Perfectly Imperfect


Name: Zweihander Union
OOC Hierarchy:
- Owner:
The Lord of Hunger
- Admin:
Ben Craig
- Admin:
Tranquility
- Admin:
Auriel
- Moderator:
Chris Walker
- Creative:
Haon Hafey
IC Hierarchy:
GOVERNMENT
- The Chancellors
- Council of Governors
- TBD
ULTERIOR
- Supreme War Council
- Joint Chief - Navy:
Tristan Evore
- Joint Chief - Army:
Mike V'Trechen
- Joint Chief - Navy:
- Navy[sub still in progress]
- Fleet Admiral -
Tristan Evore
- Admiral - John Maverick
- Admiral -
Ben Craig
- Captain -
Dasead Merasska
- Commander -
Stryka Remex
- Commander - K Kaine Australis
- Fleet Admiral -
- Army
- General -
Mike V'Trechen
- General - Corcad Milhas
- High Colonel - The Scout Trooper
- Major -
Salis
- Major - Bronze
- Major -
Varloc
- Major -
Imperius
- General -
INTERIOR
- Intelligence & Security Committee
- Secretary of the Interior -
Tranquility
- Vice Secretary -
Ben Craig
- Committee Member -
Tyrael
- Committee Member -
Malthael
- Secretary of the Interior -
The Intelligence and Security commitee is the overseeing body of any and all internal (covert) operations within the Zweihander union, they oversee the ISB, the secret police, the Office of Internal Affairs and are responsible for maintaining order in more obscure ways than the regular armed forces can or will do. Just as the Supreme Warcouncil and the Council of Governors, the leading member of this organization answers directly to the Chancellors and can only receive executive orders from them. As long as no decisions or actions are repealed by the Chancellors, the committee and the Chair(wo)man in particular has unlimited reign over their assets and offices.
- Intelligence and Security Bureau
- Intelligence
- Chief -
Malthael
- Chief -
- Internal Affairs
- Chief - TBD
- Secret Police
- Chief -
Tyrael
- Senior Constable -
Subject 73 Red
- Constable -
Kren
- Constable -
Leenic Ellsil
- Constable -
Zesiro
- Constable -
Be'iqaronn
- Chief -
- Department of Advanced Weapons Research
- Chief -
Ben Craig
- Chief Engineer -
Brachium Alyan
- Chief Engineer -
Fati O’Pesega
- Chief -
The Union Department of Military Research is a subdivision of the larger Department of Advanced Weapons Research. Tasked with creating the military weapons, equipment and vehicles they are essential to the functionality of the Union. They are also tasked with creating uniforms for all personnel of the Union. Acting as a sort of corporation the department creates gear for only for the Union.
Exterior
- Board of Education
- Secretary -
Auriel
- Vice Secretary: TBD
- Secretary -
- Propaganda
- Chief - TBD
- Indoctrination
- Chief - TBD
- Foreign Affairs
- Chief - TBD
Requested Hexes:

Interested Members:
-
Ben Craig
-
Tranquility
-
Tyrael
-
Subject 73 Red
-
Kren
-
Leenic Ellsil
-
Zesiro
-
Be'iqaronn
- A Amaranth Australis
-
Mike V'Trechen
-
Carn Taur
- Bronze
-
Varloc
-
Dasead Merasska
-
Chris Walker
-
Tristan Evore
- Corcad Milhas
-
Haon Hafey
-
Brachium Alyan
-
Fati O’Pesega
-
Killaway
-
Raven Ashe
- Wir'azani'lice
-
Annasari

The Zweihander Union
One can not attempt to lift a Zweihander with only the Left or only the right hand, they need both hands to properly wield it, both hands to ensure its efficiency and its stability.
"Only when the left hand and the right hand work in unison, there can be progress"
The Zweihander Union was formed at 860 ABY, a formation which had its origins deep within the core of another faction; the Imperial Directorate. Former members of this Imperial Directorate had had enough of the pointless debates and arguments which formed the daily political life within their faction. They had enough of the stigma that tainted their names and their ideals, they had enough of the stagnation and self harm the ideology of the former faction brought with it. As such, they denounced their membership, their participation and their loyalty, deciding that it could've all been done better, with solid principles and a strong foundation of unity.
Through a great deal of corporate backing and a newfound purpose and ideal, the Zweihander Union has been created, with two Chancellors, each responsible for a vital part of the faction's well being and security. So that one can't rule without the other, one can't act without the other and when there is no harmony, no progress will be made. All are welcome to join our cause, to bring unity, security, strength and progress to all those who join our union.
The Pitch:
Chaos is a game of intrigue, of story and of progress...alas for newer players its tough to reach the heights in society they wish to reach, to obtain the power they wish to obtain. The Old major factions are full of people, of veterans who have already gone through those joys and tribulations, who have already managed to make their mark and have achieved the top and now through no fault of their own, make it rather hard for the newer generation of writers and characters to find their own way to the top.
As such, we are open to all new players, wether they want to play a character with good intentions, bad intentions or something in between. We wish to grant people the opportunity those veterans of the old Major Factions have once been able to enjoy: to rise through the ranks, to forge a story of their own and to leave a mark on the history of the galaxy in a whole. Because we are a fledgling faction, still anxious to fill out our many political, military and force related positions, still fresh enough to have new divisions being made and new directives to be decided upon, we can offer that feeling of truly starting from scratch with a character, to be part of something new rather than working one's way through the cogs of an already established narrative, to be free to influence not just your own, but also our story as a whole with your actions.
That is what we offer both to the player and Chaos as a whole: a home for ambitious new players, writers hungry for that feeling of a fresh start, of limitless opportunity and unshackled by pre-existing narratives and already strongly established faction hierarchies. A place where no character is left behind and where no scheme, plot or plan is considered too big or too small, a place where good, evil, neutral, and other kind of characters can thrive, grow and expand their story, their importance, their reputation on a galactic scale and last, but certainly not least: their future.
Past Roleplay Threads:
- Reforma: The first step of Unity
- Credits Make the Galaxy go Round
- The Second Step of Reformatory
- Tales to Tell in the Dark
- The Circle
- Secret Weapons that go Boom
- Engineering the Future
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