Star Wars Roleplay: Chaos

Register a free account today to become a member! Once signed in, you'll be able to participate on this site by adding your own topics and posts, as well as connect with other members through your own private inbox!

Work In Progress Credit Worm Workshop


Screenshot 2025-08-03 222839

Consolidated Holdings of the Galactic Banking Concern
Image fx  38   1 -removebg-preview
OUT OF CHARACTER INFORMATION
Image fx  36   1 -removebg-preview
GENERAL INFORMATION

  • Organization Name: Consolidated Holdings of the Galactic Banking Concern ( CH-GBC )
  • Classification: Conglomerate
  • Affiliation: CH-GBC itself maintains a facade of neutrality, serving clients across political spectrums for maximum profit and influence.
  • Organization Symbol:
  • Description: The Galactic Banking Concern (CH-GBC) is a leviathan of galactic finance, the product of the deliberate and ruthless merger of The Galactic Capital Bank, Regency Spires Imperial Trust, Cortez Banking Clan, Bank of Coruscant, Salzulm Banking Clan and Galactic Trade Network. It operates as a vast holding company overseeing a dizzying array of commercial and personal banking, investment management, corporate financing, currency exchange, asset securitization, high-risk venture capital, and discreet wealth management (including for less savory clients).
GEOGRAPHICAL INFORMATION
  • Headquarters: Dramassia
  • Domain:
    • Core Worlds: Major financial centers (Coruscant, Corellia, Kuat, etc.) house towering regional headquarters and cater to elite clients and governments.
    • Mid Rim & Expansion Regions: Significant presence through acquired regional banks, financing development, resource extraction, and trade.
    • Outer Rim:
      • Selective but growing influence, often through less regulated subsidiaries financing mining operations, shipping conglomerates, and local power brokers. Relationships are transactional: valued clients receive premium service; struggling populations face predatory lending or asset forfeiture. The conglomerate maintains an aloof, professional facade publicly, seen as a necessary (if sometimes cold) engine of commerce.
  • Notable Assets:
    • Orbital Treasury Platforms: Secure, mobile banking hubs positioned near major trade routes or conflict zones.
    • Data Nexus Fortresses: Heavily guarded facilities on remote, barren worlds housing financial records, algorithmic trading engines, and blackmail material.
    • Acquired Subsidiary HQs: Repurposed headquarters of absorbed banks on key worlds like Coruscant, Corellia, Eriadu, and Bespin (Cloud City).
SOCIAL INFORMATION
  • Hierarchy:
    • Chairman:
    • Executive Council:
    • Sector Directors: Manage operations within specific galactic regions.
    • Planetary/System Managers: Oversee local branches and subsidiaries.
    • Department Heads (Finance, Loans, Security, IT, Compliance, etc.).
    • Mid-Level Staff (Analysts, Account Managers, Loan Officers).
    • Junior Staff & Support Personnel.
    • Contracted Security (Internal Auditors, Enforcement, Black Ops - often deniable).
  • Membership: Estimated 500,000+ employees galaxy-wide.
    • Hiring is based on merit (quantitative skills, financial acumen, discretion), nepotism (for trusted families), or leverage (recruiting individuals with useful skills or compromising data). High-level positions require intense vetting and personal approval from upper management or the CEO. Lower levels involve standard corporate recruitment.
  • Climate:
    • High-pressure, competitive, and paranoid. Success is lavishly rewarded (bonuses, perks, status). Failure is punished (demotion, termination, or worse for sensitive roles). Intense internal competition is encouraged to weed out the weak.
  • Reputation:
    • Governments: Seen as an indispensable, powerful, and ruthless partner. Necessary for large-scale projects and liquidity, but known for driving hard bargains and leveraging debt for influence.
    • Businesses: A vital source of capital but also a potential predator. Feared for its acquisition strategies and market dominance.
    • General Populace: Viewed as a distant, uncaring entity. Associated with high fees, complex contracts, foreclosures, and financing conflicts. Neutral to negative, seen as part of an oppressive, impersonal financial system.
  • Curios:
    • The CH-GBC Sigil Pin: A subtle, high-quality lapel pin of the conglomerate's symbol, worn by all employees. Material and design denote rank (e.g., durasteel for juniors, silver for managers, beskar-laced platinum for executives).
    • Encrypted Data Chips: High-level members and field agents carry uniquely encrypted CH-GBC chips for secure access to systems and verification of authority.
    • "Consolidation Bonds" (Metaphorical): High-performing members might be granted privileged investment opportunities or debt forgiveness instruments within CH-GBC's own financial products, binding them further to the corporation.
  • Rules:
    • Expand Market Share: Relentlessly pursue growth and eliminate competition.
    • Mitigate Risk: Assess and neutralize threats to assets and operations (financial, political, physical).
    • Leverage Opportunity: Exploit weakness, information asymmetry, and debt for advantage.
    • Maintain Deniability: Operate through layers of subsidiaries and cutouts. Protect the core.
    • Discretion is Paramount: Client confidentiality is sacrosanct, unless violating it serves a higher Directive. Internal secrets are guarded fiercely.
  • Goals:
    • Absolute Financial Dominance: Become the undisputed primary financial institution across the galaxy.
    • Vertical Integration: Control not just finance, but key industries (shipping, resources, manufacturing) through debt leverage and strategic investment.
    • Influence Governance: Shape galactic and planetary policy to favor CH-GBC's interests through lobbying, campaign financing, and discreet coercion.
    • Neutralize Competitors: Continue absorbing or undermining rival financial institutions.
MEMBERS

Chairman: Mirthless Montague

HISTORICAL INFORMATION

The galaxy has always been a tapestry of competing financial interests, from ancient Muun institutions to sector-specific credit co-ops and corporate treasuries. Periods of widespread instability, marked by shifting political landscapes and regional conflicts, created fertile ground for consolidation. Smaller banks, vulnerable to capital flight, loan defaults, and opportunistic predators, found themselves struggling to survive.

It was during one such prolonged era of financial uncertainty that a visionary, yet notoriously ruthless, financier, Mirthless Montague otherwise known as the Ghoul of Finance due to his rather unsettling appearance.

Possessing immense personal wealth, a vast network of contacts (and blackmail material), and an unshakeable belief in the power of scale, they embarked on an audacious campaign.

One by one, The Galactic Capital Bank, Regency Spires Imperial Trust, Cortez Banking Clan, Bank of Coruscant, Salzulm Banking Clan and Galactic Trade Network were targeted using various tactics from aggressive stock buyouts, offering lifelines of capital laden with crippling terms, exploiting regulatory loopholes and when necessary leveraging less conventional forms of persuasion.

Within a remarkably compressed timeframe, what began as a series of targeted takeovers coalesced into a single, monolithic financial entity: the Consolidated Holdings of the Galactic Banking Concern. Headquartered on the traditional world of Dramassia, the CH-GBC emerged not as a new player, but as the dominant synthesis of many old ones, a colossus straddling the galactic economy.




