Star Wars Roleplay: Chaos

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Approved Starship Disciple-class 'Banshee' Superiority Fighter / Interceptor

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  • Field Disruptor Allows For The Possibility To Bypass Shields
  • High Maneuverability
  • SLAM Boosts Speed To Maximum
  • Advanced Jamming/Scanner Technology
  • Hyperdrive Nav-System Allows For Fine-Tuned Micro-Jumps
  • Neurocrown Integration Allows For Higher Coordination Between Pilot And Ship
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  • Activating Field Disruptor Disables Fighter Shields
  • Gradual Loss of Rapid-Fire Accuracy
  • SLAM Decreases Maneuverability To Almost Zero
  • Indiscriminate Jamming Systems Makes Large Deployment Coordination Difficult
  • Constant Use Of Micro-Jump Abilities Can Overheat Hyperdrive And Cause It To Combust
  • Extended Use Of Neurocrown Integration Causes Extreme Mental Strain And Potential Loss Of Mental Faculties
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Innovation drove the engineers of the Kainate to produce greater and more technologically advanced products. Much like their previous creations, the Disciple-class Superiority Fighter, also known colloquially as the Banshee Interceptor, was manufactured with extreme technological efficiency in mind. The Disciple was thusly the culmination of many years of research and experience from designing other starfighters used by the Kainate.

In accordance with the Kainate's philosophy on naval strategy, the Disciple was equipped with an advanced compact hyperdrive system supplied in secret by the Globex Corporation. This hyperdrive system allowed the Disciple to move throughout the galaxy with relative ease, unmoored from capital ships and other carriers, and to perform complex maneuvers like microjumps and hyperspace skipping. A backup hyperdrive ensured that the fighter could still move about the galaxy, albeit without the provisions of more fanciful and esoteric maneuvers.

Aiding the pilot was a pair of independent control columns, which offered a higher range of motion and control over the starfighter with strong haptic feedback allowing the pilot to maintain a greater sense of their surroundings. The pilot also wore an Overseer-pattern Neurocrown, effectively melding their minds with the machine when in use. This allowed the pilot to work seamlessly with the fighter, acting almost as if they were one entity.

Rounding out the Disciple's weapon complement were two chin-mounted laser cannons, four universal missile launchers, and two PDS-63 class active protection systems provided by Jaeger Solutions. All of the universal missile launchers were concealed within the fighter's wing armatures, and had to be protracted on command to launch any payload. This robust armament made the Disciple a highly lethal starfighter, giving the pilot a wide variety of methods by which to destroy enemy starfighters. All of the Disciple's energy-based weapons were enhanced with kyber crystals, which magnified the energy generation by several degrees of magnitude.

The Disciple was equipped with an energy shield that protected the craft from conventional energy, solar ionization energy, ionic energy, and physical particulates. The energy shield was simultaneously polarized to allow the Disciple's laser cannons and missile launchers to bypass through the interior of the shield while keeping anything from bypassing the exterior of the shield.

Perhaps the most important aspect of the Disciple was its Field Disruptor system. This system, when activated, allowed the Disciple to physically bypass deflector shields of capital ships and planets to attack them directly. However, when the Field Disruptor system was activated it deactivated the Disciple's shielding, rendering the craft vulnerable to enemy fire until deactivated. The Field Disruptor system also could not bypass non-conventional shielding like molecular shields and xythan force shields.

Twin turbo Ion Engines propelled the Disciple through the void of space, fine-tuned for exceptional and efficient energy output that pushed the fighter past what was considered normal speed without a great detraction in maneuverability. SubLight Acceleration Motors, also known as SLAM, allowed the fighter to entirely sacrifice maneuverability for extraordinary speed at the pilot's discretion. This sudden burst of speed was achieved by a brief injection of an extremely small amount of coaxium directly into the ion engine's fuel system.


 
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Greetings!

Overall, I really like your sub. However, there are some issues that will require attention, as well as a question or two that will require clarification. Once these have been addressed, please let me know. Thank you!
TECHNICAL SPECIFICATIONS:
  • Armament: ‘Universal Missile Launchers’ - I noticed you’ve got two separate wiki articles linked; one under ‘universal’ which links to the ‘Flex Tube proton torpedo launcher’ page, and one under ‘missile launchers’ which link to the generic ‘missile launcher’ page. Would you mind explaining what the intention for that is?
STRENGTHS AND WEAKNESSES:
  • Please add the plethora of scanning jamming/ecm technology as a strength, to be offset by a meaningful weakness.
  • Please add the ship’s ability to micro jump and adjust heading mid-jump as a strength, to be offset by a meaningful weakness
  • Please add the neurocrown integration as a strength, to be offset by a meaningful weakness.
  • Field Disruptor Bypasses Shields: This strength is a tad too vague, and implies this technology will always bypass enemy shields. While the factory does not preemptively police how something could be abused in roleplay, we do recommend avoiding vagueness in the wording of strengths like these. Please input verbiage that this ship is ‘capable of’ bypassing shields, or something along those lines. Also, please reflect this in your description as well.
 
I made the proper edits to Strengths and Weaknesses that you requested.

On the topic of the missile launchers, I linked the two articles because the Flex Tube article specifically mentions; 'The Flex Tube launcher was notable for its ability to fire a wide variety of ordnance, including proton torpedoes, concussion missiles, proton bombs and cluster missiles.'

This article was used to link the term 'Universal' to denote that the launchers on the starfighter are capable of being fitted with a wide variety of ordnance rather than a specific kind only.

Martin Draigo Martin Draigo
 
I made the proper edits to Strengths and Weaknesses that you requested.

On the topic of the missile launchers, I linked the two articles because the Flex Tube article specifically mentions; 'The Flex Tube launcher was notable for its ability to fire a wide variety of ordnance, including proton torpedoes, concussion missiles, proton bombs and cluster missiles.'

This article was used to link the term 'Universal' to denote that the launchers on the starfighter are capable of being fitted with a wide variety of ordnance rather than a specific kind only.

Martin Draigo Martin Draigo


Thank you for your edits, and thank you for clarifying. This is approved.

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