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The Empire

The modern successor of the Galactic Empire, inheritors of the legacy and traditions of the former Imperial hegemon.

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Quick Overview

Category
Military
Total members
511
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Total discussions
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NIO 1.0 [Old Faction Page Archives]

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Not open for further replies.

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N E W _ I M P E R I A L
A R M E D _ F O R C E S

// HIGH COMMAND //
// STORMTROOPER CORPS //: TIP OF THE SPEAR
Legion Commander Lucien Dooku | 173rd
Lieutenant Legion Commander FN-999 | 908th
Captain Nima Appw'rii | 307th
Captain Ravraa Vyshraal | 501st
First Lieutenant Thea | 908th
Corporal Davis Garrick | 501st
Corporal Kosca Gaelt | 307th
Private Tiberius | 501st
Private Jabez Melidoru | 907th

// ARMORED ASSAULT CORPS //: GROUND BASED ARMORED SUPPORT
Major General Konrad Bolter
Major General Willan Tal
Brigadier General Erskine Barran
Lieutenant Colonel Sturit Goan
Captain Enedina Tal
Lieutenant Henri Estienne

Corporal Knight
Corporal Storren Oldrelae
Corporal Ai Solt

// SPECIAL OPERATIONS //: SPECIALIZED OPERATIVES
Legion Commander VK-117 | Novatrooper
Legion Commander A.I.M | A.I.M Battle Units
Major Strasza | Storm Commando
Captain Jerec Yularen | TodHusar
Lieutenant Grunge | Storm Commando
Master Sergeant Tulan Kor | Storm Commando
Master Sergeant VK-462 | Novatrooper
Corporal VK-118 | Novatrooper
Corporal DT-0800 | Darktrooper

// STRIKE FORCE //: GROUND BASED DEFENSE FORCE
Major Grigory Tallis
Major Jackson Vernault
Major Major Bennett Hall
Captain Vitani Azumi


// FORCE CORPS //: IMPERIAL KNIGHTS
High Knight Marshal Zovesa
Knight Commander Rurik Fel
Knight Paz Koon
Knight Dorian Sicarrio
Knight Errant Varanin
Knight Hans Rennagen
Knight Leoric Izes
Knight Saaveina
Knight Djonas Val
Knight Cewr Ara
Knight : Moldau Keith
Knight-Errant Mogra'teksa


// INQUISITORIUS //: KEEPERS OF ORDER AMONG THE SHADOWS
Grand Inquisitor Vaulkhar
First Brother Tarrik Kestis

// STARFIGHTER CORPS //: AIR AND SPACE SUPERIORITY
Colonel Andro Stratus
Colonel Tantalus
First Lieutenant Arten Jinn
First Lieutenant Noro Grum
Second Lieutenant Hans Vitel
Second Lieutenant Jivim Vaak


// ARMADA //: THE IMPERIAL NAVY [ NIV ]
Grand Admiral Caarlyle Rausgeber
Admiral Var Koon
Admiral Kestus Bralor
Admiral Hans Vaiden
Admiral Des Harz
Rear Admiral Naier Rambeigh
Rear Admiral Tithon Antilles
Commodore Hiram Voss
Commodore Commodore Gallius Orcana
Commander Delvrarus Sanders
Captain Savoh Muska
Captain Del Lovruc
Captain Hugot Tyvek VII
Captain Captain Herlock
Ensign Gordon


PLAYER CHARACTERS KILLED IN COMBAT
Captain Belisarius - Harnaidan | 860ABY
Corporal Sam Deckard - Harnaidan | 860ABY
Auxilia Commander Cameron Farwell - Mygeeto | 860ABY
Captain Agrippa - Bastion | 862ABY
Lieutenant Berik -
Bastion | 864ABY
Knight Fisk Kamer - Ziost | 864ABY
 

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C O M P N O R

// SELECT COMMITTEE //
[GRAND VIZIER] Admiral Tyrell Paxxus
[DIRECTOR OF CFI-PLACEHOLDER]
[DIRECTOR OF CFP-PLACEHOLDER]
[COMPFORCE CHIEF OF STAFF -PLACEHOLDER]
[ISB DIRECTOR-PLACEHOLDER]

// COALITION FOR IMPROVEMENTS //
[COMMISSIONER] Jaeger Harrsk Jaeger Harrsk
[PLACEHOLDER]
[PLACEHOLDER]
[PLACEHOLDER]

// COALITION FOR PROGRESS //
[COMMISSIONER] Djorn Bline
[SPECIAL AGENT] Omar Melnau
[SPECIAL AGENT] Daros Karmann
[SPECIAL AGENT] Rowan Corde

// COMPFORCE //
[LT. COLONEL] Jaeger Harrsk Jaeger Harrsk | 3rd Assault-CF
[LT. COLONEL] Djorn Bline | 71st Assault-CF
[MAJOR] Grunger Zsinj | 45th Assault-CF
[MASTER SGT] Omar Melnau | Observation-CF
[MASTER SGT] Daros Karmann | Observation-CF

// IMPERIAL SECURITY BUREAU //
Major Iryss | Bureau of Operations
Major Azula Ordo | Bureau of Operations

 
To be alerted on the forums for new NIO related faction threads, post below or shoot a PM to any NIO faction staff.

