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Approved Tech KM-1 "Merlin" Holographic Display

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Image Source:[SIZE=14.6667px] #1 Gundam, #2 Ender's Game[/SIZE]

[SIZE=14.6667px]Intent:[/SIZE][SIZE=14.6667px] Creating a base component for future submissions.[/SIZE]

[SIZE=14.6667px]Development Thread:[/SIZE][SIZE=14.6667px] N/A[/SIZE]

[SIZE=14.6667px]Manufacturer:[/SIZE][SIZE=14.6667px] [/SIZE][SIZE=14.6667px]Kiribian Systems Armory[/SIZE]

[SIZE=14.6667px]Model:[/SIZE][SIZE=14.6667px] KM-1 Merlin[/SIZE]

[SIZE=14.6667px]Affiliation:[/SIZE][SIZE=14.6667px] Open Market[/SIZE]

[SIZE=14.6667px]Modularity:[/SIZE][SIZE=14.6667px] Yes, programming can be modified.[/SIZE]

[SIZE=14.6667px]Production:[/SIZE][SIZE=14.6667px] Mass Production[/SIZE]

[SIZE=14.6667px]Material:[/SIZE][SIZE=14.6667px] Internal Components[/SIZE]

[SIZE=14.6667px]Strengths:[/SIZE][SIZE=14.6667px] [/SIZE]

[SIZE=14.6667px]+Improved situational awareness for users in comparison to using physical canopies or view ports.[/SIZE]

[SIZE=14.6667px]Weaknesses:[/SIZE]

[SIZE=14.6667px]-Successful jamming or damage to the host craft’s sensor array can cause discrepancies between the virtual display and reality. [/SIZE]

[SIZE=14.6667px]Description:[/SIZE][SIZE=14.6667px] [/SIZE]

[SIZE=14.6667px]Throughout the ages, pilots have suffered from the issue of [/SIZE][SIZE=14.6667px]low fields of view[/SIZE][SIZE=14.6667px], leading to a poor situational awareness, especially problematic during hostile encounters with enemy craft at visual ranges. In the cockpit area, it has been a constant balancing act for designers between providing adequate protection and a good field of view.[/SIZE]

[SIZE=14.6667px]One of KSA’s solutions to the problem was the development of a new enclosed glass cockpit design based around holographic projectors. The system takes readings from its host craft’s sensor array to create a rendering of the outside world, projected over the interior of the cockpit as an interactive holographic panoramic display. Within the interior, sensors track the user(s) eyes and position to adjust the display as needed (in the case of multiple users, the primary user takes priority). Pilot’s SA is improved as they’re able to have a better observe their environment without any physical obstructions or need to look back and forth between their viewports and monitors for guidance from instruments. [/SIZE]

[SIZE=14.6667px]Merlin allows designers to focus completely on optimizing cockpit placement for protection as transparent canopies are no longer needed. Seeing this benefit, Merlin was also adapted for use on capital ships and ground vehicles. On ships, the CIC can be nestled within the superstructure instead of being perched outside where it is vulnerable. Drivers and gunners of ground vehicles can safely operate their platforms without needing to open their hatches.[/SIZE]

[SIZE=14.6667px]Primary Source: [/SIZE]

[SIZE=14.6667px]Real world inspirations[/SIZE]

[SIZE=14.6667px]Microsoft. IllumiRoom: Peripheral Projected Illusions for Interactive Experiences - Microsoft Research. (Microsoft Research), February 27, 2016. [/SIZE][SIZE=14.6667px]https://www.microsoft.com/en-us/research/project/illumiroom-peripheral-projected-illusions-for-interactive-experiences/[/SIZE][SIZE=14.6667px].[/SIZE]

[SIZE=14.6667px]Advantage. “Cockpit of the Future Has Holograms, Augmented Reality.” May 15, 2015. Accessed December 22, 2016. [/SIZE][SIZE=14.6667px]https://www.pddnet.com/article/2014/07/cockpit-future-has-holograms-augmented-reality[/SIZE][SIZE=14.6667px].[/SIZE]

[SIZE=14.6667px]Byford, Sam. “BMW’s HoloActive Touch Floats a Virtual Touchscreen Next to Your Steering Wheel.” December 15, 2016. Accessed December 22, 2016. [/SIZE][SIZE=14.6667px]http://www.theverge.com/2016/12/15/13965242/bmw-holoactive-touch-virtual-touchscreen-concept[/SIZE][SIZE=14.6667px].[/SIZE]
 
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