Star Wars Roleplay: Chaos

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Work In Progress Kitter Bitters Garage - DIV Work

Queen of Devit

Guest
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OUT OF CHARACTER INFORMATION
  • Intent: To create a Queen for the planet Lazerian IV that can aid in story development
  • Image Credit: Midjourney AI
  • Role: Wife of Caelan Valoren & Queen of Devit
  • Permissions: [Please link any Marketplace purchase or similar approvals to use other Writers' content as part of this submission.]
  • Links: Caelan Valoren
PHYSICAL INFORMATION
  • Age: Young Adult
  • Force Sensitivity: Non-Force User
  • Species: Human
  • Appearance: She is 5'7" tall with red hair, blue eyes, and pale skin. She is often dressed in traditional royal robes to represent the kingdom.
SOCIAL INFORMATION
  • Name: Anavi Rose Vandala
  • Loyalties: Kingdom of Devit / Galactic Alliance
  • Wealth: Wealthy
  • Notable Possessions: N/A
  • Skills: Studied at medical school
  • Languages: Basic
  • Personality: Fiery, passionate, driven & intelligent
COMBAT INFORMATION
  • Weapon of Choice: She is not a fighter and prefers to take a more medic role in combat.
  • Combat Function: Does not take part in combat but may provide medical relief.
  • Force Abilities (Force Users Only): N/A
Strengths:
  • Medical Knowledge
  • Compassion
Weaknesses:
  • Very sheltered upbringing
  • Can be stubborn
HISTORICAL INFORMATION
Anavi Vandala was born into a world of luxury and strife on the planet Kashir, a lush, vibrant world where the royal family held both power and responsibility. As the daughter of King Tor-Mak Varran, she was one of many children, each vying for the crown in a brutal, unspoken competition. In Kashiri culture, the throne was not inherited by birthright alone; instead, the king would choose his successor from among his offspring granted from his many wives, often based on their strength, intelligence, and ability to navigate the complexities of both politics and war. Growing up in such an environment, Anavi learned early that her worth would not be defined by her status as a royal, but by how far she could push herself in comparison to her siblings.

Her mother, Miri Vandala, recognizing the treacherous path her daughter would face, sought to give Anavi a distinct edge and had Anavi trained in decorum, grace, and politics. Eventually as Anavi came of age she was entered into an arranged marriage with Caelan Valoren, and left Kashir to become the Queen of Devit. Now Anavi rules beside Caelan and works tirelessly to bring prosperity to the people of Lazerian IV
 
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Kitter Bitters

Keeper of Bitter Tales from the Galaxy

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Daxium Ryiah
Full NameDaxium Zedious Ryiah
PronunciationDax-E-Um
Zed-E-Us
R-Eye-Ah
AliasDax
Born200 BBY
Year Frozen in Carbonite175 BBY
Year Released From Carbonite900 ABY
Apparent AgeYoung Adult
RankDark Jedi Master
SpecializationCombat
AffiliationsHimself
BirthplaceAviprine
SpeciesHuman
LanguageGalactic Basic
Various Others
GenderMale
Force SensitiveYes
Height6' 2" (1.8796 Meters)
WeightHeavy
Hair ColorBlack with White Streaks
Eye ColorYellow
Skin ColorPale
MasterLady Sinistra
PadawanN/A
Distinctive features
  • Blood Mutation that makes his skin poisonous
  • Dark Jedi runes etched around his wrist (barely visible)
PlaybyAI Art
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Text ColorTBD
DiscordKitterBitters



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"I find your lack of faith disturbing"
-Darth Vader
BIOGRAPHY

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Daxium Ryiah was born in 200 BBY on the windswept plains of Ansion, the elder of a pair of twins ushered into the galaxy during a rare and foreboding celestial alignment. From their first breath, the Force bound Daxium and his sister, Katarine, together in a volatile dyad—an echoing current of power, emotion, and shared destiny that neither of them would ever fully escape.

Their parents, Anastasia Darkrose and Troine Ryiah, loved them without reservation. Anastasia, an archaeologist devoted to the study of Ansion's ancient cultures, believed that understanding the past was the key to shaping the future. Troine, a seasoned land guide, taught by example—strength, adaptability, and respect for the land. Though brief, the twins' earliest months were filled with warmth, safety, and belonging.

That life ended when they were only six months old.

The twins were taken by a fallen Jedi known as Lady Sinistra, who believed their dyadic bond was the fulfillment of an ancient prophecy preserved by forgotten Force cults. She drew them into the shadows and raised them within a dark Jedi sect devoted to bending the Force into an instrument of destiny and will.

Where Katarine resisted, Daxium listened.

He proved receptive to Sinistra's teachings, attuned to the dark side's promise of clarity, strength, and purpose. The fear, anger, and longing that marked his early years became tools rather than wounds, and under Sinistra's guidance he learned to embrace them. He was disciplined, perceptive, and eager to understand the deeper truths she offered—truths the Jedi had buried beneath restraint and denial.

