Star Wars Roleplay: Chaos

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Character They call me "Bawss"

'Bawss'

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  • "You know who I am. That makes one of us."

    NAME: They call me "Bawss"
    FACTION: I... don't know...
    Occupation: I don't know...



  • AGE: I have no idea
    GENDER: Male
    SPECIES: Albino Zabrak
    FORCE SENSITIVE: No, I don't think so...
    HEIGHT: about Six foot 1
    WEIGHT: maybe 245lbs


  • I don't know who I am. I just... woke up one day in the hospital and walked out. What did I do?​

  • 1: STRONG WILL- I AM going to find out about my past and what happened to me. Do NOT try and stand in my way.
    2: Will NOT RUSH THIS - This may have happened overnight, but whatever happened, I need to be thorough
    3: LOOKS LIKE THIS COULD BE A FRESH START - If I did something right, that is one thing, if I did something wrong, I can fix it.

    1: I DON'T REMEMBER ANYTHING AT ALL - This is not just "amnesia" as the doctors called it. I don't remember ANYTHING. It.Is.MADDENING.
    2: SELF DESTRUCTIVE BEHAVIOR - This is driving me into more and more Cantinas. I don't know how to cope.
    3: TELL ME WHO DID THIS TO ME- There has to be some kind of reason this happened.



  • I must have done something violent. I can use these and do.not.know.why.





  • I can fight. I don't know how, but it just comes naturally to me.

    No one knows where the Martial Art of K’tara originated, but what is known is that it first appeared to the general public on the battlefields of the Second Sith War. Taught to the soldiers of Darth Revan’s army the emphasis of the K'tara style was the maximization of damage to the opponent while minimizing the amount of noise created by the attack. Thus, much of the K'tara martial art was focused on short, quick motions.

    In keeping with general Sith philosophies about warfare Revan and Malik taught their army a secretive art unknown outside of Sith space thus ensuring their lethality for a majority of the war. Further K’tara was suited to the missions of the infamous Sith Assassins who hunted down and murdered the Jedi of the Old Republic with cunning brutality. Agents trained in the use of the K'tara arts could disarm an opponent and render them unconscious in a few swift motions, thereby attracting as little attention as possible. The most skilled of these operatives were taught an advanced form known as the Dha’Tracyn whereby they could maximize their firing efficiency up to a staggering 120%.

    The mastery of K’tara and the sub-form Dha’Tracyn can make an individual into a highly efficient assassin. Augmented with the force there are almost no limits to what can be achieved. The only drawback is that this art can only be used with solid weapons, Lightsabers cannot be used as their gyroscopic effect sets off the balance required to achieve the proper technique. The Dha’Tracyn can only be used with projectile weapons as blaster bolts move too fast to be avoided.

    In modern times, the art of K'tara has been substantially diluted by those who learn the first few ranks of the art, then leave to teach their 'Ultimate Martial Art' to crowds of students eager to part with their money. Holofilms in the last few decades have helped to make the art seem infallible, and even more popular, as a result. While the vast majority of the Schools that teach K'tara teach an incomplete, or sometimes the ineffective version of the art, there are a few schools of renown. Admission to these schools is quite restricted and more expensive, with students often having to pass multiple trials to begin a study.
    K
    Hand to Hand Combat Manual: K'TARA
    K'tara2

    Stance:
    This art is usually employed for stealth missions, or for situations where the practitioner is grossly outnumbered. As situations where the practitioner is grossly outnumbered. As such there are several stances that can be employed from a such there are several stances that can be employed from a crouched position to a standard slightly angled standing stance. Balance is essential as the practitioner is constantly stance. Balance is essential as the practitioner is constantly in motion so stances must change as the mission evolves.

    Striking:
    Short quick jabs and strikes to vital areas are the basis for unarmed striking in K’tara, whereas with solid weapons the unarmed striking in K’tara, whereas with solid weapons the goal is the maximization of movement to strike at multiple the goal is the maximization of movement to strike at multiple opponents, and with the Dha’Tracyn sub-form firing opponents, and with the Dha’Tracyn sub-form firing efficiency is the ultimate goal. The fluidity of movement is efficiency is the ultimate goal. The fluidity of movement is therefore emphasized when weapons are used as opposed to the halting movements of the empty hand forms. It should to the halting movements of the empty hand forms. It should be noted that firearms in Dha’Tracyn can be used as blunt be noted that firearms in Dha’Tracyn can be used as blunt weapons as well as a projectile.
    weapons as well as a projectile.

    Defense:
    In K’tara the best defense is an aggressive offense. With the empty hand and solid weapons, strikes are achieved usually empty hand and solid weapons strikes are achieved usually before an opponent is aware that he’s been engaged in before an opponent is aware that he’s been engaged in battle. With the Dha’Tracyn swiftness and accuracy is the battle. With the Dha’Tracyn swiftness and accuracy are the emphasis, where the only defense against firearms is to not emphasize, where the only defense against firearms is to not be in the way of the projectile. With that in mind deflection or be in the way of the projectile. With that in mind deflection or throwing off the aim of others with projectile weapons is throwing off the aim of others with projectile weapons is the only defense available outside of shooting first.
    the only defense available outside of shooting first.