Code:
@Irveric Tavlar
@Vaulkhar
@Darth Avernus
@Marshal Zovesa
@Kor Vexen
@Lucien Dooku
@Adrial Magnus
@Lyra Voi'kryt
@Agrippa
@Hiram Voss
@Tyrell Paxxus
@Tarrik Kestis
@Jekadius Lawson
@FN-999
@Spencer Varanin
@Ravraa Vyshraal
@Lunafreya Solidor
@Jackson Vernault

Code:
@Irveric Tavlar
@Tyrell Paxxus
@Davis Garrick
@Kor Vexen
@Lyra Voi'kryt
@Agrippa
@Hiram Voss
@FN-999
@Ravraa Vyshraal
@Lunafreya Solidor
@Ursula Vizla
@Jackson Vernault

Code:
@Marshal Zovesa
@Rurik Wymar
@Lambert Vasari
@Errant Varanin
@Jekadius Lawson
@Dorian Sicarrio
@Mavia
@Voren Lef
@Cai-Lan Raeth

Code:
@Vaulkhar
@Tarrik Kestis
@Ignis Imura

Code:
@Irveric Tavlar
@Tyrell Paxxus
@Kestus Bralor
 

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P R O V I N C I A L _ G O V E R N O R S

The New Imperial Order is managed by subdivisions 'provinces' governed by Moffs who adhere closely to the New Imperial regime and maintain an aesthetic and cultural/governing values close in line with the Sovereign Imperator. Warlords are provincial governors allowed elevated autonomy over their province and typically adopt a more unique aesthetic and style of governance than that of the New Imperial Order.

Any Moff or Warlord character must have at least some history with the faction or an alternate character with some history in the faction. These positions are competitive and only as permanent as you can maintain them as NIO manages as a meritocratic system. If you wish to govern as Moff or Warlord of a province, do post below or discuss with one of the faction staff members.

Province indicates the entirety of the map hex.

EXAMPLE :
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The Moff/Warlord of the Krieg Province is governor of both Aeten II and Krieg because they belong to the same hex grid.

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Aeten II Province
WARLORD // Minerva Winaeor
Aristorcratic Nobility
Sons of Mandalore enclave on Krieg

Adumar Province
Moff // Josiah Navollius
No significant ideological divergence

Alashan Province
Moff // NPC | OPEN
No significant ideological divergence


Archais Province
Lord Protector // Willan Tal
Home of Galidraani State in-exile

Baltizaar Province
Moff // NPC | OPEN
No significant ideological divergence

Bastion Province | Throneworld of New Imperial Order
Lord Executor // Rurik Fel
Capital |
Ravelin
Fel Dynasty Ruled

Bescane Province
Moff // NPC | OPEN
No significant ideological divergence
Former Sith-Imperial world, New Imperial Fortress World

Borosk Province
Moff // NPC | OPEN
No significant ideological divergence
Planetary Garrison | Cassel Point
War torn landscape

Carlac Province
High Warlord // Lord Halketh

Native Species | Ming Po
Military | Carlaci Corps
Semi-autonomous Autocracy
Commercialist Hub

Diab Province
Moff // Caligo
Prison Colony
The Prism in operation


Dubrillion

Moff // Gam Kelgor
Mon Calamari Enclave in-exile


Echoy'la | The Mandalorian Protectorate
Lord Protector // Kestus Bralor
Capital | Ijaat Taylir
Mandalorian Autonomous Zone
Mandalorian Clan based oligarchy
Enclave of the Sons of Mandalore

Alheim Labor Camp

Garqi Province
Moff // NPC | OPEN

No ideological divergence
Agrarian World

Gree Province
Enclave // NPCs | OPEN

Native Species | Gree
Government |
Gree Enclave

Little Imperial Presence

Iridonia Province

Warlord // Vasalikcs
Capital | Malidris
Native Species | Zabrak
Zabrak Planetary Rulership
Fully autonomous zone in Amaranthine

Heavy Force Corps Presence

Jaemus Province
Moff // Arjant Clevenger
No significant ideological divergence


JanFathal Province
Warlord // Lunafreya Solidor
Exotic animal refuge

Ketaris Province

King // Enlil
Imperial Fortress World
Social unrest between Imperialist and Republic factions

Martial Law

Muunilinst Province
Moff // NPC | OPEN

Native Species | Muun
Headquarters of Kuat-Entralla | Entralla
Heavy Trade Federation presence on Entralla and Muunilinst
New Imperial Stock Enchange | IMP500

