Emberlene's Daughter, The Jedi Generalist
	Affiliation:
Manufacturer: Sasori Research, Atrisi United
Material: Refined Sleg Ultracapacitors, Sasori Kanamara, Hypertech Materia, Hypertech Generator, Saotome Rill Frame, Advanced Afterglow Panels, Subcomb Back up System
STANDARD FEATURES
- Saotome Biocomputer
 - Communications Suite
 - Pathway Module
 - Warehouse Module
 - "Aegis Echo"
 - Modular tubing
 - Crew Module
 - Medical Module
 - Praestigiae Cold Storage Module
 - Saotome Tractor/Pressor Upgrade
 - Sato Holochair
 - Yuánshuài Class Barriers
 - Rapid Reconstructor Mark 1
 - Rapid Reconstructor Mark 2
 - Collected Stars
 - Logistical Suite
 - Sasori Advanced Model Furnace
 - Whammy Drive
 - Saotome Drive
 - Sasori Ingrid
 - Advanced Fabricator Mk.VII
 - Dorme Cargo Containers
 - Resource Module
 - Shuheng Storage Compartments
 
- Advanced Living Module
 - Advanced Lab Module
 - Advanced Engine Suite
 - Advanced Systems Suite
 - Advanced Sensor Suite
 - Saotome Regulator
 - Advanced Communication/Sensor Array
 - Saotome Shadow Array
 - Vuffi Class Repair Droid
 - Sasori Iso-Didact
 - Sasori Kanamara
 - Hypertech Generator
 - Upgrade Biot
 - Sunvale Biot
 - Sasori Iso-Didact
 - Advanced Aterno
 - Deployable Saotome Flower
 - Hypertech Launcher
 - Subcomb Back up System
 - Chronal Recycling Engine
 - Cater Phalanx
 - Levenring
 
- Armament:
 - Defenses:
 - Length: 200m
 - Width: 30m
 - Height: 10m
 - Hangar Space: (Gravity Lattice) + (Rack Module)
- 200m Very High: 3
 
 - Hangar Allocations: 
- Starfighters:
- Kabaneri MK. V x 1
 - Sakuma MK. V x 1
 - Kabaneri Combat Fighter MK. V x 1
 
 
 - Starfighters:
 - Hyperdrive: Yes -.0
 
- Advanced Systems: Designed with several notable systems installed on the ships to improve their capabilities and turn the ship into a capable vessel able to be operated by the owner and their Choushin Biot assistant.
- Saotome Advanced Tracking System: Designed to give hyperspace tracking capabilities to the ships systems.
 - Advanced Whammy Drive: Whammy Drives create an interdicition pulse that can trip the safeties of ships hyperdrives stalling them. They can't keep a fleet from jumping but for a moment those within range of the pulse can be stalled.
 - Designed to be a highly advanced model combat biot. With materia body to a level not seen before. With a built in capability to disassemble and reassemble itself. Reproduce itself with its conversion bubble which will convert raw matter into energy and parts over time.
 - Individual field Disruptor: Built into the shielding systems and designed for an edge in some combat
 - Saotome Car'das: Designed for micro jumps with high levels of precision and capabilities.
 - Cater Phalanx: Designed to strengthen the shielding of a squadron. A small team can bunch together and project a shield over themselves for additional protection.
 - Self Repairing: Designed to repair itself over time and from damage in a fight. The severity determining if it could be from hours to days.
 - Bioconstruct: Designed to alter itself and its shape. A living ship and biot that spatially relocates its internals to a pocket dimension it generates. Appearing like a small creature until needed.
 - Biot Design: Designed to be a living ship within able to defend itself as well as incorporate newer technologies. Its shifting capabilities allow it to better move and travel. The chouchin design interconnects it to the other vessels and the living network that has been created.
 - Universal Field Kit: Designed to aid in the repair and upgrading of the ship. Allowing it to automatically repair itself using raw matter around it and ambient matter in space.
 - Purified Coaxium: Designed with highly advanced purified coaxium injecting into the engines boosting it engines output exponentially drawing minimal reactor power allowing it to maintain engines while being used with a reinforced shielding and sustained weapons fired.
 - Hypertech Calabi-Yau: Dimensional engineering allowing the fighter to hold a squadron of soldiers in its smaller size with full equipment.
 - "Aegis Echo": Quantum entanglement armor connecting the hull to points around the universe increasing the durability of the vessel itself.
 - Chronal Recycling Engine: Designed as an advanced heat and energy system for the weapons allowing powerful rapid fire use.
 - Adaptive Fortification Nexus: Structural Hardpoints designed into the ship providing weapon and armory kiosks for protections, armament and soldiers.
 
