Perfectly Imperfect
Various views of the Suzerain I-Class Command Cruiser
A comparison between the Suzerain I-Class and their Tyrant-IV class sister ship





A comparison between the Suzerain I-Class and their Tyrant-IV class sister ship




IMG Source: [X]
Permissions: HPI, FAE
TECHNICAL SPECIFICATION
- STRUCTURE: Length: 1,000m Width: 360m, Height: 220m
- Tiber-II/MP Class Modular Starship Superstructure
- Matrix Armor - Trimantium Hull
- Tungstoïd steel reinforced, ablative and angular Ersteel SLCA primary plating with strategic micropoles
- Impervium reinforced Ersteel SLCA secondary plating
- Glasteel viewports
- Alloyplast and plasteel interior moldings
- Druetium Strategic Reinforcements
- Magnetized Infinium 01458 lining
- Infinium E.V.A. lined ersteel SLCA Faraday shielding composition
- Tiber-II/MP Class Modular Starship Superstructure
- ARMAMENTS: HIGH
- NZ LC-2A Laser Canon
- NZ RTL1 Launcher quad pods x20 in combination with FAE/WH-04 Universal Missile Platform
- FAE/SW-07 Heavy Beam Cannon Mk. II
- NZ HP2 Heavy Turbo Laser
- NZ HKAC/800 [Heavy Kinetic Artillery Canon] x2
- FAE/S-06 Reactive Targeting Matrix
- FAE/S-07 Offensive Retention System
- STS-84 "Artemis" Class Targeting & Sensor System
- DEFENSE: VERY HIGH
- Same as Tiber-II/MP Class Modular Starship Superstructure
- Added AFT-14.4000B FLAK Turret, GCA-12 CIWS 'Stormwarden' turrets, and NZ EMC100 'SPECTRE' Electromagnetic burst canon in conjunction with the NZ ARD-1 Mono Type Point Defense System
- Molecular shielding
- Particle Shielding
- FAE/C-01 Multiphase Tensor Field Element
- FAE/S-05 ECM Array
- Heat sinks
- energy sinks
- Starship grade Combat de-ionizers
- Sensor Scrambler
- NZ Corecom Scammer
- Same as Tiber-II/MP Class Modular Starship Superstructure
- PROPULSION-SPEED: AVERAGE [VERY HIGH with SLAB activated, VERY LOW with AIMS activated]
- PROPULSION-MANEUVRABILITY: AVERAGE [VERY LOW with SLAB activated, VERY HIGH with AIMS activated]
- HANGAR SPACE: LOW
- 3 Squadrons of Starfighters
- 1 squadron of support craft
- Command Bridge
- Standard hangar bays
- Repair facilities:
- Standard Medical bay:
- Internal Elevators with security blast charges
- Internal sectional Blast doors with Ray shielding
- Strategic placement of NZ PS-1 shield systems
- Standard encoding and encryption| decryption modules
- Standard communications array boosted by ATHENA DCOS-1M [DIrect Central Operating System]
- Standard Detaintment facilities:
- Containment Field
- Universal Energy Cages
- Prison Cells
- Ship Hardware
- 2x NZ C.H.A.R.M.01 [Concentrated Hypermatter Active Reactor Module]
- 4x Hermes LFD 760i engines
- FAE/S-01 "Pentozali" Agility Array coupled to NZ RAS-1 Missile Propulsion system
- NZ OS-HD3 Hyperdrive system primary rating at 0.8
- NZ OS-HD3 Hyperdrive system secondary rating at 5.0
- NZ SLAB-01 SubLight AfterBurner
- NZ AIMS-01 Active Internal Maneuvrability System
- NZ SAP-2A SSA [Sensor Systems Array] with seperate ZEUS Mk II Droid Brain combined w. STS-84 "Artemis" Class Targeting & Sensor System
- FAE/C-02 Tractor Guidance Network with 4x Tractor beam 12 projectors
- Ship Software
- NZ T.O.P. 1
- Phase II "Divine Eyes" Sensor and Electronics System
- FAE/S-12 "Dream Sight" Combat Sensor System Mk. II
- FAE/S-11 Universal Communication Matrix combined w. C-3a "Mercury" Class Communications Suite
- ATHENA DCOS-1M [DIrect Central Operating System]
- Imyndaða Series Solid State Hologram
- Holowall Technology
- ECSS-01 | Environmental Condition Stabiliser System
- Miscelaneous:
- Perfect in its role: The Suzerain I-Class Command Cruiser is perfectly fitting its name and thus its role, bringing a strong balance of offensive and defensive capabilities coupled to a well balanced speed and maneuvrability ratio, this vessel is a perfect standard as a command vessel for small fleets or as a ship of the line when being part of much larger fleets.
- Point Defense: With the combination of flak turrets, stormwarden turrets and the electromagnetic cannons, this ship has an excellent point defense, allowing for it to screen a much larger surrounding compared to other ships, thus lowering its weak spots to nigh zero.
- Perfect Balance: In its role as a command cruiser, the Suzerain can bring forth a balance that emphasizes defense over offense, but still has enough weight to throw around for any offensive campaign. it's speed and maneuvrability are perfectly in balance, allowing for either to be altered at the cost of the other within known parameters.
- Full automation: As almost all of the N&Z ships, this ship also relies heavily on near, if not full automation, where the ship's AI either is in full control or has access to all main functions, allowing for smaller crews than usual to keep this ship operational and it minimizes things like reaction time and delay of the hierarchy.
- Full Automation: While this ship has many advantages with the full automation, any issue with the ship's AI or internal processors may cause it to shut down, which if the crew is only the bare minimum, would drastically lower if not fully remove any operational capacity.
- No HIMS system: Not having an HIMS onboard of this ship, makes it vulnerable to both man-made and natural gravity wells.
- Hangar space: Due to the heavy automation and the considerable space used for the defensive and offensive placements, this ship has a below average hangar space.
The Suzerain I-class was a ship that was effectively always on the drawing board, but had never seen itself reach full production status. However, under the influence of Director