Revitalized economy, high standard of living

New Bakstre Province
Moff // Natalya Calgar
Capital | Havridam City (Partial Base Delta Zero)
Heavy military presence
Yuuzhon Vong infestation

Nirauan Province
Warlord // Lucien Dooku
Capital | Hand of Thrawn
Liberal / moderate Imperials, Serenno in-exile settlers

Ord Mantell Province
Moff // NPC | OPEN | Jonus Alto
Government | Republika Mantellska
Restricted Zone on
Erebos

Orinackra Province
Moff // NPC | OPEN
Penal World
Imperial Detention Center in operation

Orinda Province
Moff // NPC | OPEN
No significant ideological divergence
Heavy COMPNOR presence

Phaeda Province
Overseer // Chairman The Executive
Corporate oligarchy
Free trade zone
AvPhaedan Constitution


Prefsbelt Province
Prefsbelt Command // Robogeber
Radically aligned Imperialists
Capital | Nova Avalonia
Military | Stossjäger Corps
PDF | Auxiliary Corps
Planetary Garrison | The Final Redoubt

Scipio Province

Moff // Zori Kapshan | Inactive, OPEN
Native Species | Lurmen
Native Species | Muun

Government | Core Five
Headquarters of the Trade Federation | Scipio
Heavy Trade Federation presence on Scipio


Thyrsus Province
Supreme Sun Guardian // Onansi of Thyrsus
Native Species |
Thyrsian


Troska Province
Moff // NPC | OPEN
No significant ideological divergence

Veroleem Province
Moff // Boram Predor | Inactive, OPEN

No significant ideological divergence

Yinchorr Province
Moff // Julius Haskler
Headquarters for the Anaxsi-in-Exile
Semi-Moderate Tarkinist Policy




IF A PLANET IS OWNED BY NIO AND NOT LISTED FEEL FREE TO APPLY WITH IT BELOW AND IT WILL BE ADDED
 

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K N I G H T S _ O F _ T H E _ E M P I R E
THE PROTECTORS OF THE ORDER
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Reclaiming the lost legacy of the Fel Empire's Imperial Knights, those adherent to the New Imperial Order march in their shadows as Force User knights of the realm who uphold order above all else. They serve the New Imperial Order first and foremost and act in its interests regardless, embodying The Force not in the Imperator or Lord Executor but as the Empire as a whole, its people, its ideals and its vision of the Galaxy, a realm free from the perfidious corruptions wrought by the Sith and other dark forces, while free from the blind, false virtues of the Jedi.

The Lord Executor is the appointed commander of the Imperial Knights and commands their operating doctrine and philosophy, being a veteran Knight Commander and master in the Force the Lord Executor's responsibility is to protect the Empire but also ensure the cultivation and teachings of Knight Errants and initiates to the Order of the Imperial Knights. With this, the Lord Executor has authority reaching above all but the Sovereign Imperator, being the authority of the Imperator where the Imperator is not the Lord Executor acts with an uplifted level of autonomy as do the Imperial Knights individually once they progress past the rank of Knight Errant and are deemed full Imperial Knights, not required to have their Commander or teacher present and allowed to operate independently in different roles, though mostly frontline militants, the Imperial Knights are proficient warriors, leaders and tacticians that are versatile in many roles.

THE CODE

THERE IS ONLY ONE TRUTH : ORDER.

The Galaxy is at the brink of total collapse into Chaos. The duality of light and dark has wrought about the nigh destruction of the Galaxy several times over. For Order to be made, the Imperial Truth has to shine through the Great Galactic Lie. This truth is Order. Only through Order can there be peace, can there be prosperity and security for the Empire and all its people. The Imperial Knights are the protectors of Order. They will snuff out the darkness and undo chaos where it dwells.

IN ORDER, EMOTION IS DISCIPLINE.
Emotion is natural. It is human, it is the inherent flaw and trait to all sentient kind. There is no need to suppress it as an unnatural malfeasance as the Jedi do, nor is it necessary to unchain the emotions to rage and impulse. To control one's emotion is to have discipline. Discipline is freedom. With discipline and control over ones thoughts and feelings, the Imperial Knight is unbreakable and his potential knows no bounds.

IN ORDER, KNOWLEDGE IS UTILITY.
The Force holds many secrets in both Light and Darkness alike. The Imperial Knight is a student of The Force just as they are a student of tactics, strategem, history, culture, language and the Galaxy as a whole. We must remember our history in the Knights that came before us in Roan Fel, Antares Draco and the battles we fought in generations past. To learn those lessons and preserve their legacy so it may never be forgotten. The Imperial Knight is one of the forefront missionaries of the New Imperial Order, enforcing the Imperator's will in all reaches of the New Imperial Order and thus require the knowledge and context of all the cultural workings of the Galaxy and their societal dynamics whilst processing the ability to be from-the-front leaders on the field of battle.

