E X A R C H


Träger-Class Carrier

OUT OF CHARACTER INFORMATION
- Image Source: Snipping Tool'd from lobolabo videos
- Permissions:
- Manufacturer: N&Z Starworks
- Affiliation: N&Z Umbrella Corporation | N&Z Security Division
- Market Status: Closed-Market
- Model: N&Z Träger-Class Carrier
- Production: Limited
- Material:
- Hull: Matrix Armor - Trimantium and Fyrirdögun
- Add Outer coating of Skuggalegt I-pattern Stealth Polymer
- Overall Superstructure: Tiber-II/LM Modular Starship Superstructure
- Upgrades:
- NZ SSP-SIXTUS/B [Shield System Package] to NZ SSP-SEPTIMUS [Shield System Package]
- NZ OS-HD3H Hyperdrive system primary hyperdrive replaced with a Class 0.5 NZ Metatron Multi-Path Engine MPE-1
- Upgrade Viewports to include Anti-Flash and Auto-Polarizing
- Upgrade Viewports to include Theadian core with Reinforced Quinta-Polycarbonite Lamellar Compound coating
- Upgrades:
- Hull: Matrix Armor - Trimantium and Fyrirdögun
- Classification: Carrier
- Length: 2000 meters
- Width: 416 meters
- Height: 578 meters
- Armament: Average
- [16] Front Bow-Mounted Weapon Emplacements
- [6] NZ ER-1 Electrothermal Railguns (Outer six)
- [6] NZ 'Damocles' IEPC.4700 Ionized Electromagnetic Plasma cannons (Inner six)
- [4] NZ HKAC/800's [Heavy Kinetic Artillery Cannon] (Bottom four)
- Equipped with NZ Warp Star - Type RED Warheads
- All turreted weapons have had their mounts replaced with the C-6 'Maglev' Class Repulsor Mounts
- NZ HP2 Heavy Turbo Lasers
- Single, Dual, and Quad Configurations
- FAE/SW-13 Ultra-Beam Cannons
- Single, Dual, and Triple Configurations
- FAE/SW-08 Light Beam Cannons (Mk. II)
- Dual and Quad Configurations
- AFT-14.4000B FLAK Turrets
- Equipped with NZ DSI Rounds
- NZ RTL1 Launchers
- [16] Front Bow-Mounted Weapon Emplacements
- Defenses: Very High
- NZ SSP-SEPTIMUS [Shield System Package]
- Ion Surge Shielding
- Cap Drain
- 220-SIG Tactical Combat Jammers
- [2] NZ ARD-1 Mono Type Point Defense Systems
- [1] coupled to the AFT-14.4000B FLAK Turrets w/ NZ DSI Rounds
- [1] coupled to the FAE/SW-08 Light Beam Cannons (Mk. II)
- Reinforced Shield Generators
- Containment Shields
- Missile Deactivation transmitters
- Interior Automated Turrets with Identity Friend/Foe Transponders
- Blast Doors
- FAE/S-03 Inclusive Countermeasure Module
- FAE/S-05 ECM Array
- FAE/S-15 EPM Array
- O.T.A.R.O.C.S.
- P.A.F.I.E.S.
- Hangar Space: Very High: 17
- Hangar Allocations:
- Starfighters: 14 squadrons
- Support Craft: 3 squadrons
- Maneuverability Rating:
- Very Low - With SLAB
- Low - Standard
- Average - With AIMS
- Speed Rating:
- Very Low - With AIMS
- Low - Standard
- Average - With SLAB
- Hyperdrive:Yes
- Primary: Class 0.5 NZ Metatron Multi-Path Engine MPE-1
- Secondary: Class 4.0 NZ OS-HD3 Hyperdrive system
- All Standard Features of the Tiber-II/LM Modular Starship Superstructure
- Primary Reactors: [2] NZ C.H.A.R.M.01's [Concentrated Hypermatter Active Reactor Module]
- Engines: Hermes LFD 760i
- Maneuvering Thrusters: NZ RAS-1 Missile Propulsion System
- Primary Sensor Array: Phase II "Divine Eyes" Sensor and Electronics System
- Secondary Sensor Array: NZ SAP-2A SSA [Sensor Systems Array]
- Add O.S.I.V.P.
- Boosted by ATHENA DCOS-1L [Direct Central Operating System]
- ECSS-01r | Environmental Condition Stabiliser System
- Holowall Technology
- Imyndaða Series Solid State Hologram
- [2] Accelerating Launch Tubes - These tubes use small tractor beams and magnets (similar to a rail gun) to propel fighters out of the front of the ship at top speed. (At the front of the hangar module)
- Internal Command Bridge
- Complement Control Unit
- Please see the Control Center strength below.
- NZ T.O.P. 1 Tactical Order Package
- Bio-Hexacrypted Systems
- Skuggalegt I-pattern Stealth Polymer
- FAE/C-01 Multiphase Tensor Field Element
- FAE/C-02 Tractor Guidance Network
- FAE/S-06 Reactive Targeting Matrix v1.0.1
- FAE/S-07 Offensive Retention System
- FAE/S-07 Symbiotic Ghost Link
- FAE/S-09 Active Harmonizing System - All weapons
- FAE/S-11 Universal Communication Matrix
- FAE/S-13 Unified Engagement Network
- FAE/S-15 EPM Array
- NZ SLAB-01 SubLight AfterBurner
- NZ AIMS-01 Active Internal Maneuvrability System
- Advanced Medical Bays
- Garment-Fabricators
- Prototypers
- Beehive - The Träger is capable of carrying an amazing 17 squadrons into battle. With an entire contingent of Omni-Directional Droid Starfighters averaging at 20 fighters per squadron, she can carry a grand total of 340 starfighters. And she can control them all.
- Heavy Frontal Barrage - The Träger has a large amount of heavy weapons placed in the nose of the ship, which means that even at the back of a fleet, she can still dish out damage.
- Control Center - This ship only carries droid starfighters and support ships, as such it needs a large number of higher-classed droid brains to enslave and control all of them in a combat scenario. This is where the CCU comes in; there are 10 ATHENA DCOS-1L [DIrect Central Operating System] Droid Brains to enslave and control all 17 squadrons; 8 of which are enslaving and controlling 2 squadrons each, 1 which is enslaving and controlling 1 squadron (usually 'Lead Squadron'), and 1 as a backup. All of this leads to a much better-connected and coordinated complement force.
- Almost Completely Automated - This vessel is equipped with an advanced AI that manages most routine functions while also assisting with navigation, weapons preparation, shield coordination, and more. Its capabilities greatly reduce the need for manual oversight. As a result, the ship can be operated efficiently with a significantly smaller crew. The only places where there is a large amount of organic (or robotic) crew are on the bridge and in the engineering sections (reactor/engines and hangar module).
- Exposed Hangar Module - Looking at this ship, you can tell she is a carrier. Her bulbous ventral-mounted hangar module is a large target to hit. The Complement Control Unit is also located within the hangar module.
- Slow - The Träger is not a fast ship by any stretch of the imagination. She can increase her maneuverability, at the cost of speed, and she can speed up, at the cost of maneuverability. So she likes to sit toward the back of fleet formations where she doesn't have to worry about her low mobility.
- Almost Completely Automated - While the ship's high degree of automation is generally a tremendous advantage, it comes with significant and potentially critical drawbacks. Chief among them is the vulnerability of relying so heavily on the AI. If its systems are damaged, either by an internal failure, a direct EMP strike to its core, or a forced reboot, the crew would suddenly be responsible for managing a large number of functions normally handled automatically. In such a scenario, the "optimal" crew complement might prove insufficient, leaving personnel overextended or, in the worst case, rendering the ship functionally inoperable.

