Perfectly Imperfect
IMG Source:


Image source: [X]
Permissions: HPI, FAE, Vandemar Techwrights
TECHNICAL SPECIFICATION
- Meassurements: LENGTH: 1,600m, WIDTH: 750m, Height: 600m
- Structure:
- Tiber-II/MP class Modular Starship Superstructure
- Matrix Armor - Trimantium Hull
- Tungstoïd steel reinforced, ablative and angular Ersteel SLCA primary plating with strategic micropoles
- Impervium reinforced Auraplast secondary plating
- Anti Glare Reinforced Quinta-Polycarbonite Lamellar Compound viewports
- Alloyplast and plasteel interior moldings
- Druetium Strategic Reinforcements
- Magnetized Infinium E.V.A. lining
- Infinium E.V.A. lined ersteel SLCA Faraday shielding composition
- G-32 Evasive Armor Plating
- Heavy Seigurium reinforced ersteel SLCA forward ramming prow
- Armaments: HIGH
- L45 Sagittarius Mass Driver Cannon x12
- NZ HP1 Turbo Laser Quartet x20
- NZ RTL1 Launcher Quartet x20
- AFT-14.4000B FLAK Turret x150 w. NZ DSHT Rounds
- NZ HKAC/800 [Heavy Kinetic Artillery Canon] x2
- FAE/S-06 Reactive Targeting Matrix
- FAE/S-07 Offensive Retention System
- STS-84 "Artemis" Class Targeting & Sensor System
- Defense: VERY HIGH
- Same as Tiber-II/MP class Modular Starship Superstructure
- AFT-14.4000B FLAK Turret w. NZ DSHT Rounds and NZ EMC100 'SPECTRE' Electromagnetic burst canons in conjunction with the NZ ARD-1 Mono Type Point Defense System
- FAE/C-01 Multiphase Tensor Field Element
- FAE/S-05 ECM Array
- Heat sinks
- energy sinks
- Starship grade Combat de-ionizers
- Electronic Countermeasures Suite
- Anti-Ion Emission Tracers
- Animated Metal Sealant
- Same as Tiber-II/MP class Modular Starship Superstructure
- PROPULSION-SPEED: LOW [AVERAGE with SLAB activated, VERY LOW with AIMS activated]
- PROPULSION-MANEUVRABILITY: LOW [VERY LOW with SLAB activated, AVERAGE with AIMS activated]
- HANGAR SPACE: VERY HIGH 12 squadrons
- 10 Squadrons of Starfighters
- 2 squadron of support craft
- Command Bridge
- Standard hangar bays
- Repair facilities:
- Standard Medical bay:
- Internal Elevators with security blast charges
- Internal sectional Auraplast Blast doors with Ray shielding
- Strategic placement of NZ PS-1 shield systems
- Standard encoding and encryption| decryption modules
- Standard communications array boosted by ATHENA DCOS-1L [DIrect Central Operating System]
- Standard Detaintment facilities:
- Containment Field
- Universal Energy Cages
- Prison Cells
- Ship Hardware
- 1x NZ C.H.A.R.M.01 [Concentrated Hypermatter Active Reactor Module]
- 4x Hermes LFD 760i engines
- FAE/S-01 "Pentozali" Agility Array coupled to NZ RAS-1 Missile Propulsion system
- NZ OS-HD3H Hyperdrive system primary rating at 0.6
- NZ OS-HD3 Hyperdrive system secondary rating at 4.0
- NZ SLAB-01 SubLight AfterBurner
- NZ AIMS-01 Active Internal Maneuvrability System
- NZ SAP-2A SSA [Sensor Systems Array] with seperate ZEUS Mk II Droid Brain combined w. STS-84 "Artemis" Class Targeting & Sensor System
- FAE/C-02 Tractor Guidance Network with 4x Tractor beam 12 projectors
- Ship Software
- NZ T.O.P. 1
- Phase II "Divine Eyes" Sensor and Electronics System
- FAE/S-12 "Dream Sight" Combat Sensor System Mk. II
- FAE/S-11 Universal Communication Matrix combined w. C-3a "Mercury" Class Communications Suite
- ATHENA DCOS-1M [DIrect Central Operating System]
- Imyndaða Series Solid State Hologram
- Holowall Technology
- ECSS-01 | Environmental Condition Stabiliser System
- Miscelaneous:
- Robust: Thanks to a serious effort placed in making this ship virtually untouchable by raiders and pirates, it boasts quite an array of defensive systems that allow it to shrug off most laser and kinetic damage types in order to safeguard the cargo and the ship's crew during transportations of goods.
- Breacher: Because of the heavily reinforced and angular plated front end, this ship is capable of using it's stern as a battering ram in order to forcefully breach enemy positions or capital ships, which in combination with the forward located hangars allows for an easy invasion of breached positions.
- Fleet carrier: Any proper fleet that operates in entire sectors rather than just systems will need a carrier of some sort and this vessel is such a carrier, but where usual carriers act in a support role, this starship can be both a capital ship as well as a support ship. It can in a sense literally carry the fleet, for it combines adequate firepower with a surprisingly sturdy build and a large interior that allows for carrying ample squadrons of starfighters and support craft in a safety not many other carriers can provide.
- Sluggish: This ship has the downside of utter weight and bulk, which makes it rather tedious to maneuvre and handle, though once it does get going anything in its path may very well be made of spacedust.
- Highly automated: As much of a boon the high automation of the ship is in general, this also has its obvious and quite important downsides. Mainly that should there be something wrong with the AI, such as its systems being fried or it being forced to reboot in case of direct EMP on its core, the requirement for optimal crew numbers may in reality not be enough considering a whole heap of otherwise automated fuctions must now be manually operated, which may stretch the previously optimal crew thin or even to inoperable reach.
Just like the Sunderer class, the Hammer was well becoming a bit long in the tooth and was slated for a major overhaul, allowing it to gain a more modern system in the form of the ATHENA, granting it a better mix of alloys and compounds to further improve the rigidity and robustness of the ship. Alterations were also made by introducing the Tiber II platform, rearranging the mono-type point defense system's assets, which now included the Spectre electrocannons and improved ordinance for the FLAK turrets.
As being a more heavy and broad-shouldered sister-model to the new Sunderer II class, the Hammer II could boast one of the best defenses in its class, courtesy of the N&Z's upgraded shield systems and improved shipbuilding techniques. With up front once again a reinforced prow, this time with seigurium thrown into the mix in order to truly have a capable shipbreaking behemoth.
Capable of carrying up to twelve squadrons of small craft in the form of starfighters and support, this massive star carrier can be considered a staple in any navy and fleet with any respect for itself and strategic cohesion.
The TIC outfit of the Hammer II boasts all the ammenities and basic effectiveness of its other outfits, but as to be expected from a model used for and by The Imperial Confederation, it does include some materials and weaponry from the respected Vandemar Techwrights, giving it a somewhat unique set up in comparison to its counterpart made for the Diarchy.
Out Of Character Info
Intent:
to create a successor to the Hammer class Heavy Star Carrier
Permissions:
see main
Technical Information
Affiliation:
N&Z Umbrella Corporation, The Imperial Confederation
Starship Class:
Star Destroyer (1000m-2000m)
Starship Role:
Carrier
Modular:
No
Material:
see main
Armaments:
see main
Defense Rating:
Very High
Speed Rating:
Low
Maneuverability Rating::
Low
Energy Resist:
Very High
Kinetic Resist:
Very High
Radiation Resist:
High
Minimum Crew:
350
Optimal Crew:
650
Cargo Capacity:
Very Large