Valiens Nantaris
Head Admin
As the Admin presiding over the first Annihilation on this site it was a daunting challenge for myself and my judges, and we thank you for your patience.
The result was close, but in the end we are happy with what has happened.
Story: Both sides put up a fantastic fight. The attackers and the defenders actually reacted to exchanged fire for the most part, which isn't always something that happens, and so it was nice to see. It was also nice to see the attackers change their tactics when they realized how badly outnumbered they were, and see the defenders drawn into a desperate withdrawal, especially with the NIO artillery being forced to withdraw.
Some other notable moments for the attackers were Mongrel and Kyrel’s battles with the defenders. This was balanced by the defenders rush to disable the super weapon just about when it mattered in my opinion was a defining moment, as was the plight of the Alliance Chancellor and Vice-Chancellor and the Firemane unit’s battle.
Therefore it has been determined that this is a draw as there were some seriously interesting stories by both sides.
Verdict: Draw
Tension: This thread was very close in this category but in the end one side just managed to eclipse the other. The defender's resolve was strong, but it was evident that given that they weren't defending their own world the stakes weren't quite there. The attackers, however, outnumbered and outgunned, fought with a marked desperation that carried through in their posts. More so on the ground than on space, given that their leader was aware that he was vastly outclassed by many of his opponents.
Meanwhile, the myriad forces that were on the defenders side didn't always have the strongest reasons for being there, and it showed to an extent. They lacked the unity of purpose and coordination that the attackers had. When the defenders later became a bit more coordinated things improved but it was too little, too late.
Credit must also be given to the attackers for being fair with taking hits and damage, and for working with their opponents. This especially applies here since it added to the tension on both sides about whether the weapon could be stopped. And even if it could be stopped would it be enough?
In the end we have ruled that this category narrowly goes to the attackers.
Verdict: Attackers
Participation: The attackers were vastly outnumbered, but they were also consistently active throughout the thread. Therefore, despite the disparity in sheer numbers this balanced out evenly and has been ruled a draw.
Verdict: Draw
Drama: During our assessment of the IC and OOC threads we did not find any issues which were not resolved quickly. Nothing was brought to our attention which merited intervention. Therefore this has been ruled a draw.
Verdict: Draw
Overall Verdict: Attacker Victory
This was a very tough decision as both sides worked incredibly hard, but we feel the Maw and their allies have just done enough to achieve victory.
Bye-bye Blueberry
The result was close, but in the end we are happy with what has happened.
Story: Both sides put up a fantastic fight. The attackers and the defenders actually reacted to exchanged fire for the most part, which isn't always something that happens, and so it was nice to see. It was also nice to see the attackers change their tactics when they realized how badly outnumbered they were, and see the defenders drawn into a desperate withdrawal, especially with the NIO artillery being forced to withdraw.
Some other notable moments for the attackers were Mongrel and Kyrel’s battles with the defenders. This was balanced by the defenders rush to disable the super weapon just about when it mattered in my opinion was a defining moment, as was the plight of the Alliance Chancellor and Vice-Chancellor and the Firemane unit’s battle.
Therefore it has been determined that this is a draw as there were some seriously interesting stories by both sides.
Verdict: Draw
Tension: This thread was very close in this category but in the end one side just managed to eclipse the other. The defender's resolve was strong, but it was evident that given that they weren't defending their own world the stakes weren't quite there. The attackers, however, outnumbered and outgunned, fought with a marked desperation that carried through in their posts. More so on the ground than on space, given that their leader was aware that he was vastly outclassed by many of his opponents.
Meanwhile, the myriad forces that were on the defenders side didn't always have the strongest reasons for being there, and it showed to an extent. They lacked the unity of purpose and coordination that the attackers had. When the defenders later became a bit more coordinated things improved but it was too little, too late.
Credit must also be given to the attackers for being fair with taking hits and damage, and for working with their opponents. This especially applies here since it added to the tension on both sides about whether the weapon could be stopped. And even if it could be stopped would it be enough?
In the end we have ruled that this category narrowly goes to the attackers.
Verdict: Attackers
Participation: The attackers were vastly outnumbered, but they were also consistently active throughout the thread. Therefore, despite the disparity in sheer numbers this balanced out evenly and has been ruled a draw.
Verdict: Draw
Drama: During our assessment of the IC and OOC threads we did not find any issues which were not resolved quickly. Nothing was brought to our attention which merited intervention. Therefore this has been ruled a draw.
Verdict: Draw
Overall Verdict: Attacker Victory
This was a very tough decision as both sides worked incredibly hard, but we feel the Maw and their allies have just done enough to achieve victory.