IN ORDER, PASSION IS LOYALTY.
The Imperial Knights are loyal to the New Imperial Order above all else, its people and the dream and ideal of the New Order. A New Order freed from the 'Great Galactic Lie' of the Darkness and the Light bound in eternal conflict. A Galaxy in peace, security and prosperity. The Knights of the Empire are the means by which the Iron Sun will eclipse the Galaxy to give way to the new dawn and a Galaxy redeemed in Order. We obey this will and we will do our duty. Always. To the end.

IN ORDER, HARMONY IS UNITY.
We are bound in service, bound in our obligation to the New Imperial Order and its people. We are an Order unbreakable. Brothers and sisters united in purpose. In this we seek to meld our minds in the fray and in this we scorn the darkness. For the Darkness is redeemable and only gives way to chaos and needless devastation. There is no harmony in Darkness as it breeds self-doubt and self-hatred. There is no unity in Darkness because it breeds envy and desire for power. There is only harmony in our unity, our bound obligation to the Empire.

IN ORDER, DEATH IS REMEMBERED.
There is no greater feat than sacrifice. In sacrifice there is peace and in Order, death is remembered. The legacy respected and the sacrifice never in vain. There is no greater death than a death in service to Order, to the Empire, to our brothers and sisters of the Imperial Knights.

THE FORCE IS OUR WEAPON,
The Force is a tool as much as it is the spiritual nexus to our being. The Force is a tool to enforce the will of the Imperator, to protect the scions of the Order and deal death unto our enemies. We are not emblazon in the blinding light nor are we the malfeasant parasites in the shrouded darkness. We tread a nuanced path of discipline and indomitable will. We invoke the light to empower our comrades in valor and heal their wounds while we tread the shadows in order to bring death to our enemies.

AND WE ARE THE WEAPONS OF THE EMPIRE!
Though we are wayward cousins to the 'Jedi Order' we are a creed all our own. Scions of the Empire loyal to the Imperial. The enforcers of the Imperator's Will. We hold our truth, maintain our discipline, preserve our knowledge, covet our loyalty and await our chance to make our sacrifice for the Empire. We are the Imperial Knights. We will bring about the end to Darkness, the end to the Great Galactic Lie and redeem the Galaxy in a New Order of a true peace and true prosperity.

LORD EXECUTOR
Rurik Fel

KNIGHTS
Hans Rennagen
Jin Kyrel
Saaveina
Barrith Tarkin
Dorian Sicarrio

KNIGHT ERRANTS
InternUzer2
Agrrur'arr
 

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D A R K _ V E N G E A N C E



OVERVIEW //:
Kyber Dark. No more brutal of a stab in the back, a shock to the system than Order 66, the very command which brought about the fall of the Jedi Order at the hands of the Grand Army of the Republic. Betray the Sith before they get the chance. As justified, meticulously planned and decisively executed it was, they didn't get them all. Followers of the Dark Creed have been forced into the shadows but now, they are invigorated with a searing rage and a lust for blood fixated on the New Imperial Order, their supposed 'allies' against the false Sith Empire.

But they would not be so brazen to meet the Imperials in the open, they would instead operate in the shadows and the underworld to undermine the very nation which had deemed them fit to die. Colluding and cultivating with terrorist cells, resistance groups and cultist fanatics, the True Sith would shed the blood of the New Imperial Order by any means possible in the interests of pursuing their dark ambitions.

THE STORY SO FAR //:

DARKNESS FALLS | The NIO strikes the Sith Imperial Throneworld and Operation Kyber Dark begins.

WIP

 
COMMISSIONED RANKS
(Ask faction staff for Colonel equiv and up)
Army
[ Temp ]
Armada
[ Temp ]
Starfighter Corps
[ Temp ]
Stormtrooper Corps
[ Codex ]
Lord General
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Lord Admiral
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N/A
Lord General
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Command General
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Fleet Admiral
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N/A
Command General
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General
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Admiral
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General
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General
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Lt. General
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Vice Admiral
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Lt. General
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Lt. General
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Major General
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Rear Admiral
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Major General
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Major General
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Brig. General
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Commodore
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Brig. General
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Legion General
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Colonel
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Captain
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Colonel
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Legion Commander
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Lt. Colonel
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Commander
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Lt. Colonel
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Lt. Legion Commander
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Major
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Lt. Commander
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Major
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Major
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Captain
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Lieutenant
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Captain
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Captain
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1st Lieutenant
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Lt. Junior Grade
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1st Lieutenant
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1st Lieutenant
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2nd Lieutenant
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Ensign
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2nd Lieutenant
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2nd Lieutenant
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NON COMMISSIONED RANKS
(Auto approve)
Army
Armada
Starfighter Corps
Stormtrooper Corps
Commander
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Cmmd. Flight Sergeant
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N/A
Commander
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Master Sergeant
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Master Flight Sergeant
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N/A
Master Sergeant
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Sergeant
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Flight Sergeant
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N/A
Sergeant
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Corporal
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Flight Corporal
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N/A
Corporal
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Private
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Crewman
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N/A
Private
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Recruit
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Recruit
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N/A
Recruit
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IMPERIAL SECURITY BUREAU


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O V E R V I E W

The Imperial Security Bureau was formed under the First Galactic Empire as a small, secret police organization of the first Emperor but quickly expanded its duties to instill loyalty and unity throughout the entire Galactic Empire.

