Shuklaar Kyrdol
CEO of Breshig War Forge Consolidated
- IMAGE
-
- OUT OF CHARACTER INFORMATION
-
- Image Source: Here, edited by me.
- PRODUCTION INFORMATION
-
- Manufacturer: Breshig War Forge Consolidated.
- Affiliation: Breshig War Forge Consolidated and Strill Securities.
- Material: Stesr'gar Ultramesh frame, Stesr'gar-reinforced Stygian-triprismatic polymer composite armor, Blast-tinted Beskar-Glasteel alloy viewport(s), Thermal Gel, Duravlex and Agrinium mesh inner hull liner, Zersium crew and passenger compartment liner, Condensed-matter composite crew and passenger compartment reinforcements, Reifflex Cellular compartment padding, combat de-ionizer(s), Ultrachrome circuitry, electronics and IFV components.
- Modularity: Reactive and composite armor panels can be changed in the field. Different ammunition can be used in some of the guns where compatible. Weapons can be changed in the field.
- SPECIAL FEATURES
-
- Armament(s)
-
-
- Fast-track Fire-linked dual Gyro-gimbal Stabilized Turret
-
- 2x RCDC-01 Repeating Class-D Disruptor Cannon
- 2x MA-02 Mass-driver Autocannon
- 2x MMOL-02 Modular Mass-driver Ordnance Launcher
- Typical Ordnance
-
- Hull
-
- Fast-track Gyro-gimbal Stabilized RCDC-01 Repeating Class-D Disruptor Cannon
- Pintle, Optional
-
-
Droid Brain(with remote manual override) Controlled Fast-track Turret:
- 2x Fire-linked PPC-01 Phased Pulse Cannon
-
Droid Brain(with remote manual override) Controlled Fast-track Turret:
-
- Fast-track Fire-linked dual Gyro-gimbalstabilized Turret
-
- 2x RCDC-01 Repeating Class-D Disruptor Cannon
- 2x MA-02 Mass-driver Autocannon
- 2x MMOL-02 Modular Mass-driver Ordnance Launcher
- Typical Ordnance
-
- Hull
-
- Fast-track Gyro-gimbal Stabilized RCDC-01 Repeating Class-D Disruptor Cannon
- Pintle, Optional
-
-
Droid Brain(with remote manual override) Controlled Fast-track Turret:
- 2x Fire-linked PPC-01 Phased Pulse Cannon
-
Droid Brain(with remote manual override) Controlled Fast-track Turret:
-
- Fast-track Fire-linked dual Gyro-gimbalstabilized turret
-
- 2x HRR-02 Heavy Repeating Ripper
- 2x MA-02 Mass-driver Autocannon
- 2x MMOL-02 Modular Mass-driver Ordnance Launcher
- Typical Ordnance
-
- Hull
-
- Fast-track Gyro-gimbal Stabilized RCDC-01 Repeating Class-D Disruptor Cannon
- Pintle, Optional
-
-
Droid Brain(with remote manual override) Controlled Fast-track Turret:
- 2x Fire-linked PBHR-01 Particle Beam Heavy Repeater
-
Droid Brain(with remote manual override) Controlled Fast-track Turret:
-
- Fast-track Fire-linked dual Gyro-gimbal stabilized Turret
-
- 2x Heavy MRP-01 Mass-driver Rocket Pod
- 2x MA-02 Mass-driver Autocannon
- 2x MMOL-02 Modular Mass-driver Ordnance Launcher
- Typical Ordnance
-
- Hull
-
- Fast-track Gyro-gimbal Stabilized
- Pintle, Optional
-
- Droid Brain(with remote manual override) Controlled Fast-track Turret:
-
- Computer System(s)
-
- Crew Facilities
-
- Defensive System(s)
-
- Stesr'gar-reinforced Stygian-triprismatic polymer Composite Armor
- 'Ja'haal'got' Cap Drain(s)
- 'Tracyn'ga'yam' Explosive Reactive Armor
- Combat De-ionizer(s)
- 'Bes'jah'ad'ika' Damage Control System
- 'Ara'novor' Shield Generator
- 'Ga'yusr'ika' Electronic Countermeasure Suite
- 'Sapan'dral Beskar'gam' Electric Defense Network
- 'Morut'yc'ika' Security System
- 'Ori'ky'dir' Active Protection System (2 turrets: 1 port 1 starboard
- 'Naubriik'Burenaar' Point-Defense Directed Countermeasure (2 turrets: 1 port 1 starboard
- 'Akk Dog' Mine Detection and Neutralization System
- 'Haaranovor' Soft-kill Active Protection System
- Detection, Targeting and Tracking
-
- Life Support
-
- Power
-
- Transport
-
- 'Oyu'galan Haaranov' Passenger Conveyance System
- 2x (1 port, 1 starboard) Access Hatches (wide enough to fit heavy equipment through)
- Utility
-
- STRENGTHS
-
- Missiles, Incoming Ordnance?: The vehicle's active protection systems are very good at dealing with missiles, incoming artillery, kinetic rounds and the like.
