Star Wars Roleplay: Chaos

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Unreviewed TIE Sprite TN-29-6

Manufacturer: First United Astral Engineering
Market Status: Closed Market
Production: Unique
Length: Very Low
Width: Very Low
Height: Very Small
Size: Very Small
tiesprite.png
OUT OF CHARACTER INFORMATION
PRODUCTION INFORMATION
TECHNICAL SPECIFICATIONS
STANDARD FEATURES
ADVANCED SYSTEMS
STRENGTHS
  • Sprite: The TIE Sprite is much, much smaller than a standard TIE/ln or TIE/LN. Thus, it has a tighter profile and is generally harder to hit. It is also easier to handle in confined spaces, such as dense asteroid fields, debris fields, hangar bays, or cavernous ship interiors.
  • Electromagnetic Warrior: With its ECM, EPM, and shield frequency scrambler, the TIE Sprite is capable of exerting significant influence on the electromagnetic environment in almost any given battlespace. It can disrupt enemy targeting solutions while enhancing its own, pierce through concerted jamming, and execute yet more feats.
  • Amphibian: The life support systems, electromotive field motors, and hydrostatic fields allow the TIE Sprite to traverse underwater and remain submerged for an indefinite period of time. In a pinch, this function could be used to hide from pursuing enemy forces or even to initiate a surprise attack!
  • Phantom Sprite: Priesse’s TIE Sprite TN-29-6 has a full suite of stealth systems, allowing it to maintain an invisible sensor profile under virtually all operating conditions. It is also capable of remaining concealed against most common anti-stealth sensors, including, but not limited to, gravity sensors, crystal gravfield traps, and mass sensors due to its gravitic modulators, magnetic sensors due to its magnetic field generators, thermal sensors, and Force Sense (and its derivative powers) due to the Taozin undercoat and the Terentatek hide hull liner integrated into the craft’s construction. In addition, the TN-29-6 benefits from the addition of the Phase Masque, which works to effectively distort the craft's visual and sensory profile.
  • Pursuit Predator: Owing to its performance upgrades, the Sprite TN-29-6 can sustain extreme combat and cruising speeds. This allows Priesse to dictate the terms of a given engagement and escape at will, if needed.
  • Hummingbird: The TIE Sprite is quite balletic and maneuverable in flight, demonstrating dazzling agility that allows a skilled pilot to evade incoming fire and missiles with deft ease. From here, the various upgrades installed in Priesse’s Sprite TN-29-6 elevate its maneuverability performance to the extreme, making it virtually untrackable in many contexts.
WEAKNESSES
  • Automation: The TIE Sprite is supported by a suite of automated processes which govern its targeting systems, power systems, flight control systems, and yet more. In the event that these systems are somehow disabled, whether via EMP/Ion discharge, concentrated slicing, or in rare cases, jamming, the operating efficiency of the craft will be negatively affected.
  • Sensitive Passive Sensors: The passive sensor array on the hull of the TIE Sprite is an extreme boon to the pilot’s battlespace awareness, especially in conditions where the use of active sensors may reveal the craft’s location. However, they are also very vulnerable, as even glancing blows can destroy or disable the sensors on or around the affected areas. In essence, as the hull takes more hits, the Spyglass’ passive reception array will become increasingly ineffective.
  • Straight and Narrow: The SLAM Mk. II provides a significant boost to speed and acceleration, but it compromises maneuverability while active.
  • Thin Skin: The TIE Sprite has ultralight, low-grade shields and a weak, thinly armored hull. Thus, the craft is unable to withstand direct fire for long.
  • Catching Flak: Although the TIE Sprite is a tiny, fast starfighter that is hard to hit, it is susceptible to high-damage area of effect munitions, typically from cluster explosives or flak. The craft’s lack of heavy armor renders it quite vulnerable to attacks from these weapon types and others of similar profiles.
  • Sprite Sting: Priesse TIE Sprite TN-29-6 has a light armament when equipped with the stock armament options (beam cannons, autocannons, and scattercannons). However, it should still be noted that these weapons are still very much small craft/vehicle-grade and thus are naturally more powerful than even heavy man-portable small arms.
  • One at a Time: Between the Phase Masque and the polarized solar ray-particle energy shields, the Sprite TN-29-6 can only have one of these systems active at a time.
DESCRIPTION
A naturally gifted pilot, Priesse established herself as a TIE ace in her first two combat sorties with Titan Squadron. Proving herself to be an asset to the Imperial Navy, Priesse was authorized to have her designated TIE undergo a regimen of upgrades to improve its performance characteristics, the depth of its stealth capabilities, and its armaments. In essence, she had earned the right to an ace custom.

The upgrades to Priesse’s TIE Sprite were comprehensive. Among the most notable are uprated engines and secondary thrusters, uprated SLAM, advanced stealth systems, an anti-stealth suite, and finally, the ability to install disruptor cannons that offer a significant leap in the craft’s firepower.

Priesse chose not to christen her Sprite with a name, opting instead to retain its hull number. Nevertheless, as her first assigned TIE, she intends for the craft to carry her through the remainder of her training and far into her career as an Imperial starfighter ace!
 


Out Of Character Info


Intent: Create Priesse’s unique TIE Sprite.
Permissions: See Body

Technical Information


Affiliation: Priesse Namada
Model: FAE/TIE Series “Sprite” Ultralight Starfighter, TIE/ULSF Ultralight Starfighter
Starship Class: Small Craft (1-50m)
Starship Role: Fighter
Modular: Yes
Material: See Body
Armaments: See Body
Defense Rating: Low
Speed Rating: Extreme
Maneuverability Rating:: Extreme
Energy Resist: Low
Kinetic Resist: Low
Radiation Resist: Low
Minimum Crew: 0
Optimal Crew: 1
Passenger Capacity: 0
Cargo Capacity: Very Small

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