Star Wars Roleplay: Chaos

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Work In Progress Credit Worm Workshop


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Kalist VI Advanced Automatic Shipyards [K-VI AAS]
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OUT OF CHARACTER INFORMATION
SETTING INFORMATION
The Shipyards are situated in the heart of the Kalist VI mountain ranges, strategically positioned atop several mountains to provide a level ground for the construction of ships. Due to its geographical placement and its crucial role in the Galactic Alliance's war endeavors, the Shipyards pose a formidable challenge to locate, even with the aid of advanced scanning technology.

Furthermore, accessing this facility on foot or by ground troops is entirely impracticable. The sole means of accessing the facility involves utilizing either a shuttle or military transport, provided that one has obtained the necessary authorization to prevent being obliterated by the automated defense network.

  • Description:
The Kalist VI Shipyards have been constructed within a towering mountain situated in a secluded region of the planet. Nestled deep within the mountain ranges, these shipyards are positioned far away from any developed settlements on the planet. Comprising of the Central Command Center, the shipyards boast an expansive surface area that accommodates numerous private landing pads.

There are numerous other buildings within the Shipyard complex, such as the assembly facilities that are used for storage and arrangement of ship components, automated welding and cutting areas that are utilized for the fabrication of ship hulls and other structures, quality control inspection stations to guarantee the correct construction and functionality of starships, and offices and control rooms are designated for the management and supervision of automated operations.


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OPERATIONS INFORMATION
POINTS OF INTEREST

Main Assembly Bay -


The Main Assembly Bay serves as the central hub of the automated planetary shipyard, where the construction of colossal vessels takes place. Within this facility, automated drones diligently engage in the process of welding metal panels, installing intricate machinery, and assembling the intricate framework of starships.


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Material Processing Unit -

The Material Processing Unit, situated in the shipyard's backstage, is an advanced facility that utilizes cutting-edge technology to convert raw materials into the fundamental components of starships. Enormous smelters effectively liquefy metals obtained from asteroids in close proximity, while state-of-the-art Molecular Furnances fabricate intricate parts with remarkable accuracy and efficiency. The engineers diligently oversee the entire procedure, meticulously verifying that every individual piece adheres to stringent quality criteria prior to its integration into a fully assembled vessel.

Droid Maintenance Center -


In order to maintain the seamless operation of the shipyard, a specialized facility known as the Droid Maintenance Center is solely responsible for the maintenance and repair of the numerous automated drones that tirelessly contribute to the construction of starships. Proficient technicians diligently carry out regular maintenance tasks, identify and resolve any malfunctions, and enhance the software to guarantee optimal performance of the robots.

Central Command Center -

From its vantage point above the shipyard, the Command Center serves as a vibrant nerve center where managers and technicians oversee all facets of construction and logistics. Immense holographic screens provide up-to-the-minute information on ship development, resource distribution, and upkeep timetables, empowering the team to make well-informed choices to ensure the efficient functioning of the operation.


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Docking Bays -

After the construction of a starship is finished, it is transferred to any of the numerous Docking Bays located within the shipyard. These expansive areas serve as launching points for the ships, propelling them into the orbital boundary of the planet. With the assistance of automated systems and cranes, each vessel is meticulously guided into its designated launch position, readying it to become an integral part of the Galactic Alliance-Dark Empire War's frontline forces.

Maintenance Docks -

The Maintenance Docks, situated in the backdrop of the shipyard, serve as a bustling hub where starships that have suffered damage or are showing signs of aging are brought in for necessary repairs, enhancements, and complete overhauls. A team of highly skilled droids and technicians tirelessly operate day and night to replace worn-out components, carry out structural repairs, and incorporate cutting-edge technologies to ensure the fleet remains in optimal condition.

Training Facilities -

The shipyard provides cutting-edge training facilities for aspiring spacefarers to develop their skills and knowledge in order to become starship engineers, pilots, and crew members for the next generation. Through simulators, trainees can immerse themselves in piloting starships through asteroid fields, engaging in combat with enemy vessels, and executing complex docking maneuvers. Instructors lead students through practical exercises, sharing the necessary expertise and experience to excel in the competitive realm of space exploration.


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SECURITY
Maximum
HISTORICAL INFORMATION

The Advanced Automatic Shipyards of Kalist VI boast a rich and extensive background that traces its origins to the early era of the Old Republic. Initially founded as a modest facility for ship repairs and construction, the shipyard experienced rapid expansion and elevation in significance owing to its advantageous positioning in proximity to key trade pathways. Through the passage of time, it evolved into a colossal and cutting-edge shipyard within the galaxy, equipped with the capability to manufacture a diverse range of vessels ranging from compact starfighters to colossal capital ships.

