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Approved Starship Directorate "Ghost" Viper Interceptor

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Alor of Clan Gred, Mando'ad'jetii
Viper_MarkIIB_10.jpg

OUT OF CHARACTER INFORMATION
PRODUCTION INFORMATION
TECHNICAL SPECIFICATIONS
  • Classification: Interceptor
  • Length: 10.5 m
  • Width: 5.5 m
  • Height: 4 m
  • Armament: Average (2x Particle cannons, 2x Universal launch tubes)
  • Defenses: Low (Light durasteel hull, light shields)
  • Squadron Count: Average: 12
  • Maneuverability Rating: Average
  • Speed Rating: High
  • Hyperdrive: 1.0
STANDARD FEATURES
  • 2x Particle cannons
  • 2x Universal launch tubes
  • Landing gear
  • Repulsors
  • Light shields
  • Light Durasteel hull
  • Ejector seat
  • Scanner system
ADVANCED SYSTEMS
STRENGTHS
  • Capable of high speeds and agility
  • Astromech slot
  • Quick-stop reverse engines
  • Firepower granted by particle cannons and launch tubes.
WEAKNESSES
  • Weak armor and shields
  • While the Nimble-7s can boost speed or agility, it will always be at the cost of the other.
  • Can only use compact astromechs
  • Particle cannons aren't the easiest for untrained pilots to aim.
DESCRIPTION
The next generation of the Viper Interceptor, and the second created by CST, the Directorate Viper Interceptor is a bulkier, more heavily armed interceptor than the companies last design. Along with it's size, the main standout of this interceptor from it's predecessors is the mounting of three Lucerne Labs Nimble-7 engines. that allow the Ghost Viper the adjust its speed and agility to take advantage of any situation, either by increasing it's speed, and slowing down to boost it's agility. Along with this, the new interceptor as received an additional universal launch tube, bring the total to two, and putting the full armament more on par with a standard fighter than an interceptor.

The Directorate Viper does still have it's drawbacks however. The fighter's frame and defenses are still lightweight, and astromech slot is still limited to smaller units. Along with this, the agility and speed boosting will always come at a cost. At the same time, the particle cannon armament can be difficult to aim given the slower bolt it fires, and has caught some new pilots to the craft off guard.
 
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HPI AI; Terraris Command
Factory Judge
Mig Gred Mig Gred

Simple and solid! However I found some problems:
  • I can't accept Gir's permission, because the question is not visible what sub/weapon you want permission for, and it is not in the picture that Gir allows you as a user or character to use his sub. Please get the appropriate permission.
  • The SJC's link is broken.
  • You can't use the following subs in this one. These have only minor production scale, and this sub is a mass-produced one. Please modify the production scale or replace these:
    • PC-3 Uur "Silence" Starfighter Particle Cannon
    • Strill Universal Launch Tube System
  • And as I mentioned above, you need a proper permission to the Nimble-7 Ion Propulsion System.
That's all, please let me know if you edited these.
 
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