Star Wars Roleplay: Chaos

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Okke’s Factory Workshop

The Duet

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“Has potential to complete the Kessel Run in 12 parsecs.” - Candu Tabuu
OUT OF CHARACTER INFORMATION
PRODUCTION INFORMATION
  • Manufacturer: Erdish Hane Erdish Hane
  • Affiliation: Whoever purchases it
  • Market Status: Closed-Market
  • Model: N/A
  • Production: Unique
  • Material:
TECHNICAL SPECIFICATIONS
STANDARD FEATURES
  • Standard X-Wing and TIE Fighter features, just running at the lowest possible quality
ADVANCED SYSTEMS
STRENGTHS
  • Can’t Touch This: The Duet uses its small size and incredible speed to its advantage. Darting around the battlefield, the ship is great for hit-and-run attacks.
  • Shifting Into 27th: Surprisingly, The Duet is actually quite fast. Equipped with some not-so-legal parts, the ship can outrun most other starfighters. This is good, as it’s flight is much better than it’s fight.
WEAKNESSES
  • Duct Tape And Gorilla Glue: The Duet is most definitely going to fall apart at some point. By just looking at it the wrong way it gains rust and loses parts. While it may be space worthy, it is not recommended to use the ship in heavily attacks against others.
  • Hits Like A Bike: Janky design choices led to The Duet not having the best firepower. The few blasters have trouble with their awkward mounting positions, leading to the ship not been the best at locking on to targets.

DESCRIPTION
The Duet takes the term “Ugly” to a who new level.

When a fresh new heap of junk was dropped off outside of Erdish’s shop, the Jawa knew it was time to get to work. Within the trash he was able to locate an Alliance X-Wing Starfighter and an Imperial TIE Fighter, both shipped over from The Great Battle of Coruscant.

Not wanting to let good history go to waste, Erdish went on to mesh the row starfighters together into the ultimate piece of machinery. The thrusters granted the ship surprisingly good speed and maneuverability, but the ship came up lacking in the weapons department. Whoever is piloting the ship has very few weapons at their control, with a majority of the blasters being operated by the gunner pod.

Nevertheless, this vessel could prove to be a worthy stead for those brave enough to take it for a spin.
 
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Ari 'R' Ferr

Guest
Danger Zone


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OUT OF CHARACTER INFORMATION
PRODUCTION INFORMATION
  • Manufacturer:
  • Affiliation: Jon Kovacs
  • Market Status: Closed-Market
  • Model:
  • Modularity:
  • Production: Unique
  • Material:
TECHNICAL SPECIFICATIONS
  • Classification: Racecar
  • Size: Average
  • Weight: Light
  • Acceleration: Extreme
  • Launch: Low
  • Braking Power: High
  • Cornering Speed Rating: Extreme
  • Top Speed Rating: High
  • Propulsion: Wheels
  • Minimum Crew: 1
  • Optimal Crew: 1
  • Passenger Capacity: 1
SPECIAL FEATURES
  • Kyber Engine powered by a Kyber Crystal that has been bonded with Jon Kovacs.
  • Four Hyper Tires, all in equal size with a large amount of grip.
STRENGTHS
  • Shovin’ Into Overdrive: This
WEAKNESSES
  • Give ‘Er Gas!: While
DESCRIPTION
 
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Master of the Hyperspace Seas

FR-CRK Bomb Droid

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OUT OF CHARACTER INFORMATION
  • Intent: To create an unconventional and unethical way of wreaking havoc
  • Image Source: GOUD-4
  • Canon Link: N/A
  • Permissions: N/A
  • Primary Source: GOUD-4
PRODUCTION INFORMATION
TECHNICAL INFORMATION
  • Classification: Fifth Degree
  • Weight: Heavy
  • Height: Small
  • Movement: Wheels
  • Armaments:
    • Capable of holding a variety of types of explosives, though only capable of only holding one kind at once
  • Misc. Equipment:
SPECIAL FEATURES
  • Dropping side panels allow the bomb to become exposed, either granting the ability to work on the explosive, or to give the blast range a wider radius
  • Simple droid brain makes the robot able to follow direct orders with almost no reservations
STRENGTHS
  • Here Comes The Boom: The Firecracker droid's sole purpose is to blow up. Once in position, the droid is able to detonate the bomb that is housed within. And if for some reason the droid wants to deny its purpose, the bomb can be remotely activated.
  • Don't Be Suspicious: Unassuming on the outside, the Firecracker relies on secrecy more than brute force to enter a building. The hope is that no one guesses that a simple messenger droid is actually a weapon of mass destruction.
WEAKNESSES
  • This Place About To Blow: Just because the Firecracker is being utilized by a person does not mean that they are free from harm. While the droid is programmed to drive to a specific area then detonate, it does not get to choose who or what gets damaged. If the operator is within blast distance, there is a chance that they will get harmed.
  • Should I Stay Or Should I Go?: Even with the restraining bolt on, the droid can still make decisions by its own. Though very loyal to the operator, there is a small chance that the droid simply decides not to detonate. While the bomb can be remotely activated by the user, they have to be within a close enough proximity to do so, increasing the danger.
DESCRIPTION
The FR-CRK Bomb Droid, most commonly known as the "Firecracker," is a simple wheeled droid that has an explosive secret. What looks like an unassuming messenger droid on the outside is actually a fiery robot that can carry a variety of bombs. Stripping out all of the regular electronics and leaving only the essential components, the Black Market engineers were able to create the Firecracker. Relying on secrecy more than anything, the droid is meant to roll into public spaces, restaurants, offices, warehouses, any place where it can blend in naturally. Once inside and in position, the droid drops its side walls, detonating the explosives within.