Hal Hickel breaks down his work on K-2SO and the Battle of Scarif |  Industrial Light & Magic

PLANETARY INSURGENTS | 902 ABY
" These individuals are highly dangerous and extremely organized. It would be unwise fo Emperor Solipsis to leave them unchecked. " - Vice-Chair Aggadeen Myi Aggadeen Myi

temporaryavatar_by_lotsofwar_dk576wl-375w-2x.jpg

Hoy Maako
Customs-Vizier and Proclaimed Vicelord
Hoy Maako is the known leader of the Trade Federation Resistance, a breakaway faction of the The Trade Federation |:| 900 ABY who were unhappy with the conglomerate's submission to the Galactic Empire.

They have the wealth and the financial connections keep up a protracted campaign due to knowing Trade Federation Hyperspace routes and smuggling organizations, along with the backing of a portion of the Trade Defense Force and several other Trade Federation Military Units.

Suspected Stronghold on Koru Neimoidia


verpinejedi_by_lotsofwar_dk96ejz-375w-2x.jpg

Kil'kak Tru
Jedi Knight
Kil'kak Tru is the suspected Jedi leader of the Balmorran Resistance, a terrorist and rebel organization on the former Imperial Capital of Balmorra who oppose the occupation of the planet by the Galactic Empire and wish to restore their membership with the Galactic Alliance.

While they have not stated their intentions to push out the Balmorran Arms Conglomerate, the death of Governor Edmund Vue III Edmund Vue III by the The Lightsworn has made it all the more reasonable for the Resistance to takeover former corporate assets and use them to fight the Empire head on.

Suspected Stronghold within the Okara Droid Factory







Bruce-yu-sbc5 (1)

Censorate-class Executive Cruiser Deluxe
"The finest luxury vessel to ever grace the hyperspace lanes "

OUT OF CHARACTER INFORMATION
PRODUCTION INFORMATION
TECHNICAL SPECIFICATIONS
STANDARD FEATURES
  • Redundancy Systems incase of Slicing Attempts
  • Standard Navigational Systems
  • Long-range Comms Array
  • Life Support Systems (with advanced environmental controls for varied biomes)
  • Advanced Sensor Suite
  • Escape Pods (Luxury models, greater capacity than standard)
  • Medical Bays (fully equipped hospitals)
  • Extensive Cargo Bays (automated retrieval and storage)
  • Automated Repair Drones
  • Crew Quarters (high-quality and spacious)
  • Guest Suites (multi-room, customizable, with dedicated droids)
  • Comprehensive Galley and Food Preparation Systems
  • Freshwater Reclamation and Recycling
  • Waste Management and Recycling Systems
  • Holonet Access and Entertainment Systems
ADVANCED SYSTEMS
  • Integrated Business Command Center:
    • Dedicated, fully customizable deck with secure comms, holoconference facilities, advanced data processing, and integrated financial terminals.
  • Self-Sustaining Terraced Gardens:
    • Multiple biomes with advanced hydro- and aeroponics, capable of producing fresh produce and acting as recreational green spaces.
  • Magnificent Grand Ballrooms & Event Spaces:
    • Equipped with advanced holographic projectors, customizable lighting, and integrated entertainment systems.
  • High-Capacity Passenger-Rated Elevators & Turbolifts:
    • Seamless vertical and horizontal transport throughout the vessel.
  • State-of-the-Art Spa & Wellness Facilities:
    • Includes hydrotherapy pools, zero-gravity meditation chambers, and advanced fitness centers.
  • Redundant Power Core & Distribution Network:
    • Ensures continuous operation of all luxury and essential systems.
  • Automated Docking and Mooring System:
    • Allows for precision docking with various space stations and planetary ports.
  • Sophisticated Interior Environmental Control:
    • Allows for precise temperature, humidity, and atmospheric composition adjustments in various zones.
STRENGTHS
  • Unparalleled Luxury & Amenities: Offers a living and working environment unlike any other vessel, with features like terraced gardens, grand ballrooms, and comprehensive business facilities.
  • Self-Sufficiency & Long-Duration Operations: Equipped for extended journeys without resupply, thanks to advanced resource management and internal production capabilities.
  • Robust Defensive Capabilities: While not a combat vessel, its high-tier shielding and reinforced hull provide significant protection against casual threats and piracy.
WEAKNESSES
  • Complex Systems: The ship's extensive array of advanced systems, from its Impervium hull and specialized circuitry to its unique hyperdrive motivator, makes it incredibly difficult to repair. A highly trained and specialized technical crew is essential, and any system failure can have cascading effects.
  • Target of High-Profile Attacks: The Censorate-Class is a prime target for pirates, rival corporations, and political extremists. Its immense size and distinctive profile make it easily identifiable, attracting a level of attention that other vessels might avoid.
  • Vulnerable to Boarding Actions: Despite its strong external defenses, the ship's focus on luxury and open spaces means it has more points of entry and less compartmentalization than a dedicated military vessel. A determined and well-equipped boarding party could exploit this to breach the inner decks.
DESCRIPTION

The Censorate-Class Executive Cruiser Deluxe, a masterpiece from the Trade Federation's own shipyards, is a mobile declaration of corporate power and prestige. Conceived for the highest echelons of the Trade Federation's leadership, this semi-unique vessel redefines luxury and self-sufficiency, combining unparalleled amenities with the cutting-edge technology one would expect from a galactic economic superpower.

The vessel's interior is a fusion of grandeur and practicality. Its signature terraced gardens are a marvel of bio-engineering, with multiple biomes that provide a natural, serene environment while also functioning as a self-sustaining source of fresh produce. These lush, green spaces are complemented by the ship's magnificent grand ballrooms, where holographic projectors and custom lighting transform events into unforgettable spectacles.

For the discerning executive, the Integrated Business Command Center serves as the nerve center of operations, offering a secure and fully equipped environment for managing vast interstellar holdings, conducting confidential meetings, and accessing the Holonet with unparalleled security.





Separatist Council

IMPERIAL ECONOMIC TRUSTS | 902 ABY
"The Imperial Trust System is how the Empire will maintain control over its territory" - Aggadeen Myi Aggadeen Myi


Rigelian
The Mercantile Trust
Focus: Trade crossroads, industrialized Inner Rim hubs.

