OUT OF CHARACTER INFORMATION
- Intent: To create a planet for future RPs; to sub a world that can serve as a home for my characters and others; to contribute to the Chaos map.
- Image Credit: goodfon.com, screenshot of Chaos map edited by me, tylerthedesigner
- Canon: N/A
- Permissions: N/A
- Links: Galactic Research Academy
- Planet Name: Chaldea
- Demonym: Chaldean
- Region: Inner Rim
- System Name: Phytoras system
- System Features:
- 1 Sun
- 1 Moon
- 3 Gas giants
- Location: In the empty hex between Jakku and Selvaris.
- Major Imports: Droids/Heavy Machinery, Industrial Materials, Luxury Items, Data and Research
- Major Exports: Data and Research
- Unexploited Resources: Lumber/Plant Products
- Gravity: Standard
- Rotational Period: 26 hours
- Orbital Period: 690 days
- Climate: Mostly Temperate, but there is variation depending on relation to the poles.
- Primary Terrain: Hills, Plains, Mountains, Forests, Oceans, Lakes; closer to the equator it is more tropical, with rainforests and some desert regions where there is little water available. Nearer to the poles it is colder, featuring tundra and glaciers.
- Atmosphere: Type I
- Capital City: Nezamiyeh
- Planetary Features: Chaldea boasts primarily land-based structures. The skyscrapers and tall stately buildings of its major cities have never reached the towering heights of Coruscant, however. The skyline is generally clear of vehicles or floating platforms (as well as the pollution that comes with the use of such vessels); the lack of air traffic is a dire sign of the planet's dwindling population. The rest of the world is dotted with abandoned settlements and deserted outposts where once there was a thriving frontier civilization.
- Major Locations:
- Nezamiyeh: Visitors to the planetary capital will notice that most of its structures are heavily overgrown. This is because the wildlife in this particular area grows at an unusually accelerated rate compared to the rest of the planet - too fast for it to be completely culled by typical gardening and landscaping means. Even with the help of automation and droids that work around the clock to remove the invasive plant life, it grows back rapidly; by the following morning much of the city is completely engulfed in greenery once more, hence why it looks as if it is being perpetually swallowed up by nature.
- Quagmire: This village sits just beyond the outskirts of the capital. Rural and remote, most of the denizens are farmers and local craftsmen; they provide much of the food supply and other goods to the city dwellers.
- Pirivena: The second largest major settlement on the planet, it resembles a small town more than a city. Around 2/3 of the population has either died off or moved, leaving behind hundreds of empty homes and vacant offices.
- Force Nexus (Optional): Yes
Intent: A naturally-occurring vergence in the Force created by the subconscious shared desires of the city's inhabitants, many of whom have some degree of Force sensitivity or natural attunement.
Nexus Name: Nezamiyeh Force Nexus
- Nexus Alignment: Neutral; while growth, abundance, and life is normally associated with the Light, the peculiar nature of this particular nexus doesn't really suit either alignment.
- Size: Large; the nexus covers the span of the planet's largest settlement, a megalopolis which holds approximately 500 million sentients.
- Strength: Moderate; it would be difficult, but not impossible, to remove the nexus' influence from the city.
- Accessibility: Since it affects all of Nezamiyeh, one only needs to cross the city borders to access it. The nexus is strongest in the middle of the metropolis, with its influence becoming steadily weaker the further one drifts away from the center.
- Effects: The Nezamiyeh Force Nexus is a curious thing. Resulting from the citizens' preoccupation with their dwindling population and aging populace, the nexus seeks to help them, albeit in unusual and not necessarily useful ways. It's as if all the people collectively told the Force their worries and woes about their dying civilization, and the Force reacted by taking their request to "grow and expand" just a little too literally. The most obvious effect of the nexus is on the local flora; it causes plants to grow at an accelerated rate, to the point where a garden that is freshly trimmed and tended in the morning will be completely overgrown by sunrise the following day. Some of the nexus' well-intentioned influences are closer to the mark; overall health and fertility rates for those within the nexus' influence are exceptionally high, provided one is actually attempting to reproduce (so far there have been no immaculate conceptions, nor has the nexus' influence managed to bypass that of typical birth control).
- Native Species: [ Species that have always lived there. Any uncommon species or custom species should be linked. ]
- Immigrated Species: [ Immigrant species with significant populations. Any uncommon species or custom species should be linked. ]
- Population: Moderate but decreasing in Nezamiyeh; sparse in all other areas.