Katarine's resistance infuriated Sinistra. Daxium's acceptance pleased her.

As Katarine became a point of contention and punishment, Daxium became a student, shaped carefully and deliberately. He learned the philosophies of the dark side not as chaos, but as structure—power earned through will, loyalty forged through shared suffering. His bond with his sister remained, but it was strained by divergence: light pulling one way, darkness the other.

Years later, the Jedi Order discovered the cult and launched a recovery mission. The twins were found alive among the dark Jedi—scarred by indoctrination, bound by trauma, and shaped by years of opposing influence.

They were far older than typical Jedi younglings, a fact that deeply unsettled the Jedi Council. Yet the Force surrounding them was undeniable. Despite grave misgivings, the Council chose to accept both twins into the Order, believing that even those touched by darkness might still be reclaimed by the light.

For Daxium Ryiah, however, the rescue was not salvation.

It was an interruption.

In the years that followed their rescue, Daxium Ryiah made a genuine effort to become what the Jedi expected of him.

He studied their texts, memorized their codes, and learned the rituals of meditation and restraint. He trained beside initiates far younger than himself, swallowing frustration and doubt in silence. To the Jedi, he appeared disciplined and attentive—quiet, intense, and reserved, but compliant. If there were moments when his emotions ran too close to the surface, they were attributed to his late arrival into the Order and the trauma of his past.

What the Jedi did not understand was that Daxium was not unlearning darkness.

He was unlearning another truth.

The Jedi philosophy clashed sharply with everything Lady Sinistra had taught him. Where the Jedi spoke of detachment, Sinistra had spoken of connection. Where the Jedi warned against passion, she had taught him that emotion was the Force's most honest language. To Daxium, the Jedi Code felt hollow—not because it was false, but because it denied half of what he knew to be real.

More than that, he missed her.

Lady Sinistra was the only mother he had ever truly known. She had raised him, shaped him, and given meaning to his power when he had been too young to understand it himself. The Jedi offered structure, but Sinistra had offered purpose. Her absence left a hollow ache that meditation could not quiet and discipline could not erase.

When she finally returned, she did not announce herself.

She came to him in whispers and shadows, slipping past the Temple's defenses with practiced ease. By day, Daxium studied the light—reciting doctrine, practicing forms, and bowing his head in solemn reflection. By night, he became Sinistra's student once more, meeting her in hidden corridors and forgotten chambers, relearning the lessons the Jedi sought to strip away.

She refined him.

She taught him subtlety, patience, and deception—how to hide his presence in the Force, how to wear serenity like a mask, how to let the Jedi see only what they expected to see. Under her guidance, Daxium learned to walk two paths at once, balanced on the blade-edge between light and dark.

It could not last.

Katarine felt the change before she saw it. The bond they shared—strained but unbroken—began to twist, thick with secrecy and dissonance. When she confronted him, the truth spilled out in fragments: Sinistra's return, the clandestine lessons, the lie of his obedience.

Their argument became a confrontation.

Words turned to accusation, accusation to fury. The Force surged between them, raw and uncontrolled, their dyad igniting in a violent feedback of light and shadow. They fought—not as Jedi, not as Sith, but as twins bound by love, betrayal, and a destiny neither of them could escape.

When it was over, nothing had been resolved.

Only broken.

Katarine saw the darkness he refused to release.

Daxium saw the chains she refused to acknowledge.

And somewhere beyond the Temple walls, Lady Sinistra waited, certain that, in time, her student would choose her again.

Daxium Ryiah did not fall from the Jedi Order.

He walked away.

The teachings of the Jedi had become a language he could no longer speak without lying. Their insistence on denial, on severance, on silence ran counter to everything he had been shaped to believe. When the choice finally came, it felt less like rebellion and more like returning to a truth he had never fully abandoned.

He left the Temple and followed Lady Sinistra into exile, reclaiming the path he had begun as a child. Under her guidance, he trained without restraint or apology. His discipline sharpened, his control deepened, and his understanding of the Force grew layered and precise. Sinistra was demanding, unsparing, and exacting—but to Daxium, this was not cruelty. It was faith.

In time, she declared his training complete.

She named him master, not as a title bestowed by tradition, but as an acknowledgment of what he had become. Daxium accepted the designation with solemn pride, yet even in triumph, a quiet ache remained. He missed his sister. The bond between them still pulsed faintly through the Force, distorted by distance and silence but never extinguished.

What he did not know was how little of the truth Sinistra had ever shared.

The prophecy that had shaped his life remained deliberately incomplete—a framework of destiny with its final purpose withheld. Daxium sensed there was more, but he trusted her. She had been his teacher, his protector, his mother in all but blood. If she withheld something, it was because he was not yet meant to carry it.

Then Katarine vanished.

Sinistra could no longer feel her through the Force. The dyadic bond—once a constant presence—fell eerily still. After exhaustive searching,

Sinistra revealed the truth: Katarine had entered carbonite stasis, severing her presence from the living current of the Force.

