Star Wars Roleplay: Chaos

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Approved Starship NZ Hammer II/DIA-Class Heavy Star Carrier

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Manufacturer: N&Z Umbrella Corporation, EnSol Division-Starworks
Market Status: Closed Market
Production: Limited
Length: Average
Width: Average
Height: Average
Size: Large



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Image source: [X]
Permissions: HPI, FAE

TECHNICAL SPECIFICATION
STANDARD FEATURES
ADVANCED SYSTEMS
STRENGTHS
  • Robust: Thanks to a serious effort placed in making this ship virtually untouchable by raiders and pirates, it boasts quite an array of defensive systems that allow it to shrug off most laser and kinetic damage types in order to safeguard the cargo and the ship's crew during transportations of goods.
  • Breacher: Because of the heavily reinforced and angular plated front end, this ship is capable of using it's stern as a battering ram in order to forcefully breach enemy positions or capital ships, which in combination with the forward located hangars allows for an easy invasion of breached positions.
  • Fleet carrier: Any proper fleet that operates in entire sectors rather than just systems will need a carrier of some sort and this vessel is such a carrier, but where usual carriers act in a support role, this starship can be both a capital ship as well as a support ship. It can in a sense literally carry the fleet, for it combines adequate firepower with a surprisingly sturdy build and a large interior that allows for carrying ample squadrons of starfighters and support craft in a safety not many other carriers can provide.
WEAKNESSES
  • Sluggish: This ship has the downside of utter weight and bulk, which makes it rather tedious to maneuvre and handle, though once it does get going anything in its path may very well be made of spacedust.
  • Highly automated: As much of a boon the high automation of the ship is in general, this also has its obvious and quite important downsides. Mainly that should there be something wrong with the AI, such as its systems being fried or it being forced to reboot in case of direct EMP on its core, the requirement for optimal crew numbers may in reality not be enough considering a whole heap of otherwise automated fuctions must now be manually operated, which may stretch the previously optimal crew thin or even to inoperable reach.
DESCRIPTION
Just like the Sunderer class, the Hammer was well becoming a bit long in the tooth and was slated for a major overhaul, allowing it to gain a more modern system in the form of the ATHENA, granting it a better mix of alloys and compounds to further improve the rigidity and robustness of the ship. Alterations were also made by introducing the Tiber II platform, rearranging the mono-type point defense system's assets, which now included the Spectre electrocannons and improved ordinance for the FLAK turrets.

As being a more heavy and broad-shouldered sister-model to the new Sunderer II class, the Hammer II could boast one of the best defenses in its class, courtesy of the N&Z's upgraded shield systems and improved shipbuilding techniques. With up front once again a reinforced prow, this time with seigurium thrown into the mix in order to truly have a capable shipbreaking behemoth.

Capable of carrying up to twelve squadrons of small craft in the form of starfighters and support, this massive star carrier can be considered a staple in any navy and fleet with any respect for itself and strategic cohesion.

The DIA outfit of the Hammer has been properly updated to include a large array of heavy weaponry to ensure a proper offense to go along with its remarkable defense, also allowing for a massive interior space to house a large quantity of starfighter squadrons and additional support craft, not to mention boasting a massive cargo capacity for troop or cargo transport.
 


Out Of Character Info


Intent: to create a successor to the Hammer class Heavy Star Carrier
Permissions: see main

Technical Information


Affiliation: N&Z Umbrella Corporation, The Diarchy
Starship Class: Star Destroyer (1000m-2000m)
Starship Role: Carrier
Modular: No
Material: see main
Armaments: see main
Defense Rating: Very High
Speed Rating: Low
Maneuverability Rating:: Low
Energy Resist: Very High
Kinetic Resist: Very High
Radiation Resist: Very High
Minimum Crew: 350
Optimal Crew: 650
Cargo Capacity: Very Large
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