G O D D E S S
OUT OF CHARACTER INFORMATION
- Intent: To codify a planet for future RP.
- Image Credit: Shiny Man | Zeljko Duvnjak | Taras Susak | Raphael Lacoste | Ivan Laliashvili | Einar Martinsen | Irina Kuzmina | Dela Longfish | Davesrightmind
- Canon: N/A
- Permissions: N/A
- Links: Paradise Found
- Planet Name: Zaathru
- Demonym: Zaathrian
- Region: Unknown Regions
- System Name: ExGal Delta
- System Features:
- At least one yellow sun
- Zaathru and her two moons, Damara and Dagda
- Damara: Scanners show signs of life, but no formal expedition to the moon of Damara has been made.
- Dagda: Desolate and inhospitable.
- Location:
- Major Imports: N/A
- Major Exports: N/A
- Unexploited Resources: Lumber, ores, precious stones
- Gravity: Standard
- Climate: Temperate
- Primary Terrain: Mountains, Oceans, Jungles, Swamps, Deserts, Tundra
- Atmosphere: Type I
- Capital City: The largest settlement is Arboria, a major fortified city built on top of a mountain.
- Planetary Features: An isolated planet located within a nearby star cluster, Zaathru is found on no star maps and has yet to establish any formal contact with other worlds. The planet is littered with ruins, indicating that a fairly advanced ancient civilization once existed there, but due to a major cataclysm in the distant past their society collapsed. The primary sentient denizens of Zaathru today are extremely primitive and too busy fighting each other to care about the greater galaxy anyway.
- Major Locations:
- Mount Pele - An active volcano containing a mysterious and ancient forge. It is worshiped by the local tribes as the seat of Desdinova, the God of the Underworld. The machinery of the forge was reactivated by
Arcturus Dinn
, who took on the role of Desdinova. - The Grotto - A cenote believed to be a portal to the underworld and a transitional space where the sky and the earth meet. Over the centuries, the site has been used for rituals and sacrifices. More recently it has become a Netherworld Rift, thanks to the efforts of Arcturus Dinn.
- Mount Pele - An active volcano containing a mysterious and ancient forge. It is worshiped by the local tribes as the seat of Desdinova, the God of the Underworld. The machinery of the forge was reactivated by
- Deodoro Mountains - A region with mountains so tall they reach the clouds. Many grand, castle-like ruins can be found along the cliffs, filled with pale ghost lights.
- Sky Temple - House of worship for the sky goddess Adamanthea and home of
Darth Miasma
.
- Sky Temple - House of worship for the sky goddess Adamanthea and home of
- Mycotan Marshes - A swampy region populated by large fungal mushroom creatures that consume dead matter. These creatures are mobile and, when agitated, can make for formidable opponents.
- The Vortexes - Strange geographical phenomena created by gravitational forces near the planet's equator. Home to many unique sea creatures which have evolved under these special conditions.
- North Pole Abandoned Research Center - It is unclear when exactly this facility was built, only that its architecture and more modern technology indicates it is not native in origin. The most likely theory is that it was created by a private organization to observe and conduct research on the planet. However, that doesn't quite explain the presence of the strange mutant monsters which roam its halls.
- Force Nexus:
- Intent: To add to the lore of the planet and create a location for future RP.
- Nexus Name: The City of the Muses
- Nexus Alignment: Dark
- Size: Medium
- Strength: Moderate
- Accessibility: Located within a particularly large ruin complex located in the middle of the desert, it is fairly easy to access, but getting inside can be difficult. The ruins have defenses that are still functional and dangerous, including deadly machine warriors that guard its secrets and various traps to trip up treasure hunters and thieves.
- Effects: This mysterious structure is believe to have once been a grand palace, or perhaps an entire city unto itself. Now long abandoned, it is shrouded in the Dark Side of the Force. The City of the Muses is known for its ability to confer profound creative inspiration upon those who use it. This inspiration may be artistic, scientific, or even spiritual in nature. However, this effect has a steep cost, requiring those seeking its benefits to sacrifice a living being to the nexus, especially someone close to the sacrificer.
POPULATION
- Native Species:
- Sapient:
- Non-Sapient
- Immigrated Species:
- The Shaal
- Humans & Near-Humans
- Created Species:
- Population: Moderate; roughly 400 million
- Demographics:
- Primary Languages: Shaalin (language of the Shaal) | Zaathri (sign language of the Zaathri)
- Culture:
- The Zaathri: The native Zaathri are a centaur-like species. It is believed that their ancestors were the creators of the elaborate ruins that dot the planet, but following a great cataclysm in the distant past, their civilization collapsed. Now the Zaathri have regressed to a primitive state, with the majority living in small hunter-gatherer tribes.
- The Shaal: Zaathru has become dominated by the Shaal, a humanoid species that originated on Dagda, one of Zaathru's moons. Once a lush planetoid, at some point in the past Dagda became desolate. It is presumed that the ancient Zaathri moved the Shaal's ancestors to Zaathru so that they might survive, not realizing that the Shaal would eventually outnumber them.
