Star Wars Roleplay: Chaos

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Approved NPC Vornskr Mirshir-Jurkad Rammikade

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Shuklaar Kyrdol

CEO of Breshig War Forge Consolidated

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OUT OF CHARACTER INFORMATION
  • Intent: To flesh out Strill Securities' elite shock troops, the Vornskr Mirshir-Jurkad Rammikade.
  • Image Credit: Here.
  • Role: An elite shock trooper unit to perform high-speed high-intensity assaults on enemy positions rather than actual behind the lines operations.
  • Permissions: N/A.
  • Links: Strill Securities, Breshig War Forge Consolidated.
GENERAL INFORMATION
  • Unit Name: Vornskr Mirshir-Jurkad Rammikade.
  • Affiliation: Strill Securities.
  • Classification: Elite Shock Commandos.
  • Description: Where the Vuhyr'yalilyr Rammikade are the scalpel of Strill Securities operations, the Vornskr Mirshir-Jurkad Rammikade are the hammer, if the hammer was particularly capable of precise operations. Generally some of the most talented, aggressive and veteran troops in Strill Securities, they tend to be jovial, gregarious and always ready for a fight. This sometimes gives the incorrect impression that they're not professional, or aren't capable of precise surgical operations, which is entirely incorrect. The Vornskr Mirshir-Jurkad Rammikade's preferred method of operation is to hit the enemy quickly, and extremely hard, and either be gone before the position goes up in smoke and the enemy realizes they've been hit or to be still standing and holding the line when friendly forces arrive.
COMBAT INFORMATION:
Strengths:
  • Extremely Heavily Armed and Armored: Every single Vornskr Mirshir-Jurkad rammikade is clad in powerful armor that can take tremendous punishment from a wide variety of weapon systems, and they're equipped to mete out the several times more than what they take.
  • Nigh On Superhuman: The 'Rammikad' implant that all commandos receive enhances their natural physical prowess to several times what is naturally possible, and this is only augmented by the CNT muscle fibres in their armor's undersuit.
  • Best Equipment: These commandos are equipped with the very best that Breshig War Forge has in terms of equipment. They want for nothing as far as equipment is concerned.
Weaknesses:
  • Support: While they're able to engage a variety of threats on their own, without support these units will be overwhelmed and be neutralized eventually, even though they can hold on their own for a surprising amount of time.
  • Supplies: These commandos don't hold back and hit the enemy with everything they've got, and as such their supplies tend not to last long. Resupply is generally needed once in every two assaults.
  • We Happy Few: Training time and equipment expense means that there aren't very many Vornskr Mirshir-Jurkad Rammikad units, additionally, whenever they're deployed, they're always outnumbered by the enemy. Quantity, is a quality of its own, sometimes.
HISTORICAL INFORMATION
As long as Strill Securities have existed, the Vornskr Mirshir-Jurkad Rammikade have as well. What started out as a unit whose members had a penchant for destruction and an understanding of commando operations and maneuver warfare became the tip of the spear as far as Strill Securities operations went. Records of the units' involvement in the struggle to maintain control of the Breshig system post Gulag plague are extensive. The unit struggled to regain its numbers after the netherworld incident, but managed to regain their strength shortly before the Mandalorian civil war kicked off.

In preparation for the fight many thought was coming, Vornskr Mirshir-Jurkad Rammikade began running extensive drills and combat excercises alongside Strill Securities and the rest of clan forces to fend off any intruders to their system. When the Sith Empire arrived in force, spreading across the system, they helped coordinate the massive evacuation efforts before retreating with the rest of Breshig War Forge Consolidated and Strill Securities once the evacuations were complete. Ever since Strill Securities signed on with the CDF, the Vornskr Mirshir-Jurkad Rammikade have been eager to get back to work in earnest, and it appears that with the invasion of Rodia they'll actually get that chance.

 
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Pre-Codex Template:
Submission Name: Vornskr Mirshir-Jurkad Rammikade
Link to Submission: Here.
Reason for Moving to Pre-Codex: Update the submission to reflect some changes in organization and equipment.

Moved to pre-codex per OP request.

Please remember to include a list of changes made when you tag a member of codex staff to move the submission back to live judgement.
 
Shuklaar Kyrdol Shuklaar Kyrdol Heyo! So, overall it looks great. However, I do have a minor concern regarding the lack of elaboration on the first strength: Extremely Heavily Armed and Armored. While not a requirement, and the title and listed equipment make it pretty much self-explanatory, I would like to see just some elaboration on this strength if for nothing else than because it's the only one NOT elaborated on while everything else is.
 
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