| Category | Features | Level |
|---|
| Navigation Systems / Propulsion / Power | Power Systems
- HPI - HAPU | Hybrid Antimatter Power Unit - Hybrid antimatter reactor and self recharging power core that can scale from small devices to major ship and facility power.
- Backup generators - Conventional auxiliary power sources that keep critical systems online if the main core is disrupted.
- Backup solar generator - Surface based solar reactor that converts stellar radiation into electrical power as a passive backup.
- Cryogenic capacitors - High density energy storage banks that hold reserve power in super cooled cells for surge draw or emergencies.
- Sublight ion engines ×6 - Primary realspace drives that move the ship at high velocity below lightspeed.
- Tri-ion drives×3 - Efficient ion propulsion clusters that provide sustained thrust with low maintenance demand.
- SLAM Mk II overthrust system - Sublight Acceleration Motor upgrade used to push the ship toward maximum straight line speed at the cost of maneuverability.
- Avionics package - Integrated flight electronics suite tying sensors, controls, and guidance into a unified stack.
- Flight control systems - Flight computers and control hardware that translate pilot inputs into stable ship handling.
- BWFC Ori'karbakar Advanced Hyperdrive Navicomputer Module- Advanced combined hyperdrive and navicomputer package with early warning, precision micro jumps, and low observability features.
- Hyperdrive backup: Class 0.5 - Redundant high performance backup motivator for rapid strategic redeployment.
- Hyperdrive backup: Class 4 - Secondary, slower, but more conservative backup drive for emergency use.
- Warp vortex stabilizer - Hyperspace safety device that helps prevent catastrophic premature reversion events.
- Beckon call / slave circuit control - Remote control link that lets the pilot summon or manage a slave rigged ship and coordinate automated maneuvers.
- Inertial dampeners - Acceleration compensators that protect crew from lethal g forces during hard maneuvers.
- Additional general navigation systems
- Astrogation computer - Hyperspace navcomputer that plots safe, efficient jump solutions and routes.
- Navigational deflector system - Forward deflector field that clears small debris from the ship’s path.
- Flight assist AI / autopilot - Automated pilot aid that can hold course, stabilize attitude, and manage routine flight profiles.
- Aerodynamic control surfaces (atmospheric flight) - Fins, flaps, and control vanes for precise handling in atmosphere.
- Gyrostabilizers and dampeners - Internal stabilization systems that keep the ship level and smooth out sudden rotational forces.
- Maneuvering thrusters / attitude jets - RCS thrusters used for fine pointing, docking, and low speed vector changes.
- Reaction thrusters - High impulse directional jets for snap turns, braking burns, and evasive bursts.
- Bridge / cockpit / auxiliary stations
- Tactical holo-display / command table - 3D battlespace display for plotting courses and coordinating engagements.
- Command AI core / oversight system - Supervisory decision support AI that manages ship wide data and assists command.
- Autopilot and flight computer - Core flight logic that handles routine piloting tasks and complex programmed maneuvers.
- Reactive Targeting Matrix / Active Harmonizing Suite - Fire control enhancers that refine targeting solutions and weapon harmonization in real time.
- Threat prevention and intrusion countermeasures - Electronic warfare and cybersecurity tools that guard against hacking, jamming, and sensor intrusion.
- Fleet coordination node - Networking suite for synchronizing maneuvers and fire plans across allied vessels.
- Universal fire control system (FCS) integration - Unified fire control backbone that ties weapons, sensors, and targeting suites together.
- Integrated propulsion control cluster (ion drives, hyperdrive, sublight engines) - Central management hub for all main drive systems and power routing to propulsion.
- Emergency manual override - Hard mechanical and analog backups that let crew bypass automation in a crisis.
- Primary sensor array (gravitic, electromagnetic, biological) - Multi spectrum sensor suite for detecting ships, fields, emissions, and life signatures.
- Predictive targeting AI - Fire control intelligence that anticipates target motion and refines lead solutions.
- Counter scanning suite - Anti detection tools that watch for hostile sensor sweeps and help reduce the ship’s own signature.