Thousands of years later, the Imperial Security Bureau, or simply as the ISB, remains a titanic force in galactic politics and ‘peacekeeping’. Reforged under the New Imperial Order under the leadership of Iryss Young and its other rising stars, its agents continue to subvert non-imperial causes and rapidly extend the political and ideological influence and reach of the NIO.


  • O R G A N I Z A T I O N

    Central Office
    The High Command and collective headquarters of ISB and its many agents. Intelligence is centralized to the ISB Central Office and strictly governed under an intricate system of informational security and compartmentalization.​
    Enforcement
    • Field Support
    • Imperial Bounty Program
    • Specialized Enforcers and Mercenary Outsourcing
    Interrogation
    Surveillance
    • Observation
    • Monitoring
    Internal Affairs
    • Re-Education
    • Loyalty and Protocol Officers
    Investigations
    • Rebel and Revolt Suppression
    • Direct Military Access
    Special Operations
    • ???
    Following a paramilitary structure, the structure of ISB closely aligns with the NIO’s current Imperial Army hierarchy. The leadership of ISB is comprised of its head, the Director, and their second in command, the Deputy Director. Each of the six Branches is led by a Major General which are comprised of various Task Forces led by Brig. Generals or Tactical Units led by Colonels.

    From there, every agent follows a varied chain of command and organizational structure based on their Branch. For example, Surveillance is the most strictly organized and managed while Investigations is largely autonomous and loosely formed. While military ranks denote a particular member of ISB’s seniority and experience, they do not strictly correlate to leadership or membership to a particular military unit. Instead, they exist to clarify the military authority of each member so that ISB Agents can seamlessly integrate with any NIO army organization.

    Generally speaking, ISB Agents can requisition from a Sector’s local Moff or other governing entity military forces equivalent to their rank. So, an ISB Agent with the rank of Major is pre-authorized to appropriate military assets equivalent to a Battalion. This, however, is to the will and allowance of the local Moff, Warlord, or other leader.
  • I S B
    S T O R M T R O O P E R S

    ISB Stormtrooper Profile
    The ISB independently operates and maintains a small force of its own Stormtroopers. While they are nearly indistinguishable from normal Stormtroopers in the NIO, they come with exceptional skills and utmost loyalty. Veterans of COMPNOR’s paramilitary elements or perhaps former members of ISB’s Enforcement Branch, these extremely lethal instruments of combat are used to precisely and efficiently execute commands.

    Tactical Units
    Most often attached to Tactical Units, only two squads of ISB Stormtroopers are assigned to each one alongside ten squads of ISB Agents to form a highly-trained, elite cadre of troops.


  • M I L I T A R Y
    R A N K S

    CENTRAL OFFICE
    (Faction Staff Only)​
    Rank
    ISB
    Paramilitary
    O-10
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    Director
    General
    O-9
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    Deputy Director
    Lt. General

    COMMAND
    (Ask Faction Staff)
    Rank
    ISB
    Paramilitary
    O-8
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    Bureau Chief
    Major General
    O-7
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    Chief
    Brig. General
    O-6
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    Minder
    Colonel

    OFFICERS
    (Open to All)
    Rank
    ISB
    Paramilitary
    O-5
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    Special Agent
    Lt. Colonel
    O-4
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    Special Agent
    Major
    O-3
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    Senior Agent
    Captain
    O-2
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    Agent
    1st Lieutenant
    O-1
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    Junior Agent
    2nd Lieutenant


 



I M P E R I A L

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I N T E L L I G E N C E


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O V E R V I E W

Imperial Intelligence was founded alongside the First Galactic Empire and has been iterated numerous times as Empires have risen and fallen.

While countless empires have faded from existence, a core group of Bureau Chiefs and Inquisitors has steadily remained in existence, primarily formed from the scattered and deeply clandestine agents of Renik, the II's first counterintelligence group. Since then, operations have constantly continued to infiltrate and subvert non-imperial causes.



  • O R G A N I Z A T I O N

    Ubiquitorate
    Centralized leadership of II and its Bureaus. Complete access to all information and full authority to command any member.​
    Analysis Bureau
    • Interrogations
    • Technology
    • Communications
    Bureau of Operations
    • Infiltration
    • Destabilization
    • Assassination
    Intelligence
    • Surveillance
    • New Imperial Order Branch
    • Various Sector Branches
    Internal Affairs
    • Internal Security (IntSec)
    • Counterintelligence (Renik)
    • Sector Plexus
    The four Bureaus is led by a Bureau Chief, with each's subsidiary Branches being led by a Chief.

