O V E R V I E W
R O L E S - T O - P L A Y
C L O U D - O F - I N F L U E N C E
F A C T I O N - R E L A T I O N S
S T A F F
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The Black Sun Syndicate is not just a criminal organization, it's the dark engine that drives the Galactic Underworld. Our shadow falls across every star system, stretching from the spice dens of the Outer Rim to the glittering trade spires of the Core Worlds, where senators sip fine wines bought with blood money. Our influence flows through the veins of commerce and politics, unseen yet undeniable. We do not merely take advantage of chaos; we mold it, twist it, and bend it until it becomes to our will. Where governments collapse under their own corruption and warlords tear each other apart in endless power struggles, Black Sun endures. We provide continuity, stability, and opportunity—but all of it comes at a price.
[ F A C T I O N - A N T H E M ]
[ S U G A A N - E S S E N A ]
"You will never find a more wretched hive of scum and villainy - we must be cautious." — Ben Kenobi
Those who understand this truth rise to heights they never dreamed possible.
Those who reject it, resist it, or misunderstand it are swept aside and erased without hesitation.
Their empires burn, their credits vanish, and their names are forgotten.
Our structure is deliberate, calculated, and unyielding. Vigos govern their territories with agency and authority, yet every move they make ultimately serves the will of the Underlord. To the loyal, rewards are boundless. Wealth, power, and status beyond the reach of ordinary beings. To the treacherous, punishment is inevitable and brutal, carried out not in whispers but in fire and spectacle, a warning for all in the Underworld to witness. We command slicers who crack open encrypted vaults like children's toys, assassins whose blades strike without warning, diplomats who trade honeyed words for concessions worth star systems, and mercenaries who silence entire uprisings in the span of a day. Every shipment moved, every rival broken, every official swayed to our cause strengthens the Syndicate's hold. We are not beholden to republics, empires, or the hollow promises of Force-wielders and their endless crusades. Black Sun kneels only to strength, thrives only on strategy, and worships only the endless flow of credits.
You are here because you understand what the rest of the galaxy refuses to see. The wheels of society do not turn on laws, justice, or morality. They run on leverage, power, and the will to take what the meek cannot.
It's time to take what's yours.
Time to embrace the Underworld.
Time to work for Black Sun.
J O I N - U S - O N
D I S C O R D
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M E R C E N A R I E S - & - I N D E P E N D E N T S
Not everyone who works for Black Sun is directly on the syndicate's payroll. In fact, the majority of its forces are drawn from a revolving door of mercenaries, independent contractors, and soldiers of fortune who are constantly on the lookout for credits and opportunity. Many of these individuals are not bound by loyalty or ideology, but by pragmatism, taking jobs that suit their skills and fill their bank accounts. Some come seeking nothing more than the chance to carve a name for themselves in the shadowy alleys of the Underworld, hoping that a reputation earned under the Black Sun's banner will open doors that would otherwise remain closed. Others view the arrangement as a way to strengthen their web of contacts, trading their services for introductions, favors, and connections that may one day prove even more valuable than credits.
The syndicate's reach ensures that work is never in short supply. With a steady stream of contracts, bounties, and operations flowing from the Core Worlds to the farthest reaches of Wild Space, Black Sun offers endless opportunities for those willing to take the risk. A meritocratic approach to order allows those who prove themselves capable to rise quickly, earning more lucrative assignments and greater trust, though even small players can usually find something worth their while. The syndicate thrives on flexibility—there is room for the cautious freelancer as much as the ambitious career criminal. Exclusivity is not demanded of these hired guns, but the consequences of betrayal are legendary. Those who double-cross Black Sun are fortunate if they are merely blacklisted and cast out of the syndicate's favor; more often than not, they are marked as prey, hunted relentlessly until their example serves as a warning to others who might consider the same mistake.
S Y N D I C A T E - H A R D L I N E R S
Black Sun revels in the passing services of hired guns and opportunists, but there are many situations where fleeting loyalty is not enough and only a trusted hand can see a task through to completion. For operations requiring discretion, reliability, or long-term commitment, the syndicate turns to a different breed of operative. These individuals, known collectively as "hardliners," are not merely associates or mercenaries passing through for credits—they are the foundation stones of Black Sun's empire. Where others see the syndicate as a convenient source of income or reputation, the hardliners perceive something far greater. To them, Black Sun is more than survival, more than profit—it is purpose, even destiny.