The bond, she warned, could not be allowed to fade.

She told Daxium that for the dyad to endure—for destiny to remain intact—he too would need to enter stasis. It would be temporary, she assured him. A necessary pause until Katarine could be found and restored. She did not explain how long it would take, nor did she speak of what would happen if time itself became the enemy.

Daxium did not ask.

As her son, in every way that mattered, he trusted her completely.

He surrendered himself to stasis, believing he would awaken to a future measured in years, not centuries.

He awoke in 900 ABY.

The dyadic bond had ignited without warning, tearing him from carbonite sleep and hurling him back into a galaxy that no longer remembered his name. His body suffered violently from hibernation sickness, his strength slow to return, his senses overwhelmed by the shock of living again.

The galaxy had changed.

Empires had risen and fallen. The Jedi were myths layered atop myths. The worlds he knew were altered or erased entirely. And Lady Sinistra was gone—dead, perhaps, or something far worse. He could no longer feel her in the Force, only a hollow absence where her presence had once been absolute.

He had not expected to be frozen for so long.

Now untethered and adrift, Daxium Ryiah walks a galaxy that has outlived his past, driven by two unyielding purposes: to uncover a way to bring Sinistra back, and to find Katarine—the other half of a bond that time itself had failed to break.

Whatever the prophecy truly demands, Daxium is determined to see it fulfilled.

Even if it destroys what remains of him.





EQUIPMENT


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Weapons:

Attire:

Vehicles:




STRENGTHS & WEAKNESSES



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STRENGTHS
+Force Sensitivity - Dax is a gifted Force user and very capable at altering her environment.

+Lightsaber Combat - Dax is gifted with a lightsaber and always training to better her combat skills.

+Teräs Käsi - an extremely capable fighter in the ancient art.

+Toxic Immunity- Due to a mutation in his blood Daxium is immune to most toxins and poisons.




WEAKNESSES
-Poisonous Touch - Dax has a mutation in his blood that causes his skin to be toxic to others. If he touches others they get sick. This manes intimacy is hard and he's always alone with no true connections, causing him to be vulnerable to the darkside.

-Anger- Daxium is quick to anger and lets his emotions rule his behavior






 
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Kitter Bitters

Keeper of Bitter Tales from the Galaxy

Naboo was a jewel among worlds. Its shimmering lakes, lush greenery, and elegant architecture radiated a sense of serenity and cultured grace that few planets in the galaxy could match. But beneath those pristine waters, hidden in the depths f the Gungan swamps, lay a far darker legacy.
Submerged and long forgotten, an ancient prison had slumbered beneath layers of barnacles, seaweed, and silence. Once a top-secret, high-security facility, it had been designed to contain the most dangerous beings the galaxy had ever known. So dire were their crimes that each inmate had been frozen in carbonite as an extreme, permanent sentence meant to ensure they would never walk free again.
But the galaxy, as always, had other plans.
A violent undersea quake that was massive in scale ripped through the ocean floor. The tremor reduced the decaying prison to rubble, shattering walls and breaching containment units. In the chaos, the carbonite chambers fractured. Slowly, the inmates began to thaw. Now, disoriented by carbonite sickness, their minds fractured by stasis and time, they rise. Free for the first time in centuries, they stagger toward the cities of Naboo, unaware of what era they've awoken in, and unconcerned with the damage they may cause. They are desperate, dangerous, and unpredictable.
At the same time, the coastal city of Spinnaker faces disaster of its own. The quake has triggered a massive tsunami. Sirens scream as citizens scramble to evacuate. Panic spreads through the streets. Efforts to reach higher ground are frantic, with shelters hastily being constructed in the face of the oncoming wave. Emergency crews issue desperate appeals for aid, but time is running out.
In Theed, Naboo's capital, the quake's aftershocks bring their own mystery. A local fishing vessel reels in more than just debris—tangled in its net is the unconscious body of a young woman.
She is critically ill, barely clinging to life, and rushed to Theed General Hospital. The medical staff work feverishly to stabilize her, but it's what she was frozen with that draws immediate attention: a Jedi Holocron, its technology ancient—centuries old.
As healers battle to save the woman's life, whispers spread among the hospital's personnel. The Jedi are quickly contacted. There's hope that the Order can explain both the relic and the identity of this strange survivor.
But with prisoners loose, a tsunami looming, and secrets rising from the deep, the peace of Naboo may be more fragile than it appears.




 
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Queen of Devit

Guest


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Velusia is reeling from a catastrophic sequence of events that have plunged the planet into crisis. The eruption of he planet's largest volcano has unleashed devastating lava flows and ash clouds, wreaking havoc on the sprawling city of Mount Hollow and the peaceful Aquar fishing communities along its shores. As if this disaster weren't enough, the eruption has triggered a massive tsunami, threatening coastal villages across the northeastern islands and leaving residents scrambling for shelter. To add to the chaos, an underwater mine has exploded beneath the waves, collapsing tunnels and trapping numerous species, including Aquar and Velusian miners, in the depths with rapidly dwindling air supplies. The planet is gripped by an unprecedented natural disaster, leaving its people fighting for survival on land, at sea, and below the surface. The citizens of Velusia have requested aid from The Galactic Alliance and the New Jedi Order and are desperately awaiting help!