- Conflicts: The Shaal are aggressive, with their various kingdoms frequently squabbling amongst themselves for one reason or another. They have a socially complex culture revolving around rituals. Disputes are resolved with highly formal duels to the death - they may be barbaric, but they aren't savages. They have conquered and enslaved many Zaathri tribes; as a result of this cultural mixing, the Shaal and enslaved Zaathri share the same religion, but have different interpretations of the will of the gods.
- Religion and the Force: Shaal religion is polytheistic, with some elements of animism and shamanistic practices. The Force is not viewed as a single entity; individual beings may be connected, but they do not form a whole. If you can feel the Force and sense connections between living beings, you're just viewing the spirit world. Force sensitive individuals may become shamans or sorcerers/sorceresses whose powers are called upon by the people for aid in various ways. Sorcerers typically devote themselves to one particular deity or spirit, who in turn becomes their patron.
- Government: Varies; this planet does not have any single unified government, but rather is divided up into various nations and tribal groups with their own ways of running things. Perhaps the largest and most powerful of these groups is the Kingdom of Dikarya, a Shaalite nation with a system roughly equivalent to a feudalistic monarchy.
- Adamanthea - The sky goddess rules from her Sky Temple in the Deodoro Mountains. Her supposed incarnation
Darth Miasma
seized control of the Kingdom of Dikarya, which stretched from their capital city of Arboria to the sea.
- Adamanthea - The sky goddess rules from her Sky Temple in the Deodoro Mountains. Her supposed incarnation
- Affiliation: Rhiannon Dinn | Arcturus Dinn
- Wealth: Poor; by galactic standards, the natives of Zaathru typically live in appalling poverty, though some rulers are rich by the planet's own standards of wealth.
- Stability: Low; constant warfare and the presence of a Dark Side nexus make this a hostile place for all but the most steel-nerved of outsiders.
- Freedom & Oppression: The majority of the population struggles just to survive. There are kings, and chieftains, and warlords leading their armies in wars of conquest or annihilation. Those who cannot fight are vulnerable to death and/or enslavement.
- Military: They're closer to the iron age than the bronze age, but the militaries of Zaathru as they currently exist are not capable of standing against galactic forces. Not only is their tech far behind what is available to extraterrestrial forces, they are too scattered and tribalistic to form an army big enough to fight such powers.
- Technology: Below Galactic Standard; as previously mentioned, they are somewhere in the early iron age.
The ExGal Delta system is located inside a densely packed star cluster in the Unknown Regions. Difficult to navigate for even the most seasoned pilots, it has nonetheless been partially mapped by explorers. However, the planet known as Zaathru remains a mystery, and perhaps even something of a legend among spacers.
The stories told about the planet usually involve a mysterious "moon gun". These weapons are located on each of Zaathru's two moons, Damara and Dagda, and are of ancient origin. The guns have enough firepower to blast holes through shielding and hull alike, and they automatically target any vessels who attempt to orbit Zaathru. Starships hit by the guns are then caught up in the planet's magnetic field and crash in a desert region along the equator. Wreckage from various ships can be found in this region, known among the native populace as the Graveyard of Fallen Gods.
The presence of the moon guns and the sheer number of ruins covering the planet seems to indicate that a thriving and advanced civilization once existed on Zaathru. Yet the natives know nothing about the history, culture, or technology of their predecessors, and in fact seem to harbor a superstitious aversion toward these old places. It has been proposed that a major cataclysmic event occurred at some point, which brought about the great society's downfall, though the exact nature of this event remains a mystery.
Now the people of Zaathru - the Zaathri and the Shaal - live in a world that is divided along tribalistic lines and torn apart by constant warfare. The natives are hostile toward anyone outside their particular group, and that includes strangers claiming to have come from the stars.
Notes for edit:
- ExGal Delta was originally intended to be a fun easter egg reference, but now it's been overused and things don't add up. Will need to change the name of the system to something new.
- I hate the name Arboria and I don't like the idea of there being a capital city for Zaathru anyway.
- The "moon guns" need to be mentioned and elaborated on, as they are the primary defense and the reason for a lot of lore. I don't know why it's not already mentioned here.
- The magnetic field has been expanded upon here.
- Attach links to various threads and subs, basically anything with the Zaathru tag. Especially locations and species.
- What is the Kingdom of Dikarya? Do they still exist? (I think I planned for it to be a government which Ishani basically took over?)
- In hindsight, the whole poisonous mercury blood thing for the Shaal and Zaathri is a bit much. I barely used it (when I even remembered that I had written it into their subs) and from what I've seen it tends to get ignored by other writers. Maybe remove?
- History section should include both established past events (Kolinahr and Eshara, maybe some references to Darien and
Theryn Hearthfire
) and bring things up to speed on what the Pantheon did. It should be assumed that the Dinn kids are at this point teenagers/young adults branching out on their own. Don't forget Aoede, Forrest, etc. Paint a picture of a group of disenfranchised Sith/outsider FUs who, through random chance or deliberate intent, have turned Zaathru into their personal playground. Describe the effects on the native population, brainwashed to believe that these awful people are gods to be feared and worshiped, with any who object or fight back being quickly crushed or forced into hiding. - Was Dev Ossian wiped out? Or is he still around? If so, does he hold any power or influence? Will have to answer these questions.
- Did Ishani return to Zaathru to continue ruling it? Probably. Did things change while she was imprisoned? Probably...
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