  • Champala — Imports: technology. Exports: agricultural products, liquor, hydro-protein foods.
  • Ord Lithone — Exports (historic): droid/armor manufacturing (Baktoid facilities).
  • Skako — Imports: raw materials. Exports: technology, industrial goods, electronics.
  • Ragoon VI — Exports: industrial gemstones.
Kwejian, 32nd Century
The Core Worlds Administrative Trust
Focus: Political, financial, and industrial backbone of the galaxy.
  • Coruscant — Imports: foodstuffs, water, raw materials. Exports: government services, culture, info.
  • Kuat — Imports: ore, metals, volatiles. Exports: starships (KDY).
  • Sacorria — Imports: technology. Exports: foodstuffs, labor.
  • Caamas — Imports: foodstuffs. Exports: none (post-devastation).
  • Brentaal IV — Trade nexus (Hydian ↔ Perlemian); mercantile/shipping hub.
  • Chandrila — Agricultural and cultural exports.
  • Anaxes / Corulag / Humbarine / Tepasi / Ensolica — Industrial/manufacturing cores; specific trade varies but all major commerce hubs.
Kobali
The Colonies & Corporate Trust
Focus: Corporate wealth, resource exploitation, financial services.
  • Balmorra — Imports: raw materials. Exports: weapons, vehicles, war droids.
  • Commenor — Exports: chrysopaz gemstones, Commenori brandy.
  • Cato Neimoidia — Imports: foodstuffs. Exports: raw materials, technology.
  • Arkania — Imports: high technology, raw materials. Exports: pharmaceuticals, gemstones, medical technology.
  • Aargau — Exports: financial/banking services.
Lissepian Corporatocracy
The Mid Rim & Expansion Trust
Focus:
Transitional economies, tourism, and frontier industries.
  • Spira — Imports: all. Exports: none (resort economy).
  • New Plympto — Agricultural/forestry output; historical resistance world.
  • Encolisa (Ensolica) — Hydroponics/agriculture; expansion farming.
El-Aurian
The Fringe & Legacy Worlds Trust
Focus: Deep Core fortresses, Sith worlds, legacies of empires.
  • Byss — Imperial fortress; self-sustaining but trade limited.
  • Hakassi — Imports: raw materials. Exports: shipbuilding/starships.
  • Empress Teta — Imports: technology. Exports: ores, vine-coffee.
  • Vulpter — Imports: raw materials. Exports: tech, starfighters, droid production.
  • Jerrilek — Exports: tourism.
  • Ojom / Dremulae / Had Abbadon / Kalist / Kuar / Schaphoidaria — Sparse records; political or fortress-world functions more than trade.
  • Epoch (Chaos) — Imports/Exports defined in its Codex submission.




K1_Medium_Destroyer.jpg

div1.png
OUT OF CHARACTER INFORMATION
Intent:
9th Generation Destroyer for the Galactic Alliance
Image Source:
Canon Link:
No Canon Link
Permissions:
Primary Source:

PRODUCTION INFORMATION
Manufacturer:
Affiliation:
Market Status:
Non-Members [Closed-Market]
GA Members
[Open-Market]
Model:
CD710 Medium Destroyer
Production:
Limited Production Scale
Material:

TECHNICAL SPECIFICATIONS
Classification:
Medium Destroyer
Length:

Width:

Height:
1,500 Meters

96 meters

46.61 meters
Armament:
Very High Armament Classification

Defense:
Very High Defense Classification
Hanger Space:
Average Hanger Space
Hanger Allocation:
8 [8 Starfighters] [0 Support Craft]
Maneuverability Rating:
Low Maneuverability Scale
Speed Rating:
Low Speed Scale
Hyperdrive:
Military Grade Hyperdrive System (Class 1.5)

STANDARD FEATURES
  • Standard Countermeasures
  • Standard Engine Unit
  • Standard Guidance Systems
  • Standard Hyperdrive System
  • Standard Life Support Systems
  • Standard Shielding System
  • Standard Targeting Systems
ADVANCED SYSTEMS

STRENGTHS
WEAKNESSES
Hypermatter Annihilator Unit
Very High Armament
Very High Defense
Low Maneuverability
Low Speed
Average Hanger for a Destroyer Class


DESCRIPTION
The Galactic Alliance 9th Generation Modernization Initiative saw the creation of the CD710 Medium Destroyer by Byblos Star Drives. This initiative was undertaken due to the failure of the 8th generation in stopping the Dark Empire's advancement on Tython.

Unlike its predecessor, the 9th Generation focused on the establishment of rapid response fleets, while also ensuring the defense of crucial Fortress Worlds such as Fondor and Coruscant. Byblos Star Drives embarked on the development of various new cruiser, battlecruiser, and destroyer classes to uphold the Galactic Alliance's dominance across the galaxy.

Coming in at around 1,500 meters in length - the CD710 Medium Destroyer comes equipped with more advanced targeting systems, upgraded propulsion systems, heavier armor plating and a wide range of new defensive and offensive weaponry to defend itself against larger vessels being produced by the Dark Empire.

[/div]
 
Last edited:

The Lightsworn
LORD BERTRAM NII

Human • Jedi of the Lightsworn Movement
The Lightsworn

| SOCIAL INFORMATION |
| PHYSICAL INFORMATION |
  • Species: Human
  • Age: 42 Standard Years
  • Gender: Male
  • Height: 1.86 Meters (6'1")
  • Weight: 79 Kilograms (174 lbs)
  • Build: Lean, wiry, deliberate
  • Skin: Weathered tan with faint scarring
  • Eyes: Grey, calm yet distant
  • Hair: Dark brown, streaked with early silver
  • Force Sensitivity: Moderate but highly disciplined
  • Force Alignment: Light Side
| STRENGTHS & WEAKNESSES |

Strengths

  • Silent Observer: Reads others through body language and presence more than words.
  • Mental Fortitude: Steeled against intrusion, coercion, and the lure of the Dark Side.
  • Measured Combatant: Soresu specialist; patient duelist who lets foes exhaust themselves.
Weaknesses
  • Enigmatic Nature: His secrecy makes others distrustful, even within the Lightsworn
  • Reluctant Leader: Struggles to inspire or command others, preferring solitude.
  • Shadows of the Past: His origins are unverified, leaving gaps in his own identity.
| ABILITIES & TRAINING |
  • Lightsaber Form: Form III: Soresu, patient, economical, purely defensive until necessary.
  • Force Disciplines:
    • Heightened senses and intuition
    • Subtle telekinesis and precision control
    • Mental calm and strong resistance to deception
  • Non-Force Skills: Negotiator in minor disputes; adept survivalist from remote postings
| PHILOSOPHY |
Bertram Nii believes that the Jedi should be present but unseen, shepherds rather than warriors. To him, strength lies not in power, but in restraint. He distrusts glory-seekers within the Order and holds that silence carries more wisdom than words.

| PERSONALITY & TRAITS |

  • Speaks rarely and with precision; his words carry weight when offered.
  • Carries himself with quiet dignity, neither boastful nor submissive.
  • Prefers meditation to debate, and action to rhetoric.
  • Appears distant, though not unkind.
  • Collects fragments of wisdom and poetry, rarely shared.



providence_class_dreadnought_by_euderion_devf722-pre.jpg

OUT OF CHARACTER INFORMATION
PRODUCTION INFORMATION
TECHNICAL SPECIFICATIONS
STANDARD FEATURES
ADVANCED SYSTEMS
STRENGTHS
  • High Armament Classification
  • Very High Defense Classification
  • High Hanger Allocations
  • Large Cargo Space
  • Advanced Long-range sensors
WEAKNESSES
  • Very Low Manueverability Classification
  • Low Speed Rating
  • Droid Control Computer
  • Thermal Shielding need 5 Minute Recharge
DESCRIPTION

Passengers

Cargo capacity
Consumables

The Trade Federation Providence-class II carrier/destroyer is a limited-produced modernized variant of the Providence Class Carrier/Destroyer used by the Confederacy of Independent Systems and the orginial Trade Federation during the ancient conflict known as the Clone Wars, with its remergence on the galactic stage being attributed to the rise of the Mandalorian Neo-Crusaders as the threat of planetary raids become more and more apparent.