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Objective 1: Save the inhabitants of Mount Hollow from a deadly volcanic eruption. Work to evacuate those in the lava's path, reinforce buildings from the impending disaster or set up relief at safe zones.


On the planet of Velusia, chaos had unfurled with the eruption of the colossal volcano that loomed over the planet's largest city, Mount Hollow. The once vibrant island city now lay in the grip of disaster, with ash clouds billowing into the sky and thick rivers of molten lava swallowing everything in its path. The Aquar, a peaceful and resourceful species known for their affinity with the oceans, had lived for generations along the shores near the city. Their homes, once nestled among rolling hills and pristine beaches, were now at risk of being wiped away by both the lava flow and the encroaching clouds of volcanic ash. With their fishing boats no longer safe, the Aquar found themselves in a desperate race against time, urgently calling for help as their city crumbled under nature's fury.

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Objective 2: Use boats to reach the trapped islanders and start an evacuation or help locals barricade their islands against the coming wave and search island jungles for those trapped out in the storm!

To the northeast, the disaster spread its reach even further. The eruption had triggered a massive tsunami, its towering waves heading toward the small coastal villages that clung to the islands in the region. The villagers, who had never faced such a violent storm, now saw their fragile world threatened by the unstoppable force of nature. The roar of the ocean, once a soothing lullaby, had transformed into a terrifying crescendo as the tsunami surged ever closer.

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Objective 3: Plunge into watery depths to reach the collapsed mine. The miners must be released and many are injured but beware sea creatures lurk in the depths and some of them are hungry!

Below the waves, another catastrophe was unfolding. A deep-sea mining operation, located far beneath the surface, had been violently disrupted by the seismic tremors from the volcanic eruption. Entire mining tunnels had collapsed, trapping several species of workers in the dark, claustrophobic ruins. Among them were Aquar, Velusian natives, and several other species who had come to work the deep waters. With air supplies dwindling and the clock ticking, every moment was precious, and those trapped in the wreckage could only hope that a rescue would come before the darkness of the depths consumed them.

 
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Kitter Bitters

Keeper of Bitter Tales from the Galaxy




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Dr. Roderick Wells

Full NameDr. Roderick Wells
Criminal AlliesButcher of Lambs
ProfessionSerial Killer
AffiliationsCriminal Underworld
HomeworldCoruscant
SpeciesHuman
GenderMale
Force SensitiveYes
Modus OperandiKills Young Children - Cannibalism
Criminal SignatureForces Children to Eat Sentient Flesh
Template Inspired By:Romi Jade