- Internal communications and data network - Encrypted shipwide datanet handling comms, telemetry, and control traffic.
- Data security and bio hexacrypt layer - High grade encryption and biometric keyed access to protect critical systems.
- FalconMark Precision Targeting System - Modular precision targeting suite that integrates with sensors to improve acquisition and identification of targets.
- Counterdetective - Compact detector that warns the crew when hostile active scanning sensors are probing the ship.
- Lock-Threat Warning System - Indicator system that alerts pilots when another vessel has achieved a torpedo or missile lock.
| Advanced |
| Defenses | SS Military Grade Defense Package: Advanced
- Integrated starship defense suite that layers multiple shield types, armor enhancements, and specialized protection around the hull to create a heavy, multi axis defensive envelope.
- Internal shield generators and emitters - Distributed generators and emitters that project overlapping shield bubbles around key hull zones.
- Ray shields - Energy shields that block blaster bolts, plasma, and other directed energy while allowing most solid objects to pass.
- Particle shields - Shields that stop physical matter such as shrapnel, missiles, and micro debris before it contacts the hull.
- Stealth shields - Low emission shielding that dampens the ship’s sensor profile and makes active scans harder to resolve.
- Deflector shields - General purpose defensive barriers used to deflect both energy and high velocity particles away from the ship.
- Durasteel plating - Standard armored hull plating that provides robust baseline resistance to impacts and weapons fire.
- Laminanium reactive armor - Shape memory armor that deforms to absorb strikes and slowly flows back toward its original form between engagements.
- Glasteel viewports - Transparent armored viewports that provide visibility while resisting pressure, micro impacts, and light weapons fire.
- Reinforced titanium alloy hull plating - Additional structural plating that stiffens the frame and improves survivability under sustained fire.
- Seigurium armor ring - High durability armor band around critical sections that adds an extra layer of physical protection.
- Chaff and flares - Disposable decoys that confuse sensor tracking and divert most guided missiles toward false signatures.
- Sensor jammers - Broad spectrum jamming systems that degrade enemy targeting, ranging, and fire control solutions.
- Missile deactivators - Systems that attempt to prematurely detonate, disable, or confuse inbound warheads through remote interference.
- Full spectrum distortion projector - Projector that scrambles the ship’s readings across multiple bands and produces false echoes on hostile sensors.
- Docking guns - Close defense gun mounts that protect docking ports and blind spots against small craft and boarding attempts.
- Hard sound gun - Short range sonic weapon used for point defense and anti boarding actions, focused on hull contact zones.
- 220 SIG Tactical Sensor Jamming Device - Tactical jammer designed to disrupt hostile sensors and targeting sweeps in the ship’s local battlespace.
- Antimissile octets - Point defense launchers that fire interceptor projectiles to destroy or divert incoming missiles and torpedoes.
- Electronic countermeasure suite - ECM package that supports jamming, deception, and spoofing against enemy radar, comms, and guidance systems.
- BWFC "Ori'ga'yusr" Electronic Warfare Suite - Advanced modular EW suite that combines jamming, false target generation, and signal manipulation for fleet level electronic warfare.
- Gravity well neutralizer - System that mitigates or interferes with artificial gravity well effects, improving chances of escape from interdiction fields.
- Energy safety fields - Automatic low power containment fields that snap into place during hull breaches or internal accidents to limit decompression and arcs.
- Anticoncussion field generators - Projectors that create magnetic fields to absorb and disperse kinetic shock from explosions and high impact strikes inside or near the hull.
- Antimissile octets - Integrated here as both countermeasure and special defense, providing automatic point defense against guided munitions.
- AR 0B damage reduction component - Armor component that reduces incoming damage through layered materials and energy absorption.
- Assault shield - High output shield generator pattern designed to provide intense but short duration protection during attack runs and breach operations.
- Composite shield generators - Generators that blend deflector, particle, ray, and specialty shields into a single layered projection for broad spectrum defense.
- Deflector plates - Hull plates that incorporate shield projectors directly, reinforcing local defense against concentrated fire.
