Star Wars Roleplay: Chaos

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Approved Starship Daemon-Class Carrier

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Manufacturer: The Mandalorian Empire (Sub-Contractors: Jaeger | Locke and Key)
Market Status: Closed Market
Production: Limited
Length: Average
Width: Average
Height: Average
Size: Average
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  • Flight Bays and Crew Spaces: Even with these smaller designs, every major section includes combined living and working areas.
  • Galley and Commons: A single large galley doubles as a dining hall and social hub.
  • Crew Berths: Bunk-style accommodations for two per cabin, with a compact washroom and a small food-prep alcove.
  • Recreation Stations: Compact gyms, quiet rooms, and small common areas dotted along the ship provide space for off-duty exercise or conversation without taking up a full deck.
  • Senior Staff Cabins: Rather than being tucked away in different sections, the officers' quarters are grouped near the command deck. Each is a private cabin with a small sitting area, separate sleeping space, and a private refresher.
  • Captain's Cabin: A modest but comfortable apartment with its own sleeping quarters, office/briefing room, secure storage, and a pantry for quick meals and snacks on the go.
  • Service and Droid Facilities: Automation is still heavy, but scaled down. A handful of engineering droids are stationed throughout the ship to handle routine maintenance and emergency repairs.
    • Mini-Workshops: Compact repair shops built into key corridors for both crew and droid maintenance.
    • Droid Lockers: Fold-out storage bays where inactive droids are stowed until needed.
  • Security and Defense Systems: A smaller detachment of droids maintains security.
    • Sensor Mesh: A stripped-down but highly efficient sensor grid that feeds directly to the ship's AI so security teams can track movement on board.
    • Pop-Up Turrets: Concealed blaster turrets guard critical areas such as the bridge, engineering, and weapons lockers.
    • Turadium Bulkheads: Heavy partitions seal off sections during intrusions, fires, or decompression.
  • Holding Cells: A single secure brig module for detainees.
  • Combat Ready Deck: A staging area near the flight bay for soldiers and warriors to gather when needed. It includes a small arms range and an equipment shop for weapons and armor upkeep. Oddly, Mandalorian personnel seem to spend a lot of time here.
  • Primary Weapons Locker: Centralized storage for the majority of the ship's weapons and armor.
  • Secondary Caches: Strategically placed micro-armories for quick-response teams.
  • Capacitor Drains (Cap Drains): Integrated systems designed to manage or neutralize power surges or unauthorized energy usage in critical ship systems. They can negate the effects of Conner nets or EMPs.
  • Engineering:
  • Engines:
  • AI Server Farm:
    • Tucked into the aft of Engineering lies the dense server farm known colloquially as the Aesir Core. Rows of black, heat-shielded racks line a vaulted chamber, each stack packed with quantum processors and memory crystals suspended in vibration-dampening cradles. Coolant vapour curls along the deck like mist, drawn into hidden vents.
  • Life Support Systems:
  • Command and Control (CIC):
    • Command Deck: Instead of a sprawling bridge, this ship's command deck is more compact, with a reinforced chamber and wraparound displays with a holographic nav-table. From here, a smaller watch crew handles helm, sensors, and weapons. Just off the deck is a narrow ready-room where the captain can hold quick briefings or review dispatches without leaving command.
    • Secondary Control: This section is located on the other side of the ship in the event that the command deck should be compromised. It doubles as a tactical analysis suite and an emergency helm. It's lined with data projectors and encrypted comms arrays rather than full flight controls, and is manned by a skeleton crew, often, with the oversight of the second in command.
  • Medical Section:
    • Sickbay Hub: Nestled between Engineering and the Flight Bay, the sickbay is a single long compartment rather than a full medical deck. It's under the care of the ship's medic, who handles everything from routine check-ups to triage during combat.
    • General Care Unit: An open ward of beds and diagnostic stations where most of the crew are seen for minor injuries, vaccinations, and routine scans.
    • Surigcal Pod: This ship has a pair of sealed surgical pods. Each is a self-contained chamber with sterile fields and quarantine capability, able to handle serious injuries or isolate a patient when necessary. They can also cryo-freeze a patient who is in need of care that cannot be provided on the ship.
    • Medic Office: A small glassed-in station adjoining the treatment bay where the chief medic can handle paperwork, monitor vitals, and oversee patients at a glance.
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  • Ranged Support: The Daemon Carriers are equipped with long-range weapons, capable of providing support to the main fleets and their fighters.
  • The Iron Haven: The Daemon-Class is not designed to stand in the line of battle with star destroyers and other capital ships; their purpose is to sit in the backlines and provide a home base for fighters and bombers to harass enemy targets.
  • Clockwork Titan: Like many other vessels that Locke and Key have had a hand in producing, the Daemon is a marvel of automation. It depends on the Aesir System and an extensive complement of droids to handle most operational tasks, enabling the ship to function with minimal crew on board.
  • Gravitas Drift: Because of the gravitational technology found within the Huabing engines, the Daemon moves with unmatched agility for its size. It can thrust forward or backward and even sidestep laterally with equal precision, confounding enemy targeting and opening new tactical options.
  • Citadel Core: This ship is more or less a chain of self-contained bastions. Each segment is wrapped in turadium bulkheads and linked by doors that can snap shut in an instant, isolating damage and intruders before they spread. Mandalorian Steel lines the internal walls for added benefit. This compartmentalized approach turns the ship into a floating fortress, preserving both hull integrity and crew survival in even the most dire of circumstances.
  • Umbral Crossing: Powerful runes etched along the hull of the ship have been empowered by Srina Talon Srina Talon to open a temporary and localized nether-rift that can pull the vessel from realspace into the shadowed realm of the Nether. This allows it to travel relatively undetected, bypassing normal sensors, while the runes stabilize the ship's structure and protect it from the Nether's distortive effects. This secretive capability makes the Daemon a phantom on the battlefield, appearing and striking where it is least expected.
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  • Technology-Reliant: Because of its deep reliance on automation and technology, the ship operates with a very small human crew complement. If the Aesir System or its droid workforce is compromised, there may not be enough hands on deck to manage critical systems manually.
  • Iron Turtle: No one pretends that this ship is terribly fast. It can maneuver in small spaces because of the Huabing engines, but pilots joke that it turns like a moon and accelerates like a glacier. It will soak up damage and get the crew where they need to be, but it will never be used for something like the Kessel Run.
  • Ghost Breaker: The rune network that allows the ship to slip into the Nether is not infallible. Hull breaches can fracture the inscriptions and cut off the ship's spectral transit until repairs are made. Even when intact, the runes cannot completely shield the vessel from strange phenomena and creatures that lurk in the Nether.
  • Maintenance Magnet: Automation and modularity come at the cost of complexity. This ship requires frequent upkeep of its droid workforce, gravitic engines, and arrays. Prolonged operations far from support risk a gradual decline in performance until a proper refit is possible.
  • Nether Madness: When the spectral travel is activated, the runes can occasionally affect passengers, which may make them more aggressive than usual.
  • Queenbound: If Srina Talon dies, the runes she has carved into the Lunarfang will become inert and can no longer be activated.
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Her work was finally complete.

