Star Wars Roleplay: Chaos

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Unreviewed Gratiir-Class Heavy Assault Cruiser

Manufacturer: Kestri Hypernautics
Market Status: Closed Market
Production: Limited
Length: High
Width: High
Height: Large
Size: Large

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  • Punisher: TheGratiir does exactly what it was designed to do - it assaults other ships properly with its heavy armaments. It doesn't stand back for bigger ships and can easily put a hole in them. It also boasts a powerful Plasma Ram to really hurt capital ships.

  • Can't get to me: With the Cruiser's proper defences and support craft compliment, you'd have to know your stuff to damage this beast. It can truly protect itself.

  • Smart: The cruiser boasts high-end technology, which makes it hard to jam or lock onto this ship. It also has the tools to cripple enemy ships technologically.


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  • Get off my back: The Gratiir may boast proper armament and defences, but that also makes it hard to maneuver. It may be able to move somewhat, it turns like an ox-wagon. Faster ships would be able to outmaneuver it easily and attack it from blind spots

  • That was draining: Even though the cruiser has nice guns and a nice Star Anchor, they are quiteenergy consuming. If the Particle Cannons are fired, they and the ship would need a breather in order for defences to hold. And if the Anchor is engaged, the cruiser becomes a prime sitting target.

  • Too smart: Though it may be a boon, it's also a curse if something goes wrong. The technology in the ship isn't too easy to fix for the backyard mechanic.


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Continuing the trend of modernising the Mythos Fleet, Kestri Hypernautics has put forth its next creation - the Gratiir-Class Heavy Assault Cruiser - a powerful Cruiser designed to hit hard, keeping enemies at a distance while also being able to protect itself pretty well.

It boasts some powerful armaments created to hit other capital ships hard and carries some proper defences that can withstand quite a bit of onslaught from bigger ships.

The Gratiir is not exactly fastand it's even worse in its maneuvering, making it a bit vulnerable, yet it makes up for it with its arms and defences. It is, after all, designed to assault, not dart in and out.

It is a proper modernised addition to the growing Fleet.
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Out Of Character Info


Intent: Create Cruiser
Permissions: [URL='https://i.ibb.co/DQ6xGcG/Roble.jpg']Roble stuff[/URL] | [URL='https://i.ibb.co/mDn7CsL/Maji-open.png']Maji Ironworks[/URL] | [URL='https://i.ibb.co/n8pm86T/GI.jpg']GDI Stuff[/URL] | [url='https://i.ibb.co/8LCXJnFR/kestriperms.png']Kestri Hypernautics Permission[/url]

Technical Information


Affiliation: Iron Covenant
Starship Class: Cruiser (500-1000m)
Starship Role: Other
Modular: Yes
Material: Impervium, Duranium, Durasteel, Agrinium-based Radiation Insulation, Glasteel and various other materials.
Armaments: Particle Cannons
Heavy Railguns
Heavy Ion Cannons
Heavy Turbolaser Cannons
Medium Turbolaser Cannons
Light Turbolaser Cannons
Flex Tube Launchers
Plasma Ram
Defense Rating: High
Speed Rating: Average
Maneuverability Rating:: Low
Energy Resist: High
Kinetic Resist: High
Radiation Resist: High
Minimum Crew: 1
Optimal Crew: 1100
Cargo Capacity: Large

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