Star Wars Roleplay: Chaos

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Approved NPC Xerxikeen Gene Warriors

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"Trivohld Technologies takes no responsibility for crimes or atrocities committed through the illegal use of its products."
OUT OF CHARACTER INFORMATION
  • Intent: Provide pretty much anyone willing to pay the price with a highly competent and loyal fighting force.
  • Image Credit: Stormtrooper Assault by Filipe Ferreira
  • Role: Serve as the gauntleted fist of TriTech Security and chattel soldiers for individuals, companies, organisations, and governments.
  • Permissions: Jaeger Solutions (IMG | Post)
  • Links: N/A
GENERAL INFORMATION
  • Unit Name: Xerxikeen Gene Warriors
  • Affiliation: Trivohld Technologies | Closed-Market
  • Classification: Cybernetically-augmented Clone Troopers
  • Equipment: Xerxikeen Combat Armour | Various weapons & miscellaneous equipment.
  • Description: Conditioned for absolute loyalty and largely lacking in individual personalities, the Xerxikeen are almost never seen except in their characteristic armour (without which they would resemble sickly pale figures with bulging muscles and brutally efficient cybernetics) and rarely socialise with external parties, or for that matter their own kind. Whether assigned as a soldier or bodyguard, they will carry out their duties without complaint, expending their own lives as necessary to accomplish the task given.
COMBAT INFORMATION
  • Unit Size: Medium
  • Unit Availability: Uncommon
  • Unit Experience: Veteran
  • Combat Function: Utterly relentless and with no regard for their lives or the lives of others, the Xerxikeen will carry out any order, but most excel when serving as shock troopers, fearlessly charging entrenched positions heedless of their own losses, only to seize it and hold it until victory is secure or every last one of them lies dead. What they lack in imagination, they more than make up for in sheer dedication.
STRENGTHS
  • Unbreakable: The Xerxikeen are engineered to know neither fear nor doubt, to advance inexorably regardless of the most horrifying losses imaginable and obey any order without hesitation. To supplement this discipline, DNA strands of dubious origin have even been inserted into their genomes, granting them a partial resistance to mind tricks and a hardy constitution.
  • Better, Faster, Stronger: Due to modifications of the human genome and numerous cybernetic implants, the Xerxikeen are considerably stronger, somewhat faster, and have much better reflexes than the average human. They are not, however, terribly bright.
  • Armed and Armoured: Outfitted with specialised armour linked directly to their neural systems, the Xerxikeen have a massive advantage in battlefield awareness, mobility, and resilience over less-equipped infantrymen.
WEAKNESSES
  • Unimaginative: Woefully lacking in individuality and creativity, the Xerxikeen are capable enough on a unit level, but will execute any order given very literally - if you tell them to seize, say, a major Sith Temple, they would happily fling themselves at the bloody Sith Emperor himself until successful, dead, or ordered to desist. It is thus heavily recommended that they be supervised by more self-aware officers.
  • Cybernetic Vulnerability: While almost always garbed in armour designed to resist electromagnetic and ionic weapons, the Xerxikeen themselves are quite vulnerable to either - in particular, their neural implants leaves them vulnerable to literally having their brains fried.
  • Brainslicing: The Xerxikeen are conditioned to commit suicide to avoid capture, but should they be taken alive an exceptional slicer might be able to find a loophole in their neural implants, allowing for the transferal of "ownership" without TriTech involvement. Such an act is liable to result in a hefty bounty and subsequent blacklisting, however, as TriTech jealously guards its "patents".
  • Dubious Morality: Born and bred for war, the commissioning of Xerxikeen raises a number of ethical conundrums - especially since their modified genetics and ruthless conditioning has turned them into living weapons, incapable of mercy or hesitation.
HISTORICAL INFORMATION
Even after the horrors of the Gulag Plague, little had been learnt. Conflicts bloomed, time and time again. The galaxy burned, the horrors of war leaving scant few worlds untouched. In order to safeguard his own homeworld of Erakhis, and make a tidy profit, Erkhin Trivohld came up with a truly unique, and somewhat disturbing, idea.

In secret labs and distant facilities, a new breed of clone soldiers were created. Perfect soldiers, with the loyalty of droids and the heightened flexibility of organics, even if their creativity and ability to question unwise orders suffered heavily as a result of their brutal conditioning.

The general idea was simple - they were tools to be used and discarded, cannon fodder for the furnace of war so that conscripts and their like could be spared its horrors, brutal in their execution of any given order, so that the horrors of war would be doubly exposed nonetheless. In supplying the grease for the gears of war to every side, Erakhis would become important to all, would be spared the violence so many others had suffered.

In theory, anyway.

Of course, war was present, a reality in the now. It would not wait for an army to be bred and raised, nor would such an endeavour be financially viable. Instead, TriTech's scientists devised a strange new mixture of techniques old and new, growing a fully grown man (not that these things had genders) in a manner of months, and sculpting him (or rather it) into a weapon of war in but a year of two. To accomplish this, they made heavy use of ruthless conditioning, altered the genetic makeup of their templates, and even tested a new version of flash memory!

This technique, which employed "narrow-scope memory flashes", would discard the complete neural scans of yore for more specific "packets" of skills and information, inserted into the soon-to-be Xerxikeen over the process of the growing and the year or two of training that followed. Eased by the presence of Neurolinks, this technique nonetheless wiped away much of the new soldiers' individuality, not only in terms of undesirables such as free will and independent desires, but also part of the flexibility that made organic soldiers superior to droids.

Oh well, no army was perfect, and they still had their niche. Would still sell rather nicely, of that he was sure.
 
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