Star Wars Roleplay: Chaos

Register a free account today to become a member! Once signed in, you'll be able to participate on this site by adding your own topics and posts, as well as connect with other members through your own private inbox!

Approved Tech Sasori Masquer Armor

Status
Not open for further replies.
Emberlene's Daughter, The Jedi Generalist
vjaJq1x.jpg
OUT OF CHARACTER INFORMATION
PRODUCTION INFORMATION
TECHNICAL SPECIFICATIONS
  • Classification: Other
  • Weight: Weightless
  • Resistances:
    • Energy: Very High
    • Kinetic: Very High
    • Lightsabers: Very High
    • Other: Sonic: Low
    • Other: EMP/ION: Very Low
    • Other: Disruptors: Very Low
    • Other: Radiation: Low
    • Other: Fire: Average
    • Other: Cryo: Average
    • Other: Acid: Average
    • Other: Vacuum: Very Low
    • Other: Darkside: Very High
SPECIAL FEATURES
  • Force Affinity: Designed with force infused materials that imbue to the jedi wearing them a standard slew of protections and capabilities. The ability to better resist the darksides influence, ease the access to learned skills that have been practiced and feeling generally more energized and lively.
    • Force Resistance: Not pure resistance to the force but its influences specifically the darkside.
    • Force Enlightenment: A general enhancement of the specific jedi's talents in the lightside of the force. They don't know everything but using their own abilities is easier, sharper focus.
    • Revitalize: A more robust feeling mentally and physically aids in calming the mind and body to focus.
    • Force Form: Focusing and utilizing the force itself to improve the jedi's focus and mind as well as combative capabilities with the force.
    • Avar Kriss's Network: Connecting her to the jedi as a whole it follows much of what Avar did and lets her hear the song of the force.
    • Tutaminis: Advanced and formed within the robes themselves.. the material absorbs energy, heat, electrical, force, plasma and others to feed it into the jedis body and mind revitalizing their force powers.
    • Cleanse Mind: Focusing the force and clearing the mind of mental influences and those they can focus their attention on.
    • Force Binding: Designed and augmented into the robes, the pockets and robes themselves can be used to bind and contain influences when it is enclosed around a darkside object.
    • Inspire: Focused and empowered the jedi themselves as beacons within the force inspiring those around them to action and to shake off negative thoughts.
    • Controlled Descent: Focusing the force into a cushion around them the jedi are able to land from greater heights.
    • Force Familiar: Controlled and focused, the robes seek out a familiar creature and bonds with it... sadly while it connects them death of the jedi can kill the familiar.
  • Kirano Interface: Standard technical interface for operations.
  • Jedi Utility Belt: For supplies
  • Cracken Survival Kit: Standard field kit
  • Sigil of Hope: A legacy piece of jediu equipment created from the dark harvesters.
  • Kojie: Underslung shoulder pack for extra equipment space.
  • Perfumed Sleeves: Defensive Measures designed for jedi robes
  • Refined Sleg Ultracapacitors: Designed to improve the power of the suits and augment the shielding for radiation and heat in space or protect them when boarding other ships.
  • Advanced Regulator System: Designed to recycle oxygen and filter poisons for the common peoples in case of attack.
  • Seeker Drone: Companion to atrisians and function as one of two organization interfaces. Can work together with an astromech.
  • Makie Class Droid: A non-combative companion droid that works with the Atrisian citizens.
  • Heavy Praestigiae's Luminous Overlaid Technological Shields: Protective shielding designed to be used with the pilot suit in the event of out of ship combat scenarios.
  • Advanced Micro Thrusters: Designed to increase movement speed of the jedi while moving around.
  • Strength/Speed Enhancement: Enhancing the body to increase the pilots natural state. In the event they are without their ships they can defend themselves.
  • Temperature control/heat reflection: Designed for additional comfort when on other worlds
  • Locator beacon: For emergencies to be retrieved with rescue ships.
  • Ablative Plating: Designed with the standard robes and armor plating itself in a combination.
  • Reflects Sensor Scans minorly
  • Fingerprint masque: Designed for infiltration and protection of a jedi's identity.
  • Shortwave remote control hack: Designed to aid AI assistant with slicing and hacking endeavors.
  • Laser lockpick: For getting into compartments and containers.
  • Purified Stygianfire Crystals: Creating an optical camo effect wrapping around the one wearing the coat. The lingering cloak allows shots to be fired and muted from it for a brief moment.
STRENGTHS
  • Superior Protection: Designed using the Synthmesh, wintrium that as it ages continues to grow stronger and skylar which offers a form fitted compression material.
  • Force Affinity: Infused and crafted with the force, the synthmesh, skylar and inth metal used all add force abilities to the outfit.
  • Protection: The hypermembrane provides a robust degree of protection so it can be used.
  • Self Repairing: Designed with the hypermembrane for protection but also the ability to repair itself over time with small damage being a few minutes to hours and sections of the suit being days.
  • Overly Engineered: Designed to give the jedi a powerful sense of control and protection.
  • Exotic Matter: Altered at the molecular level and force enhanced to be force enhanced to be highly protective.
WEAKNESSES
  • Requires Connection to the Force: For the synthweave effects to function within it the material needs to be able to feel the force energies around it. Vong tech, yalisimiri, voidstone, dampening fields are all counter to what the material can handle.
  • Self repairing: While it can repair its own micro stress fractures the capabilities can take days to hours depending on how damaged they become from use.
  • Exotic Particles: Largely unknown and not seen in the galaxy before. It isn't invincible nor is it really strong but it reacts violently near dark and anti-matter which can disrupt and destroy it or even cause it to rupture and disintegrate.
  • Exotic Matter: The tetherite and solarite metals are explosive when they come into contact with anti or dark matter.
  • Lightside beacon; The robes radiate the lightside of the force.
  • Lightside: Designed with the jedi and lightside in mind, the material can be worn andused by neutral and darksiders but it is uncomfortable.
DESCRIPTION
Designed for more stealthy types within force orders, the lightweight bodyglove is plated with dark duraplast plates and uses the newest model of the essex visor. Power systems in the right knee provide power to the minor systems and blade. The plate on the left for kneels and a minor gunbelt with thigh holsters or shoulders straps. The fingerprint masque is one of the few luxuries on the armor providing some protection but more a way for the more careful Ranger's to provide different prints when they need to.