    Each Chief ultimately has free-reign over how they choose to organize their Branches, but are limited by personnel allocations determined by the Ubiquitorate. As each and every new Operative Candidate needs to be exhaustively vetted by Analysis, Intelligence, and Internal Affairs, there are only a select few officers that are freely available to join a Branch. Thus, competition among the four Bureaus is intense, further breaking down into more intense competition within each's individual Branches.
    Death Trooper Corps.
    The Corps. is a standalone military organization that solely answers to the Ubiquitorate. Orders are directly received from the Director of II, which are most often critical assignments that require completion at all costs.

  • D E A T H T R O O P E R
    C O R P S.

    Granted extreme flexibility to complete their missions with absolute efficiency, Death Troopers rely on coldhearted precision and lethality. A spiritual reincarnation of the Dark Trooper Project, the strongest, fittest and most skilled soldiers, veterans and mercenaries are cybernetically enhanced, genetically modified, and indoctrinated to become the ultimate instrument of war. Their extensive training and body modifications have left them silent executioners of the Director's will, only being loyal to and following their orders. Communications among Death Troopers are completely unrecognizable, speaking in Death Trooper encryption, and Death Troopers themselves are often indistinguishable from one another.

    It is rumored that with each transition of power between Directors that all pre-existing Death Troopers are executed, slowly replaced with new ones that are only loyal to the next Director.

    Due to their unique nature within II, they have a separate chain of command as follows:
    Death Trooper Commander
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    Death Trooper Sergeant
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    Death Trooper Corporal
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    Death Trooper
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    There are three main tactical groupings within the Corps, each being a significant escalation of force:
    • Death Trooper Cell:
      • CO: Corporal
      • Units: 4 Death Troopers
      • Total Strength: 4
    • Death Trooper Squad:
      • CO: Sergeant
      • Units: 2 Death Trooper Cells
      • Total Strength: 8
    • Death Trooper Section:
      • CO: Commander
      • Units: 4 Death Trooper Squads
      • Total Strength: 32

  • I N Q U I S T O R I O U S

    The Inquistorious is a secret division that is solely comprised of Force users, with their core responsibility in providing the absolute truth with their occult practices and abilities. They have other responsibilities grandfathered from their first iteration with the First Galactic Empire, such as locating and inducting potent Force sensitive infants to the Inquistorious, training and mentoring new Initiates into Inquisitors, and finally, seizing any Force User holocrons, relics, and assets for internal use. The initial goal of eradicating Jedis has long ceased and now, the Inquistorious is a Force-sensitive counterpart to intelligence officers.

    Dark Side Force users dominate the organization only because they have relatively faster development of pertinent abilities based on mind control and memory manipulation. What would take a Grandmaster Jedi to accomplish with Force empathy could equivalently be handled by a Sith Knight trained in Drain Knowledge, albeit in a far messier and invasive fashion. As the organization itself cares little for the conservation, rights, or lives of non-Imperials, such practices were favored to upscale the number of available Inquisitors. These morally questionable and unethical practices further drives away many Light side Force Users away from the organization.

    The Force mastery of a member of the Inquistorious roughly matches their rank in the following matter, although plenty of exceptions exist that depend on their service history with the organization, their abilities, their role and their status.

    Inquisitorius
    Force Ability
    Grand Inquisitor
    Grandmaster
    High Inquisitor
    Master
    Inquisitor
    Knight
    Adept
    Apprentice
    Initiate
    Untrained Force Sensitive
  • M I L I T A R Y
    R A N K S

    UBIQUITORATE
    (Faction Staff Only)​
    Rank
    II
    Inquisitorius
    O-10
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    Director
    ---
    O-9
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    Joint Chief of Staff
    Grand Inquisitor

    COMMAND
    (Ask Faction Staff)
    Rank
    II
    Inquisitorius
    O-8
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    Bureau Chief
    High Inquisitor
    O-7
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    Chief
    ---
    O-6
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    Minder
    ---

    OFFICERS
    (Open to All)
    Rank
    II
    Inquisitorius
    O-5
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    Special Agent
    Inquisitor
    O-4
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    Cipher
    ---
    O-3
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    Agent
    Adept
    O-2
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    Operative
    ---
    O-1
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    Operative Candidate
    Initiate
 

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N E W _ I M P E R I A L
S P E C I A L _ O P E R A T I O N S
D A R K _ T R O O P E R
// CANON //: Dark Trooper
// OPERATIONS //:
Deep Operation
Jedi Hunting
Shock and Awe

// EQUIPMENT //:
Adekon Nanogene Type 3
Tenebrae-pattern Commando Armor Mk. II

D E A T H _ T R O O P E R
// CANON //:
Death Trooper
//
OPERATIONS //:
Counter-insurgency
Guerilla Warfare
Jedi Hunting
HVT Acquisition/Elimination
Infiltration