They are the enforcers of structure in an organization that thrives on chaos, the steady blades that carry out the Underlord's will with ruthless precision. Hardliners ensure that orders are followed, debts are collected, and rivals are reminded of the syndicate's reach. Their value is not just in their skill, but in their absolute conviction. Strength for them is not measured only in firepower but in discipline, loyalty, and unflinching resolve in the face of danger. They embody the syndicate's permanence, reminding allies and enemies alike that while mercenaries may come and go, Black Sun's true power lies in those who will never walk away.
B O U N T Y - H U N T E R S
Clad in everything from duraplast armor to blaster-scored suits of beskar, Black Sun's retinue of bounty hunters is nothing short of remarkable. Their numbers are as diverse as their methods, each hunter bringing a unique blend of skill, equipment, and reputation to the syndicate's service. Historically, bounty hunters have been fiercely independent, notorious for their competitiveness and their unwillingness to share glory or credits. Yet under Black Sun's shadow, many of them discover an unexpected sense of comradery, a network where personal ambition and shared opportunity intertwine. This fragile but functional unity is most evident within the syndicate's Bounty Hunter Guild, headquartered aboard the infamous Kwenn Station—a den of shadows, deals, and danger where hunters converge from across the galaxy.
Within the station's smoke-filled cantinas and neon-lit halls, licensed hunters find a steady stream of work at their fingertips. Kiosks line the guild's walls with updated contracts, while trusted bounty brokers distribute high-value targets, ensuring that there is never a shortage of prey to chase or credits to claim. The Guild caters to every type of hunter: some prefer the solitary path, moving silently and striking without warning, while others form temporary crews or forge long-standing partnerships that last for years. These groups range from tight-knit pairs of specialists to full strike teams outfitted like small armies, all united by the simple motivation of profit. In Black Sun's eyes, it matters little whether the bounty is collected by one gun or many—as long as the work is done, and the credits flow back into the syndicate's coffers.
B A N D O - G O R A
The Jedi and the Sith have spent millennia giving the galaxy endless reasons to despise them both. Wars, betrayals, and the endless tug-of-war between Light and Dark have left entire worlds scarred and countless lives ruined. Yet not every Force-user conforms to this age-old dichotomy of good and evil, nor do they all care for the lofty philosophies that fuel Jedi codes or Sith doctrines. For some, the Force is neither destiny nor religion—it is a tool, a sharpened weapon meant to carve out power and survival. And what better end for such power than earning one's keep through the destruction of enemies?
The Bando Gora embody this philosophy in its most ruthless form. They are a secretive and merciless order of Force-sensitive assassins who make their home on the haunted battlefields of Ruusan, a world steeped in the echoes of ancient Jedi-Sith conflict. Unlike the Jedi or Sith, they operate without pretense of noble purpose or empire-building; theirs is a creed of killing, perfected through discipline and bloodshed. In their partnership with Black Sun, the Bando Gora serve as blades in the dark, agents who strike with precision where ordinary enforcers cannot tread. Though they reject the traditions of the galaxy's great Force orders, their practices lean heavily toward the Dark Side, a natural consequence of their violent methods and their obsession with death as an art.
Each assassin is shaped by one of four distinct schools, each molding its members into specialists with unique approaches to combat. These schools dictate fighting style, training, and technique, ensuring that no two Bando Gora are exactly alike. Some are swift and silent, others overwhelming and brutal, but all are bound by the same devotion to lethality. The result is a varied yet cohesive order of killers, an arsenal of Force-born predators that Black Sun can unleash against its enemies whenever subtlety and savagery must walk hand in hand.