After a few hiccups regarding the removal of the Missile ring and the enlargement of the central structure, the new design was akin to most Imperial star destroyers, just scaled down to be more manageable and more befitting most of the N&Z's clients; planetary warlords and governments with reach no far beyond a single sector. In their case the cruiser design now named the Suzerain, would perfectly fit as a command vessel. However, for its larger and more affluent clients, the cruiser could be considered a perfect ship of the line, a easy to maintain, easy to understand and use vessel with no clear weakpoints in its overall design, a good balance between offensive and defensive capabilities, and a simple set up with most of its basis already ingrained thoroughly in most imperial navies.
Unlike its sister ship though, the Tyrant does not have the design imbalance which makes it hard to enter and exit planet's orbits and atmospheres, allowing for it to actually operate in atmospheric conditions. It's bulk also allows for more personel and cargo to be hauled for incursions on planets and transporting men and material.
Out Of Character Info
Intent:
to create a ship of the line based on the older Tyrant IV model
Permissions:
see main
Technical Information
Affiliation:
N&Z Umbrella Corporation-clients
Starship Class:
Cruiser (500-1000m)
Starship Role:
Command
Modular:
No
Material:
see main
Armaments:
NZ LC-2A Laser Canon
NZ RTL1 Launcher quad pods x20 in combination with FAE/WH-04 Universal Missile Platform
NZ RP-1CM Cluster Missile
NZ RP-2SB Short Burst Projectile
NZ RP-3GMIM Guided Mass Incendiary Missile
NpKKV-C5
Proton Torpedoes
FAE/SW-07 Heavy Beam Cannon Mk. II
NZ HP2 Heavy Turbo Laser
NZ HKAC/800 [Heavy Kinetic Artillery Canon] x2
NZ TDT-1 EMP grenade-IED
NZ AGG-25 Grenade
NZ Warp Star - Type RED Warhead
FAE/S-06 Reactive Targeting Matrix
FAE/S-07 Offensive Retention System
STS-84 "Artemis" Class Targeting & Sensor System
NZ RTL1 Launcher quad pods x20 in combination with FAE/WH-04 Universal Missile Platform
NZ RP-1CM Cluster Missile
NZ RP-2SB Short Burst Projectile
NZ RP-3GMIM Guided Mass Incendiary Missile
NpKKV-C5
Proton Torpedoes
FAE/SW-07 Heavy Beam Cannon Mk. II
NZ HP2 Heavy Turbo Laser
NZ HKAC/800 [Heavy Kinetic Artillery Canon] x2
NZ TDT-1 EMP grenade-IED
NZ AGG-25 Grenade
NZ Warp Star - Type RED Warhead
FAE/S-06 Reactive Targeting Matrix
FAE/S-07 Offensive Retention System
STS-84 "Artemis" Class Targeting & Sensor System
Defense Rating:
Very High
Speed Rating:
Average
Maneuverability Rating::
Average
Energy Resist:
Very High
Kinetic Resist:
Very High
Radiation Resist:
Average
Minimum Crew:
150
Optimal Crew:
400
Cargo Capacity:
Very Large
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