    Training:
    Since the Sith Wars of old K’tara has become a mainstay of Since the Sith Wars of old K’tara has become a mainstay of elite Special Forces groups throughout the galaxy. Believed to have been disseminated by out-of-work Sith soldiers hired on as mercenaries and trainers for local military and defense forces. Accurate training can only be found in a few very small schools outside of Special Forces training centers. The Rebel Alliance now the New Republic still trains its operatives in K’tara and the Dha’Tracyn.

    Weapons:
    Swords, blades, blunt weapons, and projectile firearms are all utilized in K’tara and the sub-form Dha’Tracyn making this one of the most versatile martial arts available in the galaxy today.

    K’tara
    Level: Advanced
    Style: Soft
    Weapons: Empty hand, projectile
    weapons, knives
    • Grace, Fluidity
    •• Training Circle, Hand, and Foot
    ••• Multiplicity, Crimson Harvest, Rain of Blows
    •••• Gunslinger, Ghostwalk, Iron and Fire ••••• Sphere, FireWall, Unhittable,
    Einhand Reload, Cruciform

    Thank you Www.DarkJediBrotherhood.com for an incredible unarmed combat handbook

    Meaning 'Steel Hand', Teras Kasi is an unarmed martial art that was invented ages ago by the survivors of Palawa's Destruction. The art is brutal, effective, and adaptive, having been invented, as the rumors suggest, to keep the Jedi 'in check'.

    The legends tell the learner that Palawi was Teras Kasi destroyed by a jealous Jedi Council and that the refugees fled to Bunduki, where they continued to study the Force as they had for generations. Anxious that the Jedi would hunt even the survivors down, they formulated Teras Kasi as a method to defend against the Jedi Arts. Students of the Force who have had the opportunity to study Teras Kasi have remarked that the art seems to draw on the internal Force for its power, whereas most Force-users draw from the world around them.
    Teras Kasi has gained a high degree of notoriety,

    many various action holos show the hero as being a master of Teras Kasi, which affords a high degree of recognition of the basic tenets of the art, as most actors don't tend to train fully in the art. As a result, there are quite a few academies that teach the basics of Teras Kasi to anyone willing to pay the tuition fees. However, these academies only offer a limited understanding of the art. In order to achieve mastery, one must seek out a Master of Palawi, a difficult task in and of itself.

    The art is brutally efficient, teaching its students how to step inside attacks to avoid damage while delivering viciously effective strikes themselves. The flexibility and strength required of Teras Kasi permit attacks that would otherwise be unreasonable, like the famed Death Weave, a series of blows that stuns, then paralyzes, incapacitates, and finally ends the target's life.


    Stance:
    Teras Kasi uses a wide stance. Rather than turning sideways, like many other martial arts, the Teras Kasi artist will face their opponents face on, their shoulders slightly forward than their feet, as if beginning a charge. This enables the user to spring into action quickly, often necessary against the typically armed opponents the art was intended to face.

    Striking:
    Open hand, a closed fist, elbow smashes, knees, kicks, headbutts, and body checks, Teras Kasi uses all of the body as a weapon, even if in unorthodox ways. The art relies heavily on strikes to intercept Teras Kasi 2
    attacking weapon hands, often with an open hand to help deflect weaponry from their opponent's target.

    Defense:
    Heavier on offensive pre=emptive or intercepting strikes than a true defense, Teras Kasi still utilizes several static blocks/ Several schools emphasize
    conditioning of limbs so that one of these blocks is actually damaging for the opponent to strike.

    Training:
    the basics of Teras Kasi are easy enough to seek training in. Studios can be found in almost any major city across the galaxy. Unfortunately, these studios can often instill bad habits and misinformation in the student. To find a true master is far more difficult. Seeking out one of the Masters can take years, let alone convincing them to actually take you on as a student. As a result, many arguments about who has learned the truest form of Teras Kasi come up in the martial world.

    Weapons:
    Teras Kasi is an unarmed art. The art has no maneuvers or forms for anything other than the empty hand.

    Teras Kasi
    Level: Elite
    Style: Hard
    Weapons: unarmed
    • Aryx slash, Riding Bantha, Slashing Wampa
    •• Charging Wampa, Spitting Rawl, Striking Sarlacc
    ••• Reek Stomp, Krayt's eye fist, Stonestrike
    •••• Dancing Dragonsnake, Nexu Grin, Rancor Rising, Acklay Spike
    ••••• Forraderi, Shenbit Bonecrusher blow, Death Weave, Teras D'ni

    Thank you Www.DarkJediBrotherhood.com for an incredible unarmed combat handbook

  • Here's what I know since walking out of that Hospital. They call me "Bawss". I can use weapons and can defend myself. I need to find out who I am before it's too late. I could hurt someone.


  • Service Record



 

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