Star Wars Roleplay: Chaos

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Character Chris Walker

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NAME: Chris Walker

FACTION: The Nothmiro Federation

RANK: Corps Commander of the 3rd Federation Peacekeeper Corps "Red Giants"

SPECIES: Human, Nothmiro/Mandilorian decent

AGE: 29

SEX: Male

HEIGHT: 1.93 m tall

WEIGHT: 80 kg

EYES: Blue

HAIR: Dirty blond

SKIN: Fair

FORCE SENSITIVE: No

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STRENGTHS AND WEAKNESSES:

  • Strategic thinking: Chris has refined his prowess with large unit tactics, and knows how to use his forces to their fullest extent while still not being afraid of getting his hands dirty.
  • Politician: Chris has studied interplanetary politics as they relate to military and social matters, this combined with a sort of utilitarian charisma has allowed him to politic his way around factors which would normally block him.
  • Brawler: The Corps Commander has extensive training in unarmed combat, though it can be scarcely called that when you're encased in powered plastoid armour and lent enough extra strength to tear the arm from a Wookie.
Weaknesses
  • Fanatic: Chris is completely indoctrinated to the ideology of Nothmir, to a point when duty to the Federation and humanity comes before all else.
  • Xenophobia: Chris won't cooperate with species that are not human or near human, seeing them as a threat after years of alien aggression in the Unknown Regions.

APPEARANCE:

Lean, acid burn scars down left arm from Yuuzahn Vong weaponry, tattoo of the symbol of Nothmir

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BIOGRAPHY:

Chris was born an only child to two parents on Nothmir. His mother was a prominent scientist in the field of physics and his father a military man, a captain and veteran corvette hunter-killer team leader. He enjoyed an uneventful upbringing but was flagged for officer level proficiencies for leadership and tactical knowledge by the school system. He then went on to join one of the planet's military academies and began training.

After graduating from the academy and spending time as an Officer Cadet on patrol ships throughout the system and surrounding space his ship was ambushed by Yuuzahn Vong boarding craft. The bridge was shortly breached and nearly the entire crew was killed, before Chris was attacked with acid based Vong weaponry. The crew managed to fight off the boarding warriors and limp back to friendly territory.

Shortly after this incident Chris gained his first command at the rank of Junior Commander, captaining a Commandant Corvette in the 3rd Peacekeeper Corps as well as commanding its attached exploratory mechanized infantry element. His corvette's crew gained numerous kills in skirmishes as well as small ground battles across the Nothmir hex.

Upon his return to Nothmir, Chris joined the political faction advocating for expansion into the wider galaxy and gained a seat in the legislature. There he voted for the opening of Nothmir to the wider galaxy, beginning a new era for the planet and its people.

Shortly after, Chris became involved in TCP's Operation False Hope, before negotiating with their government for entry into the protectorate. This only lasted a short while, as outside pressures caused the Corporate Protectorate to collapse.

The Directorate would eventually approach The Nothmiro Federation as an ally, leading to Nothmiro to send a small task force to the planet Atrisa after it was subjected to a massive outbreak of the Blackwing Virus.

Again, this did not last. Internal issues lead to the Nothmiro Federation leaving and helping form the Zweihander Union. This massive influx of resources helped the Federation's development of new armours and weapons, giving it a chance to change its role in the galaxy. After only a short period of time, Nothmir exited the ZU after it was integrated into the Eternal Empire. In recognition of his actions he was appointed Corps Commander of the 3rd Peacekeeper Corps, naming it the Red Giants and beginning its specialization into armoured warfare.

Standing alone, Nothmir would recall all forces to the home system in preparation for an invasion by Brotherhood of the Maw forces. A set of new battlecruisers would be commissioned and assigned to the Peacekeeper Corps, and the world would be fortified in the face of a coming onslaught.


CYBERNETICS:


SHIP:

Personal: Commandant 2 Corvette

Flagship: Invictus Class Battlecruiser


SKILLS:

Combat Skills
  • Long Guns: High
  • Sidearms: Average
  • Melee Weapons: Low
  • Unarmed: Very High
Vehicles
  • Starfighter Piloting: Low
  • Ground Vehicles: High
Command
  • Fleet Combat: Average
  • Ground Squad Level: High
  • Ground Strategic: High
 
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