 - Arboretum: A strange feature of a ship but something special to the Choushin. A garden that grows the uneti trees that function as command stations and semi living brains within the interior of the ships. The main garden of the first generation vessel grows seedlings that become the later generations and bond with their captains. Like Senoma is is connected to all of its children and its childrens children creating a hive mentality with the main as the queen. Allowing the vessels to find each other if under attack, share pain and information in a way that is difficult to hack or interpret by other computers and with the life stream Agena fluid is it much like a living being at the heart of the ship with an immune system of internal defenses designed to respond to threats.
 - Seven Points: Throughout the ship, the agena fluid flows like a bloodstream throughout it which is duel edged. It it like a circulatory system that keeps the techno-organic systems of the ship flowing and feeds into the seedlings that are being grown for children ships. It shares a mitochondrial cell connecting the ships to the mother and are organelles that will take in nutrients then break them down and create energy rich molecules for the ship. The seven main points are points that can be accessed to connects with the ship so it is always running smoothly.
 - Overly Engineered: Designed with advanced drives in the saotome and sunvale allowing it access to different force planes and dimensions and the capabilities to enter as well as survive in places like the netherworld of the force.
 - Slave System: Designed to be able to function with one jedi controlling several dozen ships at a time in unison like old model vectors.
 
- Neural Net: THe neural net of the academy allows connecting and automating a number of systems but for a skilled hacker who can get into the biocomputers can hack it and cause havoc.
 - Sleg Reactors: Built with a massive series of sleg reactors, the power increase to allow the station to be mobile if even slowly can cause massive build up of energy that can cause the engines to explode.
 - Exotic Particles: Largely unknown and not seen in the galaxy before. It isn't invincible nor is it really strong but it reacts violently near dark and anti-matter which can disrupt and destroy it or even cause it to rupture and disintegrate.
 - Biological: The nature of the biot is living flesh and it is able to be infected with sickness or virus such as flesh eating sickness.
 - Build up: The Mora requires several moments of build up and then fires a continuous beam of energy to leech shield strength from enemy fighters and vessels.
 - No Tracking: The Mora is designed forward facing and is a beam. It can't track enemy vessels.
 - Orissa: The orissa converts the underside of the vessel itself. Allowing deployable pods to be launched at the expense of underside weapons.
 - Hive Minded: A benefit in some ways allowing the ships to heal each others internal systems itself but it also means that they share pain. A strange effect is choushin ships can refuse to attack each other.
 
Designed by Sasori and Atrisia for Veradune and the Zorrens after their aid at Atrisia. The ships were given to the former King Vulpesen and his future wife as a twin design. Heavily protected, sleek and beautiful. With a deceptively powerful framework that makes it able to survive encounters, incredible speeds few others in the galaxy can match and a weapon system that allows them to switch weapon types on the fly between the Sasori model weapons. The Iota allowing itself to duplicate any of the Sasori weapons made for ships and vehicles as needed and designated allowing for versatility and protection. With reinforced, augmented and highly durable hull armor as well as a framework that is designed to be self repairing for itself. The vessels function to show off opulence, style and grace but internally they are fortresses, designed to protect, arm and give the people of Veradune an idea of what is possible. The hanger bays being filled with the latest models of their fighters and engines designed with the latest drives allowing it to travel through more then just hyperspace making it more difficult to interdict.
Out Of Character Info
Intent: 
	
		
			To develop a craft for a commission
		
	
			
		
	
		
	
		
			
			
				
Canon Link: 
	
		
			N/A
		
	
			
		
	
		
			
			
				
Permissions: 
	
		
			N/A
		
	
			
		
	
		
			
			
				
Primary Source(s): 
	
			
		
	
		
			
			
				
		
	
		
			Exotic Matter
Programmable Matter
Calabi-Yue
		
	
	
Technical Information
Affiliation: 
	
		
			Vulpesen & Ra
		
	
			
		
	
		
			
			
				
Model: 
	
		
			Exotic Corvette
		
	
			
		
	
		
			
			
				
Starship Class: 
	
		
			Corvette (50-200m)
		
	
			
		
	
		
			
			
				
Starship Role: 
	
		
			Other
		
	
			
		
	
		
			
			
				
Modular: 
	
		
			Yes
		
	
			
		
	
		
			
			
				
Material: 
	
		
			Refined Sleg Ultracapacitors, Sasori Kanamara, Hypertech Materia, Hypertech Generator, Saotome Rill Frame, Advanced Afterglow Panels
		
	
			
		
	
		
			
			
				
Armaments: 
	
		
			Iota Armory System
Hypertech Fleet Cannon
			
		
	
		
			
			
				Hypertech Fleet Cannon
Defense Rating: 
	
		
			Extreme
		
	
			
		
	
		
			
			
				
Speed Rating: 
	
		
			Extreme
		
	
			
		
	
		
			
			
				
Maneuverability Rating:: 
	
		
			Extreme
		
	
			
		
	
		
			
			
				
Energy Resist: 
	
		
			Extreme
		
	
			
		
	
		
			
			
				
Kinetic Resist: 
	
		
			Extreme
		
	
			
		
	
		
			
			
				
Radiation Resist: 
	
		
			Extreme
		
	
			
		
	
		
			
			
				
Other Resistance(s): 
			
		
	
		
			
			
				
	
		
			High Gravity - Extreme
External Force Influence - Extreme
Slicing/Hacking - Extreme
		
	
Minimum Crew: 
	
		
			1
		
	
			
		
	
		
			
			
				
Optimal Crew: 
	
		
			2
		
	
			
		
	
		
			
			
				
Passenger Capacity: 
	
		
			13370000
		
	
			
		
	
		
			
			
				
Cargo Capacity: 
	
		
			Extreme
		
	
			
		
	
		
		
			
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