Star Wars Roleplay: Chaos

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Approved Starship The Magdalena

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Emberlene's Daughter, The Jedi Generalist
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OUT OF CHARACTER INFORMATION
  • Intent: To update and upgrade Sasori's ships and fighters
  • Image Source: Suncrusher edited by Shoma Ike Shoma Ike
  • Canon Link: N/A
  • Permissions: My Subs
  • Primary Source: N/A
PRODUCTION INFORMATION
TECHNICAL SPECIFICATIONS
STANDARD FEATURES
ADVANCED SYSTEMS
STRENGTHS
  • Exotic Matter: The ethereal nature of the metal makes it near weightless despite being and looking dense within the pocket dimension of dream. In realspace it can be grasped and there is a steady supply able to be used by Krass. When experimenting with the extent the design that has been refitted.
  • Choushin Class Uneti: The heart of the ship and a gift from the commonwealth for the jedi in their forging. Krass has one of the younger generation trees installed allowing the jedi to contact without communications other choushin class ships.
  • Seven Points: Throughout the ship, the amnioid fluid flows like a bloodstream throughout it which is duel edged. It it like a circulatory system that keeps the techno-organic systems of the ship flowing and feeds into the seedlings that are being grown for children ships. It shares a mitochondrial cell connecting the ships to the mother and are organelles that will take in nutrients then break them down and create energy rich molecules for the ship. The seven main points are points that can be accessed to connects with the ship so it is always running smoothly.
  • Bonding: The trees are finicky and require a jedi to bond with them locking out others. The duel nature of the starfighters sees them using a dwarfed tree intentionally small and within the control systems. The pilot bonds with it as the ship interior is grown.
  • Duel structure: Designed two fold, the first is the exterior exoskeleton that gives the appearance of a standard starfighter. The interior itself usually measuring in the module of the ship itself is techno-organic with the tree. Encased in the framework and superstructure of the exoskeleton for protection.
  • Advanced Systems: Designed with several notable systems installed on the shipsto improve their capabilities and turn the jedi into a needed operational fighter.
    • Saotome Advanced Tracking System: Designed to give hyperspace tracking capabilities to the ships systems.
    • Advanced Whammy Drive: Whammy Drives create an interdicition pulse that can trip the safeties of ships hyperdrives stalling them. They can't keep a fleet from jumping but for a moment those within range of the pulse can be stalled.
    • Saotome Car'das: Designed for micro jumps with high levels of precision and capabilities.
    • Cater Phalanx: Designed to strengthen the shielding of a squadron. A small team can bunch together and project a shield over themselves for additional protection.
    • Kyberite: At the heart of the jedi fighter giving it a mini lightside nexus and aura that enhances the jedi ewithin and creates a small bubble making darkside influence over the ships harder.
    • Laminanium: Designed like a Quellian ship the hull of the orbital platforms has a thin layer of the material to improve repairs and over time depending on the amount of damage it is able to patch itself up.
    • Advanced Hyperdrive: Designed with an experimental hyperdrive that is meant to give them some of the fastest flight times across all of the galaxy.
    • Saotome Rhion: For the more limited production ships, the Rhion can upgrade and repair a ship by grabbing materials and breaking them down.
    • Eighth Metal Chamber: Constructed into the center of the ship a meditation chamber fashioned from eighth metal to enhance meditative and mental prowess.
  • Lightside Aura: The choushin design is meant to make sure this is a lightside vessel. it radiates the lightside of the force to repel darksiders from entering and most who touch the darkside feel sick when inside of the ship. When on the ground it makes a bubble of force energy with the light about ten meters. The kyber crystal heart of the ship lets it emanate the force.
  • Sentient: Bonded with the Baptiste metal, the ship itself has a personality all of its own and using the neural net and agena is able to communicate with the jedi master. It is also able to when not being controlled go off on its own and function like a meditation sphere bonding with its pilot to find them.
  • Darkside Hunter: Obsessive and seeing the galaxy in black and white, wherever the ship can feel and reacts to the darkside. Becoming almost like an attack dog that keeps going after it time and time again.
  • Protection: The hull is layered with different materials, semi organic and made to have enhanced shields. Its moving metal can repel most boarders who get close and it is designed to be fast for getting around with its performance booster and engines.
  • Underdog: WIth the techno mechanical ship styling. Creating a single anti-matter pod for a main weapon is maybe its largest advantage against larger ships.
  • The Magdalena: A living ship, a force spirit that has the ability to talk and survive. The ship is aware of many things out in the galaxy and can converse with many others.
WEAKNESSES
  • Agena: Designed with the Agena to radiate the lightside of the force so that the academy is a beacon of the lightside to any and all force users.
  • Neural Net: THe neurral net of the academy allows connecting and automating a number of systemsbut for a skilled hacker who can get itno the biocomputers can hack it and cause havoc.
  • Sleg Reactors: Built with a massive series of sleg reactors, the power increase to allow the station to be mobile if even slowly can cause massive build up of energy that can cause the engines to explode.
  • Protective Qualities: Largely non protective in qualities as it doesn't fully adhere to the rules of physics. The metal looks dense and like it would be highly protective but it isn't.
  • Exotic Particles: Largely unknown and not seen in the galaxy before. It isn't invincible nor is it really strong but it reacts violently near dark and anti-matter which can disrupt and destroy it or even cause it to rupture and disintegrate.
  • Force Nullification: Composed of solidified energy from a pocket dimension. Within a force nullification field it becomes heavy. The molecular structure is super dense but able to skirt and not adhere to physics like gravity normally. Without the force to preform this it becomes almost impossibly heavy to lift.
  • Kyber crystals: Using the design of the finalizer and enhancing the power of the weapons with crystals gives the ships a secondary effect as the crystals used for weapons can be explosive if cracked.
  • Sleg: A powerful energy enhancer, the sleg absorbs and channels the excessive heat generated by the chassis of the speeder. Making them maintain a stronger level of power but also increases the chances that they could explode from the heat.
  • Hive Minded: A benefit in some ways allowing the ships to heal each others internal systems itself but it also means that they share pain. A strange effect is choushin ships can refuse to attack each other.
  • Organic: With the amnioid a skilled force user is able to properly stun and stop the functions in their tracks. As Satele Shan showed the fluid produced by the circuits can be manipulated and used to calm or disable the bodies for a time as long as there is concentration and knowledge of the fluid. Like a blood flow in the body it can be constricted and have build up of waste or gunk that damages the ship like a heart attack or even stroke.
  • Shared Pain: A danger and something felt from the onset and creation of them. The choushin share pain which can affect all of the ships from starfighters to capital ships.
  • Radiates the Lightside of the force like a beacon alerting others to its location.
  • Force Nullification: The ship is seeped in the lightside of the force and such it does not function well when the force is nullified. The choushin itself can be damaged or even die without the force over an extended period of time.
  • Blindspots: The majority of its weapons are locked and forward facing, making for the back and sides of the ship to be vulnerable.
  • Living Ship: The interior and the exterior of the ship are a living being, it can feel pain and with the proper damage it can even be killed seizing up and destroying the ship without breaking it to a million pieces. Intense flame along the surface can cause it to shriek in pain with a chance to disable the crew.
  • Off Script: Prone to when it senses a strong darkside presence (a darkside nexus or a meditation sphere) it has a habit of wanting to go after and chase it down to smash it.
DESCRIPTION
Constructed by Sasori based off of an idea, from the ancient research base they found the OriRel in and a number of other projects. It has given some ideas for creating a ship... with enough power to develop and hold some of the technologies and biotech so that it would move around the galaxy to project Mqtsu Ike's abilities. Its primary chamber is a meditation chamber with smaller living, fresher and eating modules. Multi leveled leading down to a rack modules with a small collection of vehicles and transportation that can be used.