// EQUIPMENT //:
Adekon Nanogene Type 3
Hellion-pattern Commando Armor Mk. I

N O V A _ C O M M A N D O
// CANON //:
Novatrooper
// OPERATIONS //:
Boarding Raids
Hostage Rescue
HVT Acquisition/Elimination/Protection

// EQUIPMENT //:
Hellion-pattern Commando Armor Mk. I

S T O R M _ C O M M A N D O
// CANON //:
Storm Commando
// OPERATIONS //:
Counter-insurgency
Espionage
Guerilla Warfare
HVT Acquisition/Elimination
Infiltration

// EQUIPMENT //:
Storm Recon Armor Mk. II


WIP
 

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C O U R T _ I N _ E X I L E

With the New Imperial Order posturing itself as a liberator of conquered claim under the banner of peace, security and order. Many groups have flocked under its banner with the aim of fighting alongside NIO in the hopes of regaining lost territory or assets.

'Military' implies that the NIO will commit military resources be it armaments or manpower on behalf of said group.

'Financial' implies that the NIO will wire financial assets in order to assist the group in its goals.

'Political' implies that by either clandestine or public means it will help advance the group's interests in the political sphere.

'Public' can be assumed to be known by most any player character or at the very least, not information which the NIO seeks to conceal ICly.

'Secret' is known by the highest echelon of the NIO or in the involved group/claim without proper intel gathering RP. If you're unsure if your character would be privy to said information, feel free to message any faction staff.

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SONS OF MANDALORE RECLAIMED
Mandalorian Traditionalist Reclaimers
// Backing //: Public //: Military, financial, political
// Claim //: Mandalore Sector
// Characters and Groups //:
Careena Fett
Trajan Kurze
Tace Kurze
Isaiah Priest
Judas Priest
Kestus Bralor
Khudak Dai
Harath Eldar
Clan Bralor
Clan Dai
Clan Fett
Clan Priest
Clan Kurze


HOUSE DOOKU IN-EXILE
Great House of Serenno
// Backing //: Public //: Military, financial, political
// Claim //: Serenno
// Characters and Groups //:
Lucien Dooku

HOUSE FEL IN-EXILE | CLAIM RETAKEN
Ruling dynasty of the Fel Empire
// Backing //: Secret //: Military, financial, political
// Claim //: Bastion

// Characters and Groups //:
Rurik Fel
Voren Lef

HOUSE VARANIN IN-EXILE
Claimants to the Echani throne
// Backing //: Secret //: Military, financial, political
// Claim //:
Eshan
// Characters and Groups //:
Spencer Varanin
Errant Varanin



 


DOMINION SERIES APRIL 2020
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DOMINION SERIES MAY 2020
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DOMINION SERIES JUNE 2020
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DOMINION SERIES JULY 2020
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DOMINION SERIES AUGUST 2020
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DOMINION SERIES SEPTEMBER 2020
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DOMINION SERIES OCTOBER 2020
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DOMINION SERIES NOVEMBER 2020
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INVASIONS
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Original PSD, Vet of Borosk and Dubrillion by Khonsu Amon
Muunilinst and Mygeeto by Crius Hannad
 

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T H I R D _ I M P E R I A L _ C I V I L _ W A R

OVERVIEW //:
The origins of the New Imperial Order are bloodied from the rage of rebellion. Severing itself from the Sith Empire, the New Imperial Order's schism was defined by motive and drive for the Imperial to control their own destiny and not be manipulated by the shadowy hand of the Sith. A belief system where merit and diligence earns power, not adherence to the 'Rule of Law' or dynastic ties.

What was originally an alliance with more radical elements within the Sith Order to bring about a return to ways more adherent to the Sith Code , spearheaded by the esoteric group known as the 'Qotsisajakaar' led by Darth Voyance and Darth Avernus soon transformed into an atheist cause with the ideology of the New Imperial Order led by Irveric Tavlar at the forefront of the brewing schism within the Sith Empire.

THE STORY SO FAR //:

PART I | The Will of Defiance


THE DARKNESS IS REVEALING | The cracks begin to show.

The growing schism within the Sith Empire reared its ugly face to the Imperial public and by extension the Galaxy as a whole at an assembly of the Sith Order where Darth Voyance challenged the Emperor's legitimacy as a Dark Lord of the Sith, Vaulkhar Zambrano scathingly criticized the Sith Empire to his father, Emperor Carnifex and Lord General Irveric Tavlar who appeared uninvited on the behest then Pyramid of Military Command, Kor Vexen and openly claimed the Sith to be parasites and that they could claim no credit for the toil of the Imperial before his holo-projection dissipated and he evaded punishment by the Sith Empire.


CONGREGATION AT XO | The shroud of rebellion grows.