OUT OF CHARACTER INFORMATION
  • Intent: [ State why you are making this submission and what purpose it will fulfill in RP. ]
  • Image Credit: [ Provide credit to the original artist of the images in your submission. Link to the web page where it can be found and state the name of the original artist if possible. Each image used must be credited. Use TinyEye, Google Image Search, or the Image Credit FAQ to help.]
  • Canon: [ Is this a canon species? If yes, link to the original species wiki here, if no simply put N/A. ]
  • Permissions: [Please link any Marketplace purchase or similar approvals to use other Writers' content as part of this submission.]
  • Links: [ Provide links to any relevant threads, characters, companies, locations, etc here. Canon or otherwise. Especially obscure references, or events important to the submission.]
GENERAL INFORMATION
  • Name: [ Name of the species ]
  • Designation: [ Sentient, semi, or non-sentient. Unsure of what qualifies? Read up on sentience designation here. ]
  • Origins: [ This can be a planet (canon or Chaos canon sub), a company's lab, a region of space, extra-galactic, etc. Provide a link if applicable. ]
  • Average Lifespan: [ In standard years. An average age or range is required. ]
  • Estimated Population: [ Unique (Only One Member), Semi-Unique (An extremely small number, first or last of their kind), Rare (A few groups, often limited to a single world), Planetary (A Large Concentration on a single world or system, rarely found off-world), Scattered (Smaller groups or individuals found in many places around the galaxy), Inter-Planetary (Multiple larger populations found within numerous star systems), Common (Can be found in most any space-worthy colony around the galaxy)- Optional: include a population number. ]
  • Description: [ Provide a short paragraph that describes this species at a glance. More in-depth descriptions can be added in distinctions below. ]
PHYSICAL INFORMATION
  • Breathes: [ Type of atmosphere or medium it breathes. ]
  • Average Height of Adults: [ In metric. ]
  • Average Length of Adults: [ In metric. If not applicable put N/A. ]
  • Skin color: [ Their commons skin colors. ]
  • Hair color: [ Their common hair colors, if any. ]
  • Distinctions: [ Describe the unique physical traits that define what they are and set them apart from more common species like humans. Be sure to include any differences between male and female, as well as variations between different regional groups if any, and characteristics that denote a matured or ageing specimen. ]
  • Races: [ Not subspecies, distinct cultural or physical races (aka, just like human races). ]
  • Force Sensitivity: [ Force Dead (members of this species are Force Dead with the bonuses and drawbacks inherent to that. Ex. Yuuzhan Vong.), Non-Sensitive (no members of the species are FS), Rare (very few members are FS. Ex. Hutts), Low (Some members are, but many are not), Standard (Some are, some are not, it is neither common nor uncommon), High (Many of its members are sensitive to the Force. Ex Humans, Twi'leks, etc), All (Every single member is born sensitive to the Force, but lack training. Ex. Neti, Vahla). For Force Dead and All Force Sensitive Species, see the Species Rules for guidelines before submitting. ]
Strengths:
  • [ Provide, in list format, some strengths of this submission. 2 recommended. ]
Weaknesses:
  • [ Provide, in list format, some weaknesses of this submission. 2 recommended. ]
CULTURE
  • Diet: [ Herbivore, Omnivore, Carnivore, Other (please explain). Note down common foods and preferences, what is poisonous, etc. ]
  • Communication: [ How do they communicate? A spoken language (if so, tell us which), through barks and yips, body language, telepathy, etc. ]
  • Technology level: [ Describe their societal technology level if it differs from Galactic Standard. ]
  • Religion/Beliefs: [ If this species has a prominent religion or set of beliefs, describe them here. ]
  • General behavior: [ Describe general behaviors such as: family life, values, how they raise their young, how they find mates, how they interact with the world and other species around them. Do they hunt? Do they build? Are they inventors? Are they explorers? Are they nocturnal or diurnal? Do they attend schools? Etc, etc. ]
HISTORICAL INFORMATION
[ Include a description of the species history here. If your species is genetically engineered or Sithspawn please describe the process through which they were created, by who, and why. Explain the various challenges encountered during their creation. Most galactic species will be quite old - include major events relevant to the species in how they evolved and developed into what they are today where appropriate. Including Chaos canon events, where they impacted the history of this species, is a plus. ]


 

Kitter Bitters

Keeper of Bitter Tales from the Galaxy




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Flint Chapin

Full NameFlint Chapin
Criminal AlliesUnderboss of Cantonica
ProfessionCrime Boss
AffiliationsCriminal Underworld
HomeworldDevaron
SpeciesDevaronian
GenderMale
Force SensitiveNo
Template Inspired By:Romi Jade



OUT OF CHARACTER INFORMATION
  • Intent: To create an NPC criminal and the boss of my Black Sun character
  • Image Credit: Midjourney AI
  • Role: A criminal who my character is in debt to
  • Permissions: N/A
PHYSICAL INFORMATION
  • Age: Early Forties
  • Force Sensitivity: No
  • Species: Devaronian
  • Appearance: Tan skin, several prison tattoos, long horns.
SOCIAL INFORMATION
  • Name: Flint Chapin
  • Loyalties: Black Sun
  • Wealth: Wealthy
  • Notable Possessions: N/A
  • Skills: Marksmen & Assasination
  • Languages: Basic
  • Personality: Smarmy and oily
COMBAT INFORMATION
  • Weapon of Choice: Sluggthrower or vibroblade
  • Combat Function: He would rather have his lackies fight for him
  • Force Abilities (Force Users Only) N/A
Strengths:
  • Intelligence
  • Vast Black Sun Resources
  • Strength
Weaknesses:
  • Less than intelligent and relies more on brute intimidation
  • Wanted criminal
  • Being a boss means he's constantly got a target on his back
HISTORICAL INFORMATION
Flint was born in the underlevels of Montellian Serat, Devaron's capital, far from the temples and politics that dominated the surface. His pale skin and sharp horns made him intimidating even among his own people, but it was his silver tongue and ruthless brute force that set him apart early. He started small, running spice between Outer Rim ports, smuggling Tibanna gas, and fencing stolen relics. But it was a botched deal in Hutt Space that changed his trajectory. Betrayed by a partner, left for dead, and barely escaping Nar Shaddaa with his life, Flint learned the two rules he would never break again: trust no one, and never lose face.

Eventually, his travels led him to Cantonica, a playground of the galaxy's rich, corrupt, and powerful. Unlike other criminals who sought to exploit the casinos, Flint saw something else: structure. In the towering halls of Canto Bight's high-roller clubs, everything ran on rules—rules that could be bent, bought, or broken with enough leverage. Flint embedded himself in the local syndicate structure as a "problem-solver." He wasn't flashy. He wasn't loud. But when debts needed collecting, rivals needed silencing, or the police needed greasing, Flint delivered. Over time, the ruling crime families began trusting him more than their own blood.

Eventually, he earned the title of underboss, overseeing black-market arms trades and the "discreet removal" of inconvenient political players. While he never aimed for the top seat, rumors swirled that he had enough dirt, credits, and influence to collapse half of Canto Bight's elite in a single night—should he choose to.

