in the galaxy before. It isn't invincible nor is it really strong but it reacts violently near dark and anti-matter which can disrupt and destroy it or even cause it to rupture and disintegrate.
  • Exotic Matter: The tetherite and solarite metals are explosive when they come into contact with anti or dark matter.
DESCRIPTION
Designed as a biological implant to regrow a severed limb. It takes time but compared to cybernetics there is virtually no risk of rejection as it is literally your own body and tissue. Organs grown like this for the body are able to aid in replacement and help. Harvesting and cleaning blood can be done as well as a number of other organs or parts that are not standard. Such as fingers, appendages and some other parts. It takes more time depending on the damage but as a means to heal and affordable measures with soldiers letting them rejoin without limitation. It benefits greatly the Commonwealth and Sasori as an economic endeavor since tens of thousands of the implants can be shipped to medical facilities and stocking them is easier then costly cybernetics. Upkeep is even easier once fully regrown within a year.
 
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