Administrator
Location: Dromund Kaas (New Kaas City) - Beneath a stormlit sky.
Time: Dusk
Introduction: Citizens of Dromund Kaas know that the storm never sleeps....But visitors will learn soon enough. Above the black towers of New Kaas City, lightning carves glowing scars into the sky. Each flash illuminates crimson banners that drape from wicked spires like blood stretched thin across cold stone. The air hums with intent, as if the city is holding its breath, but rain never dares to fall. The streets ripple with movement—Filled with dark-robed figures, armored silhouettes, merchant caravans, off-worlders, strangers, and ritual processions. Several city blocks of the Dark Core have been entirely shut down in anticipation of the upcoming event, and all seem drawn toward the brightest point of New Kaas: Sovereign Plaza.
Ruby red floodlights bathe the central location with a warm, but ominous glow. Holoprojectors shimmer to life above the skyline, broadcasting the Sigils of the Sith Order across every towering face of traditional architecture. There are no grand speeches announcing that the evening has begun. Just a slow, deliberate hum of power beckoning the unwary forward—measured, intentional, and impossible to ignore. To what end? Unknown.
As nightfall approaches, Sovereign Plaza isn't the only area to take on a new shape. Vendors assemble structures with practiced precision to fill out a pop-up Bazaar, while other corners of the district twist under alchemical guidance into temporary labyrinths. Throughout the city, transport lanes have been redirected. The Trade District's interior has loosened just enough to allow for passage, but not enough for anyone to forget who might be watching. The Citadel looms in the background as a reminder that there are eyes and ears in every surface, that always and forever, the gaze of the Order is upon you.
All are invited, or perhaps summoned, to test their place among the strong. To trade, to duel, scheme, network, and indulge. It is not a traditional festival. It is not peace. It is a gathering of dominion, a reminder that Sith do not vanish into the dark.
Sovereign Plaza
"The central hub of the event, where elegance and danger meet."
_____________
Sovereign Plaza is the ceremonial bleeding black heart of New Kaas City. It features dark stone archways, crimson banners, and the scent of spiced wine and incense is very heavy. Small red crystals are floating here and there to provide some measure of illumination outside of the floodlights. This is the "welcome zone" where characters can congregate, meet and greet, while enjoying freeform social interaction. There is a raised obsidian stage featuring alternating performances, dancers, illusionists manipulating fear into art, and even sound weavers conjuring sonic rituals to fuel a small dance floor not far away. Several food vendors have been brought in, such as Mew Noods and Galactic Griddle.
This would likely be the area where a lot of "intrigue" or "discussion" might take place...But it could also be a place where characters decide to openly start trouble. Apprentices and acolytes could easily start here, or, perhaps, your Master might take the opportunity to show off your prowess. Anything can happen. You might make a friend...Or find a blade in your back. Proceed wisely!
Arcane Court
"Where dark power is not hidden, it is glorified."
_____________
The Arcane Court is a place where those interested in alchemical arts might find something of interest. Here in this district turned labyrinth, you'll find obsidian monoliths surrounding ritual circles that are etched into ancient basalt. The Force actively shudders within these walls. There are demonstrations of Sith Alchemy, turning flesh to metal or even the invocation of specters. You may find blood oaths and curses, experience shared visions, or enjoy performances of long-hidden Sith philosophy being read aloud. Things are likely happening very quickly, and often, in unexpected ways. From guests being possessed by a holocron to being chased down as a "rare component" for a ritual...There is rarely a dull moment. Powerful artifacts are displayed, but it is ill-advised for any to try and utilize a five-fingered discount. If tempting fate is your jam? Have an exit plan, a wish, and more than a few prayers.
The Vault
"A gleaming, angular showcase of technological supremacy. Buy and sell objects of mass destruction to your heart's content. All bow before your genius."
_____________
Here can be found inventions and creations from the brightest minds in the galaxy. Entrepreneurs of all kinds can be found showing off their wares, creations, and technological feats, possibly for sale but probably to make the smartypants in the next booth feel like a dummy. There is so much to do and see in this sector that interested parties may spend the majority of their night leafing through weapons catalogs. There are weapon and gear testing areas, new cybernetics, and augments, as well as opportunities for slicers to prove their worth by testing their skill against Sith AI security protocol. There are more than a few "build-your-own" blaster tables and live demos. You may or may not leave with your arms still attached.
The Vault is one of the most popular areas, not only for explosive ordinance, but for the presence of an extremely dangerous Sithspawn Zoo wherein creators can show off their finest work. Do not try and feed what sits behind the force field, especially after the witching hour.
