Eternal Fleet Command


In the wake of the Invasion of Panatha, It became all the more clear to STRATCOM that they were still wanting in many respects. For a band of Mandalorian radicals to strike so close to the Imperial heartland was unthinkable, yet they did so successfully. While this alone is enough to cause more reforms and redoubling of efforts to prevent a repeat incident, the betrayal of the CIS caused an even greater stir amongst High Command and the Imperial Court. Something had to be done in answer to both the invasion and the betrayal.
The Mandalorians would be dealt with in due course, but the betrayal of their former allies would be handled in the more immediate future. By order from the highest levels of the military command structure, the Eternal Fleet has been called upon to spearhead a massive offensive through the former CIS, starting with the world of D'rinba IV. Under the introductory years of CIS rule, the world transitioned from a downtrodden backwater world of little overall importance, to housing a small colony of immigrants from various races who sought a simpler existence, devoid of strife under the protection of their new overlords. Yet, as the Confederacy progressed into the depths of corruption and decadence, the same issues which at one point formed a ‘rallying cry’ for the CIS’s colonization of the planet re-emerged anew. The faces may have been different, but the same crime and exploitation seen across the region reared its ugly head on D'rinba.
To the former state’s credit, their law enforcement agencies did the best they could to stave off the influence and growth of these criminal enterprises. Yet, the cancer of said entities spread regardless to the upper echelons of the planet’s government, even purportedly the planetary ruler himself. The collapse of the CIS was the slight ‘nudge’ the planet needed to descend into a criminal haven akin to the most lawless of systems in the galaxy. Within the larger settlements of the planet, one would carry the impression of being within a typical ‘hive of scum and villainy’. But within smaller settlements of the region known as ‘the badlands’, the notion of a warzone would be more accurate. Criminal cartels have run amok, seizing large swaths of territory for themselves in a large-scale planetary gang war for control of the planet’s natural and ‘sentient’ resources. Areas experiencing the worst of the developing crisis are all but abandoned by civilians, with former waystations and mining colonies reduced to burning slags of rubble.
Settlements remaining intact have either been overrun by these criminal organizations, being relegated to little more than bases of operation for these criminals and being stripped of their hard earned credits and food in exchange for ‘protection’. The few settlements one could say are faring the ‘best’ in this situation have formed militias from the local populace, and are actively engaging these criminal armed groups in what amounts to a highly volatile situation; all while the ‘planetary government’ does what amounts to nothing to help the situation improve. It would appear that the planet could greatly benefit from the stabilizing influence of the Eternal Empire. Standard rules of engagement are in effect - non-combatants are to be given humanitarian aid. All criminal elements are to be purged, and the corrupt government of the CIS’s pestilential rule shall be dismantled. Anyone who resists shall be eliminated, but otherwise those within the government who comply will be arrested and put on trial for their crimes against the people of D'rinba. Order shall be established at all costs.

Objective 1: NAVAL SUPERIORITY
By order of STRATCOM, Vice Admiral Race Tolsen has been given provisional command of the Eternal Fleet presence being dispatched to the system. Officially, he is being given command by virtue of his rank and status within the Fleet, but unofficially, his unique ties to STRATCOM’s black ops division has come into play due to a secret aspect to the Fleet’s mandate. While the primary objective is to establish naval superiority in orbit around the planet; which would equate to the elimination of renegade CIS ships under the control of the planetary ‘government’ - as well as to provide orbital support for ground troops being deployed to establish order, the secondary objective involves the discovery and procurement of a secret orbital station anchored to a ‘deadspot’ within the system.
Intelligence reports have indicated this station is affiliated with the CIS’s former military intelligence apparatus, and likely served as an observation post for clandestine operations within Eternal Imperial space. The Vice Admiral has received orders to locate this station, and disable its assumed-considerable defenses to allow for a strike team to seize control. While the Vice Admiral has been given provisional command of this operation, other fleet elements normally under the command of other battle groups have been allocated for this endeavor to ensure sufficient power projection and naval presence. This operation cannot fail under any circumstances.

Objective 2: SHOCK AND AWE
Under the mandate of Empress L’lerim, the Eternal Empire has adopted a ruthless posture to corruption and criminal influences. Although vestiges still linger within Imperial space, they do not exist to the extent such things do on D'rinba due to the sheer ruthlessness they are met with when exposed to the open. Given the brazenness in which such entities operate on the planet, no mercy shall be afforded to them as the full might of the Empire descends upon the planet. Bombing runs and ‘hot drop’ insertions will be performed upon the ‘badlands’ of the planet being fought upon by the overt cartels, while full-scale Ultranaut regiments will be deployed to secure the major settlements and starports. Elite units are being specifically deployed to prevent the escape of the planet’s ‘Prime Minister’, a human male by the name of “Herod Vosh”.
The takeover will be swift and overwhelming to dissuade as much resistance as possible. Non-combatants will be given aid as necessary, but any and all resistance is to be met with equal and proportionate force as needed.

Objective 3: INSERTION
Upon discovery of the CIS orbital station, insertion teams will be deployed to infiltrate the station. The primary objective will be to secure the station and eliminate any potential holdouts remaining within it, with the secondary objective being to secure any and all intelligence remaining. Ideally, the station will remain intact and transition seamlessly into Imperial Control, and key staff members will be secured alive for interrogation. Priority intelligence will be any and all records pertaining to CIS defectors to the Mandalorian Enclave, as well as the location of any additional orbital ‘blacksites’.
Objective 4: BYOO

The chaos of a military takeover provides a prime opportunity for nearly anything to happen, whether it is the establishment of more clandestine criminal enterprises, consolidating influence within more rebellious factions, or in exploring whatever secrets within the force the planet may hold.