Concordia's high orbit was no longer a sprawl of scaffolds but a sea of black hulls, deliberately dark, to blend in with the vastness of space. Where once there were frames and sparks, there were now finished warships: Iron Eidolon battlecruisers, Lunarfang destroyers, and the newly christened Daemon-Class Carriers. Together, they formed a space-worthy force designed to punch, move, and endure. Her lips quirked to the side, expressing barely there, faint amusement at how crude a concept it had turned out to be...

The fleet was a hammer with wings.

It was fitting for a Mandalorian, she supposed.

The alabaster-skinned woman stood on a narrow gantry inside the drydock, hands resting on a railing worn smooth by weeks of her visits. The Echani was drawn, her eyes shadowed by long hours of labour, but the lines of her mouth were still steady. The runes she had carved glimmered faintly under her touch, networks of power hidden beneath turadium and quadanium skin. Every glyph had cost her a measure of strength. Every ship was..A work of art. Every piece of them, from decor to construction, was deliberate.

Nothing was left to chance.

Down on the hangar decks, Mandalorian crews moved briskly through their new vessels. She watched them without expression, taking in the quick, clipped gestures, the easy camaraderie, the relentless work. They had built alongside her, worked with her, and endured her standards. It wasn't Echani discipline....But it was something. Not for the first time, she allowed the errant thought that they might be what Aether Verd believed them to be. Men worth saving. Warriors, worth training, A people who could somehow...Break their chains. Break their history of loss nd inferiority. It would have been a sweet story...Were it the truth.

It might have been. Could have been...Srina was still waiting for a final answer to that grand question. Were they still all she reviled? Were they still the owners of her greatest hate?

The Daemon-Class Carriers were the last piece she had promised. Not brawlers, but roaming strongholds for fighters and bombers, able to keep Mandalorian troops fed, fueled, and armed far from home. With these, their Empire could rage across the galaxy, striking where it wished and holding where it must. She had given them the means; what they built with it was not hers to decide. She turned away from the viewport. Her work waited. Engines cold, hangars full, runes humming under the hull. She would not speak of judgment yet.

She would watch, measure, and let their actions prove or betray her godson's promise.

In the silence of the dock, she exhaled once, thin and controlled, and prepared to take her leave. The fleet was finished. The Mandalorians were equipped.

Outside of training...The next move belonged to them.
 


Out Of Character Info


Intent: To create a carrier to work alongside the Lunarfang and the Iron Eidolon to fulfill Srina's end of the commitment made to retain their support.
Canon Link: N/A
Permissions: Located in the OOC of the Submission.
Primary Source(s):

N/A


Technical Information


Affiliation: The Mandalorian Empire
Model: Daemon-Class Carrier
Starship Class: Star Destroyer (1000m-2000m)
Starship Role: Carrier
Modular: No
Material: Alusteel (Frame), Turadium (Sectional Plating and Blastdoors), Mandalorian Steel (Internal Walls), Quadanium Steel (Hull), Theiaglass (Viewports)
Armaments: High - See Submission
Defense Rating: Very High
Speed Rating: Low
Maneuverability Rating:: Low
Energy Resist: Very High
Kinetic Resist: Very High
Radiation Resist: Very High
Other Resistance(s):

EMP/ION: Very High
Plasma: Very High

Minimum Crew: 1500
Optimal Crew: 3000
Passenger Capacity: 3000
Cargo Capacity: Very Large
Last edited:
Srina Talon Srina Talon

Hey there! I’ll be reviewing your submission today! First off this is a beautiful submission, that being said there is concerns we need to address.

There are extreme ratings utilized in the submission. As per the factory rules, Extreme ratings may only be used in submissions of Semi-Unique or Unique production. You could reduce the ratings, or drop the production. Let me know when these changes are made and we will proceed from there!
 
Srina Talon Srina Talon

Hey there! I’ll be reviewing your submission today! First off this is a beautiful submission, that being said there is concerns we need to address.

There are extreme ratings utilized in the submission. As per the factory rules, Extreme ratings may only be used in submissions of Semi-Unique or Unique production. You could reduce the ratings, or drop the production. Let me know when these changes are made and we will proceed from there!
Should be good now!
 
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