Was there anything so glorious as a battlefield charge? Such a time was when one could see the hand of the Avatars at work. Men ran forward into a hail of oncoming laserfire, screaming their defiance as the defenders' laser blasts ripped into their ranks. Some fell and did not rise again, their charred bodies trampled by the warriors who'd been behind them. Their part in the battle was over, but their bravery would deliver them to paradise. Others endured the barrage, either evading the hits through blessed luck or earning new scars to show their prowess.
The Avatars had granted The Mongrel a heaping share of both luck
and scars over the many, many charges of his marauding career. Now, so heavily modified that he
was his armor as much as he
wore it, there were large parts of him that collected dings and scrapes as much as cuts and burns. A Chiss defender's charric sizzled across his right side, leaving a white-hot streak on his metal torso. He did not feel it, and it did not slow his momentum. His arms, his torso, his face and neck, all were metal now... and he was thinking of having his legs done, too.
To kill him, they should've gone for the head.
Running among his warband, also sufficiently blessed that no random shot had put him down, was one of the raid's more unusual members: the technomancer cultist Ozma. Though The Mongrel generally disdained sorcerers, he found that he instead
coveted this one, a member of his former tribe the Bloodsworn. Ozma was not one for the strange, unearthly mysticism of the Jedi and Sith. He was a priest of technology itself, worshipping an aspect of the Avatars that manifested as a machine god... and called for the replacement of flesh with metal.
He would have been a perfect Scar Hound.
As little as he wanted to create strife with the fearsome Zachariel Steelblood, his own former warlord, The Mongrel was sorely tempted to try and poach Ozma for his own tribe. He wanted to learn more of this machine god, for it was an aspect of the Avatars his tribe - which boasted cyber-surgeons and engineers in place of heathen shamans - could better relate to. But though such thoughts lurked in the back of his mind, this was no time for scheming. Those who daydreamed in the midst of a charge tended not to survive to see the end of that advance.
As the Scar Hounds drew close to the trade port's walls, The Mongrel glanced to the side and took in the charge of the auxiliaries. The warlord Romund Sro was here with his personal clone army, using the light infantry to outflank the garrison. With the Scar Hounds charging openly at the walls, drawing enemy attention and fire, it had been easy for Romund's highly mobile force to come in at another angle and use their jump packs to infiltrate past the walls. The Chiss defenders realized only too late that they were being hit from two sides at once.
The Mongrel could see Romund himself, a lightsaber in each hand, joining his forces in hurdling the wall and infiltrating the market town. They would catch the soldiers at the wall in a devastating pincer, and then it would all be over for this place's chances of throwing them back. The Mongrel was sure Romund had his own reasons for being here; he still did not fully understand the history-obsessed philosophy of the Warlord of Najra-va, one that seemed at odds with the Mawite principles of burning down past and present, but he
could predict Romund's actions.
He suspected that Sro would seek Chiss artifacts.
So be it. All warlords had their own unique... proclivities. As the Scar Hounds reached the walls, those with powerfully enhanced cybernetic legs - such as Ozma - simply hurdled them, leaping into the ranks of the defenders. Among these leapers were the tribe's
Firefang Wardogs, the cyborg charhounds so favored by The Mongrel's marauders. The wardogs easily leapt atop the walls, and began tearing into the defenders there with augmented teeth and claws... not to mention their natural fire breath, a fearsome biological weapon that sowed chaos.
The Mongrel himself still had organic legs, and could not make the jump. As the wardogs - and Ozma - drove the enemy back from the wall and kept their fire away from those below, the warlord and his forces fell into a well-drilled demolitions routine. Five heavy weapons teams bearing colossal rocket launchers drew laser-guided beads on the same section of the walls, while the other marauders formed a semicircle to give them a wide berth. The rockets fired in a slight time delay, each one a bit after the last, blowing through the wall and any fallen debris.
Then the horde poured through the cleared breach.
Now would come the street by street fighting, in a way far more dangerous than the charge. Enemy snipers might be lurking in every window, and scatterguns waited in alleyways and around blind corners. But the first threat that faced the attacking Scar Hounds was a more open one. Tromping up the streets of the trade port came no less than five AT-ST walkers, emblazoned with the insignia of House Chaf - one of the Chiss ruling houses. The walkers immediately spun up blaster cannons and side-mounted grenade launchers, eager to push the Mawites back.
"Find cover!" The Mongrel ordered, as heavy laserfire flew...