Star Wars Roleplay: Chaos

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Approved Starship Saotome Starlight Yacht

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Emberlene's Daughter, The Jedi Generalist
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OUT OF CHARACTER INFORMATION
PRODUCTION INFORMATION
TECHNICAL SPECIFICATIONS
200m Very Low: 0
  • Hangar Allocations: (Gravity Lattice) + (Rack Module)
    • Starfighters: 0 squadrons (variable choose 0 from list)
    • Support Craft: 0 squadrons (variable choose 0 from list)
  • Single Craft Hangar: Yes
  • Maneuverability Rating: Average
  • Speed Rating:Average (Advanced Whammy Drive)
  • Hyperdrive: Yes .01 (Saotome Drive)
STANDARD FEATURES
ADVANCED SYSTEMS
STRENGTHS
  • Advanced Systems: Designed with several notable systems installed on the shipsto improve their capabilities and turn the jedi into a needed operational fighter.
    • Saotome Advanced Tracking System: Designed to give hyperspace tracking capabilities to the ships systems.
    • Advanced Whammy Drive: Whammy Drives create an interdicition pulse that can trip the safeties of ships hyperdrives stalling them. They can't keep a fleet from jumping but for a moment those within range of the pulse can be stalled.
    • Saotome Car'das: Designed for micro jumps with high levels of precision and capabilities.
    • Cater Phalanx: Designed to strengthen the shielding of a squadron. A small team can bunch together and project a shield over themselves for additional protection.
    • Laminanium: Designed like a Quellian ship the hull of the orbital platforms has a thin layer of the material to improve repairs and over time depending on the amount of damage it is able to patch itself up.
    • Advanced Hyperdrive: Designed with an experimental hyperdrive that is meant to give them some of the fastest flight times across all of the galaxy.
WEAKNESSES
  • Neural Net: The neural net of the academy allows connecting and automating a number of systemsbut for a skilled hacker who can get itno the biocomputers can hack it and cause havoc.
  • Sleg Reactors: Built with a massive series of sleg reactors, the power increase to allow the station to be mobile if even slowly can cause massive build up of energy that can cause the engines to explode.
  • Orissa: Designed with the Orissa that is a solid plate covered in drop pods reducing underside defenses and cannon.
DESCRIPTION
Designed as one of the dozen or so base models for Sasori that can serve being ships that have been logged by different jedi from use. One of the benefits is the different jedi's tastes also allowed them to modify the interiors or the systems so they would always be able to have something for a situation. In this case what was used by a new republic jedi family as a means of going around. The ship itself is largely changed from the original model and made to be more modular.

A base designed with some better intentions in mind. Namely evening out and rounding the dimensions of the ship and giving it a little something extra with its highly modular interior and exterior. From the hull and paint to just what could be set up on it. The engines have also gotten a slight overhaul as the capabilities for them in a straightaway without need to turn can give a high acceleration. Making the ship faster but turning in it is very bad in comparison.

Popular among some of the silver jedi, the yacht proved one of the better sellers in the long run as its size and purpose went a long way. With the construction and overhauling of several ships it was an ideal choice to get revamped with newer accommodations that could be used. FOr passengers that the jedi can rescue to cargo bays able to hold an extra craft. THe yacht is also bigger and more profecient with an orissa underneath it that cna be used to deploy drop pods from the ship while also being able tgo land on a planet.
 
Last edited:
Grand Admiral, First Order Central Command
[member="Matsu Ike"]

Your armament rating here is a bit out of whack with your listed armament. What is lethal for a fighter is not going to be quite so effective once you start getting into larger ships. For a 100m corvette I think you're looking at more like a 6, that lineup is simply not going to be terribly threatening to a class of ship that can ostensibly mount a dozen turbolasers.

Please either reduce the armament rating to what you feel is appropriate, or feel free to add weapons and adjust accordingly.
 
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