- Demographics: Various races can be found here, along with plenty of individuals of mixed race descent. Humans and Near-Humans tend to make up most of the population, but there is no ingrained cultural preference or sense of superiority among the inhabitants.
- Primary Languages: Galactic Basic, presumably some Binary and Bocce.
- Daily Life:
- Education: This planet revolves around its center of learning, the Galactic Research Academy. Their focus is on space exploration and anthropology (which is here taken to mean the study of any sentient species, not just humans).
- Arts: Runs hand in hand with their focus on scholarship, seeing as Arts & Humanities is part of any well-rounded education.
- Religion: Largely secular; separation of church and state and all that. There is a small conclave of Force Users on the planet, and citizens are permitted to have any religious/spiritual beliefs they like so long as they do not do others harm. Any religious group that practices human sacrifice or torture, for instance, would not be tolerated.
- Cultural Quirks:
- Hospitality - Visitors to the planet will notice right away that the natives are very friendly toward travelers, almost to the point where it can make some feel uncomfortable. There is a strong element of hospitality to Chaldean culture; it is considered rude to refuse to have dinner and/or spend the night at someone else's home if they extend an invitation to you, even if you already have a place to stay. The person will assume that you consider them untrustworthy or suspicious. Likewise, not allowing strangers to stay at your home is considered rude and disrespectful. Those who seek to take advantage of this open-armed generosity are viewed with great disdain, however - in other words, don't wear out your welcome or you'll be sorry.
- Frontier Intellectualism - The Chaldeans put a great deal of emphasis on education, which has always been free and available to all. Being too "stupid", lazy, or irresponsible to handle higher education is seen by many as a shameful or disgraceful thing. At the same time, a sort of "educated elite" has cropped up which is frequently described as pedantic, ostentatious, and, worst of all, pretentious - but calling a Chaldean any of these things to their face, especially pretentious, is considered a grave insult indeed.
- Pilgrim's Progress - Chaldea was founded by a breakaway Jedi sect defined by their strict adherence to a semi-monastic way of life. Modern Chaldeans have never fully shed their origins; while their government and laws are secular, most of the population claims to follow some form of spirituality, with the doctrine and creed of their ancestors being still fairly common. Such individuals may choose to practice more ancient Jedi customs, including celibacy, willing poverty, self-sacrifice, and complete submission to the will of the Force.
- Government: Federal Republic?
- Affiliation: None
- Wealth: Medium - High; scholarship and teaching generally pays well regardless of how remote your location.
- Stability: Medium-Low Are there major issues causing unrest? Is this a planet of chaos or one of peaceful law-abiding citizens? Is it dangerous for travellers to visit or are you safe as an outsider? Describe the general feel and theme of any overarching government or rulers/leaders in this city. ] Outsiders welcomed with open arms; desperate for immigration to increase its dwindling population.
- Freedom & Oppression: fairly free, some would say too relaxed and open, hippie liberal college types drawn here? Or could go the other way around - college is traditional and old school, has been forgotten by the rest of the galaxy, but as a result their archives are largely unexplored and ripe for the taking?
- Military: A space-faring world with a substantial navy?
- Technology: Galactic Standard
Despite its various ecosystems and diverse wildlife, Chaldea has no naturally occurring sentient species. The first colonists who arrived were members of an ancient dissident Jedi sect seeking religious freedom. They first established an academy, which would become the heart of Nezamiyeh. The focus of this academy was on space exploration; like the Galactic Research Academy on Koaan, they sought to gather data and research on recently discovered and/or unexplored worlds. Their efforts were slowed to a crawl by the rise of the Galactic Empire, then during the Rebellion troops were planted at the academy as part of the Imperial initiative to control all scientific centers in the galaxy. After the Empire fell, Chaldea went back to being a focal point of research and learning, but took a major hit during the Gulag Plague.
[ Include a history of the planet here. Be sure to cover the following information:
How was the planet discovered? How was the planet settled? When was it settled? Why was it settled? What major events specific to the planet helped shape its inhabitants to what they are today? If there is a Nexus, how did it come about and how did it influence the history of the planet?
Remember that these custom planets may be submitted the map for the community to enjoy. The more background you set down, the more clearly others will be able to understand your view of your creation. ]