Throughout the Clone Wars, the shipyard was instrumental in providing the Republic with essential warships and resources. Nevertheless, as the conflict intensified, the shipyard became a target for Separatist forces aiming to weaken the Republic's military strength. Despite enduring significant destruction, the shipyard was effectively safeguarded by a united front of Republic and Jedi forces, ensuring its continued importance in the war campaign.

After the Clone Wars concluded and the Galactic Empire emerged, the shipyard experienced a decline as the Empire established its dominance across the galaxy with the Imperial High Command choosing to close the facility due to ever-mounting costs of operations and increasing focus on Project Stardust, otherwise known as the Death Star as the only way to maintain hegemony over the galaxy. Nevertheless, following the Rebellion and the subsequent downfall of the Empire, the shipyard regained its significance and became a prominent contributor to the galactic economy.

The Galactic Alliance took the initiative to reactivate the Shipyards in 900 ABY, as a direct response to the swift mobilization of the Dark Empire and their subsequent invasion of the Core. Situated on the outskirts of the Dark Empire's territory, the Shipyards located at Kalist VI are ready to play a crucial role as one of the numerous fortress worlds being developed to strengthen the perimeter around the Imperial Occupation Forces.



 
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Nute Griimda

Theme
Full Name
Nute Hugruisk Griimda
Alias(es)
Commerce Fiend of the Core
Title(s)
Class(es)
Industrialist | Accountant | Banker
Origin
Age
56 Years Old
Rank(s)
Faction(s)
Dark Empire
Imperial Ruling Council
COMLIT
Species
Language(s)
Gender
Male
Force Sensitive
Not Force Sensitive
Character Alignment
Lawful Evil
Height
182.88 cm [6'0"]
Weight
74.8 kg [165 Ibs]
Hair
Hairless
Eyes
Multi-Colored
Playby
Template Credit
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  • Nute Griimda, a Neimoidian Banker & Industrialist from the Nute Hive holds the position of Trade Federation Regional Commander, a title given to officers of the Trade Federation who oversaw particular areas of the galaxy under Federation control.

    He is now apart of the Dark Empire, replacing Councilwoman Meii-Nu Suu after her unfortunate disapperance in Midnight Mass.

    With his spot secured on the
    Imperial Ruling Council and within the Commission for Logistics, Industry and Transportation, Nute is more than able to implement the Grand Designs of the Viceroy from a comfortable position of power.



  • HISTORY

    Nute Griimda was born on the Neimoidian homeworld of Neimoidia, to the wealthy and influential Nute Hive. From a young age, Nute showed a keen interest in politics and diplomacy, and his parents encouraged him to pursue a career in public service.

    Nute excelled in his studies and quickly rose through the ranks of the Neimoidian government, becoming known for his shrewd negotiating skills and ability to navigate the complex political landscape of his homeworld.

    He soon caught the attention of the Trade Federation during the rise of the New Imperial Order, a powerful trading organization ran by Director Gat Tambor, that saw potential in Nute's talent for manipulation and persuasion.

    The Trade Federation recruited Nute as a diplomat and soon he was representing them in high-stakes negotiations with other planets and factions across the galaxy.

    Nute's natural charm and cunning made him a valuable asset to the Trade Federation, and he quickly rose to the rank of Trade Federation Regional Commander, overseeing the Federations operations in the New Imperial Order.

    Nute's rise to power was not without controversy, however. Many rival factions accused him of using underhanded tactics and betraying his own people for personal gain. Despite these accusations, Nute continued to climb the ranks within the Trade Federation, amassing wealth and influence along the way.

    In 901 ABY, Nute was selected by the Commanding Viceroy to replace Councilwoman Meii-Nu Suu as the Chief Logistical Minister for COMLIT within the Dark Empire, securing himself a spot on the Imperial Ruling Council.



  • PERSONALITY

    Despotism Justifies the Means

    STRENGTHS & WEAKNESSES

    Shrewd Operator > Just like his fellow species members, Nute Griimda excels in various business operations and is always seeking opportunities to enhance his personal wealth and outsmart his rivals within the Imperial Ruling Council.

    The Black Book > Nute Griimda has an extensive network, with ties to various corporations and planetary governments, ensuring she can access whatever she needs whenever she needs it.

