Star Wars Roleplay: Chaos

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Approved Vehicle HTT "Avalanche" Heavy Troop Transport

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Commodore Helix

Disintegrations done dirt cheap.
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OUT OF CHARACTER INFORMATION
PRODUCTION INFORMATION
  • Manufacturer: Helix Solutions
  • Affiliation: Helix Solutions
  • Market Status: Closed-Market
  • Model: HTT Avalanche
  • Modularity: No
  • Production: Limited
  • Material: Durasteel, Quadanium, Impervium, vehicle components
TECHNICAL SPECIFICATIONS
SPECIAL FEATURES
  • Generous troop carrying rack allows deployment of large numbers of infantry
  • Piloted and operated by integrated, intelligent droid brain
  • Extremely resilient outer hull
  • Internal ammunition feed for railguns to mitigate reloads
STRENGTHS
  • Mobile Fortress: Serving the dual purpose of an ultra-heavy tank and an ultra-heavy transport, the HTT is heavily armored and mightily shielded indeed, rated vs repeated hits from Helix's own M3S railguns, as well as vacuum, radiation, extremes of heat and cold, or virtually any other environmental conditions imaginable. Troops it carries will seldom fail to get where they need to go.
  • Battering Ram: Nearly as well-armed as armored, the Avalanche lives up to its namesake, able to take on the mightiest of enemy vehicles with its railgun batteries, send infantry screaming in panic with its radthrowers, or provide artillery support vs armor, infantry, or air assets from extreme range with the numerous rocket launchers typically concealed by the sliding shell atop its hull.
WEAKNESSES
  • Grinding Advance: Though capable of small bursts of speed, the Avalanche is nonetheless an enormous vehicle, and most of the time designed to get troops where they need to be under the worst fire an enemy can offer, not get them there quickly. As such, its usual movement is fairly sedate.
  • Soft Underbelly: The lower part of the vehicle is not quite so invulnerable as the rest, and routes the Avalanche intends to take must be scanned thoroughly for mines, or opportunists laying in wait with lightsabers to slice through the floor.

DESCRIPTION


As their operations progressed, Helix Solutions found itself in some of the worst battles of its lengthy career. Months-long stalemates in muddy trenches, death-marches through clouds of corrosive chem-fog, or even worse things that would break the morale of organic troops a thousand times over.

Still, though the spirit was willing, the body faltered, and some battlefields were simply too hellish to get troops to where they needed to be with conventional transportation. Helix needed something that would sweep aside all opposition, and carry its mechanized boys through the flames on to victory.

The Avalanche would answer the call, a massive, fifteen-meter tall moving castle capable of carrying small armies of droids inside its near-impregnable, environmentally-sealed shell. Like its namesake, it plowed with ease through infantry, armor, checkpoints, buildings, terrain, or anything else that got in its way, its integrated droid brain programmed with a bullish, stubborn personality.

The machine quickly gained a reputation for breaking the toughest of lines, leaving only smoking corpses and mangled vehicles in its wake. Its turreted radthrowers would sweep trenches or send buildings toppling down in a storm of azure flame, and its railguns would turn enemy armor into blazing husks. Even aircraft or hostiles at longer range were not safe, as the vehicle's upper hull could slide back to reveal a full battery of rocket pods, fully capable of tracking fast-moving air elements.

However, while nearly-invulnerable to direct assault, the Avalanche could be halted in its tracks by heavy enough emplaced ordnance from below. While it would still take a blast of enormous force, a sufficient impact could damage the anti-grav propulsion, making this vehicle somewhat vulnerable to ambushes if not escorted. Additionally, while lightsabers were ineffective at causing it any serious harm from the outside, they too could slice through from below.

The Avalanche was also a fairly sluggish vehicle at most times, designed to weather the worst storms a battlefield had to offer, and hammer the enemy back from long or short range. Its troops may get where they're going safely, but they are unlikely to get there immediately.
 
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