The Pit
"Entertainment for Sith is always edged in blood."
_____________
The Pit will likely be a fan favorite from the sheer amount of booze they offer.
With a name so completely unceremonious on Dromund Kaas, one might think that the Pit is only a den of debauchery. It's mostly true...But it offers premium sabacc tables, holo-dueling simulators, and MAD droid-gladiaor fighting pits. There are mental dominance trials where Force Sensitives may compete in mind duels and illusions, as well as one-on-one dueling rings for those who prefer physical punishment. There are arcade-style games where minituarized Sith-Spawn can be "played" in holographic prediction matches. All things in the Pit can be something to bet on and or fight over. Feel free to bet credits or favors until you're entirely broke; you never know, you might win big.
The atmosphere is fairly rancorous, especially because patrons are often testing themselves in deadly combat...But also because of the particular House Rules:
1.) All wins and losses are OOC decided by a DICE ROLL you must make in your post. Whoever has the highest roll (You choose how many turns) wins that encounter.
2.) There are VOID STONES laced in specific areas, such as the sabacc tables, to level the playing field. (They will not be located where the Force is required.)
The Concourse
"All things are for sale on Dromund Kaas."
_____________
The Concourse is comprised of several city blocks in the Dark Core and is filled from one end to the other with merchant stalls. Everything can be found at this marketplace, from rare lightsaber crystals to poisons, hexed trinkets, and any type of material or good one might be able to imagine. Several tattoo artists offer alchemically imbued body art that may or may not have unknown effects. You can try smuggling items past the Praetorian or Corrector patrols...If you don't like living. The bazaar itself is full of winding red canopies, incense smoke, and the air is always choked with secrets. The deeper you go...The darker the deals.
At the deepest point of the Concourse, there is a hidden Black Market Area accessible by finding the Night Door. It's hidden behind a falsified vendor's tent, and can only be accessed with the passphrase "Through pain, we find clarity." Everything that can be found after passing through the Night Door is not for the faint of heart. The interior is much larger than it should be and is filled with velvet curtains and whispering statues. From bounties to secret treasure maps of the holy worlds, to bound spirits capable of issuing Force prophecies, and even the secrets of immortality, all can be acquired at a steep cost. There is a significant slave trade that takes place in secret, mostly due to conflicting Sith ideologies. Some factions advocate for it while some are deeply against it. Be mindful of the deals you make, lest the seller come to collect far more than your credits.
Dividers:
Signature Bling:
...More can be added, at request.
Note: The main goal of this thread is to have fun, brush elbows with characters you may not normally get to meet, and enjoy yourselves. As long as you're doing that...You can't go wrong.
Time: Dusk
Introduction: Citizens of Dromund Kaas know that the storm never sleeps....But visitors will learn soon enough. Above the black towers of New Kaas City, lightning carves glowing scars into the sky. Each flash illuminates crimson banners that drape from wicked spires like blood stretched thin across cold stone. The air hums with intent, as if the city is holding its breath, but rain never dares to fall. The streets ripple with movement—Filled with dark-robed figures, armored silhouettes, merchant caravans, off-worlders, strangers, and ritual processions. Several city blocks of the Dark Core have been entirely shut down in anticipation of the upcoming event, and all seem drawn toward the brightest point of New Kaas: Sovereign Plaza.
Ruby red floodlights bathe the central location with a warm, but ominous glow. Holoprojectors shimmer to life above the skyline, broadcasting the Sigils of the Sith Order across every towering face of traditional architecture. There are no grand speeches announcing that the evening has begun. Just a slow, deliberate hum of power beckoning the unwary forward—measured, intentional, and impossible to ignore. To what end? Unknown.
As nightfall approaches, Sovereign Plaza isn't the only area to take on a new shape. Vendors assemble structures with practiced precision to fill out a pop-up Bazaar, while other corners of the district twist under alchemical guidance into temporary labyrinths. Throughout the city, transport lanes have been redirected. The Trade District's interior has loosened just enough to allow for passage, but not enough for anyone to forget who might be watching. The Citadel looms in the background as a reminder that there are eyes and ears in every surface, that always and forever, the gaze of the Order is upon you.
All are invited, or perhaps summoned, to test their place among the strong. To trade, to duel, scheme, network, and indulge. It is not a traditional festival. It is not peace. It is a gathering of dominion, a reminder that Sith do not vanish into the dark.
You may now arrive, masked or not, defiant or obedient—And step into the fray.
Attractions:
Sovereign Plaza

