Paladin of Light
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This raid is built for sabotage, rescue, duels, intelligence gathering, heists, and cinematic chaos. Pick an objective, split into smaller encounters, or bring your own angle into the story.
Objective I
ATTACKERS
Break the lines, burn the stores, and leave the Sith war machine hungry.
DEFENDERS
Hold the fields, protect the depots, and make every stolen ration cost blood.
Objective II
LIBERATORS / INFILTRATORS
Slip into the slave pens, disable security, free the captives, and guide them toward extraction.
SITH / DEFENDERS
Detect the breach, secure the holding sites, recapture escapees, or turn the rescue into a trap.
Objective III
ALL SIDES
Bring your own objective: duels, sabotage, scouting, betrayals, personal missions, strange Force encounters, rescue attempts, grudges, or side plots. Use the chaos to steal credits, relics, intel, supplies, prisoners, weapons, or anything the Sith can no longer guard.
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