GhostOfProtocol
The OOC One
Hey folks.
I was having a conversation with someone earlier about factions. Namely those with the major tag. Let's all agree that the top three Chaos factions are the CIS, TSE and SJO. They've worked hard to get to where they are, they have an active memberbase and good writing. They have players in the factions who focus on faction growth more than anything and those three factions hold 99% of most writers main characters.
Where does this leave our smaller factions?
The Commenor System's Alliance is a good example I'll use. For anyone who doesn't know what this was, a pacafist faction focused on developing one planet and governments and stuff. Personally, I was a very big fan of the CSA and I know a few people were. The CSA hit many activity issues however, because 99% of it's playerbase had main characters elsewhere and during the so called "invasion" periods these writers never focused on alts.
Another example of this is the Chiss. They're a faction trying to do so much different but are being hit with the same issue. Their member base having characters elsewhere and therefore focusing on the big three more than the CA. It means that the CA, hey Thorne, are having to stress to try and complete doms while the big three are walking through three doms a month with no issue because everyone has their main character there. Chaos' faction system right now is set up to accomodate the big three more than the little guys. With the main focus of the faction system being on grinding to expand to get access to the big toys such as the SSD's, the big three which can achieve that end up massively overpowered. Chaos has always worked like it, it's just become more noticeable since the new map because you can clearly see how big these big three are.
I took the liberty of speaking to a few new players and all of them seem to say the same thing. They're drawn to these big three because they look intimidating, they have massive 300+ writer playerbases and they're absolutely massive. Why would you not go to that if you're a new player who's scared, confused and not really sure of what's going on? Those massive factions clearly look the best for helping you.
These new players then don't branch out because all three of these big three factions are very focused on themselves and not relations with other factions. These new players become that used to the three dom a month grinding nature that the factions out there offering really unique story ideas are overlooked and it really sucks. Now clearly, I'm not talking about every single new writer here but hey, the few I've spoken too all seem to be in agreeance.
I just..
Chaos is great. We all agree. The faction system right now isn't great, with the big three factions getting all the rewards while smaller, way more interesting factions struggle to see the light of day because they have to compete with the big three. How do you and your 20 writer team compete with a faction that's got 5x, sometimes 10x more hexes than you and at least 10x the writers? You simply can't.
I was having a conversation with someone earlier about factions. Namely those with the major tag. Let's all agree that the top three Chaos factions are the CIS, TSE and SJO. They've worked hard to get to where they are, they have an active memberbase and good writing. They have players in the factions who focus on faction growth more than anything and those three factions hold 99% of most writers main characters.
Where does this leave our smaller factions?
The Commenor System's Alliance is a good example I'll use. For anyone who doesn't know what this was, a pacafist faction focused on developing one planet and governments and stuff. Personally, I was a very big fan of the CSA and I know a few people were. The CSA hit many activity issues however, because 99% of it's playerbase had main characters elsewhere and during the so called "invasion" periods these writers never focused on alts.
Another example of this is the Chiss. They're a faction trying to do so much different but are being hit with the same issue. Their member base having characters elsewhere and therefore focusing on the big three more than the CA. It means that the CA, hey Thorne, are having to stress to try and complete doms while the big three are walking through three doms a month with no issue because everyone has their main character there. Chaos' faction system right now is set up to accomodate the big three more than the little guys. With the main focus of the faction system being on grinding to expand to get access to the big toys such as the SSD's, the big three which can achieve that end up massively overpowered. Chaos has always worked like it, it's just become more noticeable since the new map because you can clearly see how big these big three are.
I took the liberty of speaking to a few new players and all of them seem to say the same thing. They're drawn to these big three because they look intimidating, they have massive 300+ writer playerbases and they're absolutely massive. Why would you not go to that if you're a new player who's scared, confused and not really sure of what's going on? Those massive factions clearly look the best for helping you.
These new players then don't branch out because all three of these big three factions are very focused on themselves and not relations with other factions. These new players become that used to the three dom a month grinding nature that the factions out there offering really unique story ideas are overlooked and it really sucks. Now clearly, I'm not talking about every single new writer here but hey, the few I've spoken too all seem to be in agreeance.
I just..
Chaos is great. We all agree. The faction system right now isn't great, with the big three factions getting all the rewards while smaller, way more interesting factions struggle to see the light of day because they have to compete with the big three. How do you and your 20 writer team compete with a faction that's got 5x, sometimes 10x more hexes than you and at least 10x the writers? You simply can't.