Star Wars Roleplay: Chaos

Register a free account today to become a member! Once signed in, you'll be able to participate on this site by adding your own topics and posts, as well as connect with other members through your own private inbox!

Approved Starship "Leodardo" Factory Command Battlecruiser

Status
Not open for further replies.

dcoveam-b243552c-b262-4d30-9649-43d4600f6b62.jpg

OUT OF CHARACTER INFORMATION

PRODUCTION INFORMATION
TECHNICAL SPECIFICATIONS

STANDARD FEATURES

In-Ship Factory and Repair Bay: It is a massive factory that produces droid parts, starfighter parts, starfighters and even parts to capital ships when required.
Extendable Hanger Bay: It actually extends outwards of the ship and unleashes all the squadrons at once in the hanger bay before retracting back into the ship.

ADVANCED SYSTEMS

Strengths:
  • Juggernaut: Taking down this ship with just turbolaser fire just won't do it unless you just fire upon it with everything the enemy has for a decent amount of time. The amount of defenses due to the shield generators as well as the use of Micropoles and Ion Shield Generators makes it a near impossibility of it being destroyed without a heavy use of fleet firepower. With it also now being upgraded with Phkalt Metal, it is now even more of a painful situation.
  • Release the Swarm!: While also having included a rather large factory, it also has a massive hanger bay designed to hold hundreds of starfighters at a time, in addition to smaller freighters and support craft which can be conveniently released all at once from its extending hanger bay function.
  • Mobile Factory/Repair Ship: With the amount of factory equipment located inside the Utriusque Restituo, it is an utter amazement of what can be built within. It can have a corvette docked nearby and produce the necessary parts to get it back up and running in no time at all with starfighter parts being built in the hundreds which even includes its own droid helpers to keep the assembly line moving.
  • Modular Furnace Hungry!: If a poor starfighter gets caught in the tractor beams or if a larger ship gets to close, the Modular Furnace can activate and start tearing apart the ship into usable material while holding it into place. This can make it very dangerous to get close to do any form of heavy bombardment with brawling capital ships.
Weaknesses:
  • Open Hanger Bay Weakspot: If found and exploited, each time the Hanger Bay door is extended out to unleash a wave of squadron fighters, it can easily be shot at and damaged. This is one of the few times it is rarely shielded, being at 1/5 of the strength of the original shield generators.
  • Slower than a Hutt!: This thing does not wish to move if at all, it is extremely hard to get going and start and hard to slow down.
  • GOTTA GO, CAN'T STOP!: When SLAM MK.II is in effect, it cannot slow down very easily and it will travel quite a distance. It is mainly used for getting out of an area quickly if in trouble.

Description:
When the old beast was pulled from the grave, it was almost considered unsalvageable. Time has not been well to this old starship and it was decided to gut and start all over again. Within months, it became a bit of its former glory with a newer name. Leodardo was given its name and without much effort, it was sent out towards its first mission with a particular Human Replica Droid, ready to lash out and cause havoc with the aging starship.
 
Last edited:
Status
Not open for further replies.

Users who are viewing this thread

Top Bottom