    Business, Not War > Despite his background as a banker and industralist, Nute lacks any experience in warfare or combat training.

    Cowardly > Nute, a Neimoidian Species member, is viewed as cowardly by his peers in the Ruling Council. He is constantly seeking to evade threats and is dedicated to fretting over potential worst-case scenarios.



  • DARK EMPIRE

    Name
    Description
    Character name/tagRelationship description
    Character name/tagRelationship description
    Character name/tagRelationship description
    Character name/tagRelationship description

    FAMILY

    Name
    Description
    Character name/tagRelationship description
    Character name/tagRelationship description
    Character name/tagRelationship description
    Character name/tagRelationship description

    OTHER CONNECTIONS

    Name
    Description
    Rulonom Laborr Rulonom Laborr Director - Trade Federation
    Lodd Grimmin Senator - Galactic Alliance
    Character name/tagRelationship description
    Character name/tagRelationship description

  • NOTABLE SKILLS
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    UNDERWORLD TRADING
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    GALACTIC COMMERCE
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    CYBERNETIC INDUSTRY
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    DROID MANUFACTURING
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    CHEMICAL INDUSTRY
    *Ability Icons can be found here

    SKILL PROFILE / OTHER SKILLS & ABILITIES

    You could provide further information on the above notable skills, and/or speak of other skills and abilities, here. Or just get rid of this section of the tab and leave it at Notable Skills. Your choice.


  • INVENTORY



  • STORY ARCS

    INDEX
    - TBD
    - TBD
    Please do not move the anchors, they're where they need to be.

    See the 'Story Arcs' tab on this bio to see this thread tracking format in action. A simpler format can be seen on the 'Story Arcs' tab of this other bio. Or you can do something else of your choosing.

    ARC TITLE HERE
    Summary Here​
    Thread Title & Link [INCOMPLETE/COMPLETE/ONGOING] - Thread description

    CLICK TO RETURN TO INDEX


    ARC TITLE HERE
    Summary Here
    Thread Title & Link [INCOMPLETE/COMPLETE/ONGOING] - Thread description



 
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Type-104 Repurposed Imperial Star Destroyer [T-104 RISD]
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"To effectively confront this New Empire, we need to use their own doctrine against them. We need to produce a new type of ISD that merges cutting-edge Alliance Engineering with the shear firepower of the New Imperial Order's former war machine."
- Jorgan Muttz, to the Alliance High Command after the Invasion of the Core.

OUT OF CHARACTER INFORMATION
PRODUCTION INFORMATION
TECHNICAL SPECIFICATIONS
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STANDARD FEATURES
  • Standard Countermeasures
  • Standard Engine Unit
  • Standard Guidance Systems
  • Standard Hyperdrive System
  • Standard Life Support Systems
  • Standard Shielding System
  • Standard Targeting Systems
ADVANCED SYSTEMS
STRENGTHS
  • Extreme Armament Classification
  • Extreme Defense Classification
  • Many Advanced Systems
  • Thick Armored Plating
WEAKNESSES
  • Low Manueverability Rating
  • Low Speed Rating
  • High Maintenance due to Advanced Features
  • Repurposed Star Destroyer - Wedged Design
DESCRIPTION

The Galactic Alliance constructed the Type-104 Repurposed Imperial Star Destroyer in response to the Dark Empire's invasion of the core regions. This particular class of star destroyer was intricately assembled at Byblos Star Drives, incorporating salvaged parts from the fleets of defeated Imperial Warlords who sought to penetrate Alliance Territory while the superpower was preoccupied with the conflict against the Dark Empire.

Cost-saving strategies were given priority by the
Alliance High Command in their efforts to confront the Imperial Armada without overextending their defensive line.

Their belief was that by repurposing old designs obtained from the battlefield, they could improve the armaments and shielding of their ships, enabling them to directly engage other star destroyers affiliated with the remnants of the New Imperial Order and the Brotherhood of the Maw who had joined forces to make this insidious new threat.


The Type-104 Star Destroyer, with a length of approximately 1,850 Meters, boasts a formidable array of weaponry and robust armored plating that spans its distinctive wedge-shaped hull. Unlike other star destroyer designs that often incorporate carrier capabilities, this vessel was specifically crafted as a frontline combatant.

Consequently, its hangar capacity is rather restricted, allowing for the accommodation of only two squadrons of fighters during any given engagement.