The Firecracker can take a variety of different forms, utilizing numerous types of messenger droids to ensure that it can blend in well. However, the most common for is reminiscent of the GOUD Droid. Whatever it takes to get inside and cause the most amount of damage as possible. Destruction is key.

 
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OUT OF CHARACTER INFORMATION
PRODUCTION INFORMATION
  • Manufacturer: Kuat Drive Yards, heavily modified by Okkeus Dainlei Okkeus Dainlei
  • Affiliation: Okkeus Dainlei Okkeus Dainlei
  • Market Status: Closed-Market
  • Model: Lakota-Class Starship
  • Production: Unique
  • Material: (What is it made out of? Certain materials are more resistant, or vulnerable to certain weapons. Example: 'Durasteel, blaster components.' If this submission uses materials not found on wookieepedia, please link. You may also be asked to link materials that are obscure or difficult to find, e.g. exist as a byline in wikia entry)
TECHNICAL SPECIFICATIONS
  • Classification: Modified light freighter - Smuggling vessel
  • Length: 34.7 meters
  • Width: 23.7 meters
  • Height: 16.2 meters
  • Armament: High
    • (You may provide your armament in list format and must provide your vessel an Armament Rating. (Choose from: None, Very Low, Low, Average, High, Very High, Extreme. Armament Ratings are scaled in relation to the class of ship, meaning a Starfighter will not equate to a Destroyer.Armament Ratings provide only basic weaponry (ex. turbolasers, ion cannons, concussion missiles. laser cannons, etc) unless the ship also has a description of weapons. Please link to all Factory subs used. Links: Starship Weapons, Approved Technology)
  • Defenses: High
    • (You may provide your shield and armor systems in list format and must provide your vessel a Defense Rating. (Choose from: None, Very Low, Low, Average, High, Very High, Extreme. Where None is a man in a space suit hanging on to an engine, Average is typical defense, and Extreme is heaviest defense with heavy armor plating and multiple layers of powerful shields. Defensive Ratings are scaled in relation to the type of ship, meaning a Starfighter will not equate to a Destroyer. You should list particular systems under advanced systems. Please link to all Factory Submissions used. Links: Approved Technology)
  • Squadron Count: None: 1
  • Maneuverability Rating: Very High
    • (Choose from: None, Very Low, Low, Average, High, Very High, Extreme. How agile is your ship? Can it take tight turns? This is relative to the size of the vessel (e.g. a Corvette with Low Maneuverability will be more agile than a Star Destroyer with a Low rating.
  • Speed Rating: Very High
    • Kessel SLAM
    • (Choose from: None, Very Low, Low, Average, High, Very High, Extreme. How fast is your ship in normal space? How fast can it take off, how fast can it speed through a planet's atmosphere? This is relative to the size of the vessel (e.g. a Corvette with Low Speed will be quicker than a Star Destroyer with a Low Speed.)
  • Hyperdrive: 0.33
STANDARD FEATURES
ADVANCED SYSTEMS
STRENGTHS
  • (Provide, in list format, a minimum of 1 strength of this submission.)
WEAKNESSES
  • (Provide, in list format, a minimum of 1 weaknesses of this submission.)
DESCRIPTION
Ship Breakdown


(Describe some of the history behind the submission. Please provide a detailed account or link of each special feature that is listed in this submission. Give us some idea of how it might perform its function, what it excels against and what some limitations of it are. This is where you talk about your idea, flesh it out over at least a good-sized paragraph, and address some of the ways it might be used or abused. All miscellaneous descriptive elements go here, such as Cargo Capacity, Passengers, Consumables, Crew, etc. For especially powerful or ambitious submissions, a very thorough description is recommended.)

Need to add
 
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