The latest iteration of the providence class has undergone significant modifications from its stock variant, featuring a streamlined but overall longer design and standard enhancements that include augmented firepower, advanced weaponry sourced from various regions of the galaxy, and improved shielding capabilities.


These enhancements allow it to endure direct engagements with larger and more formidable battlecruisers, and to a certain degree, with smaller super star destroyers, provided there is a sufficient number present on the battlefield. However, it is uncommon for the Trade Federation to execute such a substantial deployment away from their headquarters on Cato Neimoidia.
 
Last edited:

providence_class_dreadnought_by_euderion_devf722-pre.jpg

|:| Providence-class II carrier/destroyer|:|
"Each one carries an army large enough to threaten an entire planet." Mace Windu
BdNXqTM.png
OUT OF CHARACTER INFORMATION
PRODUCTION INFORMATION
TECHNICAL SPECIFICATIONS
STANDARD FEATURES
  • Standard Countermeasures
  • Standard Engine Unit
  • Standard Guidance Systems
  • Standard Hyperdrive System
  • Standard Life Support Systems
  • Standard Escape Pods
  • Standard Shielding System
  • Standard Targeting Systems
ADVANCED SYSTEMS
STRENGTHS
  • High Hanger Space
  • High Defense Classification
  • Large Compliment
  • Large Cargo Space
WEAKNESSES
  • Standard Armaments
  • Low Manueverability Rating
  • Low Speed Rating
  • Droid Control Computer
DESCRIPTION

Passengers

  • 60,000 (stateroom capacity for delegates)
Cargo capacity
Consumables

The Trade Federation GH-4201 Class Modular Core Ship is a mass-produced modernized variant of the Core Ship used by the previous iteration of the Trade Federation of Planets and the later Confederacy of Independent Systems. The new GH-4201 modular model features upgraded technology and enhancements, making it more efficient and reliable for transporting both goods and passengers across the galaxy during the Core Wars.

With its extensive cargo bays and rather large compliment, the GH-4201 is considered a massive improvement over its predecessor, offering better overall performance on the battlefield. Despite its similiarities to the ancient design, the GH-4201 has been pushed into mass-production to meet the needs of interstellar trade and commerce.



 
Last edited:

Mandalorian_Interdictor.png

il_570xN.3386191743_66ru__1_-removebg-preview.png
"The Sturr Class Interdictor Cruiser, crafted by Byblos Star Drives, is a tailor-made solution to regulate the galactic hyperspace lanes encircling Mandalorian Space. Specifically designed for the Mandalorian Protectors, its primary function is to secure and control the hyperspace routes within their territory, ensuring that independent merchants and freighters comply with their regulations."
- Mac Tarot, Sales Representative.

Mandalorian Protectors


OUT OF CHARACTER INFORMATION
PRODUCTION INFORMATION
Mandalorian.png

TECHNICAL SPECIFICATIONS
STANDARD FEATURES
  • Standard Countermeasures
  • Standard Engine Unit
  • Standard Guidance Systems
  • Standard Hyperdrive System
  • Standard Life Support Systems
  • Standard Shielding System
  • Standard Targeting Systems
ADVANCED SYSTEMS
STRENGTHS
  • Power Generation
    • Like all products of Byblos Star Drives, the Sturr-Class comes equipped with a Hypermatter Annihilator System, allowing it to create an enormous amount of power for its various systems and sub-systems which means it can operate for far longer than normal.
  • High Manueverability
    • The Sturr-Class, with a length of 1,000 meters, exhibits exceptional maneuverability on the battlefield, enabling it to evade the intense firepower directed at it by larger battlecruisers but is still vulnerable to faster starfighters and bombers.
  • Gravity-Well Generators
    • Since the Sturr-Class is an Interdictor, it comes equipped with four G7-X gravity well projectors which is designed to mimick a planet's gravitional pull by using an interdiction field. It has the capability to obstruct and potentially halt starships from accessing hyperspace due to the fact that the majority of spacecraft are unable to navigate through a planet's gravitational field.
WEAKNESSES
  • The hyperwave inertial momentum sustainer (HIMS)
    • The Sturr-Class demonstrates its effectiveness primarily on starships lacking a HIMS System, which was specifically created to neutralize interdiction fields.
  • Not Suitable for Combat
    • Although the Sturr-Class possesses more than 20 Quad-Laser Cannons, it was not specifically engineered for extended confrontations with hostile fleets. In the presence of a formidable cruiser, the Sturr-Class is susceptible to sustaining significant damage.
DESCRIPTION

The Sturr-Class Interdictor Cruiser is an updated variation of the interdictor-Class Star Destroyer used by the First Galactic Empire during the Galactic Civil War in order to pull ships from hyperspace.

The Mandalorian Protectors commissioned The Class from Byblos Star Drives with the specific goal of blocking access to the crucial hyperspace lanes in their area of control, as well as initiating the taxation of merchants and traders traveling through the Mandalorian Region.


The initial prototype, known as the First Model, underwent rigorous engineering and testing procedures under the supervision of the Galactic Alliance. Once its effectiveness was confirmed, it proceeded to the manufacturing phase.

The Sturr-Class vessel boasts a formidable arsenal of 20 quad laser-cannons, strategically positioned to safeguard against pirate attacks and other rogue elements attempting to bypass the Mandalorian patrols.


Furthermore, this vessel is outfitted with four gravity well projectors as a standard feature, effectively preventing unauthorized ships from entering hyperspace.
 
Last edited:

NAME: Brachtor the Glorified

FACTION: TF

RANK: Archduke (901 ABY - Present)

SPECIES:
xZJ7ywk.png


HOMEWORLD: Geonosis

AGE: Eighty (perfect health)

SEX: Male

HEIGHT: 6'0"

VOICE: Geonosian Noises

WEIGHT: 89lbs

EYES: Brown

HAIR: None

SKIN: Brown

FORCE SENSITIVE: Not FS

4AdTX2k.png

ARCHDUKE _ BRACHTOR

[Theme]
Geonosis Suite Theme

COMPLETE LIST OF TITLES AND POSITIONS:

Claimed Titles
Corporate Interests
STRENGTHS AND WEAKNESSES:

<<<
Corporate Leadership >>>
<<< Tactical Acumen >>>
<<<
Engineering Prowess >>>

<<< Non-Combat >>>
<<<
Limited Adaptability >>>
<<<
Reclusive >>>

 
Last edited:

vizlab-studios-jeppe-mygh-ringworld-presentation-4.jpg

il_570xN.3386191743_66ru__1_-removebg-preview.png
"Enhance the safeguarding of the galactic hyperspace lanes with the remarkable Nopetopus-Class Interdiction Station. Meticulously designed by the renowned Shipwright Byblos Star Drives, this station is the ultimate solution to ensure the safety and integrity of the hyperspace routes. Specifically tailored for the Mandalorian Protectors, its sole purpose is to effectively secure and uphold the smooth flow of traffic in and out of their territory."
- Mac Tarot, Sales Representative.