 
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OUT OF CHARACTER INFORMATION
PRODUCTION INFORMATION
TECHNICAL INFORMATION
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SPECIAL FEATURES
STRENGTHS
  • Many Special Variants
  • High Resistance to Lightsabers, Kinetic and Energy Weaponry
  • Mass-Produced for Frontline Combat
  • Many Advanced Systems
WEAKNESSES
  • Very Low Resistance to EMP/Ion Weaponry
  • Low Resistance to Sonic Weaponry
  • Poor Overall Accuracy due to Special Features
DESCRIPTION

With war looming over the galaxy, it swiftly became evident that the Trade Federation's freighters and cargo vessels traversing the vast galactic trade routes were inadequately safeguarded, leaving them vulnerable to potential threats from pirates and privateers from the various galactic powers.

As such the Trade Federation Directorate made the strategic decision to initiate the development and manufacturing of an innovation iteration of the B2 Super Battle Droid, designed to bolster their defensive capabilities and protect their valueable assets from enemy incursions.

This latest iteration of the B2 Battle Droid showcases a significant enhancement in physical prowess, boasting increased strength that makes it a formidable force on the battlefield. Additionally, it offers an extensive range of modular capabilities and presents various advanced models designed specifically for combat scenarios.

With its robust armor and defensive mechanisms, this variant has been finely tuned to withstand direct confrontations with adept force users, and can engage other heavy infantry battle droids it may encounter.


Although it does lack protection from sonic and emp/ion weaponry in order to save costs during its mass-production in one of the many trade federation owned factories.


 
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| : | HYPER CRYSTALLIC FUSION POWER GENERATOR CORE | : |

OUT OF CHARACTER INFORMATION
PRODUCTION INFORMATION
SPECIAL FEATURES
STRENGTHS
  • Limitless Power | The generator harnesses the power of hypermatter reaction, fusion generator components, advanced AI Systems for cooling, and plasma generation. This unique combination, along with the fuel injection of the Isotope-5, enables it to produce a tremendous amount of power. The generator utilizes the concept of Deep Heat, which is an experimental idea that involves extracting heat from the planet's internal core by circulating cool water deep into it. If the scale of this generator is ultimately determined, it could be installed on star ships by utilizing secondary reactors to fuel the primary one. This arrangement would grant Capital Ships of the Dark Empire a remarkable advantage in terms of range and speed.
WEAKNESSES
  • Highly Unstable | The generator is characterized by numerous intricate components and the fusion process it entails in order to produce an enormous amount of power. Due to its complex nature, the entire generator is extremely unstable. Any minor breach or puncture would trigger a highly explosive reaction, capable of obliterating even an Imperial Star Destroyer if these generators were ever installed on such vessels after approval from the Imperial Military.
DESCRIPTION

The Trade Federation Hyper Crystallic Fusion Power Generator Core represents the most recent innovation in power generation technology, originating from the ingenious intellect of Doctor Evar Rimkin.

Dr. Rimkin conceived the idea of developing a novel form of boundless power generation by amalgamating multiple reactors into a single colossal unit capable of providing energy to starships for an almost infinite duration, although such an broad experiment is considerably expensive for even the massive trading empire, known as the Trade Federation to undertake not to mention highly illegal to develop given the state of war that exists between the
Galactic Alliance and the Dark Empire.

Despite the expenses involved, the Trade Federation proceeded with the experiment, clandestinely producing it in the Outer Rim region, far from the watchful gaze of the New Jedi Order and the Galactic Alliance. Dr. Rimkin took precautions by conducting initial tests of the initial prototypes on desolate planets, aiming to prevent any catastrophic disasters from befalling the native inhabitants.

After the generator was made partially operational, it was transported across the Galactic Alliance's Blockade surrounding the Occupied Core State of the Dark Empire. This was accomplished by utilizing multiple vessels adorned with the insignia of various trading organizations, in order to prevent any complications from arising before the Federal Assembly.



 
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Reginald Sr.

Music
Aliases
Reginald Rymkin Senior
Viceroy Rymkin Sr.
Class(es)
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Flagship
Birthplace
Kuat
Age
62 Years Old
Personality Traits
Avarious
Greedy
Conniving
Intelligent
Education Traits
Top of the Class
Somehow Passed
Teacher's Favorite
Lifestyle Traits
Opulent
Gaudy
Lots of White and Gold
Rank(s)
Faction(s)
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Species
Languages
Gender
Male
Force Sensitive
No Wizard Powers
Character Alignment
Neutral Evil
Height
6 ft, 2 in"
Weight
120 Ibs
Template Credit


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    V I C E R O Y
    THE TRADE FEDERATION
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    Biographical Information

    Reginald Rymkin Sr. was born on the industrial world of Kuat, renowned for its shipbuilding industry and prestigious Kuat Drive Yards. From a young age, Reginald was fascinated by the intricate designs of starships and the technology that powered them. Growing up in a family of engineers and mechanics, he was surrounded by a culture of innovation and excellence.

