Laphistos's blinded eyes danced over the battlefield, the soldier beside him verbally explaining. The shape and blobs of the field become more understandable under their guidance. Clicking at the computer before him, laphisto began to give the Virtual orders to the armored team.
as the first tank goes down and the squadron of infantry pours out, they would be met with heavy slug rounds from the twin-mounted forward-facing
LO-35R rotary cannons and the double
LO-27R machinegun mounts on either side of the tanks. Upon having a missile lock, the walker would eject four flairs. Two forwards and two up.
With the tank firing the beam weapons against the tank gun mount, the deflector shields rippled against the energy, which caused the main cannon to focus fire on the attacking tank, aiming to swat the bug that had begun targeting it.
The infantry that was fired upon by the crew of the Tank got struck a few times, their
Seigurium plating taking the beating though being worn off in some places depending on how long the infantry survived the LO-35's
The armored position stopped, the walkers remaining stationary and even tilting to the side, providing a sloped angle to cover the infantry once they came under fire. With the six AT-MSW walkers angling themselves, one facing the front of the formation, one facing away, and the other facing behind them, giving a full range of fire for the encircling tanks as they passed by their line of sight, only turning to face the enemy to follow the last tank.
The main cannons fired, aiming to strike the hull, with the LO-AVAC cannon [chambered in API] firing rapidly in short bursts. With luck, they would strike the wide profile of the tanks as they came around the formation. If the Tanks managed to find themselves in the rear of the twelve AT-AE walkers, the AT-MSW would be turned to face them alongside the rear-mounted defenses (
LO-14C[2],
LO-35R [2] and
LO-27R[1] )
When the walkers began coming under a focused attack with flak bursting in front to blind the drivers, causing those affected to rely on sensors, though the moment the Beam cannon struck, the shields immediately began to ripple, against one they might have recharged faster than it took for the weapon to fire again, but with three targeting one walker at a time? That was a different story. The walkers being targeted found their shields quickly drained, and the weapons struck the
Seigurium outer composite armor and, in some places, the Drayl Kayater armor.
Thinking quickly, Laphisto imputed a command for the affected walkers to throw out Chaff and launch smoke, hoping to disrupt the enemy targeting and allow the affected walkers shields to recharge and any damage to be assessed. However, once the Ion blast from the Sphinx collided with the center of the formation, all shields went down, though the walkers remained online due to the combination of the
Seigurium,
Fyrirdögun, and
Dral kayatr metals' resistance to ion-based weapons.
With the Tanks no longer a Priority for the AT-AE walkers, and once they began to make their pass, Laphisto had two walkers begin arching their EMDC cannons, firing a few shots in an attempt to try and lob a few shells forward to both test the range of the cannons waiting for the moment the sphinx walkers got in range, and once that was achieved all the walkers would begin aiming and firing at the designated range.
While the main formation still held, the four AT-SW walkers sped forward, increasing their advance, two breaking left and two more breaking right. Once in range, they began to open fire on the Thundercat walkers to try and relieve pressure off the affected walkers, launching their missile tubes only if they saw the shields drop. Using their higher speed, they stuck to hit-and-run tactics, striking at the walkers and pulling away if they came under fire. All while doing their best to remain out of firing range of the Sphinx walkers themselves
[confirmed Damage 25 Infantry dead. 7 Wounded. All AT-AE walkers' shields are down, and two have armor damaged. ]
Gress D'ran