Star Wars Roleplay: Chaos

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Approved Starship Dominance-class Strike Fighter Mk. II

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Manufacturer: First United Astral Engineering
Market Status: Closed Market
Production: Minor
Length: Average
Width: High
Height: Small
Size: Small

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  • Electromagnetic Warrior: With its ECM and EPM arrays, the Dominance-class Mk. II is capable of exerting significant influence on the electromagnetic environment in almost any given battlespace. It can disrupt enemy targeting solutions while enhancing its own, pierce through concerted jamming, and execute yet more feats.
  • Alpha Strike: Armed with four cannon-grade guns and a magazine of twelve missiles, the Dominance-class has a high armament for a small craft, making it a credible threat to virtually any starship and ground target.
  • Amphibian: The life support systems, electromotive field motors, and hydrostatic fields allow the Dominance to traverse underwater and remain submerged for an indefinite period of time. In a pinch, this function could be used to hide from pursuing enemy forces or even to initiate a surprise attack!
  • Low Profile: The Dominance-class has coatings on its hull which effectively lower the craft’s sensor profile and render it more difficult to distinguish against the backdrop, thereby making it harder to register and lock onto at certain range bands. However, this does not approach true stealth capability, since it does not grant perfect sensor or sensory invisibility.
  • Field Disruption: The Dominance-class's field disruption system allows the craft to physically bypass a large warship's shielding so that it might fire directly on the hull. While this feature is limited in practical application to large vessels with conventional and non-conformal shielding, it is nonetheless a powerful technique that a skilled pilot could take advantage of to potentially lethal effect.
  • Quantity is Quality: Due to its relatively small size, the Dominance-class can be supported in large squadron sizes.
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  • Automation: The Dominance-class is supported by a suite of automated processes which govern its targeting systems, power systems, flight control systems, and yet more. In the event that these systems are somehow disabled, whether via EMP/Ion discharge, concentrated slicing, or in rare cases, jamming, the operating efficiency of the craft will be negatively affected.
  • Sensitive Passive Sensors: The passive sensor array on the hull of the Dominance-class is an extreme boon to the pilot’s battlespace awareness, especially in conditions where the use of active sensors may reveal the craft’s location. However, they are also very vulnerable, as even glancing blows can destroy or disable the sensors on or around the affected areas. In essence, as the hull takes more hits, the Spyglass’ passive reception array will become increasingly ineffective.
  • Straight and Narrow: The SLAM Mk. II provides a significant boost to speed and acceleration, but it compromises maneuverability while active.
  • Charge Out: The field disruption system disables the Dominance's shields during the period of its activation.
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Developed during the Tenth Sith Empire, the original Dominance-class Strike Fighter emerged as a fusion of First Imperial and Sith-Imperial design philosophies. Replacing the First Order-inspired TIEs which had been the Imperial fleet, the fighter served a prominent role during the early stages of Third Imperial Civil War before being supplanted by newer, more advanced designs such as the Ragnos-class Fighter/Interceptor.

Overseen by First United Astral Engineering, the Mk. II model of the Dominance finally saw these modernizations after many years of serving as a primarily backline craft. Among these modernizations are ECM and ECCM systems, a hyperdrive and path engine, advanced sensors, hybrid engines, improved networking systems, modular armaments, and yet more features both cutting-edge and time-tested. The Dominance Mk. II notably retains the strike foils, which allow for markedly improved heat dispersion while under high-stress conditions.

The standard controls were a pair of independent control columns with levered handgrips. These offered a higher range of motion and control over the starfighter, with strong haptic feedback allowing the pilot to maintain a greater sense of their surroundings. However, programmable matter controls and ergonomics, allowed pilots to configure the cockpit with virtually any control scheme. Neural interfacing was provided by the Symbiotic Ghost Link, effectively melding their minds with the machine when in use. This allowed the pilot to work seamlessly with the fighter, acting almost as if they were one entity.

With these advancements and more, the Dominance Mk. II is hoped to bring forth a new era of Sith aerial and void dominance.


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Out Of Character Info


Intent: Update one of my favorite of Carnifex’s starfighter designs!
Permissions: See Body

Technical Information


Affiliation: Dominance-class Strike Fighter Mk. II
Starship Class: Small Craft (1-50m)
Starship Role: Fighter
Modular: Yes
Material: See Body
Armaments: See Body
Defense Rating: High
Speed Rating: Average
Maneuverability Rating:: Average
Energy Resist: High
Kinetic Resist: High
Radiation Resist: High
Minimum Crew: 0
Optimal Crew: 1
Passenger Capacity: 1
Cargo Capacity: Average
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