- Deflector shield generators - Primary generators that provide the main deflector shields for energy and debris protection.
- De icing system - Environmental system that prevents ice buildup on external surfaces during cold climate and atmospheric operations.
- Galaxy Guard shield booster - Auxiliary unit that amplifies shield strength and recharge rate when engaged.
- Heat dispersion vents - Vented structures that radiate excess heat from shields and reactors to reduce overload risk.
- Ion shield generator - Shield generator that offers focused protection against ion storms and ion based weaponry to keep systems online.
- Molecular shield generator - Advanced shield that absorbs incoming energy and converts a portion into usable power for the ship’s systems.
- Ray shield generator - Dedicated generator for ray shields that hardens defenses specifically against directed energy weapons.
- Resonance absorptive shield - Shield that absorbs and disperses resonance and vibrational energy, cutting down damage from sonic and shock based weapons.
- BWFC "Buurenaar'aran" Environmental Shield System - Environmental shielding that maintains atmosphere, temperature, and radiation protection while also reinforcing hull integrity against breaches.
- BWFC "Caritr" Shield Generator - High performance, multi role shield generator that can modulate between defensive modes depending on threat profile.
- Deflector / particle / ray / molecular shields - Layered shield types that distribute energy and kinetic protection across different bands.
- Hull armor and reinforced bulkheads - Heavily plated frame with reactive and specialized armor components.
- Laminanium and reactive plating - Self adjusting armor that helps blunt repeated impacts over time.
- Shield emitter arrays and backup deflectors - Multiple emitters and generators that keep coverage active even when individual nodes fail.
- Countermeasures (chaff, flares, decoys) - Soft kill systems that divert hostile fire and confuse tracking.
- ECM and jamming suites - Electronic warfare tools that interfere with targeting, guidance, and battlefield awareness.
- Stealth coating and signature dampeners - Systems that lower emissions and sensor cross section when required.
- Threat prevention suite and AI defenses - Automated software and AI routines that flag and react to incoming threats.
- Energy containment and safety fields - Emergency fields that help contain fires, decompression, and power surges.
- Radiation screeners and environmental safety fields - Subsystems that filter radiation, toxins, and hazardous atmospherics to keep the crew alive.
| Advanced |
| Utilities | Communications & Sensor Network
- Primary Intelligence Suite
- Core Communications
- Battle Management & Tactical Links
- Electronic Warfare & Signal Security
- Sensor Arrays & Detectors
Life Support & Habitation
- Life Support Suites
- Life Support Hardware
- Crew Comfort & Quarters
General & Structural Systems
- General Ship Systems
- Internal Security
- Structural Safety & Utility
- Alarm networks
- Automatic polarizing canopy
- Crash systems and fire foam
- Fire foam dispensers
- Water and air recyclers
- Hidden compartments / smuggler holds
- Magnetic grapples with winch
- Metal detectors
- PA system
- Slave circuits
- Magnetized landing gear
- Tractor beams ×2
- Blast doors and pressure seals
- Airlocks / EVA access points
- Escape pods / lifeboats
- Damage control lockers
- Log recorder / black box
- Automatic emergency containment fields
- Heat and power alarms
- Reinforced docking clamps / magnetic gear
Infrastructure & Facilities
- "Ka'ra'vhetin" Aquaponics Facility
- Aryarir Class Internal Transit Monorail
- "Ka'ra'mircin" Modular Brig
- Terraforming systems (MTX, SAP, flora transporter, omni fuel, wind farm, vapor warhead, etc.)
- Botanical and growth systems (Bota, Barenth, Nesira, Cater's Hat Pepper, Silphia, etc.)
- Cargo bays, lifts, loaders, cranes
- Hydroponics bay / habitation garden
- Droid bays, workshops, engineering decks
- Research and science labs
- Meditation or training chambers
- Brig / detention cells
- Recreation lounge / observation decks
- Decorative interiors / ambient lighting
- Windows / observation panels
Docking & External Systems
- T A L O N Docking System, A U R A Mark II
- Magnetizable landing gear
- Emergency beacons / transponders
- Universal mounting interfaces (ground, starship, turret)
- Modular weapon frames / removable components
- Frame coating / electroplating options
- Multi link configurations (twin, quad, etc.)
