Star Wars Roleplay: Chaos

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Approved Starship The Wretched Hive (updated)

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Gluk, Stock, and Two Smoking Lasers
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OUT OF CHARACTER INFORMATION

PRODUCTION INFORMATION

TECHNICAL SPECIFICATIONS
  • Classification: Heavy Freighter
  • Length: 140m
  • Width: 60m
  • Height: 60m
  • Armament: Low
    • 2 dual heavy ion cannon turrets
    • 2 general purpose missile launchers, typically loaded with mag pulse warheads
    • 2 heavy Conner net launchers
    • 10 point-defense autoblasters
  • Defenses: High
    • Reinforced (if rusty) hull
    • Military-grade deflector shield generators
    • Pyronium-based cap drains (very high ion/EMP resistance)
  • Hangar Space: Very High (1)
    • Hangar Allocations:
      • Starfighters: 0 squadrons (though there might be a fighter or two onboard at any given time)
      • Support Craft: 1 squadron (assorted shuttles and light freighters visiting for mods or repairs, as well as several tiny EDY/MandalMotors KKT-74 maintenance vehicles and at least one Thrifter salvage boat)
  • Maneuverability Rating: Very Low
  • Speed Rating: Average
  • Hyperdrive Class: Very Fast (Class 0.5 - Silkworm Hypertransit Package; Class 10 backup)

STANDARD FEATURES
  • All standard features

ADVANCED SYSTEMS
  • Advanced navigation systems (Silkwork Hypertransit Package)
  • Advanced AI (Q)
  • Comprehensive small ship modification and repair facilities
  • Salvage gear (tractor/pressor beams, cutting torches, worksuits, salvage-optimized scanners, rigger tables)
  • Raw materials processing gear (mining torches, onboard refinery and reconfigurable fabricator)
  • Tractor shroud
  • Pyronium-based cap drains shunt excess energy away to diffuse into hyperspace

STRENGTHS
  • Mobile outlaw tech base, capable of turning wreckage and raw materials into ship modifications.
  • Excellent navigation systems and hyperdrive.
  • Very high ion/EMP resistance.
  • Advanced artificial intelligence.
  • Strong shields and hull.

WEAKNESSES
  • Low armament, mostly 'nonlethal' and less than half of the stock loadout.
  • Very low maneuverability due to large holds full of ships, parts, and power tools.
  • The manual is worthless. The Wretched Hive bears little resemblance to the ship it was five years ago, and no resemblance whatsoever to the stock model. It's been changed a piece at a time. If there are any original Republic of Starcrest components left, it would be a surprise to the Chief Engineer.

DESCRIPTION
The long-gone explorer Jorus Merrill and his outlaw tech friends acquired and modified the ship that became the Wretched Hive. They transformed the generic heavy freighter inside and out a piece at a time, making it a mobile refit and repair base for the Underground. Over the years the Wretched Hive developed an unparalleled reputation for aftermarket starship modifications, and left its mark all across the Outer Rim.

With the disappearance or death of its captain, the Hive carried on in recent years, albeit less aggressively than before. Its ageing chief engineer and its artificial intelligence kept the Hive's work on track for quality.

The prospector and shipwright Jerec Asyr has done some work for the Hive.

Current or occasional crew:
Vessels and technology to which the Wretched Hive and her crew have contributed, as of 860ABY:
(* denotes list items that the OPA can use at will.)

UNIQUE SHIPS

SHIP LINES

LOCATIONS

TECHNOLOGY
 
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