DESCRIPTION
The Träger-Class Carrier is the next in the line of the N&Z Grand Security's droid-centric starships. She is meant to overwhelm the void with sheer numbers of droid starfighters. The Träger has the ability to deploy, coordinate, and sustain its entire complement of 17 squadrons; the ship's central hub for this operation is the Complement Control Unit (CCU). The CCU houses TEN ATHENA DCOS-1L droid brains, with each linked to specific squadrons for precise tactical cohesion. The result is an unmatched aerial swarm, capable of executing fleet-wide strikes, defensive screens, or surgical assaults with overclocked precision.
Despite its primary role as a carrier, the Träger-Class is far from toothless. The forward section of the Träger is equipped with sixteen heavy weapons, including railguns and electromagnetic plasma cannons. They have been optimized to deliver punishing frontal barrages even when stationed in the rear lines. This strategic choice allows the ship the contribute its firepower while keeping its vulnerable systems as far from enemy guns as possible. Additionally, most ship functions are managed by an advanced AI, meaning that even with a skeleton crew, the ship functions extraordinary. That being said, there are a few areas where crew are still placed, these being: the bridge, the hangar, and the engineering sections. This automation not only reduces logistical overhead but also frees up internal space for expanded storage, munitions, and repair bays.
However, the Träger's reliance on automation is as much a risk as it is a strength. Should its AI core be compromised, either by EMP, system failure, or forced reboot, the minimal crew may be unable to manually sustain critical operations, potentially leaving the carrier defenseless and adrift. Additionally, its hangar module's exposed positioning makes it an inviting target; a concentrated strike here could cripple both its launch capabilities and the CCU itself. Speed and maneuverability are also not the ship's strong suits. Attempts to increase one, compromises the other. For these reasons, the Träger-Class thrives when sheltered by escort vessels, sitting behind the front lines, where it can unleash wave after wave of droid squadrons while acting as the calculating heart of a fleet's air superiority strategy.
Experience, Excellence, Exemplary - N&Z Umbrella Corporation Promises
Out Of Character Info
Intent:
To create a carrier for my droid starfighters
Canon Link:
https://starwars.fandom.com/wiki/Carrier/Legends
Permissions:
N&Z (See Permissions) | HPI (See Permissions) | FAE (See Special Permissions)
Primary Source(s):
Inspiration - https://gineipaedia.com/wiki/Imperial_carrier_(788_UC_era)
Technical Information
Affiliation:
N&Z Umbrella Corporation | N&Z Security Division
Model:
N&Z Träger-Class Carrier
Starship Class:
Star Destroyer (1000m-2000m)
Starship Role:
Carrier
Modular:
No
Material:
See Above
Armaments:
Average
For Specifics, See Above
For Specifics, See Above
Defense Rating:
Very High
Speed Rating:
Low
Maneuverability Rating::
Low
Energy Resist:
Very High
Kinetic Resist:
Very High
Radiation Resist:
Average
Other Resistance(s):
EMP/Ion: Very High
Environmental: High
Lightsabers: Average
Corrosive/Acid: Very Low
Sonic: Very Low
Disruptor: Average
Minimum Crew:
400
Optimal Crew:
900
Cargo Capacity:
Very Large