The upper most area of the ship houses the brain, the almost dead body of a jedi injured who was one of Matsu's students. She was allowed to keep them alive in a manner as they feared rejoining the force so she put them in a preservation jelly while their mind could be used to connect and move around the ship. Appearing through the hardlight projectors and communications systems to talk with Matsu. The jedi master being able to see her and teach her what she can about it while trying to help her move on eventually.

The organic like metal used along the hull and interior of the ship make the ship very different stronger in some places and with the ability to shift and form itself into weapons to repel creatures or boarders on the ship. As an effective counter measure to go with the counter measures within the ship itself that protect it from intruders. That the metal connects with the agena and everything else to keep the ship like a living entity who follows the jedi masters thoughts more then commands.

Below the main brain of the ship resides a meditation chamber, built with smokestone and crystal so that Matsu can focus her mind within the lightside ship and project her thoughts or powers out further then she normally would be able to. Below that is the main training and work out area that Matsu can use and it doubles as a central control room of sorts with the droid crew and biots that would help her out with the small things to run the ship and protect it. The deper the ship goes the less made for living it is and more utility.

A small repair bay around the vehicles and transports that they would be able to use, with modular tubes to get around outside fo the lift. The ship itself is fairly small and cramped but it isn't made to be a massive attack ship. It is made to be small and fast in space and on a planet using its smaller weapons to get just enough time to use its main weapon. A design of weapon unique to the techno-organic ship that gave its sample to the jedi to study and develop the baptiste metal eventually.

The major drawbacks of the ship are some of the benefits, its semi- sentient nature means that slicing and hacking itno the ship itself is much harder since there is a mind that can resist and internal defenses. There is a danger with the mental connection. Magdalena can fly into fits of petulance and go off on her own wanting to attack anything of the darkside. A byproduct of the metal that has twisted itself in some ways to wanting to smite the darkside where it manages to find it. Matsu's will is careful to try and calm the girl.

The metal, agena and force use though also make the ship into a massive beacon. Any force user can find it and tell where it is without much effort to sense it. The lightside being something that most darksiders will go after and so Matsu usually keeps the ship somewhere she is able to protect it while letting the ship come with her. Its size and speed as well as ability to work without an actual pilot means the jedi master can trust her instincts until the ship can pick her up or just goes off to recharge its reactors.

Growing over the years, rebuiulding itself.. the ship has changed... mostly adopting and adapting to the newest and latest technologies that Sasori has developed and growing in its intelligence. Matsu is the only being the ship responds to and it can provide force capabilities unlike others in the galaxy. The newest improvements saw it becoming faster and with better weapons as it could breakdown and convert them into materials for food and resources to rebuild.

Once it restructured itself the jedi master found many other improvements in the design of the ship from the small choushin in the center to a meditation chamber fashioned from eighth metal that would enhance exponen tially her awareness and focus when housed within it. The ships weapons have improved exponentially as well providing a great serve and testiment to its adaption capabilities... while Magda has become something many others do not understand a livng ship like the other things it was grown from.
 
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[member="Matsu Ike"], this about two ratings above normal balance. I can stamp this as is (which may be appropriate for a private story ship), but it's liable to being reported if used in competitive setting.
 
[member="Matsu Ike"], it's not any one rating per se, but culminatively (as a collective whole), it's higher than normal.

If you're looking for advice on what ratings I would reduce if I were in your shoes, I'd probably look at the hyperdrive and the defense rating.
 
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