- Component strippability / retrofit ports
- Universal fire control and targeting compatibility
- Comprehensive de icing system
| Advanced |
| Weapon Systems | • Primary Laser / Ion / Plasma Cannons - Main ship killing guns.
• Turbolasers / Heavy Batteries - Long range, heavy hitting guns.
• Missile & Torpedo Launchers - High yield guided ordnance.
• Point-Defense Cannons - Anti fighter and anti missile coverage.
• Railguns / Mass Drivers - Kinetic slugs for armor punching.
• Mine Layers / Seismic Charges - Area denial and ambush weapons.
• Fire-Link Controller / Harmonizing System - Lets guns fire in synced salvos.
• Oversight AI / Autonomous Fire-Control Brain - Smart brain that aims and manages batteries.
• Targeting & Fire-Control Systems - Sights, computers and tracking aids.
• Ammunition & Ordnance Storage - Magazines and torpedo racks.
• Weapon Cooling / Power Conduits - Keeps guns from overheating and fed with power.
• Bio-Locked Security Systems (Genetic / Retinal) - Only authorized users can arm or fire.
• Automatic Reloading / Cooling and Gimbal Stabilization - Faster reloads and smoother tracking.
• Crystal Housing / Energy Focusing System (Kyber / Prismatic) - Focuses exotic crystals for energy weapons.
• Modular Energy Modes (Disruptor, Plasma, Ion, EMP) - Lets weapons swap between damage types.
• Polarity Sink & Magnetic Flashback Suppression - Prevents feedback arcs and power blowback.
• Radiation Screeners & Safety Field Projectors - Protects crew from gun radiation and stray energy.
Primary & Heavy Batteries
Missile, Torpedo & Mine Systems
Point-Defense & Countermeasure Weapons
Targeting, Fire-Control & Weapon Subsystems
- FalconMark Precision Targeting System - Modular AI assisted targeting suite that improves accuracy and links weapons for coordinated fire.
- Oversight AI / autonomous fire control brain - Central logic that prioritizes targets and runs guns without micromanagement.
- Fire link controller and harmonizing systems - Lets multiple guns act as one battery for focused volleys.
- Fire control AI and targeting computers - Calculates lead, drift and firing solutions in real time.
- Crystal housing / energy focusing system (kyber / prismatic) - Mounts and focuses crystals to shape exotic energy beams.
- Modular energy modes (disruptor, plasma, ion, EMP) - Switches the output profile of compatible weapons.
- Polarity sink and magnetic flashback suppression - Dumps stray charge so feedback does not fry the ship.
- Weapon cooling loops and power conduits - Circulates coolant and power so guns can fire longer.
- Automatic reloading, cooling and gimbal stabilization - Keeps weapons fed, cooled and steady while tracking.
- Ammunition and ordnance storage magazines - Secured racks that feed missiles, shells and torpedoes.
- Radiation screeners and safety field projectors - Shields crew compartments from gun blast and fallout.
- Bio locked security systems (genetic / retinal) - Prevents unauthorized arming or firing of key systems.
| Standard |
| Hangar Systems |
• Launch Bays / Catapults
• Hangar Deck Cranes & Rails
• Maintenance Bays / Repair Platforms
• Docking Ports / Airlocks
• Tractor Beams / Landing Pads
• Launch Coordination Systems
• Hangar Bay Crew Stations / Droid Servitors
- Basic Maintenance Arms
- Utility Loading Rails
Additional Hangar Subsystems
• Launch Bays
• Catapults
• Tractor Beam Landing Pads
• Cranes and Rails
• Repair Decks
• Launch Coordination Stations
• Droid Servitor Bays
• Fighter or Shuttle Complements
• Launch Coordination Terminals
• Refuel / Re-arm Stations
• Maintenance Droid Bays | Standard |