Today, Flint operates out of an exclusive backroom in a high-end gambling hall with no high visible security—and no second chances. To cross him is to vanish. To owe him is to serve. And to work for him? A chance at power, if you can survive the game


 
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You've been hit by... you've been struck by...



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A SMOOTH CRIMINAL

 
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You've been hit by... you've been struck by...




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O B J E C T I V E - 2
D I N N E R - A N D - A - S H O W


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Lorem ipsum dolor sit amet consectetur adipiscing elit. Quisque faucibus ex sapien vitae pellentesque sem placerat. In id cursus mi pretium tellus duis convallis. Tempus leo eu aenean sed diam urna tempor. Pulvinar vivamus fringilla lacus nec metus bibendum egestas. Iaculis massa nisl malesuada lacinia integer nunc posuere. Ut hendrerit semper vel class aptent taciti sociosqu. Ad litora torquent per conubia nostra inceptos himenaeos.


A Smooth Criminal

 
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Kitter Bitters

Keeper of Bitter Tales from the Galaxy


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LIVE:

Good evening, galaxy. I'm Holly Starstorm, reporting live with breaking developments from the Mid Rim.

A dark shadow is sweeping across the stars tonight as Black Sun, the notorious criminal syndicate long feared for its brutal tactics and galactic underworld reach, appears to be resurging with alarming strength. Intelligence reports obtained by Holo Net News reveal a concentrated uptick in Black Sun activity across several Mid Rim sectors, particularly in the volatile Hutt-adjacent zones of the Southern Systems.

The resurgence has sparked concerns within the Royal Naboo Republic, whose southern borders now stand perilously close to this expanding threat. Officials from Theed Palace have issued cautious statements, but sources suggest internal security briefings are painting a far grimmer picture.

Worryingly, fresh data from long-range probes suggest Black Sun vessels may have been spotted skirting the outer edges of the Hapes Consortium. While unconfirmed, these movements raise the possibility that the syndicate is testing the defenses of this traditionally isolationist power. Diplomatic silence from Hapan officials has only intensified speculation.


[HOLO INTERVIEW CLIP: Galactic Security Analyst, Dr. Tona Karr.]
DR. KARR:


"Black Sun isn't just smuggling spice anymore. They're buying influence, arming mercenaries, and forging alliances with splinter warlords. This isn't just a crime wave—it's a criminal uprising."

If Black Sun's influence is not checked swiftly, analysts warn, their operations could pierce through to the Core Worlds, threatening vital trade routes and destabilizing key alliances within the Core.

As always, Holo Net News will monitor this developing situation closely. For now, citizens are urged to remain vigilant, report suspicious activity, and stay tuned for further updates.

From the Mid Rim frontlines of a growing galactic threat, this is Holly Starstorm, Holo Net News—truth beyond the stars.








 

Kitter Bitters

Keeper of Bitter Tales from the Galaxy


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Hapan Nobility
The Hapes Consortium as a whole is ruled by the Queen Mother. Each planet within the Hapes Cluster is ruled by the leader of a noble family. Most of these planets were ruled by a Duchess but some planets did have a male in charge with the title of Duke.


Planet​
Character​
Title​
-----
Interior Regions
-----
Eline DjoDuch'a
Harterra
Kavan
Lemmi VI
Cortana Jade​
Duch'a​
Millinar
Selab
SivoriaReserved - Kitter Bitters Working on Character
Talcharaim
Thrakia
Ut
Kytana Horizonis​
Duch'a​
-----
Hapan Rim Worlds
-----
Calfa-5
Dreena
k'Farri
Orelon
Rainboh
Reboam
Rynmar
Shedu Maad
Terephon
Malcoma Hesse​
Duch'a​
Zalori
-----
Corsair Outback
-----
Jodaka
Nantuker
Stalsinek
-----
Lorelli Reach
-----
Andalia system
Chosper
Daruvvia
Ket
Sennex
Telkur Station
-----
The Rifle Worlds
-----
Algnadesh
Charubah
Ducha Relina Zhan​
Duch'a
Cherubah
Lovola
Maires
Modus
Relephon
Vergill
-----
Other Regions
-----
Luuhar
Olanji



If you'd like to write nobility, please comment the following and tag an admin:


Character Name:
Link to Profile:
Planet:
Title:




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Kitter Bitters

Keeper of Bitter Tales from the Galaxy


sLTPTLC.png


Hapan Nobility


The Hapes Consortium as a whole is ruled by the Queen Mother. Each planet within the Hapes Cluster is ruled by the leader of a noble family. Most of these planets were ruled by a Duchess but some planets did have a male in charge with the title of Duke.


