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Approved Tech Arukirī Armor

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Emberlene's Daughter, The Jedi Generalist
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OUT OF CHARACTER INFORMATION
Power emanations from the City of Dreams were untraceable in realspace due to its ethereal nature; in this way, its citizens could monitor Imperial transmissions undetected
the city had been created by his "psychic power," and everything in the dimension it existed was not material, but rather composed of "psychic energy."
PRODUCTION INFORMATION
TECHNICAL SPECIFICATIONS
  • Classification: Other
  • Weight: Weightless
  • Resistances:
    • Energy: Very High
    • Kinetic: Very High
    • Lightsabers: Very High
    • Other: Sonic: Low
    • Other: EMP/ION: Very Low
    • Other: Sensors: Very Low
    • Other: Radiation: Low
    • Other: Fire: Average
    • Other: Cryo: Average
    • Other: Acid: Average
    • Other: Vacuum: Very Low
    • Other: Darkside: Very High
SPECIAL FEATURES
  • Force Affinity: Designed with force infused materials that imbue to the jedi wearing them a standard slew of protections and capabilities. The ability to better resist the darksides influence, ease the access to learned skills that have been practiced and feeling generally more energized and lively.
    • Force Resistance: Not pure resistance to the force but its influences specifically the darkside.
    • Force Enlightenment: A general enhancement of the specific jedi's talents in the lightside of the force. They don't know everything but using their own abilities is easier, sharper focus.
    • Revitalize: A more robust feeling mentally and physically aids in calming the mind and body to focus.
    • Force Form: Focusing and utilizing the force itself to improve the jedi's focus and mind as well as combative capabilities with the force.
    • Avar Kriss's Network: Connecting her to the jedi as a whole it follows much of what Avar did and lets her hear the song of the force.
    • Tutaminis: Advanced and formed within the robes themselves.. the material absorbs energy, heat, electrical, force, plasma and others to feed it into the jedis body and mind revitalizing their force powers.
    • Cleanse Mind: Focusing the force and clearing the mind of mental influences and those they can focus their attention on.
    • Force Binding: Designed and augmented into the robes, the pockets and robes themselves can be used to bind and contain influences when it is enclosed around a darkside object.
    • Inspire: Focused and empowered the jedi themselves as beacons within the force inspiring those around them to action and to shake off negative thoughts.
    • Controlled Descent: Focusing the force into a cushion around them the jedi are able to land from greater heights.
    • Force Familiar: Controlled and focused, the robes seek out a familiar creature and bonds with it... sadly while it connects them death of the jedi can kill the familiar.
  • Healer Focus: Skilled in healing and with augmented robes to improve the jedi's focus as well as ease the strain mentally of healing others.
  • Kirano Interface: Standard technical interface for operations.
  • Jedi Utility Belt: For supplies
  • Cracken Survival Kit: Standard field kit
  • Sigil of Hope: A legacy piece of jediu equipment created from the dark harvesters.
  • Kojie: Underslung shoulder pack for extra equipment space.
  • Perfumed Sleeves: Defensive Measures designed for jedi robes
  • Refined Sleg Ultracapacitors: Designed to improve the power of the suits and augment the shielding for radiation and heat in space or protect them when boarding other ships.
  • Advanced Regulator System: Designed to recycle oxygen and filter poisons for the common peoples in case of attack.
  • Seeker Drone: Companion to atrisians and function as one of two organization interfaces. Can work together with an astromech.
  • Makie Class Droid: A non-combative companion droid that works with the Atrisian citizens.
  • Heavy Praestigiae's Luminous Overlaid Technological Shields: Protective shielding designed to be used with the pilot suit in the event of out of ship combat scenarios.
  • Advanced Micro Thrusters: Designed to increase movement speed of the jedi while moving around.
  • Strength/Speed Enhancement: Enhancing the body to increase the pilots natural state. In the event they are without their ships they can defend themselves.
  • Temperature control/heat reflection: Designed for additional comfort when on other worlds
  • Locator beacon: For emergencies to be retrieved with rescue ships.
  • Ablative Plating: Designed with the standard robes and armor plating itself in a combination.
  • Reflects Sensor Scans minorly
  • Healing Augmentation: Designed to improve the healing capabilities and be a non-lethal set of armor with restraints and stun weapons to protect the wearer. The crystals augment force capabilities while the technology improve the medical capabilities.
  • Retractable Anti-Grav Wings: More for style and astetic then function, the wings act like frills coming off of the anti-grav pack that allows the Arukirī to fly around and descend or ascend across a battlefield or disaster area.
  • Sasori Resource Chip: Made for transportation, the null mass chip can reduce the weight of the armor, patient being transported and equipment drastically for a period of time with power systems.
  • Advanced Micro Thrusters: For movement and operation strictly in a gravity well.
  • Saotome Heat Sink: Armors heat build up is converted through a tobal lens into additional power.
  • Individual field disruptor: Designed to let the healers go through shields while switching from the heavy ones they have equipped.
  • Second Fleet Tactical Lash: A gift from the second fleet, a tactical lash that can be used to movement as well as defense.
  • Nullification Bubble: Designed with a devastating area of effect field. The armor houses a slightly scaled down Saotome Supression System/Saotome Concussion System that is able to build a charge using the suits power and shielding system. To create a five meter domed bubble with an anti concussion and anti energy field that won't disable all weapons but it does for a brief period of time (120 seconds) reduce their effectiveness allowing the jedi medics to try and get away quickly.
  • Kiyomi Field Kit: Additional field kit included
  • Sakura Field Kit: Additional medical supplies
  • Sakura Healers Gloves: Improved gloves designed for medical assessment.
  • Rebirth: An advanced medical AI designed to aid the chief healer
STRENGTHS
  • Superior Protection: Designed using the Synthmesh, wintrium that as it ages continues to grow stronger and skylar which offers a form fitted compression material.
  • Force Affinity: Infused and crafted with the force, the synthmesh, skylar and inth metal used all add force abilities to the outfit.
  • Protection: The hypermembrane provides a robust degree of protection so it can be used.
  • Self Repairing: Designed with the hypermembrane for protection but also the ability to repair itself over time with small damage being a few minutes to hours and sections of the suit being days.
  • Overly Engineered: Designed to give the jedi a powerful sense of control and protection.
  • Exotic Matter: The ethereal nature of the metal makes it near weightless despite being and looking dense within the pocket dimension of dream. In realspace it can be grasped and there is a steady supply able to be used by the jedi. When smelted with other materials it can decrease the weight of the material created by 50 percent. The exotic structure with the solidified force energy being able to skirt gravity as it has mass but does not become weighed down as long as there is force energy within it. When smelted and added to materials that are largely heavy it can reduce the weight depending on how much is use (ie: a few grams compared to ingots.. a couple grams might take off some pounds while an ingot will reduce the weight but also the quality of the metal since it doesn't augment the resistances.
  • Physics Meet Metal bat: Being from the dream pocket dimension the metal has unique properties generated and made by Krass. in this case it is psychoreactive and able to be bonded to a single person. That person can then bring it to them like they were holding a massive magnet with the range being hard to determine as they have to be able to sense and feel it.
WEAKNESSES
  • Requires Connection to the Force: For the synthweave effects to function within it the material needs to be able to feel the force energies around it. Vong tech, yalisimiri, voidstone, dampening fields are all counter to what the material can handle.
  • Self repairing: While it can repair its own micro stress fractures the capabilities can take days to hours depending on how damaged they become from use.
  • Exotic Particles: Largely unknown and not seen in the galaxy before. It isn't invincible nor is it really strong but it reacts violently near dark and anti-matter which can disrupt and destroy it or even cause it to rupture and disintegrate.
  • Exotic Matter: The tetherite and solarite metals are explosive when they come into contact with anti or dark matter.
  • Lightside beacon; The robes radiate the lightside of the force.
  • Lightside: Designed with the jedi and lightside in mind, the material can be worn andused by neutral and darksiders but it is uncomfortable.
  • Repulsor Packs: Designed for sustained flight and use but with the drawback that it is based on antigrav technology requiring a gravity well for function.
DESCRIPTION
Designed by Sasori and Matsu's Jadeite for a new class of jedi healers. A more robust design that would protect and allow them to get into an area and out of it without requiring heavy protection. The Arukiri armor started simple for the jedi teams that would be researching and preserving the purposes at the columbarium. A small base of operations set up to let them train there while preserving the purpose. The second was developing equipment that could be used by them and the overall design taken from mythological creatures. Repulsor packs and shielding that would let them descend and ascend into an area and protective materials.

