Ira Sarrin
Ghost In The Machine

OUT OF CHARACTER INFORMATION
- Intent: To create a elite force for the Nomadic People's Coalition to use
- Image Credit: https://www.artstation.com/artwork/Ydr8Y
- Role: Paladin's of Navis Sacra serve as an elite force that are capable of either working alone or supporting Holy Knights Infantry in battle or even acting as bodyguards for VIPs
- Permissions: Players that are members of the Nomadic People's Coalition and are roleplaying military leaders in any capacity are hereby permitted to use these troops wherever they feel appropriate, whether as opposition, reinforcements, a personal command, etc.
- Links: N/A
- Group Name: Paladin's of Navis Sacra
- Affiliation: Nomadic Peoples Coalition
- Classification: Heavy Infantry
- Description: Selected only from the best of the Holy knight caste these warriors are further enhanced with the application of cybernetics and a little gene therapy in order to avoid the body rejecting the new cybernetics. The cybernetics main job is to simply improve the individual they've been attached to by bringing them to the physical peak of the species they've been installed into
- Unit Size: Medium (Only 300 strong currently, not including Squires)
- Unit Availability: Rare
- Unit Experience: Master
- Equipment:
- Holy Communion Neural Implant (set to level 4 for rank and file, set to level 5 for the Commander)
- Paladin Power Armour
- Vulcan Heavy Rifle
- Vibrosword
- RSKF-44 Heavy Blaster sidearm
- Nomadic Under-Uniform Skinsuit
- ECP Series Protocol Droid (usually one per squad)
- Survival Kit
- 4 x Thermal Detonator per Paladin
- Cupid Heavy Rocket Launcher MK1 (Usually one per squad, although the entire squad can be equipped with this weapon if the mission requires it)
- Specialization Function: Already trained in various aspects of war thanks to their time within the Holy Knights Infantry Divisions these are further build upon with the introduction of specialist instructors being brought in to help with other skills for example learning to use Power Armour's in-build jet pack like they are second nature and bring about a focus on hit and run tactics if on their own.
- Force Abilities (Force User Units Only): N/A
- Stronger, faster, better
- Loyal
- Mobile
- Fast
- Few in number
- Stealth
- Stubborn
- Tight spaces
"How did it start? Well you got to know that we was one of the biggest pirate crews in the outer rim at the time roughly 800 of us last I counted, see we had had a good month or so plundering your ships we had gained a load of credits and fancy stuff to sell later down the line. We had spend the last couple of days drinking and celebrating the haul at our hide out its then when they arrived what did you call them again... Paladins right thanks. The Paladins came screaming out of the sky their jet packs roaring on pillars of flame as they descended, I don't know how many on them there was I just know even before they landed their guns of theirs had already began spitting death everywhere and when they landed they didn't care if there was someone beneath them they just crushed them when they landed. That's when the chaos really stated nobody really knew what was happening so people started to panic those of us that had blasters on us started to shot the Paladins didn't matter our guns were useless, in the end we was all cut down. You wanna know the worst part? It was the silence no I don't mean from the guns they had they sounded like thunder no I mean the Paladins themselves see they never said a word through out the fight no screams of rage no battle cries nothing" Part of an interrogation log from the last pirate from the battle, official reports state that only 120 Paladins took part in the battle.
There was never actually a plan to make the Paladin's of Navis Sacra in the first place however when the armour and weapons were made to fix some of the issues that the Holy Knights were having and complaining about were delivered to the Holy Prophets

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