C O R P O S - & - P O L I T I C I A N S
For every gun on the payroll, there are a dozen white-collar criminals sitting in cloudcutters and corporate towers across the galaxy, quietly pushing Black Sun closer to its goals. Their weapons are not blasters or vibroblades, but datapads, influence, and the power of credits. On ecumenopoli and trade hubs, they blend seamlessly into the upper echelons of society—CEOs, investors, bankers, and even senators who all share one common hunger for what many call the "root of all evil": credits. They do not see themselves as criminals in the traditional sense, but as power brokers shaping the flow of galactic commerce, all while lining their own pockets. For them, morality bends easily beneath the weight of profit.
Politicians, ever susceptible to greed, accept bribes with a smile and wield their influence in galactic government to tilt laws, contracts, and opportunities in Black Sun's favor. Corporate magnates and financiers provide the syndicate with a more subtle arsenal, shifting resources between shell companies, padding accounts buried in shadow-banks, and laundering billions of credits through pop-up corporations that appear and vanish overnight. From the shining towers of the Core to the dusty backwaters of the Outer Rim, these "suits" maintain the syndicate's lifeblood, ensuring its coffers are always full and its bribes always paid.
They keep the money flowing at a steady, calculated pace, like arteries pumping blood through the body of Black Sun's empire. Their crimes may lack the violence of a bounty hunter's blaster or the intimidation of a Vigo's enforcers, but their impact is far-reaching, shaping markets, destabilizing rivals, and safeguarding the syndicate's growth. In many ways, these hidden financiers are more dangerous than soldiers on the street—for while a gun can kill a man, a signature on the right datapad can topple a government.
V I G O S
As near the top of the food chain as one can climb within the syndicate stand the illustrious Vigos—a rank that is equal parts loyal lieutenant and ruthless underboss, reserved only for the most prestigious and battle-tested of Black Sun's number. Few ever achieve this title, and fewer still manage to hold it for long, for the role demands not only ambition and cunning but also a willingness to shoulder responsibility vast enough to break lesser beings. To become a Vigo is to stand among the inner circle of Black Sun's hierarchy, a position that carries both unrivaled power and unbearable risk.
Though their number is small, there is no denying the sheer weight of their influence. Entire sectors of space bend under their authority, their reach extending across worlds, hyperlanes, and criminal networks so expansive that each Vigo effectively rules what could pass as a syndicate of their own. Their word commands smugglers, bounty hunters, slavers, and financiers alike, and their operations funnel untold wealth back into Black Sun's coffers. With this authority comes autonomy; a Vigo's power is vast enough that they might be mistaken for crime lords in their own right were it not for the sigil of Black Sun stamped on every order, every shipment, every threat.
Yet even Vigos know better than to mistake their station for sovereignty. Their power exists only at the pleasure of the Underlord, and all their success must ultimately serve the greater engine of Black Sun. To use their position for personal gain at the syndicate's expense is a mistake that has claimed many ambitious souls. The punishments for betrayal are infamous: Vigos who have overstepped their bounds have been tortured, branded, or publicly broken as examples, their fates whispered as cautionary tales to those who would forget where their loyalty lies. The lesson is simple—prestige does not equal immunity, and failure in the eyes of the Underlord is a death sentence dressed in creative cruelty.