The armor itself though didn't have a grand design or testing phase... if anything they went through testing other materials that had been used within it and knew they would and could work. The design much like the stronger jedi armors for jedi brutes or the force warriors, the Jadeite have been developing and increasing their artisans skills. The visual design of the armor with its built in equipment so that they can defend themselves and will have food or medical equipment. The quick capability to pull an injured patient out of combat and have a protective shield or field to disable for a handful of seconds allowing them to get away.

The armor was worked on more, augmented, tested and given more refinements to go with the newest technologies for healing as well as learning what itself was possible for the jedi to be able to do. One of the biggest things was that they were looking to give the Arukiri a sense of aerial movements. They refined it and were working on many more things to go with it. Improving the force methods of the armor after the creation of the sage robes which augmented and lessened the strain of the body and mind to use the abilities. It doesn't teach them or grant them but it augments the wearers abilities to use them strengthening them and making it easier for larger scale healing.
 
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FACTORY MODIFICATION TEMPLATE
Submission Name: Sasori Ambassador Robes
Link to Submission: Sasori Ambassador Robes
Reason for Factory Modification Request: updates

FACTORY MODIFICATION TEMPLATE
Submission Name: Arukirī Armor
Link to Submission: Arukirī Armor
Reason for Factory Modification Request: updates

FACTORY MODIFICATION TEMPLATE
Submission Name: Historian Robes
Link to Submission: Historian Robes
Reason for Factory Modification Request: updates

FACTORY MODIFICATION TEMPLATE
Submission Name: Researcher Robes
Link to Submission: Researcher Robes
Reason for Factory Modification Request: updates

FACTORY MODIFICATION TEMPLATE
Submission Name: Sage Robes
Link to Submission: Sage Robes
Reason for Factory Modification Request: updates
 
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