Mandalorian Protectors


OUT OF CHARACTER INFORMATION
PRODUCTION INFORMATION
TECHNICAL SPECIFICATIONS
STANDARD FEATURES
  • Standard Countermeasures
  • Standard Engine Unit
  • Standard Guidance Systems
  • Standard Hyperdrive System
  • Standard Life Support Systems
  • Standard Shielding System
  • Standard Targeting Systems
  • Gravity Well Projector (4)
ADVANCED SYSTEMS
STRENGTHS
  • Power Generation
    • Like all products of Byblos Star Drives, the Nopetopus-Class comes equipped with a Hypermatter Annihilator System, allowing it to create an enormous amount of power for its various systems and sub-systems which means it can operate for far longer than normal.
  • Formidable Station
    • The Nopetopus-Class was specifically engineered to serve as both an interdiction station and a defense station, boasting a significant array of weaponry positioned throughout its hull and possessing ample shielding to endure multiple enemy fleet bombardments without being breached.
  • Gravity-Well Projector
    • The Nopetopus-Class, comes equipped with four G7-X gravity well projectors which is designed to mimick a planet's gravitional pull by using an interdiction field. It has the capability to obstruct and potentially halt starships from accessing hyperspace due to the fact that the majority of spacecraft are unable to navigate through a planet's gravitational field.
WEAKNESSES
  • The hyperwave inertial momentum sustainer (HIMS)
    • The Nopetopus-Class demonstrates its effectiveness primarily on starships lacking a HIMS System, which was specifically created to neutralize interdiction fields.
  • Stationary
    • The Nopetopus-Class Interdiction Station was specifically engineered to operate as a stationary facility, devoid of any capacity for mobility or propulsion due to the absence of essential starship components.
  • Weaponry or Interdiction Field
    • Although the Nopetopus-Class is equipped with a Hypermatter Annihilator System; however, due to the significant power needed to create a sufficient interdiction field, the vessel is unable to utilize its primary weapons during combat against a fleet. A strategic commander must decide between activating the gravity well projectors or maintaining active weaponry.
DESCRIPTION

The Nopetopus-Class Interdiction Station is a dual-role military station, with its primary goal being to defend the hyperspace routes around Mandalorian Space from incursion while also simultaneously serving as an interdiction station in a secondary capacity.

The Mandalorian Protectors commissioned the Nopetopus-Class from Byblos Star Drives with the specific goal of blocking access to crucial hyperspace lanes in their area of control, while also protecting them from pirate and enemy incursions from such factions as the Dark Empire and even the Galactic Alliance should relations take a turn for the worst.

The Model RTT-40 prototype underwent thorough engineering and testing procedures overseen by the Galactic Alliance's Naval Engineering Core and the Engineers of Byblos Star Drives before being approved for production in a limited quantity.


 
Last edited:

albert-ramon-puig-zilara-reef-station-horizontal.jpg

il_570xN.3386191743_66ru__1_-removebg-preview.png
OUT OF CHARACTER INFORMATION
PRODUCTION INFORMATION
TECHNICAL SPECIFICATIONS
STANDARD FEATURES
  • Standard Countermeasures
  • Standard Engine Unit
  • Standard Guidance Systems
  • Standard Hyperdrive System
  • Standard Life Support Systems
  • Standard Shielding System
  • Standard Targeting Systems
ADVANCED SYSTEMS

STRENGTHS
  • Power Generation:
    • The Seredda Automated Shipyards are outfitted with a Hypermatter Annihilator System and a Modified Siphon Generator, enabling the facility to produce a significant quantity of power necessary for the construction of starships. Additionally, it has the capability to ensure a consistent flow of power for the different systems and sub-systems, thus maintaining operational efficiency.
  • Starship Construction:
    • The Seredda Automated Shipyards were meticulously crafted to ensure utmost efficiency in the fabrication and upkeep of a wide array of starships, spanning from colossal star destroyers to diminutive starfighters. This enables factions to effortlessly expand their naval fleet and conduct neccessary maintenance, all without the need to rely on external ship manufacturers.
WEAKNESSES
  • No Offensive Power:
    • The Seredda Automated Shipyards were specifically created as civilian stations to facilitate efficient mass production. In accordance with universal regulations, these shipyards do not possess any weapons for offensive purposes and must not be employed for such activities.
  • High Maintenance:
    • The Seredda Automated Shipyards were meticulously crafted with a plethora of cutting-edge systems encompassing security and manufacturing. The seamless operation of a single shipyard necessitates the dedicated efforts of an entire team of engineers and technicians to ensure even minimum output. However, as is frequently observed with excessively intricate facilities, these shipyards tend to experience frequent breakdowns.
DESCRIPTION

The Seredda Automated Shipyards Mark II were conceptualized and brought to life by Henry McMill, an engineer employed by Byblos Star Drives with the intention of entering the mobile shipyard market, which is less competitive compared to the professional starships and capital ship construction dockyards of Kuat and Bilbringi. The primary objective behind the design was to create a cost-effective mobile shipyard for the general market, while also incorporating sufficient defensive mechanisms to instill confidence in the Trade Federation of Planets, the parent company of Byblos.

Production of the first batch commenced in 890 ABY under the supervision of Director Rulonom Laborr. However, the initial production line was halted after it became apparent that the expenses associated with manufacturing such mobile shipyards far surpassed the estimated budget projections for the project.

The project advanced into mass-production after undergoing a round of redesign and negotiations within the internal operations of the Federation. This progression involved a reduction in size from 4,000 meters to 3,000 meters, aiming to cut down on expenses. Additionally, a diverse range of cutting-edge technologies were integrated into the project to attract potential buyers and investors.


 
Last edited:

STANDARD FEATURES
ADVANCED SYSTEMS
STRENGTHS
  • Many Advanced Systems
  • Hypermatter Annhilator System with Modified Siphon Generators
  • Fuel Replenishment of Large Fleets
WEAKNESSES
  • No Offensive Power
  • High Maintenance
  • Stationary Targets
DESCRIPTION

The Byblos Drive Yards - Hybblon Class Fleet Replenishment Stations were conceptualized and brought to life by Henry McMill, an engineer employed by Byblos Drive Yards with the goal to revolutionize the untapped fuel tanker market by introducing affordable, mass-produced stations to the open market.

In addition to this, he also ensured that each station was equipped with adequate defense mechanisms to protect them from potential starfighter and missile threats. Henry's innovative approach enabled the Trade Federation, to begin spreading the design across both the Dark Empire and the Galactic Alliance.