A biochemical screen is coated over the finger and palm section of the hand allowing the wearers to be replaced with different prints that are in a database or lifted with film. Good for sneaking around and bypassing fingerprint locks. The armors not made for combat purposes it is made for sneaking around and providing freedom of movement and access to the equipment produced for them. Low quality armor protection in exchange for lighter weight and some special features.

Overhauling the armor in line with the large amount of robes and other equipment. Sasorti's engineers took some items from the jedi investigator and as a means to beter aid undercover operatives they were given protections. The jedi masters have been developing it for those that are sent out into the unknown regions and some of the worlds others can't visit. With interest though the design changed to better display the equipment and design... with red armor that disguises off the bat as imperial guards from emperors that they are able to infiltrate with.
 
Last edited:
[member="Matsu Ike"]
RESEARCH REVIEW
SW CANON
SWRP CANON

WITHOUT DEV THREADS PRELIMINARY
  • Remove Reflec paint. (Just a note: Paint and coating are not identical in substance. While they are very similar, a coating is generally a hard polymer that is applied as a liquid and acts like another layer of material over the rest, while a paint is much less thick and is usually made of entirely different materials. Paint is to coating as plastic is to rubber (as an example of the similarity yet major differences). A reflec paint would mean a myriad of uses, and generally I would suggest to submit it separately into the factory as its own material, as this use is not precedent in canon, but if you can supply a good development thread I will allow its use and hopefully that will inspire others to use this as a reference in the future.)
  • Remove Shell Spider Silk.
WITH DEV THREADS PRELIMINARY
  • 10 Post Development thread involving the creation of this reflec paint (which is generally used as a polymer in armor or body suits), may include any testing/research/etc. Note: The reflec you mentioned being used at nightclub(s) is actually a bodysuit made of the polymer, not painted with it.
  • 10 Post Development thread involving the usage of the Shell Spider Silk in this armor, also include the use of this material with a brief explanation in the description. Armor quality fleshed out to show the difference between its protection from blasters vs. physical blows (Shell Spider Silk is much like Glistaweb in its use for protection against blasters).
  • Feel free to use the same development thread for both of these so long as both objectives are met.
SUGGESTIONS
  • Use print-less glove designs, such as a hard plastic material wedged between the glove itself and the portion that rests on the other side of portions touching the wearer's finger tips. This will remove the chance of a "glove print" from being left behind, which would be unique with each glove otherwise, and also lower the chance of leaving behind DNA evidence caused by sweat that may seep through the surface of the gloves after extended use. This is also much easier and efficient than using fingerprint altering gloves.
  • Flesh out every subject in your submission(s) to show a great deal of thought and to give insight on what you had in mind when submitting these. An example being that Shell Spider Silk was listed as a material, yet there is no further mention of it through the submission even in the description or special features, much less is it reflected upon with the armor quality.
  • Explain how specific things work, such as the fingerprint masque, as without proper explanation those whom may read this submission may be confused on how it is capable of performing to the effects written above.
 

Ravenfire

King of Pumpkins
Moderator
FACTORY MODIFICATION TEMPLATE
Submission Name: Sasori Masquer Armor
Link to Submission: Sasori Masquer Armor
Reason for Factory Modification Request: updates

FACTORY MODIFICATION TEMPLATE
Submission Name: Sasori Inquisitor Armor
Link to Submission: Sasori Inquisitor Armor
Reason for Factory Modification Request: updates

FACTORY MODIFICATION TEMPLATE
Submission Name: Sasori Ranger's Armor
Link to Submission: Sasori Ranger's Armor
Reason for Factory Modification Request: updates

FACTORY MODIFICATION TEMPLATE
Submission Name: Steath Bodysuit
Link to Submission: Steath Bodysuit
Reason for Factory Modification Request: updates

FACTORY MODIFICATION TEMPLATE
Submission Name: Ranger's Launcher
Link to Submission: Ranger's Launcher
Reason for Factory Modification Request: updates
 
Status
Not open for further replies.

Users who are viewing this thread

Top Bottom