    As a child, Reginald spent hours tinkering with spare parts and schematics, learning the ins and outs of starship construction. His natural talent and passion for engineering quickly became apparent, and he excelled in his studies at the prestigious Kuat Engineering Academy. Graduating at the top of his class, Reginald was recruited by Kuat Drive Yards, the largest and most prestigious shipbuilding corporation in the galaxy.

    Starting as a junior engineer, Reginald quickly rose through the ranks, demonstrating his unparalleled skills and innovative thinking. His designs pushed the boundaries of starship technology, earning him recognition and respect within the industry. With his sharp mind and keen intuition, Reginald became known as a rising star in the galaxy, destined for greatness.

    Reginald's career at Kuat Drive Yards was marked by a series of groundbreaking projects, including the development of advanced propulsion systems and cutting-edge weapons technology. His contributions to the company's success were instrumental in solidifying its reputation as a leader in the shipbuilding industry. Reginald's dedication to excellence and his relentless pursuit of perfection set him apart from his peers, earning him the respect and admiration of his colleagues.

    As Reginald's star continued to rise, he caught the attention of the Trade Federation, a powerful and influential organization that controlled much of the galaxy's trade and commerce. Recognizing his talent and potential, the Trade Federation offered Reginald a position as an executive, overseeing their extensive fleet of cargo ships and trade routes. Eager for new challenges and opportunities, Reginald accepted the offer and began his tenure as a high-ranking official in the Trade Federation.

    Reginald's leadership and ingenuity quickly made an impact within the Trade Federation, streamlining operations and optimizing efficiency. His strategic vision and business acumen transformed the organization, increasing profits and expanding their reach across the galaxy. Reginald's reputation as a visionary leader grew, and he soon became a trusted advisor to the Trade Federation's ruling council.

    When Rulonom Laborr Rulonom Laborr , the Viceroy of the Trade Federation, announced his decision to step down from the post, Reginald was the natural choice to succeed him. His unparalleled experience in shipbuilding and trade, coupled with his proven track record of success, made him the ideal candidate to lead the Trade Federation into a new era of prosperity and influence.



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    Strengths:
    Strategic thinker: Reginald Rymkin Sr. is known for his ability to analyze complex situations and come up with effective and innovative solutions. He can foresee potential obstacles and develop contingency plans to ensure success in his endeavors.
    Charismatic leader: With his charismatic and persuasive communication skills, Reginald is able to inspire and motivate those around him. He can rally his team to work towards a common goal and maintain morale even in challenging situations.
    Extensive knowledge of politics and diplomacy: Having a deep understanding of the political landscape of the galaxy, Reginald is adept at navigating complex relationships and negotiations. He can leverage his connections and diplomatic skills to advance his agenda.
    Resourceful and resilient: Reginald has a knack for making the best of any situation and finding creative solutions to problems. He thrives under pressure and is not easily deterred by setbacks, demonstrating a strong resilience in the face of adversity.

    Weaknesses:
    Overconfident: Due to his past successes, Reginald may exhibit overconfidence in his abilities, leading him to underestimate potential threats or overlook important details. This can leave him vulnerable to unexpected challenges.
    Make Business, Not Violence: Reginald's primary role is that of a businessman, lacking the necessary skills for military strategy or frontline combat. He relies on battle droids and security personnel for his protection in order to survive.
    Death-Stick User: While, there is no doubt that Reginald is a top executive within the corporate world. He depends on the high of Death Sticks to keep him operating at 100%, often smelling like cheap colone and the foul edors of such an addictive substance.