 
Last edited:

Corporate_Symbol.png

Geonosian Industries


OUT OF CHARACTER INFORMATION
Image Source: [x]
Canon Link: Geonosian Industires
Primary Source: Geonosian Industries

CORPORATION INFORMATION
Corporation Name:
Geonosian Industries
Headquarters: Geonosis
Locations:

  • Xorrn - Droid Manufactory
Operations:
  • Creation of weapons for a variety of clients
  • Weapons
  • battle droids
Parent Corporation: The Trade Federation |:| 900 ABY |:|

Subsidaries:


DESCRIPTION

A new branch of the Trade Federation - Geonosian Industries was refounded by Archduke Rathmar Praji Rathmar Praji in 901 ABY at the request of the commanding Viceroy Rulonom Laborr to begin producing battle droids for the war front between the Galactic Alliance and the Dark Empire. Although they also focus on the development of weaponry ranging from cannons to small sidearms.

RATIONALE

The Trade Federation hosts product lines for customers seeking large scale armament contracts however, Geonosian Industries is a subsidary that targets individual clients - forsaking the need of military standardization for products, such as blaster rifles and droid units as each one is customized and modular for exchange of parts.


 
Last edited:

image_2024-04-25_172747572.png

Sith-Imperial K1-Series War Bonds
Sith-sunfire.png

Sith-Imperial_War_Bonds.png
OUT OF CHARACTER INFORMATION
PRODUCTION INFORMATION
  • Manufacturer:
  • Affiliation:
  • Market Status:
    • Closed-Market | Limited Purchases to Non-Sith Order Sponsors |
    • Open-Market | Avaliable to all Sith Order Members and their Sub-Organizations |
  • Model:
    • Sith-Imperial K1-Series War Bond
  • Modularity:
    • No-Modularity Permitted
  • Production:
    • Mass-Produced
  • Material:
    • No Material | War-Bond is Digitalized |
SPECIAL FEATURES
  • Digital currency - the bonds are issued electronically and can be stored on holodiscs or datachips for safekeeping. While physical credit chips were considered as they were under the Original War Bond, it was decided that such resources could better be utlized for the military-industrial complex.
STRENGTHS
  1. Provide a way for regulary citizenry of the Sith Order to contribute to the current war effort.
  2. Finance large military campaigns and operations across the galaxy in response to emerging threats.
  3. Offers a safe investment option for the citizenry during times of galactic economic uncertainty
WEAKNESSES
  1. Diverts resources away from the civilian economy of the Sith order, affecting areas of education and infrastructure.
  2. Lower Rate on Investment (around 2-3 per cent), considerably less than average stock market performances.
  3. The Bonds will only be paid out if the Sith Order is in a good fianncial position in 5-15 years when the bonds are fully matured.
DESCRIPTION

The Sith Order has embarked on an extensive expansion endeavor since its foundations, although a venture that has undeniably incurred exhorbitant costs. Specifically, a substantial portion, approximately one-third, of the organziations fiancial might is being allocated to sustain the burgeoning military-industrial complex and funding various foreign undertakings across the vast expanse of the galaxy.

These strategic acquesitions, while crucial for asserting dominance and control, unfortunately, did not yield significant profits, and consequently, have placed immense strain on the financial stability of the Sith Order. To mitigate the financial ramifications of these amibitous endeavors, the Sith Banking Clan has been compelled to authorize the issuance of supplementary credits to finance and bolster the success of these operations.

The Sith-Imperial K1-Series War Bonds are meant to stem the tide of hyperinflation and complete economic collapse. These bonds are also targetted at non-Sith Empire investors and offer more compeitive returns on investment, though still below market averages.
They are designed to provide a modest injection of foreign capital into the Sith-Imperial economy


 
Last edited:


// WADDLES //
// OBJECTIVE //
Board Hapan Battle Dragon
// FOCUS //
// EQUIPMENT //
Armor, Rifle, The Albatross

Eyes watching the back of the liaison, Adrial couldn’t help but not trust the woman. He’d seen missions with attaches where men had been lost and the mission flipped on its head. So far the cheerful almost carefree demeanor of liaison Locke gave her a certain charm. Perhaps disarming for most, for the Thyrisian she was still an unknown.

Raising the cup filled with the magical ichor known as protein, Adrial drank of it. He let the sweet taste of vanilla, consume his sense of taste before cascading down to his gut. The soldier didn’t stop till the bottle was empty before tossing it off to the side. Taking out a vial filled to the brim with white powder, Adrial made a line of it before snorting it off the back of his wrist. The powder stung on its way up, a smear of white left across the Thyrisian’s dark skin before he leaped in behind Allyson, only to see she’d already cleared the hall.

Bloodshot eyes looked down on the agent, before looking back to Sledge who gave the all-clear symbol. “Hmmm seems you’re better than I thought. But that’s just the first two. “You know your objectives men! Move out!”

Finally dawning his helmet, and shouldering his rifle, Adrial pushed forward at the head of the group. From around one of the corners a pirate popped their head out firing a red dart of energy down the hall that smacked into Adrial’s chest. The behemoth of a man looking down to the scorch mark left, before leveling his glasteel visor on the target. “Bad move.”

Charging the pirate Adrial grabbed the side of their head, before pulling and slamming their head into the edge of a wall. The insurgents head squished like a rotten jugga fruit. Bits of crimson and flecks of pink coated Adrial's arms from the hands to his forearms. A streak of red across his helmet. Letting the corpse slide to the floor, Adrial checked his map not even attempting to clean himself of the gore. “Keep down this hall!”

Opening a private coms between himself and Allyson. “So why did the Empire deem you as the one to be sent with us? You one of those NIO spooks?”


 
Last edited:

siuyzAP.png

_______________________________________________________________________________________________________________
Location: Imperial Capital Complex
Opposition: NIO |
Allies:

Post #1

"Adjust those intake levels and keep watch. If they go above 950 then we'll have a forced shut down to cool." She stuffed the legionnaire helmet under her arm as she exited the large plaza-turned-headquarters. The mechanic she spoke to still held a look of surprised disgust, his eyes turning away from the red smear on the work floor to the doctor's back as she left. Though he was of higher rank the mechanic nodded at her order, not feeling up to giving a reprimand after what he'd seen.

Cara fell into a chair left inside the repurposed break room. Supply boxes lined the walls, their contents ranging from liquid bacta to ammunition to rations. Holo displays of the battle beamed from the main table casting the room in tints of turquoise and scarlet. She appreciated the confines of the small quarters as one by one she pulled away the gauntlet's bloodied fingers. The heavy glove was then tossed onto the table. The holos glitched then finally warped around the foreign object and Cara watched with distracted interest.

Resting on the edge of the table was her helmet. Standard edition, efficient, and not empty. Aidee, a blue ID10 seeker droid, made his roost inside the dome. He peeked over its edge, cameras giving varied quick whirs as he watched his master contemplate. Cara rose from the chair to tread around the display, her metal knuckles scraping along the edges of the table as she did. Unused to the doctor wearing such a blank expression Aidee warbled a small question. Was she feeling regret? The trooper came into the complex by subtle means, his cloaking device hiding him from eyes both organic and artificial. Hearing the electric synapses of his device the doctor tracked then skewered it with her arm. Was she sad she had to do that?