"The central hub of the event, where elegance and danger meet."
_____________
Sovereign Plaza is the ceremonial bleeding black heart of New Kaas City. It features dark stone archways, crimson banners, and the scent of spiced wine and incense is very heavy. Small red crystals are floating here and there to provide some measure of illumination outside of the floodlights. This is the "welcome zone" where characters can congregate, meet and greet, while enjoying freeform social interaction. There is a raised obsidian stage featuring alternating performances, dancers, illusionists manipulating fear into art, and even sound weavers conjuring sonic rituals to fuel a small dance floor not far away. Several food vendors have been brought in, such as Mew Noods and Galactic Griddle.
This would likely be the area where a lot of "intrigue" or "discussion" might take place...But it could also be a place where characters decide to openly start trouble. Apprentices and acolytes could easily start here, or, perhaps, your Master might take the opportunity to show off your prowess. Anything can happen. You might make a friend...Or find a blade in your back. Proceed wisely!
Arcane Court

"Where dark power is not hidden, it is glorified."
_____________
The Arcane Court is a place where those interested in alchemical arts might find something of interest. Here in this district turned labyrinth, you'll find obsidian monoliths surrounding ritual circles that are etched into ancient basalt. The Force actively shudders within these walls. There are demonstrations of Sith Alchemy, turning flesh to metal or even the invocation of specters. You may find blood oaths and curses, experience shared visions, or enjoy performances of long-hidden Sith philosophy being read aloud. Things are likely happening very quickly, and often, in unexpected ways. From guests being possessed by a holocron to being chased down as a "rare component" for a ritual...There is rarely a dull moment. Powerful artifacts are displayed, but it is ill-advised for any to try and utilize a five-fingered discount. If tempting fate is your jam? Have an exit plan, a wish, and more than a few prayers.
The Vault

"A gleaming, angular showcase of technological supremacy. Buy and sell objects of mass destruction to your heart's content. All bow before your genius."
_____________
Here can be found inventions and creations from the brightest minds in the galaxy. Entrepreneurs of all kinds can be found showing off their wares, creations, and technological feats, possibly for sale but probably to make the smartypants in the next booth feel like a dummy. There is so much to do and see in this sector that interested parties may spend the majority of their night leafing through weapons catalogs. There are weapon and gear testing areas, new cybernetics, and augments, as well as opportunities for slicers to prove their worth by testing their skill against Sith AI security protocol. There are more than a few "build-your-own" blaster tables and live demos. You may or may not leave with your arms still attached.
The Vault is one of the most popular areas, not only for explosive ordinance, but for the presence of an extremely dangerous Sithspawn Zoo wherein creators can show off their finest work. Do not try and feed what sits behind the force field, especially after the witching hour.
The Pit

"Entertainment for Sith is always edged in blood."
_____________
The Pit will likely be a fan favorite from the sheer amount of booze they offer.
With a name so completely unceremonious on Dromund Kaas, one might think that the Pit is only a den of debauchery. It's mostly true...But it offers premium sabacc tables, holo-dueling simulators, and MAD droid-gladiaor fighting pits. There are mental dominance trials where Force Sensitives may compete in mind duels and illusions, as well as one-on-one dueling rings for those who prefer physical punishment. There are arcade-style games where minituarized Sith-Spawn can be "played" in holographic prediction matches. All things in the Pit can be something to bet on and or fight over. Feel free to bet credits or favors until you're entirely broke; you never know, you might win big.
The atmosphere is fairly rancorous, especially because patrons are often testing themselves in deadly combat...But also because of the particular House Rules:
1.) All wins and losses are OOC decided by a DICE ROLL you must make in your post. Whoever has the highest roll (You choose how many turns) wins that encounter.
2.) There are VOID STONES laced in specific areas, such as the sabacc tables, to level the playing field. (They will not be located where the Force is required.)
The Concourse

"All things are for sale on Dromund Kaas."
_____________
The Concourse is comprised of several city blocks in the Dark Core and is filled from one end to the other with merchant stalls. Everything can be found at this marketplace, from rare lightsaber crystals to poisons, hexed trinkets, and any type of material or good one might be able to imagine. Several tattoo artists offer alchemically imbued body art that may or may not have unknown effects. You can try smuggling items past the Praetorian or Corrector patrols...If you don't like living. The bazaar itself is full of winding red canopies, incense smoke, and the air is always choked with secrets. The deeper you go...The darker the deals.
At the deepest point of the Concourse, there is a hidden Black Market Area accessible by finding the Night Door. It's hidden behind a falsified vendor's tent, and can only be accessed with the passphrase "Through pain, we find clarity." Everything that can be found after passing through the Night Door is not for the faint of heart. The interior is much larger than it should be and is filled with velvet curtains and whispering statues. From bounties to secret treasure maps of the holy worlds, to bound spirits capable of issuing Force prophecies, and even the secrets of immortality, all can be acquired at a steep cost. There is a significant slave trade that takes place in secret, mostly due to conflicting Sith ideologies. Some factions advocate for it while some are deeply against it. Be mindful of the deals you make, lest the seller come to collect far more than your credits.
Dividers:

























...More can be added, at request.
Note: The main goal of this thread is to have fun, brush elbows with characters you may not normally get to meet, and enjoy yourselves. As long as you're doing that...You can't go wrong.