Star Wars Roleplay: Chaos

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Manufacturer: Kestri Hypernautics
Market Status: Closed Market
Production: Semi-Unique
Length: Very High
Width: Very High
Height: Very Large
Size: Humongous

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  • Annihilator: TheDral'han is the Annihilator of the Mythos Fleet - it has devastating firepower capable of wreaking true destruction on enemy ships. When this ship shows up in engagement, the enemy would have to know their story to steer clear of her.

  • Bastion: This Annihilator has amazing protection - cracking this nut while take quite some time. This ship is pretty durable, so unconventional innovation would have to be the play to take this beast out of the equation.

  • Mothership: The Dral'han has the power it has, as this ship also acts as the Mythos Fleet's Mothership - she is equipped with forges and living quarters for most of the Mandalorians not directly involved in an engagement. This ship has a large support compliment to help protect her and her contents as a result. The Battlecruiser has large hangars and cargo space as a result to house all this.


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  • Stuck: The Annihilator is a bulk of a beast, as such this ship isn't moving anywhere unless it's with a hyperjump out of the engagement. Its a sitting duck in a clash and can easily be out-maneuvered and outpaced by other ships - causing it to have quite a bit of blind spots. It gets even worse when the Anchor engages.

  • Exhausting: The Dral'han may have destructive energy weapons, but they can be extremely draining for the Core. They will need long recharge time after firing - at least two to three cycles. It also saps some of the defensive energy, so shields will take a beating until the recharge is complete.

  • The Hearth: This Battlecruiser also acts as the living quarters for the Iron Covenant as it moves through the Galaxy. Taking this ship out will be an extreme blow to the faction, as it will lose most of its forgemasters and those not in active engagement - it would be like annihilating a planet.


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The cream of the crop put forth by Kestri Hypernautics, the Dral'han-class Battlecruiser is a true wonder of the Mythos Fleet - the flagship and Mothership of the Iron Covenant.

It boasts some extremely powerful armaments created to annihilate other capital ships hard and has equal powerful defences that can protect this ship and her contents against other ships.

The Dral'han is definitely not fast or maneuverable, making it a very vulnerable, yet it makes up for it with its arms and defences. It is, after all, designed to house the Covenant.

This is the true masterpiece of the Fleet.
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Out Of Character Info


Intent: Create Battlecruiser
Permissions: [URL='https://i.ibb.co/DQ6xGcG/Roble.jpg']Roble stuff[/URL] | [URL='https://i.ibb.co/mDn7CsL/Maji-open.png']Maji Ironworks[/URL] | [URL='https://i.ibb.co/n8pm86T/GI.jpg']GDI Stuff[/URL] | [url='https://i.ibb.co/8LCXJnFR/kestriperms.png']Kestri Hypernautics Permission[/url]

Technical Information


Affiliation: Iron Covenant
Starship Class: Battlecruiser (2000m-5000m)
Starship Role: Other
Modular: Yes
Material: Impervium, Duranium, Durasteel, Agrinium-based Radiation Insulation, Glasteel and various other materials.
Armaments: Dual Orbital Autocannons
Concentrated Rad Cannons
Seismic Cannons
Artillery Pulse Cannons
Solar Ion Cannons
Defense Rating: Extreme
Speed Rating: Very Low
Maneuverability Rating:: Very Low
Energy Resist: Extreme
Kinetic Resist: Extreme
Radiation Resist: Extreme
Minimum Crew: 1
Optimal Crew: 7000
Cargo Capacity: Very Large

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