 
Last edited:

Invictus_IV_Defense_Station.png

il_570xN.3386191743_66ru__1_-removebg-preview.png
"The Invictus III Space Defense Platform, crafted by the esteemed Shipwright and manufacturer Byblos Star Drives, is the premier choice for safeguarding your homeworld against an invasion by a foreign power, and even the vagabonds that inhabit the hyperspace lanes. This station can guarantee the protection your assets, no matter the cirumstances!"
- Mac Tarot, Sales Representative.

OUT OF CHARACTER INFORMATION
PRODUCTION INFORMATION
TECHNICAL SPECIFICATIONS
STANDARD FEATURES
  • Standard Countermeasures
  • Standard Engine Unit
  • Standard Guidance Systems
  • Standard Hyperdrive System
  • Standard Life Support Systems
  • Standard Shielding System
  • Standard Targeting Systems
ADVANCED SYSTEMS
STRENGTHS
  • Power Generation:
    • Like all products of Byblos Star Drives, the Invictus III comes equipped with a Hypermatter Annihilator System, allowing it to create an enormous amount of power for its various systems and sub-systems which means it can operate for far longer than normal.
  • Formidable Station:
    • The Invictus III was engineered to serve as the most formidable defense station in the galaxy, boasting a side array of weaponry positioned throughout its armored hull and is equipped with ample shielding to endure multiple enemy fleet bombardments without suffering serious damage.
WEAKNESSES
  • Stationary:
    • The Invictus III was engineered to operate as a stationary facility, devoid of any capacity for mobility or propulsion due to the absence of essential starship components.
  • Extreme Firepower:
    • Despite the impressive engineering of the Invictus III, it remains vulnerable to more powerful weaponry wielded by super star destroyers, superdreadnoughts, or a squadron of battlecruisers. The station's defenses can easily be breached by any of these formidable vessels.
DESCRIPTION

The Invictus III Space Defense Platform was designed and developed by Byblos Star Drives as an entry point into the orbital defense market, a sector that has low compeition in comparasion to professional starships and capital ship construction.


Its purpose is to act as a formidable bastion against an enemy invasion fleet exiting from hyperspace, with it often serving as the first fortification in any prolonged naval engagement.

Equipped with a vast and diverse arsenal, the Invictus III is a force to be reckoned with, from its formidable missile luanchers to its awe-inspiring capital ship turrets, the platform can surely strike fear into the heart of any adversary arrayed against it.


 
Last edited:

Banking_Clan_1.png

_______________________________________________________________________________________________________________
Sossi.png

Name: Sossi Tabb II
Aliases: The Galactic Loan Shark
Faction: Independent
Occupation:

Species: Muun
Age: 59
Gender: Male
Height: 6'3
Weight: 120 lbs.
Skin: Pale
Eye Color: Grey
Force Sensitive: No

Voice:
San Hill - Star Wars Episode 2: Attack of the Clones


Strengths:

  1. High intelligence and analytical skills:
    1. Sossi is known for their exceptional mathematical abilities and analytical mindset, which allows them to make sound financial decisions and assess investment opportunities effectively.
  2. Efficient problem-solving skills:
    1. Sossi is adept at quickly identifying and addressing financial challenges, finding creative solutions to complex problems, and adapting to changing market conditions.
  3. Strategic thinking:
    1. Sossi possess strategic thinking skills that help them develop long-term financial plans, identify risks, and capitalize on opportunities for their clients.
Weaknesses:

  1. Lack of empathy:
    1. Sossi may struggle with interpersonal skills and have difficulty connecting with clients on a personal level, which can hinder their ability to build strong relationships and maintain client satisfaction.
  2. Overconfidence:
    1. Sossi can sometimes be overly confident in their abilities and assumptions, leading to poor decision-making and increased risk-taking that could negatively impact their clients' financial outcomes.
  3. Limited flexibility:
    1. Due to their highly structured and analytical nature, Sossi may struggle to adapt to unforeseen circumstances or changes in the market, which can limit their ability to respond quickly and effectively to emerging challenges.

 
Last edited:

Seredda_Automated_Shipyards.png

il_570xN.3386191743_66ru__1_-removebg-preview.png
"The Seredda Automated Shipyards MK II, designed by the renowned starship manufacturer Byblos Star Drives, stands as the ultimate selection for the efficient production of starships, ranging from colossal star destroyers to the tiniest starfighters in your fleet. Equipped with cutting-edge internal security systems and an array of advanced point defense batteries, it ensures unparalleled safety and protection."
- Mac Tarot, Sales Representative.

OUT OF CHARACTER INFORMATION
PRODUCTION INFORMATION
TECHNICAL SPECIFICATIONS
Seredda_Automated_Shipyards.png

STANDARD FEATURES
  • Standard Countermeasures
  • Standard Engine Unit
  • Standard Guidance Systems
  • Standard Hyperdrive System
  • Standard Life Support Systems
  • Standard Shielding System
  • Standard Targeting Systems
ADVANCED SYSTEMS
Seredda_Automated_Shipyards.png

STRENGTHS
  • Power Generation:
    • The Seredda Automated Shipyards are outfitted with a Hypermatter Annihilator System and a Modified Siphon Generator, enabling the facility to produce a significant quantity of power necessary for the construction of starships. Additionally, it has the capability to ensure a consistent flow of power for the different systems and sub-systems, thus maintaining operational efficiency.
  • Starship Construction:
    • The Seredda Automated Shipyards were meticulously crafted to ensure utmost efficiency in the fabrication and upkeep of a wide array of starships, spanning from colossal star destroyers to diminutive starfighters. This enables factions to effortlessly expand their naval fleet and conduct neccessary maintenance, all without the need to rely on external ship manufacturers.
WEAKNESSES
  • No Offensive Power:
    • The Seredda Automated Shipyards were specifically created as civilian stations to facilitate efficient mass production. In accordance with universal regulations, these shipyards do not possess any weapons for offensive purposes and must not be employed for such activities.
  • High Maintenance:
    • The Seredda Automated Shipyards were meticulously crafted with a plethora of cutting-edge systems encompassing security and manufacturing. The seamless operation of a single shipyard necessitates the dedicated efforts of an entire team of engineers and technicians to ensure even minimum output. However, as is frequently observed with excessively intricate facilities, these shipyards tend to experience frequent breakdowns.
DESCRIPTION

The Seredda Automated Shipyards Mark II were conceptualized and brought to life by Henry McMill, an engineer employed by Byblos Star Drives with the intention of entering the mobile shipyard market, which is less competitive compared to the professional starships and capital ship construction dockyards of Kuat and Bilbringi. The primary objective behind the design was to create a cost-effective mobile shipyard for the general market, while also incorporating sufficient defensive mechanisms to instill confidence in the Trade Federation of Planets, the parent company of Byblos.