Hapan Noble Titles

Ta'a Chume - Queen Mother
Chume'da - heir to The Hapes Consortium
Chume'la - is the wife to the Chume'da if the Chume'da is a male
Prince (Pal'da)
Princess (Pelin'a)
Duch'a - Duchess
Duch'ix - Duke
Duch'da - Heir to the Ducha



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Kitter Bitters

Keeper of Bitter Tales from the Galaxy
867 – 869 ABY

Event: The Death of the Queen:
  • The Queen Mother of Hapes dies under suspicious circumstances. She has 2 daughters, Merci and Valara. As Merci is the oldest she is to take the throne.
  • Merci wants to open up the Hapes border and show support to SJO's fight against the Bryn. She is backed by the Loyalists.
  • Valara however wants Hapes to remain in isolation. She is backed by isolationist. These two sides lead to a civil war. The isolationist lead by Valara have hired the Sith to aid in their quest to take the throne. In turn Merci and the loyalist turn to the silver Jedi.
  • It is unclear how this dominion ends because it dies off after 4 pages but articles do flesh out some things.

Event: Civil War:

Event: End of Civil War:

Event: Queen Mother Takes ill:

Event: Wedding Interrupted:

Event: End of the Engagement:

Event: Unknown Heirs to the Throne:

Event: The Throne Passes

Event: New Alliances


Event: Equality vs Tradition

Event: Looming Threat

Event: The Scarlett Accord

The Mad Queen:
Appeal to the Senate:
  • The Leader of the Crimson Veil travels to the Galactic Senate to propose a new form of government, The Hapan Union, one free of the monarchy. Queen Nimaa'ri Daaray travels to Fondor to appeal to the senate to uphold the monarchy on Hapes. The Galactic Senate votes to support the monarchy on Hapes.

Death of Royal Family: [WIP]

The End of a Bloodline
 
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Kitter Bitters

Keeper of Bitter Tales from the Galaxy
OUT OF CHARACTER INFORMATION
  • Intent: (Example: 'A personal weapon for Darth Scabious' or 'an advanced armored personnel carrier for the Republic')
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PRODUCTION INFORMATION
  • Manufacturer: (Kuat Drive Yards, BlasTech Industries, [Character Name], etc. Please ensure you link these accordingly.)
  • Affiliation: (Individual Character Name (an individual PC/NPC who is permitted to use this item), Company Name(s) (Companies authorised to use this submission), Faction Name(s) (Factions authorised to use this submission), other potential options include a submitted NPC unit, or another general organisation/group.)
  • Market Status: (Closed-Market (Any character can use this if they have explicit permission through, for example, a marketplace purchase), Open-Market (May be used by any character without permission from the Manufacturer))
  • Model: (Example: E-11 Blaster Rifle. For submissions where a model wouldn't be appropriate, such as a custom walking stick, put 'N/A' for 'Not Applicable'.)
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  • Material: (What is it made out of? Certain materials are more resistant, or vulnerable to certain weapons. Example: 'Durasteel, blaster components.' If this submission uses materials not found on wookieepedia, please link. You may also be asked to link materials that are obscure or difficult to find, e.g. exist as a byline in wikia entry. )
SPECIAL FEATURES
  • (Detail briefly in a list format actual contents of the known abilities, special features, qualities of note, etc. If these are notable enough to be strengths, please add them to strengths)
STRENGTHS
  • (Provide, in list format, a minimum of 1 strength of this submission.)
WEAKNESSES
  • (Provide, in list format, a minimum of 1 weaknesses of this submission.)
DESCRIPTION
 

Kitter Bitters

Keeper of Bitter Tales from the Galaxy


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Location:
Objective:
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Kitter Bitters

Keeper of Bitter Tales from the Galaxy

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Katarine Ryiah
Full NameKatarine Alysabeth Ryiah
PronunciationKat-Ah-Ren
R-Eye-Ah
AliasKat
Born41 BBY
AgeAppears Young Adult
RankJedi Master
AffiliationsThe Jedi
BirthplaceAviprine
SpeciesHuman
LanguageGalactic Basic
GenderFemale
Force SensitiveYes
Height5' 2" (1.5748 Meters)
WeightSlender
Hair ColorBrown with White Streaks
Eye ColorGreen
Skin ColorPale
Distinctive features
  • Blood Mutation that Weakens her to Darkside
  • Dark Jedi runes etched around her throat (barely visible)
PlaybyAI Art
Themsong(click): TddmRqj.png
(click): TddmRqj.png
Text Color#e3177d
DiscordKitterBitters


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BIOGRAPHY

History
Katarine Ryiah is a Jedi Master from the Clone Wars era who was frozen in carbonite deep beneath the waters on the planet Naboo during Order 66. The Cataclysm of Naboo caused her carbonation chamber to be discovered. After her rescue she was taken to Theed General Hospital and treated for hibernation sickness. She spent two and a half years battling the illness. Now she has joined this timeline to help bring peace to a galaxy far far away....


STORY ARCS


Story Arcs


Coming Soon!



EQUIPMENT


Equipment

Work in Process!



STRENGTHS & WEAKNESSES



STRENGTHS

+Force Sensitivity - Katarine is a gifted Force user and very capable at altering her environment.