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    UNDERWORLD TRADING
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    GALACTIC COMMERCE
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    *Ability Icons can be found here


  • THE NEW GURU

    Summary Here

    Thread Title & Link [INCOMPLETE/COMPLETE/ONGOING] - Thread description


    MAKING COMMERCE GO 'ROUND

    Summary Here


    Thread Title & Link [INCOMPLETE/COMPLETE/ONGOING] - Thread description

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    Name
    Description
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V I C E R O Y
THE TRADE FEDERATION
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______________________________________________________________________________________________


Reginald Rymkin Sr. was born on the industrial world of Kuat, renowned for its shipbuilding industry and prestigious Kuat Drive Yards. From a young age, Reginald was fascinated by the intricate designs of starships and the technology that powered them. Growing up in a family of engineers and mechanics, he was surrounded by a culture of innovation and excellence.
As a child, Reginald spent hours tinkering with spare parts and schematics, learning the ins and outs of starship construction. His natural talent and passion for engineering quickly became apparent, and he excelled in his studies at the prestigious Kuat Engineering Academy. Graduating at the top of his class, Reginald was recruited by Kuat Drive Yards, the largest and most prestigious shipbuilding corporation in the galaxy.
Starting as a junior engineer, Reginald quickly rose through the ranks, demonstrating his unparalleled skills and innovative thinking. His designs pushed the boundaries of starship technology, earning him recognition and respect within the industry. With his sharp mind and keen intuition, Reginald became known as a rising star in the galaxy, destined for greatness.
Reginald's career at Kuat Drive Yards was marked by a series of groundbreaking projects, including the development of advanced propulsion systems and cutting-edge weapons technology. His contributions to the company's success were instrumental in solidifying its reputation as a leader in the shipbuilding industry. Reginald's dedication to excellence and his relentless pursuit of perfection set him apart from his peers, earning him the respect and admiration of his colleagues.
As Reginald's star continued to rise, he caught the attention of the Trade Federation, a powerful and influential organization that controlled much of the galaxy's trade and commerce. Recognizing his talent and potential, the Trade Federation offered Reginald a position as an executive, overseeing their extensive fleet of cargo ships and trade routes. Eager for new challenges and opportunities, Reginald accepted the offer and began his tenure as a high-ranking official in the Trade Federation.
Reginald's leadership and ingenuity quickly made an impact within the Trade Federation, streamlining operations and optimizing efficiency. His strategic vision and business acumen transformed the organization, increasing profits and expanding their reach across the galaxy. Reginald's reputation as a visionary leader grew, and he soon became a trusted advisor to the Trade Federation's ruling council.
When Rulonom Laborr Rulonom Laborr , the Viceroy of the Trade Federation, announced his decision to step down from the post, Reginald was the natural choice to succeed him. His unparalleled experience in shipbuilding and trade, coupled with his proven track record of success, made him the ideal candidate to lead the Trade Federation into a new era of prosperity and influence.


 
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V I C E R O Y
THE TRADE FEDERATION
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______________________________________________________________________________________________


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Reginald strode confidently through the grand hall of the Kuat Drive Yards, his opulent figure cutting through the sea of elegantly dressed guests like a sleek starship slicing through space. The Trade Federation had spared no expense in hosting this lavish party, and the atmosphere was one of opulence and extravagance.
Rymkin Sr. greeted his guests with a charming smile and a firm handshake, his silver eyes glinting with cunning as he exchanged pleasantries and small talk with the various dignitaries and businessmen in attendance. The Viceroy was a master of diplomacy, and his easygoing manner belied the ruthless ambition that lay beneath the surface.
As he made his way through the crowd, Rimkin's sharp gaze fell upon a group of Twi'lek dancers, their lekku swaying seductively as they performed an exotic dance for the guests. Intrigued, the Viceroy made his way over to them, his eyes bright with interest as he watched the graceful movements of the dancers.
"Beautiful performance, my friends," Rymkin said, his voice smooth and honeyed. "You truly capture the essence of the Outer Rim in your artistry."
The lead dancer, a stunning Twi'lek with vibrant green skin and piercing yellow eyes, smiled at the Viceroy. "Thank you, Viceroy Rimkin," she said, her voice sultry and inviting. "We are honored to perform for such a distinguished audience."
Rimkin nodded graciously, his gaze lingering on the dancer for a moment longer than strictly necessary. "Please, continue with your performance. I find it quite...enchanting."
With a graceful bow, the Twi'lek resumed her dance, her movements hypnotic and mesmerizing. Rymkin watched with rapt attention, his thoughts drifting to the possibilities that lay ahead for the Trade Federation in this sector of the galaxy.
As the evening wore on, Rymkin continued to mingle with the guests, his charisma and charm drawing people to him like moths to a flame. He shared drinks and laughs with influential politicians and wealthy business owners, planting the seeds of future alliances and partnerships with each smiling conversation.
"An enthralling display of scheming and manipulation, truly captivating to behold" He proclaimed, glancing around for any other person of interest to interact with.


 
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