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NAMEUNDERBOSSREGION THRONE WORLD
Hutt SpaceNar Shaddaa
Kastolar SectorKwenn (Kwenn Station)
Hapes ClusterHapes
Vermillian Drift[ERROR_UNKNOWN]Nar Kaaga
Wild Space[ERROR_UNKNOWN]Gamorr
Mara CorridorMonastery
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- Key
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Status Hostile / Tense / Neutral / Friendly Disposition Aggressive / Wary / Indifferent / Friendly Reliability Unreliable / Untrustworthy / Middling / Reliable
[GA]
〘 STATUS 〙Neutral
〘 DISPOSITION 〙Indifferent
〘 RELIABILITY 〙Undetermined
〘 OVERVIEW 〙
Thus far, Black Sun has not engaged directly with the Galactic Alliance outside of a tense diplomatic secession of the Hapes Cluster brokered by the syndicate. Only time will tell how relations with develop, but Black Sun's proximity to the Empire - and by extension, the Core - will likely see the syndicate at odds with the Galactic Alliance. In the meantime, Black Sun's operations in Alliance space are quiet and calculating.[DIA]
〘 STATUS 〙Neutral
〘 DISPOSITION 〙Indifferent
〘 RELIABILITY 〙Undetermined
〘 OVERVIEW 〙
Due entirely to astrographical distance, Black Sun has not yet encountered the Diarchs - though with worlds like Muunilinst and Mygeeto falling within Diarch space, it will not be long before the syndicate spearheads new markets through its financial front, the First Bank of Nar Shaddaa. As Black Sun intertwines itself more and more with banking clans and the Trade Federation, the Underlord predicts the Underworld will soon come to the Diarchy.[GE]
〘 STATUS 〙Friendly
〘 DISPOSITION 〙Friendly
〘 RELIABILITY 〙Middling
〘 OVERVIEW 〙
Black Sun's relationship with the Galactic Empire is nascent but full of potential. In an official, public capacity, the Empire formally detests the syndicate and denies all claims that the two are cohorts - in reality, Black Sun is a living, breathing organism in the Imperial ecosystem that has become highly favored. Imperial interests of a less scrupulous nature are often catered to by Black Sun in exchange for a convenient blind eye.[HC]
〘STATUS 〙Hostile
〘 DISPOSITION 〙Aggressive
〘 RELIABILITY 〙Unreliable
〘 OVERVIEW 〙
As anticipated, the Hutt Cartel did not take kindly to Black Sun's swift emergence on Nar Shaddaa. Despite decades of iron-clad control over the Smuggler's Moon, the Hutts and their violent gangs far too embroiled by infighting and discordance to truly rally against the Underlord's forces. One by one, palaces across Hutt Space either fell in line or crumbled into the muck. Some kajidics still resist Black Sun, but most have capitulated.
[ME]〘 STATUS 〙Neutral
〘 DISPOSITION 〙Friendly
〘 RELIABILITY 〙Middling
〘 OVERVIEW 〙
The actions of its founding clans, namely the Neo-Crusaders, caused many galactic powers to doubt the intentions of Mand'alor Aether's Iron Court, but thus far, the resurgent Mandalorian Empire has proven to be far more placid than Mandalore's preceding leadership. A mutual desire to maintain a steady credit flow saw to a private meeting between the Underlord and Mand'alor wherein the two agreed to allow the other to operate freely without disruption.[SO]
〘 STATUS 〙Neutral
〘 DISPOSITION 〙Friendly
〘 RELIABILITY 〙Middling
〘 OVERVIEW 〙
Black Sun's relationship with the Sith Order is checkered but has slowly begun to warm in recent years. Fundamentalists within the syndicate's hierarchy will never forget that it was a Sith who decapitated Black Sun's leadership during the Clone Wars - quite literally - before bending the organization to his will as a bastardized cog in the Shadow Collective. But all that is water under a nine-century-old bridge to Prince Velzari, who cares more for profit and intrigue than ancient grudges.[THR]
〘 STATUS 〙Hostile
〘 DISPOSITION 〙Aggressive
〘 RELIABILITY 〙Unreliable
〘 OVERVIEW 〙
Even before the Royals of Naboo reorganized themselves into the High Republic, Black Sun was at odds with them. Republic forces have made a habit of acting against the syndicate's interests. Beginning with a skirmish in the Mara Corridor and culminating most recently in Black Sun's attacks on the Senate, relations with the High Republic have proven to be extremely poor. Black Sun seeks to harass Republic forces relentlessly.[TIC]
〘 STATUS 〙Neutral〘 RELIABILITY 〙Middling
〘 DISPOSITION 〙Indifferent
〘 OVERVIEW 〙
A lack of ambition, hostility toward the Galactic Empire, and its failure to conquer the Sith Order (with whom Black Sun has an increasingly warm disposition towards) is a trifecta of sins committed by the Imperial Confederation. In the eyes of the Underlord, TIC is a weak nation with coffers ripe for pilfering. While the syndicate maintains a largely neutral relationship with the Confederation, it is only a matter of time before Black Sun makes its move.
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U N D E R L O R D
( M F O )
Velzari Tharn
V I G O - M A J O R E S
( S T A F F )
Hakar Scaleback
Jerec Asyr
Mauve du Vain
Mercy
Razmir Tezhyn