Star Wars Roleplay: Chaos

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Approved Starship NZ Sunderer II/DIA-Class Heavy Destroyer

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Manufacturer: N&Z Umbrella Corporation, EnSol Division-Starworks
Market Status: Closed Market
Production: Limited
Length: Average
Width: Average
Height: Average
Size: Large



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Image source: [X]
Permissions: HPI, FAE

TECHNICAL SPECIFICATION
STANDARD FEATURES
ADVANCED SYSTEMS
STRENGTHS
  • Robust: Thanks to a serious effort placed in making this ship virtually untouchable by raiders and pirates, it boasts quite an array of defensive systems that allow it to shrug off most laser and kinetic damage types in order to safeguard the cargo and the ship's crew during transportations of goods.
  • Breacher: Because of the heavily reinforced and angular plated front end, this ship is capable of using it's stern as a battering ram in order to forcefully breach enemy positions or capital ships, which in combination with the forward located hangars allows for an easy invasion of breached positions.
  • Armed to the teeth: Befitting a heavy destroyer, the sunderer-I class boasts an impressive arsenal of weapon systems and an equally impressive number of those, making this the most versatile battering ram possible.
  • Highly Automated: This ship has an excellent AI which in its capacity controls the majority of the mundaine functions on the ship, but also assists in charting lanes, setting courses, priming weaponry, raising and directing shielding, etc. This allows for a significantly smaller crew to be necessary to functionally and efficiently operate with this ship.
WEAKNESSES
  • Lacking in starfighter support: Having sacrificed most of its space for troop transport and heavy machinery for the overall firepower and defensive capabilities, this ship has a lower than average starfighter squadron count compared to others in its class.
  • Highly automated: As much of a boon the high automation of the ship is in general, this also has its obvious and quite important downsides. Mainly that should there be something wrong with the AI, such as its systems being fried or it being forced to reboot in case of direct EMP on its core, the requirement for optimal crew numbers may in reality not be enough considering a whole heap of otherwise automated fuctions must now be manually operated, which may stretch the previously optimal crew thin or even to inoperable reach.
DESCRIPTION
The original Sunderer class was meant to be a near unstoppable warmachine, designed to properly break up enemy formations with its overwhelming power, girth and bulk, but also with the ungodly number of weaponry attached to this true warship, this true destroyer. Over the course of its existence, the Sunderer quickly became overshadowed by new products, lacking the staying power many of the newer ships presented.

It was with this in mind that the engineers reworked theiur sketches and designs, deciding to start all over again, keeping only the base design, but exchanging components for better parts, utilizing newer materials and further expanding the massive star destroyer's military capacities in order to attract more interested buyers.


The Sunderer II was in essence a full rework and upgrade with the same basis in mind, exchanging most of the used materials for sturdier and in some cases lighter alloys, adding seigurium to the prow to further emphasize the ship's ramming capabilities, exchanging the Tiber 1 platform with the Tiber II platform for increased AI capacity and general safety and construction quality. The addition of the Spectre electrocannons in order to further boost the defensive capabilities and turning the Sunderer II-class into a truly versatile and multifunctional warship.

the DIA configuration is built with the intent of it being more focused on overall offense and defense, though sacrificing in terms of starfighter support, as most of the interior space which could have housed additional hangar bays has been used for the defensive and offensive systems.
 


Out Of Character Info


Intent: to create a successor to the Sunderer class heavy destroyer
Canon Link: N/A
Permissions: see main

Technical Information


Affiliation: N/A
Starship Class: Star Destroyer (1000m-2000m)
Starship Role: Command
Modular: No
Material: see main
Armaments: see main
Defense Rating: Very High
Speed Rating: Average
Maneuverability Rating:: Low
Energy Resist: Very High
Kinetic Resist: Very High
Radiation Resist: Very High
Minimum Crew: 350
Optimal Crew: 600
Cargo Capacity: Large
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