Immediately following the assembly at the Sith-Imperial Ascendant Hall, the leading elements of the Keepers of The Code in Darth Voyance and Darth Avernus joined the Imperial Warlords led by Irveric Tavlar and Vaulkhar to discuss a consolidation of power and an alliance in defiance of the Sith Empire. However, the talks were largely inconclusive, leaving an aura of uncertainty between the two parties as the Imperial elements concluded a lack of long term cooperation between the two parties. And thus, Irveric Tavlar consolidated his retinue and host and traveled to Nirauan.


THE PRICE OF EMPIRE | The New Imperial Order is formed.

Within the bowels of the Hand of Thrawn, a long forsaken fortress of the Imperial Remnant faction, the Empire of the Hand, Irveric Tavlar and Tyrell Paxxus officially declared the formation of the New Imperial Order in what was called the 'Declaration of Defiance' though the meeting was effective in consolidating the combined hosts of Sith-Imperial rebels and One Sith remnants into the beginning formation of battle of the New Imperial Order, it also showed the faults that could be brought in uniting so many ambitious warlords in the form of feudal bickering and thus already tested the leadership of the Order whilst establishing its capital in-exile on Nirauan within the Hand of Thrawn.


INCOMING STORM | Blood is drawn.

With word slipping through backchannels that the Sith Empire was to undertake an excursion to the neutral world of Velmor within the borderlands between The Sith Empire and the Silver Jedi Concord, Irveric Tavlar and Marshal Zovesa embarked out as a third combatant in the battle between the Silver Jedi and Sith, marking the first occasion to which the New Imperial Order took the field in its colors against the Sith. The result was a sweeping victory between the Silver Jedi and New Imperial coalition of convienance that saw the slaying of then Dark Councilor Kascalion Giedfield and the tactical defeat of Sith forces despite numerical superiority.


SONDER | An unlikely alliance is formed.

United in a common and mutual aim to see the fall of the Sith Empire, the Chancellor of the Galactic Alliance Emmen Tagge agreed to meet with the Sovereign Imperator Irveric Tavlar in order to discuss a possible alliance against the Sith Empire. Though it was a short meeting where the Chancellor remained wholly resolute in his skepticism of the New Imperial Order, being by and large former Sith-Imperials in themselves a deal was struck and an alliance between the Core based Republic and Imperial rebels was made which continues to this day in spite of ideological differences, both armed forces maintain a cordial and cooperative relationship on the field of battle.


PART II | The Braxant Run

SCHISM'S DAWN | The war begins.

Striking the first blow of the war, the New Imperial Order began its campaign on the Braxant Run by laying siege to the world of Mygeeto led by Marshal Zovesa and Kor Vexen under the oversight of Vaulkhar . What continued for months as a dogged stalemate between the two factions soon erupted into a full scale assault when the New Imperial Order concurrently attacked the planet of Muunilinst, centering its assault on the capital of Harnaidan led by Irveric Tavlar accompanied by the Sword of the Jedi Ryv , Lord Lucien Dooku , Legion Commander Lyra Voi'kryt and Captain Belisarius . In spite of inferior numbers and a strained line of supply, the New Imperial Order was able to drive the Sith from the sector though on the retreat of the Sith-Imperials as mandated by the Transference of Treasury Decree the worlds of Muunilinst, Mygeeto and Scipio had their population centers glassed, left to be rebuilt from the ruins by the New Imperial Order with the later assistance of the
Trade Federation.

THE EMPIRE STRIKES BACK | The Sith Empire enjoys a momentary respite.

In the wake of the momentary stalemate which was quick to establish itself along the Braxant front, the Sith Empire used the deadness as an opportunity to assault the last holdouts of the Mandalorian rebel group known as 'The Network'. While the New Imperial Order had frigid relations with the Australis aligned Mandalorians, a New Imperial Task Force led by Lucien Dooku and accompanied by the '
Sons of Mandalore' arrived to thwart the Sith-Imperial assault. While they'd offered a hard fought resistance, the retreat of The Network's forces left them unable to sustain the attack and the Sith Empire was able to take the world.

IRON RAIN | A new belligerent enters the fray.

Betraying its ally in the Sith Empire, the Eternal Empire marched to war claiming the reigning Dark Lord as a weak pretender before setting out to assault the Sith held backwater world of PL-40112-CE-021105 in a surprise attack led by Darth Tacitus which roped the rebel organization known as 'Eclipse' into a trap assuming they would be attacking a Sith-Imperial observation post before the Eternal Empire alongside the New Imperial Order disembarked in a full scale assault of the world, managing to drive the Sith Empire from the world and further destabilize the Braxant Run.

LOOK WHAT YOU MADE ME DO | The revenge of the Sith.

Narrative result TBD

IN THE UNDERTOW | The path to Bastion continues to be carved.

Narrative result TBD.



Adrial Magnus credit for the banner art
 
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