Production of the first batch commenced in 890 ABY under the supervision of Director Rulonom Laborr. However, the initial production line was halted after it became apparent that the expenses associated with manufacturing such mobile shipyards far surpassed the estimated budget projections for the project.

The project advanced into mass-production after undergoing a round of redesign and negotiations within the internal operations of the Federation. This progression involved a reduction in size from 4,000 meters to 3,000 meters, aiming to cut down on expenses. Additionally, a diverse range of cutting-edge technologies were integrated into the project to attract potential buyers and investors.


 
Last edited:
-

The Trade Federation Embargo Zone - 900 ABY
Due to the EOTL-SITH ORDER CONFLICT

Trade_Federation_Embargo_Zone.png


To His Majesty, Emperor

The Trade Federation of Planets has been actively monitoring the increasing impact the Empire of the Lost is having on the stability of the Galactic Trade Lanes within its designated area of operation. This destabilization has reverberated as a direct consequence of the Empire's aggressive and sporadic expansion strategies coupled with their unfriendly actions towards the Sith Order, a crucial trade ally prevalent in that specific celestial quadrant.

The aggressive stance of the Empire jeopardizes the fluidity of trade routes, creating significant challenges for our freighters and merchant fleets navigating through the contested territories, as they run the risk of potential assaults from both the formidable Sith Order's Armada and the Kainite Forces entrenched within the Holy Worlds seeking retaliation following the recent altercation on Felucia.

Acknowledging the Empire's inherent right as a sovereign entity to engage in warfare, we, as a neutral entity, face a dilemma in safeguarding our reputation amidst escalating hostilities.

Consequently, we have taken the decision to reclassify the Empire of the Lost as a Class C Economy and, proactively designate your entire spatial sphere as 'A No Trade Zone' until a resolution is achieved between the Empire and the Sith Order, thereby mitigating the risks associated with trading in conflict-ridden zones and upholding our commitment to maintaining peace and stability within the Galactic Trade Lanes.


Star_Wars_Blockade.png





 
Last edited:

Rebel HoverTank Battle for Labonni Flats

OUT OF CHARACTER INFORMATION
PRODUCTION INFORMATION
TECHNICAL SPECIFICATIONS
SPECIAL FEATURES
STRENGTHS
  • Reinforced Armor; Considerable Durability
  • Integrated Energy Pillars; Additional Power Output
  • Deflector Shield Generator.
  • Heavy Armament
WEAKNESSES
  • Slow Speed and Maneuverability
  • Heavy Automation of Systems, Vulnerable to Extreme Ionization
  • Command Center is located near the Front
  • Vulnerable to Attacks on the Side of Chasis near Missile Magazine
DESCRIPTION

Developed by the Technocrat Rulonom Laborr, the TF-300 Heavy Repulsortank; Successionist Pattern serves as a first-generation Affordable Hovertank for sale on the market to select clientle ranging from Planetary Defense Forces to the Galaxy's foremost superpowers such as the Sith Order or the Mandalorian Neo-Crusaders.


Equipped with a veritable arsenal of weapons and heavy armor plating, the Successionist Pattern is capable of enegaigng a myriad of targets either through long-range assault or straight-firward ramming attacks, capable of effectively but potentially wiping out entire platoons of Infantry if they are caught out in the open.

Adding in the energy torpedo launcher assembly, with extensive emitters, the TF-300 could engage heavily armoured targets and enemy walkers from a considerable distance without any serious difficulty.


 
Last edited:

munificent_by_euderion_dfotfw5-pre.jpg

|:|Munificent-class II Heavy Star Frigate |:|
BdNXqTM.png
OUT OF CHARACTER INFORMATION
PRODUCTION INFORMATION
TECHNICAL SPECIFICATIONS
STANDARD FEATURES
  • Active SLAM
  • Standard Countermeasures
  • Standard Engine Unit
  • Standard Guidance Systems
  • Standard Hyperdrive System
  • Standard Life Support Systems
  • Standard Escape Pods
  • Standard Shielding System
  • Standard Targeting Systems
ADVANCED SYSTEMS
STRENGTHS
  • High Armaments
  • High Defenses
  • Large Cargo Space
  • Advanced Long-range sensors
WEAKNESSES
  • Lightly armored hull
  • Low Manueverability Rating
  • Low Speed Rating
  • Droid Control Computer
DESCRIPTION

Passengers

  • Up to 850 troops and support staff (depending on configuration)
Cargo capacity
Consumables

The Trade Federation Munificent-class II Heavy Star Frigate is a mass-produced modernized variant of the Munificent-class Star Frigate used by the InterGalactic Banking Clan and by extension the Confederacy of Independent Systems. The new Munificent-class comes equipped with increased firepower, enhanced shields, and improved maneuverability compared to its predecessor.

These upgrades make it a formidable opponent in space battles, capable of holding its own against larger and more advanced enemy ships. The Trade Federation Munificent-class II Heavy Star Frigate is a versatile vessel that can fulfill a variety of roles, from escorting trade convoys to engaging in full-scale military conflicts.

Its sleek design and advanced technology make it a valuable asset for any fleet looking to maintain a strong presence in the galaxy. With its combination of power and agility, the Munificent-class II is a force to be reckoned with on the battlefield, striking fear into the hearts of its enemies.



 
Last edited:

Project_Iron_Axel.png


|:| Project Iron Misery |:|
N5cG5gd.png

|:| Imperial Grade Dual 200GT MTL Anti-Starfighter Emplacement |:|

Imperial_Weapon_1.png
OUT OF CHARACTER INFORMATION
PRODUCTION INFORMATION
TECHNICAL SPECIFICATIONS
  • Classification: Point-Defense Cannon
  • Size: Very Large
  • Weight: Very Heavy
  • Ammunition Type: Tibanna Gas
  • Ammunition Capacity: Large
  • Effective Range: Long Range
  • Rate of Fire: Very High
  • Damage Output: Very High
  • Recoil: Very High
SPECIAL FEATURES
STRENGTHS
  • Long Range
  • Very High Rate of Fire
  • Very High Damage Output
  • Large Ammunition Capacity
WEAKNESSES
  • Very Large
  • Very Heavy
  • Anti-Starfighter Only
  • High Maintenance due to Special Features
DESCRIPTION

The Imperial Grade Dual 200GT MTL Anti-Starfighter Emplacement represents the latest advancement in point-defense systems created by the InterGalactic Technology Union for Project Iron Misery.

A contingency plan enacted by the Trade Federation of Planets following the collapse of the New Imperial Order and the emergence of various imeprial successor states such as the Empire of the Lost, The Dark Empire, and the Imperial Military Protectorate.

Serving as a pinnacle of Old Imperial Research, this system was specifically engineered to neutralize hostile starfighter swarms and penetrate the protective screens shielding enemy fleets during combat engagements.



 
Last edited:

Users who are viewing this thread

Top Bottom