+Lightsaber Combat - Katarine is gifted with a lightsaber and always training to better her combat skills.

+Investigation & Stealth - As a Jedi Investigator Katarine specializes in undercover work.

+Psychometry & Tracking - As an investigator Katarine is able to track easily

+Teräs Käsi - an extremely capable fighter in the ancient art.


WEAKNESSES

-Darkside Kryptonite - Katarine has a mutation in her blood that causes her to be weak against the darkside. When in the presence of a darksider she feels dizzy and lightheaded, very much like Superman does in the presences of Kryptonite. This effect is multiplied if the darksider makes physical contact with her.

-Piloting - Katarine is a subpar pilot and prefers not to fly if she can help it.

-Kindness - Kat wears her heart on her sleeve, which can be very dangerous for a Jedi.

-Battlefield Tactics - Katarine is not a skilled battle tactician and prefers not to fight on the front lines of a battle





RELATIONSHIPS


Relationships

Family:
  • Tor-Mak Varran | Father | King of Kashir
  • Miri Vandala | Mother | A Queen of Kashir

Friends:




 
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Kitter Bitters

Keeper of Bitter Tales from the Galaxy
Jedi Enclaves/Orders & Temple Locations
NameLocation
*Custom Location
SpecializationLink
Ashlan EnclaveAshlaNew Jedi Order Satellite Outpostx
Auratera Jedi EnclaveAurateraMeditation, Diplomacy, and Force Controlx
Bogano Jedi EnclaveBoganoPreserving Ancient Knowledgex
Barsoom TempleZeltrosA Temple Affiliated With The Order of the Silver Jedix
Cato Neimoidia TempleCato NeimoidiaHistorical Jedi Site Under New Ownershipx
Dagobah Jedi TempleDagobahHQ For Rimworld Jedi Coalitionx
Eclipse Jedi BaseEclipseJedi Safe Housex
Enclave of Magick and the ForceDathomirDathomiri Magickx
Jadeite RetreatBespinTraining Facility for Order of the Silver Jedix
Jakku Jedi EnclaveJakkuAdvanced Jedi Trainingx
Jedi Enclave of EaduEaduRefuge for Those in Needx
Jedi Enclave (Nar Shaddaa)Nar ShaddaaSafe Have for Jedi on Nar Shaddaax
Jedi Temple of MonasteryMonasterySave Have for All Jedi Code Interpretationsx
Lidom Yilvar ~ Cathar Jedi TempleCatharStorm Communing, Connecting to Naturex
Lothal Jedi TempleLothalJedi Support in Outer Rimx
Monastery Lotus EnclaveMandaloreA Place Mandalorians, Allies & Mandalore Can Healx
Nadiem Jedi EnclaveNadiemSafe-Haven/Training Facility for Republic Remnant Jedix
New Cov Jedi TempleNew CovAdditional Place to Train For New Jedi Orderx
New Jedi TempleCoruscantOutpost of The New Jedi Orderx
Prime Jedi ConclaveKobohRestoring Jedi Enclaves / Preserving Jedi Codex
Shadow TempleKashyykkAdvanced Specializationx

Shadow Temple Sister - The Temple of the Elements
AtollonAdvanced Training & Specializationsx
Shiraya's SanctuaryNabooCultural Centered & HQ of The Jedi Order of The High Republicx
Socorran Jedi EnclaveSocorroGuardian Training / Exceptional Warriorsx
Temple of the Fallen GraceTephrike*Sanctuary for Jedi Students on Tephrikex
Temple of SolaceSedesiaJedi training, Meditation, & Minor Defense Operationx
The Commenor Jedi EnclaveCommenorA Place of Pilgrimage for all Jedix
The Deneba Jedi EnclaveDenebaOverall Jedi Trainingx
The Hoth Jedi EnclaveHothSecret Safe House for Jedi Evacuationx
The Temple of the Green JediCorelliaCorellian Jedi HQx
Tython Jedi TempleTythonPrimary Temple for The New Jedi Order of The Galactic Allaincex
Kattadan Jedi EnclaveKattadanJedi ExplorCorp Hubx
The Jedi Enclave on Selvaris
Selvaris
Low Tech Community / Village Livingx
The Jedi Enclave of SvivrenSvivrenServe as Jedi Presence in Outer Rimx
The Jedi PraxeumOssusLearn The Force for Sustenance, Insight & Nature Communex
The Jedi Temple Of RannonRannonPlace of Jedi Pilgrimagex
The Jedi Temple on YutanYutanHQ for the Republic Knightsx
The SaberCorelliaGreen Jedi Presence on Coronet Cityx
The Shadow EnclaveOssusJedi Shadow Trainingx
Veridian Jedi AcademyVeridia*Academy Styled Trainingx
Vonnuvi Jedi EnclaveVonnuvi - Ithorian HerdshipMobile Refuge for Jedi & Consulate/Defense Forcex
 
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