- Anti-energy: The vehicle's armor, reactive and composite as well as its shielding and active protection systems are all made to stop or impede energy weapons fire.
- Heavy, Fast-track: The vehicle's weapons are more than capable of tracking most targets, including low-flying aerial ones and can easily engage them without much effort.
- All-terrain: The vehicle's track system enables it to cross all manner of obstacles without issue. What it cannot cross its terrain-clearing system can easily clear for the most part.
- Mines?: Mines and explosives are no problem to this vehicle thanks to its built-in mine detection and neutralization system.
- WEAKNESSES
-
- Unstable Terrain: Unstable terrain still remains impassable to this vehicle.
- Aft Vulnerability: The IFV's rear lacks the ERA the rest of the IFV is protected by, and is where the IFV's engine is located at. A penetrating shot will likely immobilize the vehicle.
- Reactor: The IFV's Isotope-5 reactor will detonate violently and spectacularly, taking the entire IFV with it, should it overload.
- EMP/Ion: Should any EMP/Ion damage manage to get through the IFV's defenses then there's a high chance that many of the IFV's sensitive electronics would become rendered useless, rendering it blind, defenseless or even completely unarmed.
- Tracks: Should the IFV become de-tracked, it will be rendered immobile, and while it now becomes a bunker till repaired, the fact remains that it is now much more vulnerable given that it can no longer maneuver to protect its vulnerable rear.
- DESCRIPTION
-
A deep modernization of the IFV-01 that served with valor at Yurb and during numerous other deployments, the IFV-01M brings years of improvements with it. A lighter structure and a new track system enable the newer model to be a truly all-terrain vehicle. The new terrain clearing system installed enablers it to deal with most terrain it can't cross. The use of newer smaller repair droids and an advanced new damage control system along with the new lightened frame has allowed the company to allocate more space for spares, ammunition and the like. The new troop bay has also been expanded, allowing for passenger conveyance beyond its complement, a lesson learned during service with the CIS and the mission to Kayri III. Finally, years of counter-insurgency duty led to the creation of a new mine/explosive detection and neutralization system. All in all the company is confident that the new vehicle will be just as beloved as the old.
The new vehicle is considerable better protected than the old, which is saying a lot given the older vehicle was no slouch in that regard. A whole suite of active protection systems both hard and soft kill keep the vehicle safe from missiles, kinetic rounds, artillery and even energy weapons fire. The new composite and reactive armor have, in addition to enormous weight savings, resulted in better overall protection from both kinetic weapons as well as energy weapons. The vehicle's new mine neutralization system functions for most placed explosive threats, including improvised ones. The new passenger conveyance system and crew safety system both feature a number of logistic, safety and comfort functions.
The vehicle has a number of weapon systems installed. The price loadout of its weapon complement may be changed in the field with relative ease. These weapons are fast-track, stabilized systems, allowing them to engage even low-flying aerial targets while on the move, and making them easily capable of engaging infantry, droids, vehicles and the like while on the move. This gave these vehicles considerable versatility. Usurpingly, they picked up where their predecessor left off as the backbone off as the backbone of Strill Securities' mechanized infantry battalions, safely conveying armored Mandalorians through battlefields even they would be hesitant to step onto.
This almost universal suitability came with a few prices however. However it was dressed up, it was still a tracked vehicle and breaking its tracks would still render it immobile. Additionally the vehicle was also vulnerable from the rear as that was where both it armor is the thinnest and there was no explosive reactive armor and it would have to rely on its shields to prevent a penetrating shot to its engine. Should the vehicle's reactor become breached it will likely detonate violently enough to destroy the vehicle and everything around it. Finally, should any EMP/Ion damage manage to get through the IFV's defenses then there's a high chance that many of the IFV's sensitive electronics would become rendered useless, rendering it blind, defenseless or even completely unarmed.
Out Of Character Info
Intent:
To create a modernized version of the Trataab'morut Infantry Fighting Vehicle for use by Strill Securities.
Image Source(s):
https://bolterandchainsword.com/topic/295603-30k-vehicleautomata-concepts-the-manufactorum/page/24/
Canon Link:
N/A.
Permissions:
N/A.
Primary Source(s):
Technical Information
Affiliation:
Breshig War Forge Consolidated and Strill Securities.
Model:
IFV-01M Trataab'morut Infantry Fighting Vehicle
Modular:
Yes
Material:
See description.
Movement:
Tracks
Armaments:
See description.
Vehicle Type:
Mechanized Infantry
Vehicle Role:
Troop Transport
Defense Rating:
Very High
Traction Rating:
High
Top Speed Rating:
High
Braking Power Rating:
High
Corner Speed Rating:
High
Speed Rating:
High
Acceleration Rating:
Average
Balance Rating:
Very High
Maneuverability Rating::
High
Energy Resist:
Very High
Kinetic Resist:
Very High
Sonic Resist:
High
Thermal Resist:
High
Radiation Resist:
High
Other Resistance(s):
EMP/Ion: Very High
Lightsabers: Very High
Acid: Very High
Minimum Crew:
1
Optimal Crew:
3
Passenger Capacity:
12
Cargo Capacity:
Average
Last edited: